Editing Bonus Fruit
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 26: | Line 26: | ||
!width=7%|Fruit!!width=76%|Properties!!width=8%|Damage!!width=9%|KO percent | !width=7%|Fruit!!width=76%|Properties!!width=8%|Damage!!width=9%|KO percent | ||
|- | |- | ||
|Cherry|| | |Cherry||Bounces twice and lands for a moment before disappearing.||4% (SSB4)<br>4.3% (SSBU)||467% (SSB4)<br>503% (SSBU) | ||
|- | |- | ||
|Strawberry|| | |Strawberry||Bounces three times and lands for a moment before disappearing. Travels slightly more total distance than the cherry, and can travel almost the length of [[Final Destination]] if thrown from a short hop.||6% (SSB4)<br>6% (SSBU)||349% (SSB4)<br>393% (SSBU) | ||
|- | |- | ||
|Orange|| | |Orange||Travels in a straight line for about roughly half the length of Final Destination's platform before disappearing. Knocks characters in a [[semi-spike]] angle.||8% (SSB4)<br>7.5% (SSBU)||217% (SSB4)<br>262% (SSBU) | ||
|- | |- | ||
|Apple|| | |Apple||Bounces across the floor four times in quick hops before disappearing. Thrown at a strong diagonal angle downwards, useful for interrupting offstage opponents attempting to jump towards an edge. Deals mostly vertical knockback, and can travel almost the length of [[Final Destination]] if thrown from a short hop, though slightly less than the strawberry.||9% (SSB4)<br>9.5% (SSBU)||137% (SSB4)<br>151% (SSBU) | ||
|- | |- | ||
|Melon||Travels slowly in a very slight arc, and has considerable | |Melon||Travels slowly in a very slight arc, and has considerable knockback. Flies slow enough that Pac-Man is able to run up to catch it. Can be used to stop approaches and will KO at high percents.||12% (SSB4)<br>12% (SSBU)||146% (SSB4)<br>150% (SSBU) | ||
|- | |- | ||
|Boss Galaxian||Does a quick shuttle loop before continuing to fly off either straight ahead or at several angles diagonally upward from the direction it was thrown. Inflicts the same amount of damage every time it connects. Passes through enemies, but immediately stops and drops as an item if it hits a wall.||9% (SSB4)<br>9% (SSBU)||220% (SSB4)<br>256% (SSBU) | |Boss Galaxian||Does a quick shuttle loop before continuing to fly off either straight ahead or at several angles diagonally upward from the direction it was thrown. Inflicts the same amount of damage every time it connects. Passes through enemies, but immediately stops and drops as an item if it hits a wall.||9% (SSB4)<br>9% (SSBU)||220% (SSB4)<br>256% (SSBU) | ||
|- | |- | ||
|Bell||Travels slowly in a high arc before suddenly stopping short and falling straight down, passing through opponents. Causes [[paralysis]] if it connects (unless dropped lightly in the air as an item only in ''SSB4''), and bounces | |Bell||Travels slowly in a high arc before suddenly stopping short and falling straight down, passing through opponents. Causes [[paralysis]] if it connects (unless dropped lightly in the air as an item only in ''SSB4''), and bounces thrice upon hitting the ground before disappearing, which can also cause paralysis if an opponent touches it then. Notably passes through all solid ground during the initial high travel arc.||8% (SSB4)<br>7.5% (SSBU)||186% (SSB4)<br>367% (SSBU) | ||
|- | |- | ||
|Key||Travels at high speed in a straight line and deals high damage and knockback. Passes through opponents and has the highest knockback out of all Bonus Fruit charges, being the most reliable KOing projectile out of all fruits.||15% (SSB4)<br>16% (SSBU)||131% (SSB4)<br>152% (SSBU) | |Key||Travels at high speed in a straight line and deals high damage and knockback. Passes through opponents and has the highest knockback out of all Bonus Fruit charges, being the most reliable KOing projectile out of all fruits.||15% (SSB4)<br>16% (SSBU)||131% (SSB4)<br>152% (SSBU) |