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{{disambig2|the objects that appear in some stages and levels|the defensive tactic used in all ''Super Smash Bros.'' games sometimes referred to as "blocking"|Shield}} | {{disambig2|the objects that appear in some stages and levels|the defensive tactic used in all ''Super Smash Bros.'' games sometimes referred to as "blocking"|Shield}} | ||
'''Blocks''' are environmental units appearing in the ''Super Smash Bros.'' games that come in different colors, designs, sizes, and functions. Standard blocks act as unbreakable parts of the environment, while other blocks can be interacted with or broken. These unique blocks are listed below. | '''Blocks''' are environmental units appearing in the ''Super Smash Bros.'' games that come in different colors, designs, sizes, and functions. Standard blocks act as unbreakable parts of the environment, while other blocks can be interacted with or broken. These unique blocks are listed below. | ||
==Brick Blocks== | ==Brick Blocks== | ||
From the | From the ''Mario'' series. {{s|mariowiki|Brick Blocks}} break when hit. They slow the [[knockback]] of characters flying into them, and can be [[tech]]ed on. | ||
*{{SSBM|Mushroom Kingdom}} - respawn after a while; two or all of them may reappear as ? Blocks. | *{{SSBM|Mushroom Kingdom}} - respawn after a while; two or all of them may reappear as ? Blocks. | ||
*[[Adventure Mode# | *[[Adventure Mode#Stage_1:_Mushroom_Kingdom|Stage 1]] of [[Adventure Mode]] - same as in the Mushroom Kingdom stage, though they don't reappear. | ||
*[[Mushroomy Kingdom]] - have a more rustic and aged appearance, like the stage; sturdier against weaker attacks and respawn once the stage loops. | *[[Mushroomy Kingdom]] - have a more rustic and aged appearance, like the stage; sturdier against weaker attacks and respawn once the stage loops. | ||
*Certain levels in [[ | *Certain levels in [[Subspace Emissary]] | ||
*[[3D Land]] - same as in Mushroomy Kingdom, though they retain their modern appearances. | *[[3D Land]] - same as in Mushroomy Kingdom, though they retain their modern appearances. | ||
*[[Super Mario Maker]] - retain their appearances from the respective game styles; the cursor periodically replaces broken Brick Blocks. | *[[Super Mario Maker]] - retain their appearances from the respective game styles; the cursor periodically replaces broken Brick Blocks. | ||
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<gallery> | <gallery> | ||
Mushroom_Kingdom_I_Melee.png|Brick Blocks in ''Melee'''s Mushroom Kingdom | |||
Mushroomy2.jpg|Aged Brick Blocks in the 1-2 version of Mushroomy Kingdom in ''Brawl'' | Mushroomy2.jpg|Aged Brick Blocks in the 1-2 version of Mushroomy Kingdom in ''Brawl'' | ||
SuperMarioMakerWiiU.jpg|The cursor in the ''Super Mario Bros. 3'' style of Super Mario Maker restoring Brick Blocks | SuperMarioMakerWiiU.jpg|The cursor in the ''Super Mario Bros. 3'' style of Super Mario Maker restoring Brick Blocks | ||
MKingdomAdv.jpg|Koopa Troopas on Brick Blocks in ''Melee'''s Adventure Mode | |||
</gallery> | </gallery> | ||
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Mushroomy.jpg|Aged ? Blocks in the 1-1 version of Mushroomy Kingdom in ''Brawl'' | Mushroomy.jpg|Aged ? Blocks in the 1-1 version of Mushroomy Kingdom in ''Brawl'' | ||
Daily(7-9-13).jpg|? Blocks in 3D Land | Daily(7-9-13).jpg|? Blocks in 3D Land | ||
SSBU_SMM04.png|? Blocks in the ''New Super Mario Bros. U'' style of Super Mario Maker | |||
</gallery> | </gallery> | ||
==! Blocks== | ==! Blocks== | ||
From the ''Mario'' series. {{s|mariowiki|! Blocks}} appear upon pressing switches, releasing an item when hit. They slow the [[knockback]] of characters flying into them, and can be [[tech]]ed on. | From the ''Mario'' series. {{s|mariowiki|! Blocks}} appear upon pressing switches, releasing an item when hit. They slow the [[knockback]] of characters flying into them, and can be [[tech]]ed on. | ||
*[[Princess Peach's Castle]] - these particular blocks come in green, blue, and red colors and appear when a switch of the same color is pressed somewhere on the castle. Unlike ? Blocks in ''Melee'', they empty themselves, rather than breaking, when hit | *[[Princess Peach's Castle]] - these particular blocks come in green, blue, and red colors and appear when a switch of the same color is pressed somewhere on the castle. Unlike ? Blocks in ''Melee'', they empty themselves, rather than breaking, when hit. | ||
<gallery> | <gallery> | ||
!BlocksMelee.png|The ! Blocks as they appear on Princess Peach's Castle in ''Melee'' | !BlocksMelee.png|The ! Blocks as they appear on Princess Peach's Castle in ''Melee'' | ||
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==Rotating Blocks== | ==Rotating Blocks== | ||
From the ''Mario'' series. {{s|mariowiki|Rotating | From the ''Mario'' series. {{s|mariowiki|Rotating Blocks}} are yellow with eyes. They rotate when hit, allowing players to go through them. They eventually stop rotating and can be hit again. They slow the [[knockback]] of characters flying into them, and can be [[tech]]ed on as well. | ||
*{{SSBM|Yoshi's Island}} | *{{SSBM|Yoshi's Island}} | ||
*[[Super Mario Maker]] - replace Brick Blocks in the ''Super Mario World'' version of the stage. The cursor eventually stops spinning Rotating Blocks. | *[[Super Mario Maker]] - replace Brick Blocks in the ''Super Mario World'' version of the stage. The cursor eventually stops spinning Rotating Blocks. | ||
<gallery> | <gallery> | ||
SSB4UYoshisIsland.png|Rotating Blocks in ''Melee'''s Yoshi's Island stage in {{forwiiu}} | SSB4UYoshisIsland.png|Rotating Blocks in ''Melee'''s Yoshi's Island stage in {{forwiiu}} | ||
Yoshi' | Yoshi's_Island.jpg|{{SSBB|Ice Climbers}} and {{SSBB|Diddy Kong}} hitting the Rotating Blocks in ''Melee'''s Yoshi's Island in ''Brawl'' | ||
</gallery> | </gallery> | ||
==Donut Blocks== | ==Donut Blocks== | ||
From the ''Mario'' series. {{s|mariowiki|Donut Blocks}} are yellow blocks with holes in the center that fall after a character or item lays on top of them briefly. After dropping, they reappear after a set amount of time. | From the ''Mario'' series. {{s|mariowiki|Donut Blocks}} are yellow blocks with holes in the center that fall after a character or item lays on top of them briefly. After dropping, they reappear after a set amount of time. | ||
*[[Rainbow Cruise]] - | *[[Rainbow Cruise]] - resemble those that appear in ''Super Mario 64'', and respawn once the stage loops. | ||
*[[3D Land]] - | *[[3D Land]] - resemble those that appear in ''Super Mario 3D Land'', and respawn once the stage loops. | ||
*[[Super Mario Maker]] - | *[[Super Mario Maker]] - resemble those that appear in the respective game style. The cursor replaces dropped Donut Blocks. | ||
<gallery> | <gallery> | ||
Rainbow Cruise Rise Up After Ship Sinks Melee.png|Donut Blocks that appear after the Rainbow Cruise ship sinks | Rainbow Cruise Rise Up After Ship Sinks Melee.png|Donut Blocks that appear after the Rainbow Cruise ship sinks | ||
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*{{SSB|Mushroom Kingdom}} - appears suspended in the air at certain points, dealing 20% damage and high knockback when attacked; each can be hit only once before disappearing. | *{{SSB|Mushroom Kingdom}} - appears suspended in the air at certain points, dealing 20% damage and high knockback when attacked; each can be hit only once before disappearing. | ||
*[[Mario Bros.]] - appears in the middle of the bottom part of the stage; though it deals no damage, it can be used three times, compressing with each use. | *[[Mario Bros.]] - appears in the middle of the bottom part of the stage; though it deals no damage, it can be used three times, compressing with each use. | ||
*An [[item]] in | *An [[item]] in [[Super Smash Bros. 4]] - can be picked up and thrown, dealing 10% damage and high knockback, compressing with each use; can be dropped, dealing 13% damage and mild knockback to whoever it hits, but does not activate upon impacting the ground. | ||
<gallery> | <gallery> | ||
Pow.gif|A POW Block appearing the Mushroom Kingdom stage in ''Super Smash Bros.'' | Pow.gif|A POW Block appearing the Mushroom Kingdom stage in ''Super Smash Bros.'' | ||
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==Star Blocks== | ==Star Blocks== | ||
From the | From the ''Kirby'' series. {{s|wikirby|Star Blocks}} fall from the sky and stack on top of each other. They break when hit and teched on. Characters thrown into the blocks (especially from afar) will be bounced back. | ||
*[[Green Greens]] - appear on either side of the stage in between the main and outer two platforms, falling from the sky and landing on candy cane-colored railing, which appears to connect each platform. | *[[Green Greens]] - appear on either side of the stage in between the main and outer two platforms, falling from the sky and landing on candy cane-colored railing, which appears to connect each platform. | ||
<gallery> | <gallery> | ||
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*[[Icicle Mountain]] - breakable blocks that come in small and large sizes. Characters bounce off of them when thrown into them. | *[[Icicle Mountain]] - breakable blocks that come in small and large sizes. Characters bounce off of them when thrown into them. | ||
*[[The Summit]] - a breakable, blue sloped wedge of ice appears in the center of the stage. | *[[The Summit]] - a breakable, blue sloped wedge of ice appears in the center of the stage. | ||
*[[Stage Builder# | *[[Stage Builder#In_Super_Smash_Bros._Brawl|Stage Builder]] - unbreakable, and can be expanded horizontally to three times its normal length | ||
<gallery> | <gallery> | ||
IcicleMountain.jpg|Small ice blocks on either side of a drop-through platform in Icicle Mountain | IcicleMountain.jpg|Small ice blocks on either side of a drop-through platform in Icicle Mountain | ||
The Summit.jpg|The blue wedge of ice in The Summit | The Summit.jpg|The blue wedge of ice in The Summit | ||
Example_stage.jpg|Ice blocks in a stage made using Stage Builder in ''Brawl'' | |||
</gallery> | </gallery> | ||
==Drop Blocks== | ==Drop Blocks== | ||
Original to ''Super Smash Bros.'', but analogous to Donut Blocks. After a character or item rests on it for a brief period of time, they shake and quickly plummet. Characters can [[wall cling]] on them without making them drop. When used on custom stages, drop blocks are able to fall right through characters and other platforms. | Original to ''Super Smash Bros.'', but analogous to Donut Blocks. After a character or item rests on it for a brief period of time, they shake and quickly plummet. Characters can [[wall cling]] on them without making them drop. When used on custom stages, drop blocks are able to fall right through characters and other platforms. | ||
*[[Stage Builder# | *[[Stage Builder#In_Super_Smash_Bros._Brawl|Stage Builder]] - slower, larger, and come in 1x3, 2x4, and 3x5 sizes. When dropping, they fall through characters and platforms, and reappear soon after they fall. | ||
*[[ | *[[Subspace Emissary]] - faster, smaller, usually placed over a gap, spikes, or water and between a character and a target. These drop blocks do not reappear, except in [[Subspace (Part I)]]. | ||
<gallery> | <gallery> | ||
Dropblocks custom.jpg|Drop Blocks made in a stage using Stage Builder in ''Brawl'' | Dropblocks custom.jpg|Drop Blocks made in a stage using Stage Builder in ''Brawl'' | ||
Drop Blocks in SSE.jpg|{{SSBB|Olimar}} near some Drop Blocks in | Drop Blocks in SSE.jpg|{{SSBB|Olimar}} near some Drop Blocks in the Subspace Emissary | ||
</gallery> | </gallery> | ||
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[[Category:Kirby universe]] | [[Category:Kirby universe]] | ||
[[Category:Ice Climber universe]] | [[Category:Ice Climber universe]] | ||
[[Category:Stage parts]] | [[Category:Stage parts]] | ||
[[Category:Subspace Emissary]] | [[Category:Subspace Emissary]] |