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*[[Adventure Mode#Stage 1: Mushroom Kingdom|Stage 1]] of [[Adventure Mode]] - same as in the Mushroom Kingdom stage, though they don't reappear or become ? Blocks. | *[[Adventure Mode#Stage 1: Mushroom Kingdom|Stage 1]] of [[Adventure Mode]] - same as in the Mushroom Kingdom stage, though they don't reappear or become ? Blocks. | ||
*[[Mushroomy Kingdom]] - have a more rustic and aged appearance, like the stage; sturdier against weaker attacks and respawn once the stage loops. | *[[Mushroomy Kingdom]] - have a more rustic and aged appearance, like the stage; sturdier against weaker attacks and respawn once the stage loops. | ||
*Certain levels in [[ | *Certain levels in [[Subspace Emissary]] | ||
*[[3D Land]] - same as in Mushroomy Kingdom, though they retain their modern appearances. | *[[3D Land]] - same as in Mushroomy Kingdom, though they retain their modern appearances. | ||
*[[Super Mario Maker]] - retain their appearances from the respective game styles; the cursor periodically replaces broken Brick Blocks. | *[[Super Mario Maker]] - retain their appearances from the respective game styles; the cursor periodically replaces broken Brick Blocks. | ||
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==Rotating Blocks== | ==Rotating Blocks== | ||
From the ''Mario'' series. {{s|mariowiki|Rotating | From the ''Mario'' series. {{s|mariowiki|Rotating Blocks}} are yellow with eyes. They rotate when hit, allowing players to go through them. They eventually stop rotating and can be hit again. They slow the [[knockback]] of characters flying into them, and can be [[tech]]ed on as well. | ||
*{{SSBM|Yoshi's Island}} | *{{SSBM|Yoshi's Island}} | ||
*[[Super Mario Maker]] - replace Brick Blocks in the ''Super Mario World'' version of the stage. The cursor eventually stops spinning Rotating Blocks. | *[[Super Mario Maker]] - replace Brick Blocks in the ''Super Mario World'' version of the stage. The cursor eventually stops spinning Rotating Blocks. | ||
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==Donut Blocks== | ==Donut Blocks== | ||
From the ''Mario'' series. {{s|mariowiki|Donut Blocks}} are yellow blocks with holes in the center that fall after a character or item lays on top of them briefly. After dropping, they reappear after a set amount of time. | From the ''Mario'' series. {{s|mariowiki|Donut Blocks}} are yellow blocks with holes in the center that fall after a character or item lays on top of them briefly. After dropping, they reappear after a set amount of time. | ||
*[[Rainbow Cruise]] - | *[[Rainbow Cruise]] - resemble those that appear in ''Super Mario 64'', and respawn once the stage loops. | ||
*[[3D Land]] - | *[[3D Land]] - resemble those that appear in ''Super Mario 3D Land'', and respawn once the stage loops. | ||
*[[Super Mario Maker]] - | *[[Super Mario Maker]] - resemble those that appear in the respective game style. The cursor replaces dropped Donut Blocks. | ||
<gallery> | <gallery> | ||
Rainbow Cruise Rise Up After Ship Sinks Melee.png|Donut Blocks that appear after the Rainbow Cruise ship sinks | Rainbow Cruise Rise Up After Ship Sinks Melee.png|Donut Blocks that appear after the Rainbow Cruise ship sinks | ||
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Original to ''Super Smash Bros.'', but analogous to Donut Blocks. After a character or item rests on it for a brief period of time, they shake and quickly plummet. Characters can [[wall cling]] on them without making them drop. When used on custom stages, drop blocks are able to fall right through characters and other platforms. | Original to ''Super Smash Bros.'', but analogous to Donut Blocks. After a character or item rests on it for a brief period of time, they shake and quickly plummet. Characters can [[wall cling]] on them without making them drop. When used on custom stages, drop blocks are able to fall right through characters and other platforms. | ||
*[[Stage Builder#In Super Smash Bros. Brawl|Stage Builder]] - slower, larger, and come in 1x3, 2x4, and 3x5 sizes. When dropping, they fall through characters and platforms, and reappear soon after they fall. | *[[Stage Builder#In Super Smash Bros. Brawl|Stage Builder]] - slower, larger, and come in 1x3, 2x4, and 3x5 sizes. When dropping, they fall through characters and platforms, and reappear soon after they fall. | ||
*[[ | *[[Subspace Emissary]] - faster, smaller, usually placed over a gap, spikes, or water and between a character and a target. These drop blocks do not reappear, except in [[Subspace (Part I)]]. | ||
<gallery> | <gallery> | ||
Dropblocks custom.jpg|Drop Blocks made in a stage using Stage Builder in ''Brawl'' | Dropblocks custom.jpg|Drop Blocks made in a stage using Stage Builder in ''Brawl'' | ||
Drop Blocks in SSE.jpg|{{SSBB|Olimar}} near some Drop Blocks in | Drop Blocks in SSE.jpg|{{SSBB|Olimar}} near some Drop Blocks in the Subspace Emissary | ||
</gallery> | </gallery> | ||