Editing Bowser (SSB4)
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|bthrowdmg=12% | |bthrowdmg=12% | ||
|bthrowdesc=Throws the opponent backward in a sideways motion. It has the exact same damage output and knockback values as his forward throw, which make it a viable KOing option around 120% near the edge. However, its throw hitbox is active on frame 19, enabling it to throw opponents earlier than forward throw. | |bthrowdesc=Throws the opponent backward in a sideways motion. It has the exact same damage output and knockback values as his forward throw, which make it a viable KOing option around 120% near the edge. However, its throw hitbox is active on frame 19, enabling it to throw opponents earlier than forward throw. | ||
|uthrowname= | |uthrowname=Fresh Mixer ({{ja|フレッシュミキサー|Furessu Mikisā}}) | ||
|uthrowdmg=0.5% (hits 1-7), 1% (hit 8), 2% (throw) | |uthrowdmg=0.5% (hits 1-7), 1% (hit 8), 2% (throw) | ||
|uthrowdesc=Throws the opponent slightly upward, withdraws into his shell, and then spins rapidly in order to repeatedly stab them with his shell's spikes. While it is Bowser's least damaging throw (dealing up to 6.5% damage), it is also his best combo starter, as it can combo into up tilt, up smash, neutral aerial, up aerial, forward aerial, back aerial, and even Flying Slam. Its aerial combos are especially effective against fast-fallers, although its Flying Slam combo requires a hard read. The final hit before the throw deals very high semi spike knockback to fighters who are caught in the crossfire. On a side note, unlike in ''Brawl'', instead of always dealing fixed knockback, the throw hitbox's knockback now grows stronger as the target's damage increases. | |uthrowdesc=Throws the opponent slightly upward, withdraws into his shell, and then spins rapidly in order to repeatedly stab them with his shell's spikes. While it is Bowser's least damaging throw (dealing up to 6.5% damage), it is also his best combo starter, as it can combo into up tilt, up smash, neutral aerial, up aerial, forward aerial, back aerial, and even Flying Slam. Its aerial combos are especially effective against fast-fallers, although its Flying Slam combo requires a hard read. The final hit before the throw deals very high semi spike knockback to fighters who are caught in the crossfire. On a side note, unlike in ''Brawl'', instead of always dealing fixed knockback, the throw hitbox's knockback now grows stronger as the target's damage increases. | ||
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|djump = 32.611839 | |djump = 32.611839 | ||
|rdjump = 36 | |rdjump = 36 | ||
}} | }} | ||
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===[[Crowd cheer]]=== | ===[[Crowd cheer]]=== | ||
{| | {{Crowd | ||
|- | |char=Bowser | ||
|char-jp=Koopa | |||
|game=SSB4 | |||
|desc-us=Bow-ser! | |||
|desc-jp=Koo-pa! *claps 3 times* | |||
| | |pitch-us=Group chant | ||
|pitch-jp=Male}} | |||
|- | |||
|- | |||
|- | |||
===[[Victory pose]]s=== | ===[[Victory pose]]s=== | ||
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==In Solo Modes== | ==In Solo Modes== | ||
===[[All-Star Mode]]=== | ===[[All-Star Mode]]=== | ||
In All-Star Mode, Bowser is fought in Stage 2 in the 3DS version or Stage 6 in the Wii U version | In All-Star Mode, Bowser is fought in Stage 2 in the 3DS version or Stage 6 in the Wii U version. | ||
=== | ===[[Event Match]]es=== | ||
====Solo Events==== | ====Solo Events==== | ||
*'''[[A Battle of Scale]]''': As a tiny {{SSB4|Olimar}}, the player must defeat a giant Bowser. | *'''[[A Battle of Scale]]''': As a tiny {{SSB4|Olimar}}, the player must defeat a giant Bowser. | ||
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*'''{{SSB4|The Final Battle}}''': The player must defeat Bowser, Ganondorf and {{SSB4|King Dedede}}. | *'''{{SSB4|The Final Battle}}''': The player must defeat Bowser, Ganondorf and {{SSB4|King Dedede}}. | ||
*'''[[The Original Heavyweights]]''': As Mario, the player must defeat Bowser and {{SSB4|Donkey Kong}}. | *'''[[The Original Heavyweights]]''': As Mario, the player must defeat Bowser and {{SSB4|Donkey Kong}}. | ||
====Co-op Events==== | ====Co-op Events==== | ||
*'''[[A Lurking Menace]]''': Mario and Luigi must defeat Bowser Jr., but if the match lasts too long, they must also defeat a giant Bowser. | *'''[[A Lurking Menace]]''': Mario and Luigi must defeat Bowser Jr., but if the match lasts too long, they must also defeat a giant Bowser. | ||
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==[[Trophies]]== | ==[[Trophies]]== | ||
Bowser's default trophy is obtained by clearing Classic Mode as Bowser. His alternate trophy is obtained by clearing All-Star Mode as Bowser in the 3DS version or purchasing it in the Trophy Shop for 1000G in the Wii U version | Bowser's default trophy is obtained by clearing Classic Mode as Bowser. His alternate trophy is obtained by clearing All-Star Mode as Bowser in the 3DS version or purchasing it in the Trophy Shop for 1000G in the Wii U version. The Giga Bowser trophy is obtained only in the Wii U version by clearing All-Star Mode as Bowser. | ||
{{Trophy/Fighter | {{Trophy/Fighter | ||
|name=Bowser | |name=Bowser |