Editing Bowser (SSB4)
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*{{nerf|Spot dodge has more startup lag with a shorter duration (frames 3-24 → 4-19).}} | *{{nerf|Spot dodge has more startup lag with a shorter duration (frames 3-24 → 4-19).}} | ||
*{{buff|The 1.19x damage multiplier to shields and the increase to [[shieldstun]] make some of Bowser's attacks much better at pressuring shields, as they are safer and deal more shield damage.}} | *{{buff|The 1.19x damage multiplier to shields and the increase to [[shieldstun]] make some of Bowser's attacks much better at pressuring shields, as they are safer and deal more shield damage.}} | ||
*{{nerf|Bowser's [[grab release]] has | *{{nerf|Bowser's [[grab release]] has increased ending lag (FAF 20 → 30), now matching the rest of the cast. When combined with the changes to grounded and aerial grab releases, Bowser now has no frame advantage out of a grounded grab release and only a 10 frame advantage out of an aerial grab release (compared to 11 and 31 frames (against most characters) respectively). This removes all of his guaranteed followups out of a grab release which is further exacerbated by the removal of chain grabbing.}} | ||
===Ground attacks=== | ===Ground attacks=== |