Editing Bonus Fruit
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Bonus Fruits will follow their usual trajectories even if they collide with a surface; the exceptions are the Boss Galaxian and Bell, which stops traveling upon hitting a wall, and goes through solid surfaces during its initial travel, respectively. Their trajectories can be affected by exterior [[push]] sources, most notably from Fire Hydrant's water. If thrown in different angles as caught items, they behave in unique ways due to them still following their programmed behaviors, such as the Melon staying in place and drifting down slowly. | Bonus Fruits will follow their usual trajectories even if they collide with a surface; the exceptions are the Boss Galaxian and Bell, which stops traveling upon hitting a wall, and goes through solid surfaces during its initial travel, respectively. Their trajectories can be affected by exterior [[push]] sources, most notably from Fire Hydrant's water. If thrown in different angles as caught items, they behave in unique ways due to them still following their programmed behaviors, such as the Melon staying in place and drifting down slowly. | ||
In | In Smash 4, all Bonus Fruit variants can be re-caught and will not disappear for around 3 seconds upon coming to a rest if dropped from the air. In addition, each fruit bounces twice and has their "lifetime" refreshed upon each re-catch, giving Pac-Man a powerful and lasting item game once a fruit is caught. It is possible to accomplish several feats with proper technical skill (such as using the key to start [[zero-death]], [https://www.youtube.com/watch?v=bEVDvfzcvXU infinite footstool combos]). A compiled guide to re-catch every Bonus Fruit on competitively legal stages can be found [https://www.youtube.com/watch?v=Lp3P7aJ_1dY here]. | ||
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