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{{ArticleIcons|ssb=y|melee=y|brawl=y|ssb4=y|ultimate=y}} | {{ArticleIcons|ssb=y|melee=y|brawl=y|ssb4=y|ultimate=y}} | ||
{{disambig2|the side special move of Link, Young Link and Toon Link|the item from the {{uv|Mario}} series | {{disambig2|the side special move of Link, Young Link and Toon Link|the item from the {{uv|Mario}} series|Boomerang (item)}} | ||
{{Infobox Special Move | {{Infobox Special Move | ||
|name=Boomerang | |name=Boomerang | ||
|image={{tabber|title1=Link| | |image={{tabber|title1=Link|tab1=[[File:Link Side B SSBU.gif|300px]]|title2=Young Link|tab2=[[File:Young Link Side B SSBU.gif|300px]]|title3=Toon Link|tab3=[[File:Toon Link Side B SSBU.gif|300px]]}} | ||
|caption=The Links' Boomerangs in ''Ultimate''. | |caption=The Links' Boomerangs in ''Ultimate''. | ||
|user=[[Link]] | |user=[[Link]]<br>[[Young Link]]<br>[[Toon Link]] | ||
|universe={{uv|The Legend of Zelda}} | |universe={{uv|The Legend of Zelda}} | ||
|interwiki=zeldawiki | |interwiki=zeldawiki | ||
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|interwikipage=Boomerang | |interwikipage=Boomerang | ||
}} | }} | ||
'''Boomerang''' ({{ja|ブーメラン|Būmeran}}, ''Boomerang'') is a [[special move]] used by [[Link]], [[Young Link]], and [[Toon Link]]. | {{tabber|align=center|title1=Melee|tab1= | ||
{{cquote|''Tap {{Button|GCN|Control Stick|R-S|s=20px}} for longer range and tilt up or down to throw it.''|cite=Melee's instruction manual}} | |||
|title2=Brawl|tab2= | |||
{{cquote|''Increase range by tapping the Control Stick to the right. Control the angle of his throw with the Control Stick.''|cite=Brawl's instruction manual}} | |||
|title3=3DS|tab3= | |||
{{cquote|''Does damage on the way out and on return. Change the angle with {{Button|3DS|Circle Pad}}.''|cite=Smash for 3DS's foldout (Toon Link)}} | |||
|title4=Ultimate|tab4= | |||
{{cquote|''Throws a boomerang diagonally. The control stick can be flicked for extra power and distance.''|cite=Description from ''Ultimate''{{'}}s Move List (Link)}} | |||
{{cquote|''Throws a boomerang. He can even throw it diagonally. A flick of the stick can change the power and distance.''|cite=Description from ''Ultimate''{{'}}s Move List (Young Link)}} | |||
{{cquote|''Deals damage on its way out and on its way back. Can be thrown diagonally.''|cite=Description from ''Ultimate''{{'}}s Move List (Toon Link)}}}} | |||
'''Boomerang''' ({{ja|ブーメラン|Būmeran}}, ''Boomerang'') is a [[special move]] used by [[Link]], [[Young Link]], and [[Toon Link]]. In ''[[Super Smash Bros.]]'', it is Link's [[neutral special move]], while in every other game, it is Link, Toon Link, and Young Link's [[side special move]]. | |||
==Overview== | ==Overview== | ||
The | The Boomerang is a useful tool for [[spacing]] opponents. One can tap the [[control stick]] while doing this move to increase its range, and tilt the stick up or down to aim it towards those directions. If the player dodges the Boomerang as it comes back to them, it will continue flying and curving towards the direction they dodged in. Link can only have one Boomerang on screen at any time; trying the attack again while a boomerang is out only results in Link doing his boomerang throwing animation without actually throwing anything. | ||
Originally, Link took out the boomerang and merely tossed it with a slight overhanded toss, while as of ''Melee'' he instead swings it behind himself before tossing it forward sideways and somewhat underhanded. | Originally, Link took out the boomerang and merely tossed it with a slight overhanded toss, while as of ''Melee'' he instead swings it behind himself before tossing it forward sideways and somewhat underhanded. | ||
==Customization== | ==Customization== | ||
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{{CustomSet|ToonLink|Side|name1=Boomerang|desc1=Deals damage on its way out and on its way back. Can be thrown diagonally.|name2=Floating Boomerang|desc2=Throw a boomerang that's slow to return. It'll vanish if it hits anything on its way back.|name3=High-Speed Boomerang|desc3=Throw a high-speed boomerang that passes through fighters. Deals less damage than normal.}} | {{CustomSet|ToonLink|Side|name1=Boomerang|desc1=Deals damage on its way out and on its way back. Can be thrown diagonally.|name2=Floating Boomerang|desc2=Throw a boomerang that's slow to return. It'll vanish if it hits anything on its way back.|name3=High-Speed Boomerang|desc3=Throw a high-speed boomerang that passes through fighters. Deals less damage than normal.}} | ||
# '''Boomerang''': Default. | # '''Boomerang''': Default. | ||
# '''Floating Boomerang''': Flies slower with more control. More easily returns to Toon Link. | # '''Floating Boomerang''': Flies slower with more control. More easily returns to Toon Link. | ||
# '''High-Speed Boomerang''': Flies faster and passes through multiple enemies, but is slightly weaker and only returns to the spot where it was thrown. {{ | # '''High-Speed Boomerang''': Flies faster and passes through multiple enemies, but is slightly weaker and only returns to the spot where it was thrown. | ||
==Glitches== | |||
The '''Boomerang glitch''' {{YouTube|mfJQzWQOxNk}} is a [[glitch]] in ''[[Super Smash Bros. Melee]]'' (version 1.1). It is a minor glitch discovered by Jimmymcjimthejim that causes {{SSBM|Link}}'s [[Boomerang]] to get stuck to his arm, thus disabling his ability to throw it again. This glitch is caused by getting touched by a [[Poison Mushroom]], or in Tiny Melee, during the frame animation when Link is throwing his [[Boomerang]]. | |||
The glitch may fix itself at times, and [[self-destruct]]ing will end it automatically. | |||
The [[Boomerang superjump|Boomerang Superjump glitch]] can be performed by both Link and Young Link. | |||
==Sticker== | ==Sticker== | ||
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! Game | ! Game | ||
! Effect | ! Effect | ||
! | ! Characters | ||
|- | |- | ||
| Boomerang | | Boomerang | ||
| Zelda: Wind Waker | | Zelda: Wind Waker | ||
| {{SortKey|AttackWeapon+004}}{{TypeIcon|Weapon}} Attack +4 | | {{SortKey|AttackWeapon+004}}{{TypeIcon|Weapon}} Attack +4 | ||
| {{ | | {{SortKey|Link Zelda Toon Link Ganondorf}}{{Head|Link|g=SSBB|s=16px}}{{Head|ToonLink|g=SSBB|l=Toon Link (SSBB)|s=16px}}{{Head|Zelda|g=SSBB|s=16px}}{{Head|Ganondorf|g=SSBB|s=16px}} | ||
|} | |} | ||
{{StickerPicBox|Boomerang|Zelda: Wind Waker}} | {{StickerPicBox|Boomerang|Zelda: Wind Waker}} | ||
==Origin== | ==Origin== | ||
[[File:Zelda Nes Boomerang Origin.png|thumb|160px|Link using the boomerang in the original ''The Legend of Zelda'' game.]] | [[File:Zelda Nes Boomerang Origin.png|thumb|160px|Link using the boomerang in the original ''The Legend of Zelda'' game.]] | ||
[[File:Link Boomerang (Breath of the Wild).png|thumb|left|160px| | [[File:Link Boomerang (Breath of the Wild).png|thumb|left|160px|Link’s Boomerang from ''The Legend of Zelda: The Breath of the Wild''.]] | ||
Boomerangs have been one of Link's main weapons since the very first ''[[The Legend of Zelda]]'' game; while generally inferior to the [[Bow]] as a means of indirect attack, it is reusable, capable of pulling items back to Link, stuns enemies, and triggers switches, making it more of a tool than a true offensive weapon; enemies such as {{s|zeldawiki|Goriya}}s also possessed boomerangs as their main weapons as well. Some weak enemies could be defeated using the boomerang, and in some games the boomerang was capable of cutting down objects. | |||
The design used | The design used in ''Melee'' is based on its design in ''[[The Legend of Zelda: Ocarina of Time]]''. However, in ''Ocarina of Time'', only Young Link can use the Boomerang; Adult Link cannot. | ||
The design | The design of Link’s Boomerang in ''Ultimate'' is based on the {{s|zeldawiki|Boomerang}} from ''{{s|zeldawiki|The Legend of Zelda: Breath of the Wild}}'', where it has no special attributes other than returning to the player after being thrown, although it can also be used as a melee weapon in close combat. | ||
{{clear}} | |||
{{ | |||
==Gallery== | ==Gallery== | ||
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BoomerangSSB.gif|A diagram of aiming the boomerang in ''Smash 64''. | BoomerangSSB.gif|A diagram of aiming the boomerang in ''Smash 64''. | ||
Link Boomerang SSBM.png|Link's boomerang in ''Melee''. | Link Boomerang SSBM.png|Link's boomerang in ''Melee''. | ||
LinkBoomerangSSBM.gif|Animation of Link throwing a boomerang in ''Melee''. | |||
LinkBoomerangCatchSSBM.gif|Animation of Link catching a boomerang in ''Melee''. | LinkBoomerangCatchSSBM.gif|Animation of Link catching a boomerang in ''Melee''. | ||
Young Link's Boomerang Move.jpg|Young Link's boomerang in ''Melee''. | Young Link's Boomerang Move.jpg|Young Link's boomerang in ''Melee''. | ||
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ToonlinkBoom.jpg|Toon Link's boomerang in ''Brawl''. | ToonlinkBoom.jpg|Toon Link's boomerang in ''Brawl''. | ||
Toon Link Boomerang SSB4.jpeg|Toon Link using the Boomerang in {{forwiiu}}. | Toon Link Boomerang SSB4.jpeg|Toon Link using the Boomerang in {{forwiiu}}. | ||
Link SSBU Skill Preview Side Special.png|Link using Boomerang as shown by | Link SSBU Skill Preview Side Special.png|Link using Boomerang as shown by a Skill Preview in ''Ultimate''. | ||
Young Link SSBU Skill Preview Side Special.png|Young Link using Boomerang as shown by | Young Link SSBU Skill Preview Side Special.png|Young Link using Boomerang as shown by a Skill Preview in ''Ultimate''. | ||
Toon Link SSBU Skill Preview Side Special.png|Toon Link using Boomerang as shown by | Toon Link SSBU Skill Preview Side Special.png|Toon Link using Boomerang as shown by a Skill Preview in ''Ultimate''. | ||
</gallery> | </gallery> | ||
{{Multiple Special Moves|Link|Toon Link}} | |||
{{ | {{Special Moves|char=Young Link}} | ||
| | |||
[[Category:The Legend of Zelda universe]] | [[Category:The Legend of Zelda universe]] | ||
[[Category:Neutral special moves]] | [[Category:Neutral special moves]] | ||
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[[Category:Link (SSB)]] | [[Category:Link (SSB)]] | ||
[[Category:Link (SSBM)]] | [[Category:Link (SSBM)]] | ||
[[Category:Link (SSBB)]] | |||
[[Category:Link (SSB4)]] | [[Category:Link (SSB4)]] | ||
[[Category:Young Link]] | [[Category:Young Link]] | ||
[[Category:Young Link (SSBM)]] | [[Category:Young Link (SSBM)]] | ||
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[[Category:Toon Link (SSBU)]] | [[Category:Toon Link (SSBU)]] | ||
[[Category:Stickers]] | [[Category:Stickers]] | ||
==Trivia== | |||
*Link's Boomerang in Smash 64 is one of six special moves to have its directional input changed throughout the series. |