Editing Bowser (SSB4)

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**{{buff|Bowser Bomb has less landing lag (60 frames → 55).}}
**{{buff|Bowser Bomb has less landing lag (60 frames → 55).}}
**{{buff|The rising hit has decreased set knockback (110 → 90), which along with the changes to hitstun canceling, allows it to reliably lead into the second hit, which is now guaranteed.}}
**{{buff|The rising hit has decreased set knockback (110 → 90), which along with the changes to hitstun canceling, allows it to reliably lead into the second hit, which is now guaranteed.}}
**{{buff|The 1.19x damage multiplier to shields drastically improves Bowser Bomb's shield pressuring ability, as due to its shield damage, it can now break full shields in a single use if both the drop and landing hitbox connect.}}
**{{buff|The 1.19x damage multiplier to shields drastically improves Bowser Bomb's shield pressuring ability, as due to its shield damage, it can now break even full shields in a single use if both the drop and landing hitbox connect.}}
**{{nerf|Bowser Bomb has smaller hitboxes (8.2u (rising)/9.7u (falling) → 8u/8.3u) and the rising hit has been moved closer to Bowser (z offset: 19 → 17), reducing its range.}}
**{{nerf|Bowser Bomb has smaller hitboxes (8.2u (rising)/9.7u (falling) → 8u/8.3u) and the rising hit has been moved closer to Bowser (z offset: 19 → 17), reducing its range.}}
*{{B|Giga Bowser|Final Smash}}:
*{{B|Giga Bowser|Final Smash}}:

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