Editing Bob-omb
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Bob-ombs can be picked up by any player and subsequently thrown at opponents. Being an explosive, the item can easily inflict large [[damage]] and [[knockback]] to other players, but it can also potentially harm the attacker. Bob-ombs also explode if they are simply hit by an attack. | Bob-ombs can be picked up by any player and subsequently thrown at opponents. Being an explosive, the item can easily inflict large [[damage]] and [[knockback]] to other players, but it can also potentially harm the attacker. Bob-ombs also explode if they are simply hit by an attack. | ||
When a Bob-omb is held by a player for a while, it will begin flashing red, and shortly after will automatically explode in the holder's hands. While it is flashing red to signify its imminent detonation, it will be more powerful than usual, but it is also close to exploding, making for a risk-reward scenario. A held Bob-omb can also be detonated in the holder's hands if they are attacked and the attack hits the Bob-omb. | |||
If a Bob-omb is not picked up, after a while, it will stand up and begin to walk back and forth on the platform it spawned on, turning around at edges. In this state, it will explode if it walks into a player. In ''[[Super Smash Bros. 4]]'', it is possible to pick up the item after it starts walking. If it has not exploded after a brief period of walking, it will stand still while flashing red, and then explode, causing damage and knockback to anyone nearby. In ''SSB4'', if a Bob-omb is close to any fighters, it will walk towards them when it starts moving, making it more dangerous than in previous games. | If a Bob-omb is not picked up, after a while, it will stand up and begin to walk back and forth on the platform it spawned on, turning around at edges. In this state, it will explode if it walks into a player. In ''[[Super Smash Bros. 4]]'', it is possible to pick up the item after it starts walking. If it has not exploded after a brief period of walking, it will stand still while flashing red, and then explode, causing damage and knockback to anyone nearby. In ''SSB4'', if a Bob-omb is close to any fighters, it will walk towards them when it starts moving, making it more dangerous than in previous games. | ||
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*The noise Bob-ombs make when they wander in ''Melee'' onward resembles the noise [[Shell|Green and Red Shells]] made in ''[[Super Smash Bros.]]'' | *The noise Bob-ombs make when they wander in ''Melee'' onward resembles the noise [[Shell|Green and Red Shells]] made in ''[[Super Smash Bros.]]'' | ||
*In ''Super Smash Bros.'', using {{SSB|Fox}}'s [[Reflector]] on a walking Bob-omb will make it [[one-hit KO]] him. Alongside the [[Home-Run Bat]], it is the only item in the game which can perform a one-hit KO. | *In ''Super Smash Bros.'', using {{SSB|Fox}}'s [[Reflector]] on a walking Bob-omb will make it [[one-hit KO]] him. Alongside the [[Home-Run Bat]], it is the only item in the game which can perform a one-hit KO. | ||
*In ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]'', a walking Bob-omb can be [[reflect]]ed. This Bob-omb will not explode upon contact with the owner of the reflector until it turns around, but will still explode for teammates. [https://www.youtube.com/watch?v=ywV04VY8Ymc] | *In ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]'', a walking Bob-omb can be [[reflect]]ed. This Bob-omb will not explode upon contact with the owner of the reflector until it turns around, but will still explode for teammates. [https://www.youtube.com/watch?v=ywV04VY8Ymc] | ||
*In {{forwiiu}}, CPUs will have odd behavior when they happen to hold a Bob-omb; they may either throw it as soon as they pick it up (which is dangerous) or go to a random location and never throw the Bob-omb, most likely leading to their death. This erratic behavior also happens in [[Training Mode]] with CPUs that are not in "Attack" mode. | *In {{forwiiu}}, CPUs will have odd behavior when they happen to hold a Bob-omb; they may either throw it as soon as they pick it up (which is dangerous) or go to a random location and never throw the Bob-omb, most likely leading to their death. This erratic behavior also happens in [[Training Mode]] with CPUs that are not in "Attack" mode. | ||