Editing Boost grab

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{ArticleIcons|ssbm=y|ssbb=y|ssb4=y|ssbu=y}}
{{ArticleIcons|ssbm=y|ssbb=y|ssb4=y|ssbu=y}}
[[File:BoostGrab-Brawl.gif|200px|thumb|{{SSBB|Snake}} boost grabbing {{SSBB|Sonic}}.]]
[[File:BoostGrab-Brawl.gif|200px|thumb|right|{{SSBB|Snake}} boost grabbing {{SSBB|Sonic}}.]]
'''Boost grabbing''' is a [[technique]] in which the momentum from a character's [[dash attack]] is transferred into a dash [[grab]] (or a pivot grab), which can result in a longer-ranged dash/pivot grab. Introduced in ''[[Super Smash Bros. Melee]]'' and retained in every game since, the boost grab is a useful form of [[dash attack canceling]], as it cancels the dash attack for a grab, which can lead to more range on the grab depending on the character. As some characters also make their dash attack sounds while performing a boost grab, boost grabbing can also act as a [[mindgame]].
'''Boost grabbing''' is a [[technique]] in which the momentum from a character's [[dash attack]] is transferred into a dash [[grab]] (or a pivot grab), which can result in a longer-ranged dash/pivot grab. Introduced in ''[[Super Smash Bros. Melee]]'' and retained in every game since, the boost grab is a useful form of [[dash attack canceling]], as it cancels the dash attack for a grab, which can lead to more range on the grab depending on the character. As some characters also make their dash attack sounds while performing a boost grab, boost grabbing can also act as a [[mindgame]].


Line 20: Line 20:


==In ''[[Super Smash Bros. Ultimate]]''==
==In ''[[Super Smash Bros. Ultimate]]''==
The window to perform a boost grab in ''Super Smash Bros. Ultimate'' has been increased to three frames, much like in ''Melee''. Many of the characters who benefitted from the usage of boost grabbing in all earlier Smash games (such as {{SSBU|Snake}} in Brawl and {{SSBU|Rosalina & Luma}} in Smash 4), still benefit from it.
The window to perform a boost grab in ''Super Smash Bros. Ultimate'' has been increased to three frames, much like in ''Melee''. Many of the characters who benefitted from boost grabbing in earlier Smash games (such as {{SSBU|Snake}} in Brawl and {{SSBU|Rosalina & Luma}}) in Smash 4, still benefit from it.


==See also==
==See also==

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page: