Editing Bowser (SSB4)

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Bowser's nerfs however, are notably offset by the very useful buffs Bowser has received (particularly to up throw). Overall, Bowser has seen some rather significant buffs, which work excellently with the game's universal changes. Bowser not only has greater endurance, is overall faster and has a much better recovery but he also has greater KO potential and excellent combo potential, due to his greatly improved up throw. This has resulted in him faring much better than he ever did in ''Brawl'' and especially ''Melee''.
Bowser's nerfs however, are notably offset by the very useful buffs Bowser has received (particularly to up throw). Overall, Bowser has seen some rather significant buffs, which work excellently with the game's universal changes. Bowser not only has greater endurance, is overall faster and has a much better recovery but he also has greater KO potential and excellent combo potential, due to his greatly improved up throw. This has resulted in him faring much better than he ever did in ''Brawl'' and especially ''Melee''.


In earlier versions, Bowser was still considered to be a low tier character (particularly as time went on, as people figured out the game and realised that Bowser's improvements were not as drastic as initially though). Besides his recovery and improved KO potential, Bowser still suffered from the same flaws he had in ''Brawl'', and he had lost some of his more effective tools (notably his shorter grab release, which noticeably hurt his grab game at the time). Bowser did receive buffs over time though, with his most drastic buffs being introduced in version [[1.1.3]], which greatly improved his up throw. In earlier versions, up throw was an unimpressive spacing throw much like it was in ''Brawl'' (as it dealt more knockback and had more ending lag) but in 1.1.3, it became the devastating combo throw it is known for today. While its combo potential was toned down in version [[1.1.4]] (and {{SSB4|Bayonetta}} was introduced in the same patch), he received other useful buffs in the same patch, along with the next patch (where some of the top tiers were also toned down), and it still remained an excellent combo tool.
In earlier versions, Bowser was still considered to be a low tier character (particularly as time went on, as people figured out the game and realised that Bowser's improvements were not as drastic as initially though). Besides his recovery and improved KO potential, Bowser still suffered from the same flaws he had in ''Brawl'', and he had lost some of his more effective tools (notably his shorter grab release, which noticeably hurt his grab game at the time) Bowser did receive buffs over time though, with his most drastic buffs being introduced in version [[1.1.3]], which greatly improved his up throw. In earlier versions, up throw was an unimpressive spacing throw much like it was in ''Brawl'' (as it dealt more knockback and had more ending lag) but in 1.1.3, it became the devastating combo throw it is known for today. While its combo potential was toned down in version [[1.1.4]] (and {{SSB4|Bayonetta}} was introduced in the same patch), he received other useful buffs in the same patch, along with the next patch (where some of the top tiers were also toned down), and it still remained an excellent combo tool.


The changes to this one move were enough to push Bowser from low tier to high tier, subsequently improving his results and player base. A consequence this had though is that Bowser became a rather controversial pick. Because his up throw was so much better, Bowser's gameplan suddenly became overcentralised by his grab, as his main goal would be to fish for grabs, up throw and build damage from there (or KO depending on the opponent's percent). This resulted in Bowser's reputation being rather negative, as he was essentially a low tier character, but with one incredibly powerful gimmick (his grab/up throw), which largely carried him, making him a rather one dimensional and predictable character.
The changes to this one move were enough to push Bowser from low tier to high tier, subsequently improving his results and player base. A consequence this had though is that Bowser became a rather controversial pick. Because his up throw was so much better, Bowser's gameplan suddenly became overcentralised by his grab, as his main goal would be to fish for grabs, up throw and build damage from there (or KO depending on the opponent's percent). This resulted in Bowser's reputation being rather negative, as he was essentially a low tier character, but with one incredibly powerful gimmick (his grab/up throw), which largely carried him, making him a rather one dimensional and predictable character.

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