Editing Bomb (Link)
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 3: | Line 3: | ||
{{Infobox Special Move | {{Infobox Special Move | ||
|name=Bomb | |name=Bomb | ||
|image={{tabber|title1=Link| | |image={{tabber|title1=Link|tab1=[[File:Link Bomb SSB4.jpeg|300px]]|title2=Young Link|tab2=[[File:Young Link Down B SSBU.gif|300px]]|title3=Toon Link|tab3=[[File:Toon Link Down B SSBU.gif|300px]]}} | ||
|caption=Link using bombs in ''Smash 4''. Young Link and Toon Link using bombs in ''Ultimate''. | |caption=Link using bombs in ''Smash 4''. Young Link and Toon Link using bombs in ''Ultimate''. | ||
|user=[[Link]] | |user=[[Link]] | ||
Line 13: | Line 13: | ||
}} | }} | ||
'''Bomb''' ({{ja|爆弾|Bakudan}}, ''Bomb'') is [[Young Link]]'s and [[Toon Link]]'s [[down special move]], and was previously [[Link]] | '''Bomb''' ({{ja|爆弾|Bakudan}}, ''Bomb'') is [[Young Link]]'s and [[Toon Link]]'s [[down special move]], and was previously [[Link]]’s down special move up until ''Super Smash Bros. Ultimate''. | ||
==Overview== | ==Overview== | ||
Line 20: | Line 20: | ||
===Link=== | ===Link=== | ||
[[File:BombSSBB.jpg|thumb|Link throws a Bomb in ''Brawl''.]] | [[File:BombSSBB.jpg|thumb|Link throws a Bomb in ''Brawl''.]] | ||
Link's bomb, a character-specific item, can be thrown at other opponents, where it will explode on impact. The character hit by the bomb will take about 6% [[damage]]. If the bomb is dropped, then other characters can pick it up and use it as an [[item]]. The bomb can also be caught by other characters. When the bomb is flashing red, that indicates that it is about to explode. If a bomb explodes on the character holding it, then they will take a minor amount of damage. In '' | Link's bomb, a character-specific item, can be thrown at other opponents, where it will explode on impact. The character hit by the bomb will take about 6% [[damage]]. If the bomb is dropped, then other characters can pick it up and use it as an [[item]]. The bomb can also be caught by other characters. When the bomb is flashing red, that indicates that it is about to explode. If a bomb explodes on the character holding it, then they will take a minor amount of damage. In ''SSB4'', however, if Link hits an enemy with a thrown bomb, he will take no damage even if he is in the blast radius. As the bomb is an item, Link cannot use the move if he is already holding another item. Link's bomb is unique in the fact that it can deal damage to anyone, including the user's team members. | ||
The bombs from '' | The bombs from ''Smash 64'' and ''Melee'' use graphics from ''{{s|zeldawiki|The Legend of Zelda: Ocarina of Time}}''. In ''Brawl'' and ''SSB4'', Link's bombs are from ''{{s|zeldawiki|The Legend of Zelda: Twilight Princess}}''. In ''Ultimate'', Link’s [[Remote Bomb]]s are based on their appearance in ''Breath of the Wild'', and are remotely detonated rather than detonated on a fuse, due to the way bombs work in that game. | ||
====Damage==== | ====Damage==== | ||
Line 31: | Line 29: | ||
|'''Action''' | |'''Action''' | ||
!''[[SSB]]'' | !''[[SSB]]'' | ||
!''[[Melee]]'' | !''[[Melee]]'' | ||
!''[[Brawl]]'' | !''[[Brawl]]'' | ||
!''[[SSB4]]'' | !''[[SSB4]]'' | ||
Line 141: | Line 139: | ||
[[File:LinkBomb copy.jpg|thumb|Young Link with a bomb in ''Melee''.]] | [[File:LinkBomb copy.jpg|thumb|Young Link with a bomb in ''Melee''.]] | ||
Young Link's bombs are largely identical to Link's. They have a slightly different design and are smaller, reducing the projectile hitbox, but also making it harder to see when thrown. However, unlike Link's bombs, Young Link's bombs explode the second they touch the ground, whereas Link's bombs explode after the timer on the bomb runs out even if they touch the ground. | Young Link's bombs are largely identical to Link's. They have a slightly different design and are smaller, reducing the projectile hitbox, but also making it harder to see when thrown. However, unlike Link's bombs, Young Link's bombs explode the second they touch the ground, whereas Link's bombs explode after the timer on the bomb runs out even if they touch the ground. | ||
{{clr}} | {{clr}} | ||
Line 155: | Line 149: | ||
It is interesting to note that while Link's bombs deal damage to breakable terrain such as the towers of [[Shadow Moses Island]], the organic bridge and pillars of [[Brinstar]], and the floors of [[Skyworld]], Toon Link's do not. As the bomb is an item, Toon Link cannot use the move if he is already holding another item. Similar to Link, Toon Link's bombs can also damage team members. | It is interesting to note that while Link's bombs deal damage to breakable terrain such as the towers of [[Shadow Moses Island]], the organic bridge and pillars of [[Brinstar]], and the floors of [[Skyworld]], Toon Link's do not. As the bomb is an item, Toon Link cannot use the move if he is already holding another item. Similar to Link, Toon Link's bombs can also damage team members. | ||
In ''Ultimate'' | In ''Ultimate'' Toon Link's bombs are slightly more volatile than his counterparts, immediately exploding on impact with floors or other surfaces even when z-dropped from a short hop or thrown lightly, though they may still land on the ground should he drop them after taking a hit. | ||
Toon Link's bomb explosions also use graphics from ''{{ | Toon Link's bomb explosions also use graphics from ''{{s|zeldawiki|The Legend of Zelda: The Wind Waker}}''. | ||
==Customization== | ==Customization== | ||
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations: | Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations: | ||
===Link=== | === Link === | ||
{{CustomSet|Link|Down|name1=Bomb|desc1=Pull out a throwable bomb that explodes on impact or when the fuse runs out.|name2=Giant Bomb|desc2=Pull out a huge bomb that makes a huge boom. (Where the heck does Link keep these things?!)|name3=Meteor Bomb|desc3=Pull out a short-fused bomb that has a meteor effect on airborne foes.|altlink1=Bomb (Link)}} | {{CustomSet|Link|Down|name1=Bomb|desc1=Pull out a throwable bomb that explodes on impact or when the fuse runs out.|name2=Giant Bomb|desc2=Pull out a huge bomb that makes a huge boom. (Where the heck does Link keep these things?!)|name3=Meteor Bomb|desc3=Pull out a short-fused bomb that has a meteor effect on airborne foes.|altlink1=Bomb (Link)}} | ||
# '''Bomb''': Default. | # '''Bomb''': Default. | ||
# '''Giant Bomb''': A massive bomb with a huge explosion hitbox, which deal more damage and knockback. However, they cannot blow up when thrown at the opponent, instead bouncing harmlessly off them, and blow up based on time or an attack. They deal 8% to 10% damage, dependent on range. | # '''Giant Bomb''': A massive bomb with a huge explosion hitbox, which deal more damage and knockback. However, they cannot blow up when thrown at the opponent, instead bouncing harmlessly off them, and blow up based on time or an attack. They deal 8% to 10% damage, dependent on range. | ||
## In {{for3ds}}, this variation is a [[List of challenges (SSB4-3DS)|Challenge]] unlock, only obtainable by destroying a total of 300 blocks in [[Trophy Rush]]. | ## In {{for3ds}}, this variation is a [[List of challenges (SSB4-3DS)|Challenge]] unlock, only obtainable by destroying a total of 300 blocks in [[Trophy Rush]]. | ||
# '''Meteor Bomb''': Weaker bombs with a noticeably short fuse. However, they meteor smash anyone hit by them with moderate knockback, which can affect Link as well if a bomb detonates in his hand. On the ground, it will halt opponents in their tracks, giving considerable stun. It is not practical for recoveries in any way as the bombs simply meteor smash Link, though it allows him to survive vertical KOs longer with luck. They deal 5%. | # '''Meteor Bomb''': Weaker bombs with a noticeably short fuse. However, they meteor smash anyone hit by them with moderate knockback, which can affect Link as well if a bomb detonates in his hand. On the ground, it will halt opponents in their tracks, giving considerable stun. It is not practical for recoveries in any way as the bombs simply meteor smash Link, though it allows him to survive vertical KOs longer with luck. They deal 5%. | ||
===Toon Link=== | === Toon Link === | ||
{{CustomSet|ToonLink|Down|name1=Bomb|desc1-ntsc=Pull out a throwable bomb. It'll explode after a while or when it hits something.|desc1-pal=Pulls out a bomb you can throw. The bomb will blow up after a while or when it hits something.|name2=Time Bomb|desc2-ntsc=The bomb explodes only when its fuse runs out. Does less damage but launches foes.|desc2-pal=Pulls out a bomb that only explodes with time. Deals low damage, but can send fighters flying.|name3=Short-Fuse Bomb|desc3-ntsc=A powerful bomb with a very short fuse. The explosion sends fighters flying upward.|desc3-pal=Pulls out a powerful bomb with a very short fuse. The explosion sends fighters flying upwards.|altlink1=Bomb (Toon Link)}} | {{CustomSet|ToonLink|Down|name1=Bomb|desc1-ntsc=Pull out a throwable bomb. It'll explode after a while or when it hits something.|desc1-pal=Pulls out a bomb you can throw. The bomb will blow up after a while or when it hits something.|name2=Time Bomb|desc2-ntsc=The bomb explodes only when its fuse runs out. Does less damage but launches foes.|desc2-pal=Pulls out a bomb that only explodes with time. Deals low damage, but can send fighters flying.|name3=Short-Fuse Bomb|desc3-ntsc=A powerful bomb with a very short fuse. The explosion sends fighters flying upward.|desc3-pal=Pulls out a powerful bomb with a very short fuse. The explosion sends fighters flying upwards.|altlink1=Bomb (Toon Link)}} | ||
# '''Bomb''': Default. | # '''Bomb''': Default. | ||
Line 199: | Line 193: | ||
===Bomb drop/C4=== | ===Bomb drop/C4=== | ||
[[File:Bombdrop.jpg|thumb|150px|A dropped bomb]] | [[File:Bombdrop.jpg|thumb|150px|A dropped bomb]] | ||
Normally, if a bomb is dropped from midair, it will explode once it | Normally, if a bomb is dropped from midair, it will explode once it hit the ground or an opponent. However, if Link/Young Link/Toon Link drops a bomb extremely close to the ground, the bomb will stay there, similarly to a dropped [[Hand Grenade]]. The simplest way to do this is to short hop, then Z-drop it at the opportune moment. It can also be done by Z-dropping it while jumping up through a platform or dropping down from a platform. It is even possible to perform this by simply tilt throwing the bomb forward or backward. Occasionally, a platform will be high enough for one of the Links to just throw up from the ground. The technique appears to be impossible to perform with Toon Link in ''Ultimate'', but Young Link can perform it. | ||
===Bomb smashing=== | ===Bomb smashing=== | ||
If the attack button is held during an animation where Link/Young Link/Toon Link cannot throw his bomb (such as during a roll, or during the time when he takes out the bomb), it will allow the player to do a [[forward smash]] with the [[C-Stick]] without throwing the bomb. The bomb can then be thrown after the smash, stunning the opponent and setting the opponent up for a [[dash attack]], [[slide smash]], or a [[Dash attack canceling|dash attack cancel | If the attack button is held during an animation where Link/Young Link/Toon Link cannot throw his bomb (such as during a roll, or during the time when he takes out the bomb), it will allow the player to do a [[forward smash]] with the [[C-Stick]] without throwing the bomb. The bomb can then be thrown after the smash, stunning the opponent and setting the opponent up for a [[dash attack]], [[slide smash]], or a [[Dash attack canceling|dash attack cancel]. This was completely removed in version {{SSBU|3.1.0}} of ''Ultimate''. | ||
===Bomb braking=== | ===Bomb braking=== | ||
Line 225: | Line 202: | ||
===Bomb to aerial=== | ===Bomb to aerial=== | ||
Bombs can also be used to setup aerial attacks. When a bomb is thrown or z-dropped on a airborne opponent underneath, the opponent will be sent upwards for a guaranteed aerial follow-up. The most commonly chosen follow-ups are Link/Young Link's nair for its speed and his dair for its KO power. Toon Link's down air is notable for being a meteor smash. As such, a bomb can be used as an effective meteor smash setup, provided the opponent is close enough. | Bombs can also be used to setup aerial attacks. When a bomb is thrown or z-dropped on a airborne opponent underneath, the opponent will be sent upwards for a guaranteed aerial follow-up. The most commonly chosen follow-ups are Link/Young Link's nair for its speed and his dair for its KO power. Toon Link's down air is notable for being a meteor smash. As such, a bomb can be used as an effective meteor smash setup, provided the opponent is close enough. | ||
{{clr}} | {{clr}} | ||
==Bomb dash== | ==Bomb dash== | ||
The '''bomb dash''' is a glitch that can be performed in ''[[Super Smash Bros. Melee]]'' by either {{SSBM|Link}} or {{SSBM|Young Link}}. | The '''bomb dash''' [https://www.youtube.com/watch?v=Su5HF5mhOUY] is a glitch that can be performed in ''[[Super Smash Bros. Melee]]'' by either {{SSBM|Link}} or {{SSBM|Young Link}}. It is done by taking out a bomb and then [[short hop]]ping off the stage to grab the [[ledge]]. Then, perform an [[edge hop]]. Before landing, drop the bomb with [[Z button|Z]]. Then, perform everything once more and if performed correctly, the bomb should dash across the stage. | ||
==Origin== | ==Origin== | ||
Line 238: | Line 215: | ||
Bombs are operated by being placed on the ground, and in several games they can be picked up and thrown: a few seconds after its activation, a bomb starts flashing and finally blows up, creating an explosion that, in addition to destroying walls and obstacles and damaging enemies, can damage even Link himself. They are however much larger than they appear in ''Smash'': rather than holding them in his hand, Link has to carry them above his head with both arms. In most games Link can carry a limited number of bombs in the inventory, though replacements can be dropped by enemies, found in chests or bought in stores. | Bombs are operated by being placed on the ground, and in several games they can be picked up and thrown: a few seconds after its activation, a bomb starts flashing and finally blows up, creating an explosion that, in addition to destroying walls and obstacles and damaging enemies, can damage even Link himself. They are however much larger than they appear in ''Smash'': rather than holding them in his hand, Link has to carry them above his head with both arms. In most games Link can carry a limited number of bombs in the inventory, though replacements can be dropped by enemies, found in chests or bought in stores. | ||
Link's Giant Bomb custom could be a reference to the {{ | Link's Giant Bomb custom could be a reference to the {{s|zeldawiki|Super Bomb}} which appeared in ''{{s|zeldawiki|The Legend of Zelda: A Link to the Past}}'', an enormous bomb which Link has to lug around the overworld and which is required to access specific areas. While the Super Bomb itself made no further appearances, later games introduced similar items like {{s|zeldawiki|Powder Keg}}s. | ||
{{clr}} | {{clr}} | ||
Line 273: | Line 250: | ||
}} | }} | ||
{{Multiple Special Moves|Link|Toon Link|Young Link}} | |||
{{Multiple Special Moves|Link| | |||
[[Category:Items (SSB)]] | [[Category:Items (SSB)]] | ||
Line 300: | Line 274: | ||
[[Category:Toon Link (SSB4)]] | [[Category:Toon Link (SSB4)]] | ||
[[Category:Toon Link (SSBU)]] | [[Category:Toon Link (SSBU)]] | ||