Editing Blaster (Falco)
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Falco uses his Blaster in his back, up, and down [[throw]]s; in ''Melee'' and ''Brawl'', he fires three laser shots during each of these throws, much like Fox, but instead fires a single powerful shot during them in ''SSB4'' and ''Ultimate''. | Falco uses his Blaster in his back, up, and down [[throw]]s; in ''Melee'' and ''Brawl'', he fires three laser shots during each of these throws, much like Fox, but instead fires a single powerful shot during them in ''SSB4'' and ''Ultimate''. | ||
In ''Melee'', during his down throw, Falco will throw his opponent to the ground, and shoot them with his Blaster. The throw [[meteor smash]]es the opponent into the ground, which allows Falco to tech-chase, possibly leading into Shine combos. The throw will deal 4% to 5% damage. In ''Brawl'', the throw deals more damage (a total of 9%) but throws the opponent in a weak horizontal trajectory. It is particularly notorious for being a highly effective [[chain throw]] in ''Brawl'' that can chain grab most characters, with strong follow up capability into high percents. In ''SSB4'', it can start combos both in the air and on the ground at lower percentages, or a back aerial at medium percentages. In ''Ultimate'', the throw has a new animation where Falco gently | In ''Melee'', during his down throw, Falco will throw his opponent to the ground, and shoot them with his Blaster. The throw [[meteor smash]]es the opponent into the ground, which allows Falco to tech-chase, possibly leading into Shine combos. The throw will deal 4% to 5% damage. In ''Brawl'', the throw deals more damage (a total of 9%) but throws the opponent in a weak horizontal trajectory. It is particularly notorious for being a highly effective [[chain throw]] in ''Brawl'' that can chain grab most characters, with strong follow up capability into high percents. In ''SSB4'', it can start combos both in the air and on the ground at lower percentages, or a back aerial at medium percentages. In ''Ultimate'', the throw has a new animation where Falco gently lies the opponent on the floor before firing a laser shot from his Blaster at them. | ||
In ''Melee'', for his back throw, Falco will turn around and throw his opponent backwards in a horizontal trajectory, while simultaneously shooting them rapidly with his Blaster. The Blaster deals 7% damage. In ''Brawl'', the throw inflicts 8% in damage. The throw inflicts high base knockback, but extremely low knockback scaling, preventing it from ever being able to [[KO]]. In ''SSB4'', the laser can KO around 150% near an edge. | In ''Melee'', for his back throw, Falco will turn around and throw his opponent backwards in a horizontal trajectory, while simultaneously shooting them rapidly with his Blaster. The Blaster deals 7% damage. In ''Brawl'', the throw inflicts 8% in damage. The throw inflicts high base knockback, but extremely low knockback scaling, preventing it from ever being able to [[KO]]. In ''SSB4'', the laser can KO around 150% near an edge. |