Editing Board the Platforms

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{{ArticleIcons|ssb=y}}
{{ArticleIcons|ssb=y}}
[[File:BoardPlatforms.png|200px|thumb|The screen in ''Super Smash Bros.''' [[1P Game]] before the player attempts Board the Platforms.]]
[[File:BoardPlatforms.png|200px|right|thumb|The screen in ''Super Smash Bros.''' [[1P Game]] before the player attempts Board the Platforms.]]
'''Board the Platforms''', announced in [[1P Game]]'s second [[Bonus Stage]] as '''Bonus 2: Board the Platforms''' (also called "'''Bonus Practice 2: Board the Platforms'''") is a single-player mini-game in ''[[Super Smash Bros.]]'', in which the player's objective is to land on ten platforms in various locations of a custom stage as quickly as possible. This mode is currently exclusive to the first game and has not yet returned in any future games. Like [[Break the Targets]], there is one unique stage for each of the twelve characters, and players get a [[notice|special message]] for beating all twelve.
'''Board the Platforms''', announced in [[1P Game]]'s second [[Bonus Stage]] as '''Bonus 2: Board the Platforms''' (also called "'''Bonus Practice 2: Board the Platforms'''") is a single-player mini-game in ''[[Super Smash Bros.]]'', in which the player's objective is to land on ten platforms in various locations of a custom stage as quickly as possible. This mode is currently exclusive to the first game and has not yet returned in any future games. Like [[Break the Targets]], there is one unique stage for each of the twelve characters, and players get a [[notice|special message]] for beating all twelve.


==Basics==
==Basics==
Each character has their own stage (like in [[Bonus 1: Break the Targets]]) related to their own [[universe]], and the platforms are placed in a specific manner to make the players use one or more of the special skills they possess to reach some of them. These are generally double and [[up special]] jumps. After the players land on the top of the platform, the previously red flashing light will change to a static blue. Once all ten are blue, the stage finishes, and the announcer will say if there is "A new record!", or if it is simply "Complete". If the stage has been accessed via 1P Game, the scoring screen for the Board the Platforms stage will show up instead.
Each character has their own stage (like in [[Bonus 1: Break the Targets]]) related to their own [[universe]]. Again, obscure retro characters --such as Mario, Luigi, and Donkey Kong-- have stages that are settings which loosely resemble retro games --such as from games for the [[Nintendo Entertainment System]] and [[Super Nintendo Entertainment System]]-- (Mario and Donkey Kong's stages resemble the "construction yard" theme from the original ''{{b|Donkey Kong|game}}'' while Luigi's resembles the layout of the ''Mario Bros.'' arcade). Jigglypuff and non ferocious animals (such as Pikachu and Yoshi) use light-coloured blocks with grass, futuristic characters use grey metal, and everyone else uses bricks.
 
The platforms are placed in a specific manner to make the players use one or more of the special skills they possess to reach some of them. These are generally double and [[up special]] jumps. After the players land on the top of the platform, the previously red flashing light will change to a static blue. Once all ten are blue, the stage finishes, and the announcer will say if there is "A new record!", or if it is simply "Complete". If the stage has been accessed via 1P Game, the scoring screen for the Board the Platforms stage will show up instead.


If the player [[self-destruct]]s, the result will be a Failure and no time will be recorded. The number of platforms touched will be recorded.
If the player [[self-destruct]]s, the result will be a Failure and no time will be recorded. The number of platforms touched will be recorded.
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==Accessibility==
==Accessibility==
This special stage can be entered after completing Stage 6 of the [[1P Game]] or in the 1P Mode/Bonus 2 Practice menu. If it is entered in the adventure game, it will be a time-based stage, in which players must land on all ten before the timer runs out or else the result will be Failure. If they succeed, the scoring screen will show up, and they will be taken to the next level (vs. Kirby Team).
This special stage can be entered after completing Stage 6 of the [[1P Game]] or in the 1P Mode/Bonus 2 Practice menu. If it is entered in the adventure game, it will be a time-based stage, in which players must land on all ten before the timer runs out or else the result will be Failure. If they succeed, the scoring screen will show up, and they will be taken to the next level (vs. Kirby Team).
If the stage is entered via the menu, for practice mode, the player can compete for the fastest time, and seeing that it's practice mode, any character can be chosen, and while on the stage itself, the player can press {{button|N64|L}} ({{button|GCN|D-Pad}} in Wii Virtual Console) while paused to restart.
If the stage is entered via the menu, for practice mode, the player can compete for the fastest time, and seeing that it's practice mode, any character can be chosen, and while on the stage itself, the player can press [[L button|L]] while paused to restart.


==Layouts==
==Layouts==

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