Editing Bone
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{{ArticleIcons|series=y}} | {{ArticleIcons|series=y}} | ||
[[Image:Bones SSBB.gif|thumb|The representation of SSBB bones in BrawlBox.]] | [[Image:Bones SSBB.gif|thumb|right|The representation of SSBB bones in BrawlBox.]] | ||
{{art-wikipedia|skeletal animation}} | {{art-wikipedia|skeletal animation}} | ||
'''Bones''' (also called '''nodes''', '''joints''', and similar names) are the mechanism for animating characters and other complex objects. Characters are generally modelled in a [[T-pose]] or similar position, and then "rigged" with bones to allow movement of body parts. | '''Bones''' (also called '''nodes''', '''joints''', and similar names) are the mechanism for animating characters and other complex objects. Characters are generally modelled in a [[T-pose]] or similar position, and then "rigged" with bones to allow movement of body parts. |