Editing Bowser (SSB4)
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**{{buff|Bowser Bomb has less landing lag (60 frames → 55).}} | **{{buff|Bowser Bomb has less landing lag (60 frames → 55).}} | ||
**{{buff|The rising hit has decreased set knockback (110 → 90), which along with the changes to hitstun canceling, allows it to reliably lead into the second hit, which is now guaranteed.}} | **{{buff|The rising hit has decreased set knockback (110 → 90), which along with the changes to hitstun canceling, allows it to reliably lead into the second hit, which is now guaranteed.}} | ||
**{{buff|The 1.19x damage multiplier to shields drastically improves Bowser Bomb's shield pressuring ability, as due to its shield damage, it can now break full shields in a single use if both the drop and landing hitbox connect.}} | **{{buff|The 1.19x damage multiplier to shields drastically improves Bowser Bomb's shield pressuring ability, as due to its shield damage, it can now break even full shields in a single use if both the drop and landing hitbox connect.}} | ||
**{{nerf|Bowser Bomb has smaller hitboxes (8.2u (rising)/9.7u (falling) → 8u/8.3u) and the rising hit has been moved closer to Bowser (z offset: 19 → 17), reducing its range.}} | **{{nerf|Bowser Bomb has smaller hitboxes (8.2u (rising)/9.7u (falling) → 8u/8.3u) and the rising hit has been moved closer to Bowser (z offset: 19 → 17), reducing its range.}} | ||
*{{B|Giga Bowser|Final Smash}}: | *{{B|Giga Bowser|Final Smash}}: |