Editing Bowser (SSB4)
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**{{buff|The weakening of [[SDI]] makes down smash significantly more difficult to escape from.}} | **{{buff|The weakening of [[SDI]] makes down smash significantly more difficult to escape from.}} | ||
**{{buff|The final hit has less startup lag (frame 32 → 31).}} | **{{buff|The final hit has less startup lag (frame 32 → 31).}} | ||
***{{nerf|However, there is a longer gap between the sixth and final hit (1 frame → 3).}} | ***{{nerf|However, there is a longer gap between the sixth and final hit (1 frame → 3) and this increases the move's ending lag.}} | ||
**{{change|The final hit's angle was altered (65° → 48°).}} | **{{change|The final hit's angle was altered (65° → 48°).}} | ||
***{{buff|This improves its KO potential near the horizontal blastzone, as well as making it less susceptible to DI.}} | ***{{buff|This improves its KO potential near the horizontal blastzone, as well as making it less susceptible to DI.}} |