Editing Bone
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*The "translation" or "trans" bone is used when a character is to move during an animation, such as [[walking]] or using an [[up special move]]. Every frame of an animation, the character moves based on the distance and direction it would animate. | *The "translation" or "trans" bone is used when a character is to move during an animation, such as [[walking]] or using an [[up special move]]. Every frame of an animation, the character moves based on the distance and direction it would animate. | ||
*The "have" bones are the attachment point of held [[item]]s, and are generally in the character's hands. | *The "have" bones are the attachment point of held [[item]]s, and are generally in the character's hands. | ||
*The "throw" bone is the attachment point of characters to each other during [[grab]]s and [[throw]]s. It also serves other utility functions, such as the position of [[shield]]s | *The "throw" bone is the attachment point of characters to each other during [[grab]]s and [[throw]]s. It also serves other utility functions, such as the position of [[shield]]s and carried heavy [[item]]s. | ||
==List of common bones (''Smash 4'' onward)== | ==List of common bones (''Smash 4'' onward)== |