Editing Big Blue

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|subtitle = ''F-Zero''
|subtitle = ''F-Zero''
|name = F-Zero Grand Prix: Big Blue
|name = F-Zero Grand Prix: Big Blue
|image = {{tabber|title1=Ultimate|content1=[[File:SSBU-Big Blue.png|300px]]|title2=Brawl|content2=[[File:Bigblue.jpg|300px]]|title3=Melee|content3=[[File:BBLUE-NRML-SSBM.jpg|300px]]}}
|image = {{tabber|title1=Ultimate|tab1=[[File:SSBU-Big Blue.png|300px]]|title2=Brawl|tab2=[[File:Bigblue.jpg|300px]]|title3=Melee|tab3=[[File:BBLUE-NRML-SSBM.jpg|300px]]}}
|caption = [[File:FZeroSymbol.svg|50px|class=invert-dark]]<br>Big Blue as it appears in the ''Smash'' series.
|caption = [[Image:FZeroSymbol.svg|50px]]<br>Big Blue as it appears in the ''Smash'' series.
|universe = {{uv|F-Zero}}
|universe = {{uv|F-Zero}}
|games = ''[[Melee]]''<br>''[[Brawl]]''<br>''[[Ultimate]]''
|games = ''[[Melee]]''<br>''[[Brawl]]''<br>''[[Ultimate]]''
|hometo =  '''Melee:'''<br>{{SSBM|Captain Falcon}}<br>'''Brawl:'''<br>{{SSBB|Captain Falcon}}<br>'''Ultimate:'''<br>{{SSBU|Captain Falcon}}
|availability = [[Unlockable|Unlockable]] (''Melee'' and ''Brawl'')<br>[[Starter stage|Starter]] (''Ultimate'')
|availability = [[Unlockable|Unlockable]] (''Melee'' and ''Brawl'')<br>[[Starter stage|Starter]] (''Ultimate'')
|unlockcriteria = Play 150 vs. matches (''Melee'')<br>Play 10 Brawls as {{SSBB|Captain Falcon}} (''Brawl'')
|unlockcriteria = Play 150 vs. matches (''Melee'')<br>Play 10 Brawls as {{SSBB|Captain Falcon}} (''Brawl'')
|cratetype = Normal (''Melee'')<br>Futuristic (''Brawl'' and ''Ultimate'')
|cratetype = Futuristic
|maxplayers = 4 (''Melee'' and ''Brawl'')<br>[[8-Player Smash|8]] (''Ultimate'')
|maxplayers = 4 (''Melee'' and ''Brawl'')<br>[[8-Player Smash|8]] (''Ultimate'')
|meleemusic = Main: ''{{MeleeMusic|Big Blue}}''<br>Alternate: ''{{MeleeMusic|Mach Rider}}''
|meleemusic = Main: ''{{MeleeMusic|Big Blue}}''<br>Alternate: ''{{MeleeMusic|Mach Rider}}''
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Players can KO opponents at 0% damage easily by luring them to the car at the far left, grabbing them, and throwing them to the left. The foe will try to get up first, but while getting up, they will be KO'd. This works better if the foe is a heavy and slow character, such as [[Ganondorf]].  
Players can KO opponents at 0% damage easily by luring them to the car at the far left, grabbing them, and throwing them to the left. The foe will try to get up first, but while getting up, they will be KO'd. This works better if the foe is a heavy and slow character, such as [[Ganondorf]].  
In ''Ultimate'', the camera is now fixed instead of zooming in and out. Additionally, five racers appear at a time instead of four.


===Ω form and Battlefield form===
===Ω form and Battlefield form===
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==Origin==
==Origin==
[[File:BigBlueFZeroX.png|thumb|left|Big Blue 1: Cylinder as it originally appeared in ''{{s|fzerowiki|F-Zero X}}''.]]  
[[File:BigBlueFZeroX.png|thumb|left|Big Blue 1: Cylinder as it originally appeared in ''{{s|fzerowiki|F-Zero X}}''.]]  
[[File:FalconFlyerFZManual.png|thumb|The Falcon Flyer as it appears in the comic in the manual for ''F-Zero''.]]
[[File:FalconFlyerFZManual.png|thumb|right|The Falcon Flyer as it appears in the comic in the manual for ''F-Zero''.]]


This stage is loosely based on the tracks Big Blue 1: Cylinder and Big Blue 2: Quick Turn from ''{{s|fzerowiki|F-Zero X}}'', which are the fifth tracks in the Jack Cup and Queen Cup, respectively. Unlike other ''[[F-Zero (universe)|F-Zero]]'' stages in the ''Super Smash Bros.'' games, this level is not set on a replica of a track, but is instead randomly generated. Most of Cylinder takes place on the outer surface of a tubular road, and portions of Quick Turn take place in tunnels or upside down. All of the aforementioned features are notably absent in this stage, including the cylinder itself, the main feature, and features that were not present in either Big Blue track are included, such as jumps and giant loops. However, certain elements are retained, such as {{s|fzerowiki|Pit}}s on the track (which refill the F-Zero {{s|fzerowiki|machine}}s' energy), and the various structures in the background.  
This stage is loosely based on the tracks Big Blue 1: Cylinder and Big Blue 2: Quick Turn from ''{{s|fzerowiki|F-Zero X}}'', which are the fifth tracks in the Jack Cup and Queen Cup, respectively. Unlike other ''[[F-Zero (universe)|F-Zero]]'' stages in the ''Super Smash Bros.'' games, this level is not set on a replica of a track, but is instead randomly generated. Most of Cylinder takes place on the outer surface of a tubular road, and portions of Quick Turn take place in tunnels or upside down. All of the aforementioned features are notably absent in this stage, and features that were not present in either Big Blue track are included, such as jumps and giant loops. However, certain elements are retained, such as {{s|fzerowiki|Pit}}s on the track (which refill the F-Zero {{s|fzerowiki|machine}}s' energy), and the various structures in the background.  


The {{s|fzerowiki|Falcon Flyer}} originally appeared in the manual for ''{{s|fzerowiki|F-Zero}}'', where there is a comic book that depicts {{s|fzerowiki|Captain Falcon}}'s first bounty hunt mission. This is the only appearance of the Falcon Flyer, and it never makes an appearance in any ''F-Zero'' game.
The {{s|fzerowiki|Falcon Flyer}} originally appeared in the manual for ''{{s|fzerowiki|F-Zero}}'', where there is a comic book that depicts {{s|fzerowiki|Captain Falcon}}'s first bounty hunt mission. This is the only appearance of the Falcon Flyer, and it never makes an appearance in any ''F-Zero'' game.


In ''Melee'' and ''Brawl'', the F-Zero machines' designs are based on their appearances in ''F-Zero X'', while ''Ultimate'' uses designs based on the revamped models from ''F-Zero GX'', while also adding more detail to the track such as a finish line marquee and Pits.
In ''Melee'' and ''Brawl'', the F-Zero machines' designs are based on their appearances in ''F-Zero X'', while ''Ultimate'' uses designs based on the revamped models from ''F-Zero GX''.


==Tournament legality==
==Tournament legality==
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SSBUWebsiteF-zeroSeriesBG.jpg|Panorama of Big Blue from ''Super Smash Bros. Ultimate''.
SSBUWebsiteF-zeroSeriesBG.jpg|Panorama of Big Blue from ''Super Smash Bros. Ultimate''.
SSBUWebsitePac-Man4.jpg|{{SSBU|Pac-Man}} using his [[down smash]] against {{SSBU|Yoshi}} on the stage.
SSBUWebsitePac-Man4.jpg|{{SSBU|Pac-Man}} using his [[down smash]] against {{SSBU|Yoshi}} on the stage.
SSBUWebsiteIncineroar2.jpg|{{SSBU|Incineroar}} attacking {{SSBU|Little Mac}} with its [[dash attack]] on this stage.
SSBUWebsiteIncineroar2.jpg|{{SSBU|Incineroar}} attacking {{SSBU|Little Mac}} with his [[dash attack]] on this stage.
SSBUWebsiteBanjo&Kazooie2.jpg|{{SSBU|Banjo & Kazooie}} running on the track of the stage.
SSBUWebsiteBanjo&Kazooie2.jpg|{{SSBU|Banjo & Kazooie}} running on the track of the stage.
</gallery>
</gallery>
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==Names in other languages==
==Names in other languages==
{{langtable
{{langtable
|ja={{ja|ビッグブルー|Biggu Burū}}
|ja={{ja|ビッグブルー|Biggu Burū}}, ''Big Blue''
|jaM=Big Blue
|en=Big Blue
|en=Big Blue
|fr=Big Blue
|fr=Big Blue
|es_es=Circuito Big Blue {{gameIcon|melee|16px}}<br>Big Blue {{gameIcon|brawl|16px}}{{gameIcon|ultimate|16px}}
|es_es=Big Blue
|es_esM=Big Blue Circuit<br>Big Blue
|es_la=Gran Azul
|es_la=Gran Azul
|es_laM=Big Blue
|es_laM=Big Blue
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|nl=Big Blue
|nl=Big Blue
|ru={{rollover|Синеморь|Sinemor|?}}
|ru={{rollover|Синеморь|Sinemor|?}}
|ruM=Blue Sea
|ko={{rollover|빅 블루|Big Beullu|?}}, ''Big Blue''
|ko={{rollover|빅 블루|Bik Beullu|?}}
|koM=Big Blue
|zh={{rollover|碧海|Bìhǎi|?}}
|zh={{rollover|碧海|Bìhǎi|?}}
|zhM=Azure Sea
|zhM=Azure Sea
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*This is the only non-[[Past and Melee Stages|Past]] stage in ''Melee'' not used in [[All-Star Mode]].
*This is the only non-[[Past and Melee Stages|Past]] stage in ''Melee'' not used in [[All-Star Mode]].
*This is the only unlockable ''Melee'' stage that returns for ''Brawl'', and it is one of four ''Melee'' stages in ''Brawl'' (alongside [[Green Greens]], [[Rainbow Cruise]] and [[Pokémon Stadium]]) not present in either version of ''Smash 4''.
*This is the only unlockable ''Melee'' stage that returns for ''Brawl'', and it is one of four ''Melee'' stages in ''Brawl'' (alongside [[Green Greens]], [[Rainbow Cruise]] and [[Pokémon Stadium]]) not present in either version of ''Smash 4''.
*In ''Brawl'', {{SSBB|Sonic}} can run on the ground of this stage and survive if he is wearing a [[Bunny Hood]]; in fact, if the stage is modded so the cars are removed (save for the Falcon Flyer), or if Stage Hazards are turned off in ''Ultimate'' (which also removes the cars), it can be seen that Sonic with a Bunny Hood can actually outrun the camera in some parts. When Sonic is giant, from either eating a [[Super Mushroom]] or being in a Giant Brawl, he runs at the same speed as the cars, then slowly picks up speed, although not fast enough to [[SD]] off the right side of the stage. {{SSBB|Wario}} can also survive running on the ground of this stage if he is riding his [[Wario Bike]] as [[Wario-Man]]; in fact, his bike becomes so fast that he actually outspeeds the cars on the stage as well. He can also survive running on the ground of this stage without being [[Wario-Man]] if he is riding his [[Wario Bike]] and performing a wheelie. It is also possible to SD towards the front of the stage with this. This happens because doing a wheelie makes the bike move faster, and bounces along the ground a bit, so it is not always affected by the fast track. {{SSBB|Fox}}'s [[Landmaster]] tank can also survive riding on the ground (as it apparently gets pushed along by the racers).
*In ''Brawl'', {{SSBB|Sonic}} can run on the ground of this stage and survive if he is wearing a [[Bunny Hood]]; in fact, if the stage is modded so the cars are removed (save for the Falcon Flyer), it can be seen that Sonic with a Bunny Hood can actually outrun the camera in some parts. When Sonic is giant, from either eating a [[Super Mushroom]] or being in a Giant Brawl, he runs at the same speed as the cars, then slowly picks up speed, although not fast enough to [[SD]] off the right side of the stage. {{SSBB|Wario}} can also survive running on the ground of this stage if he is riding his [[Wario Bike]] as [[Wario-Man]]; in fact, his bike becomes so fast that he actually outspeeds the cars on the stage as well. He can also survive running on the ground of this stage without being [[Wario-Man]] if he is riding his [[Wario Bike]] and performing a wheelie. It is also possible to SD towards the front of the stage with this. This happens because doing a wheelie makes the bike move faster, and bounces along the ground a bit, so it is not always affected by the fast track. {{SSBB|Fox}}'s [[Landmaster]] tank can also survive riding on the ground (as it apparently gets pushed along by the racers).
**In ''Ultimate'', {{SSBU|Greninja}} and any character faster than it can outrun the stage with no hazards turned on if they have a Bunny Hood on.
**In ''Ultimate'', {{SSBU|Greninja}} and any character faster than it can outrun the stage with no hazards turned on if they have a Bunny Hood on.
**Also in ''Ultimate'', any character can outrun the stage with no hazards if they have a Super Mushroom in Mega Smash and are equipped with a Bunny Hood, even the slowest character {{SSBU|Incineroar}}.
**Also in ''Ultimate'', any character can outrun the stage with no hazards if they have a Super Mushroom in Mega Smash and are equipped with a Bunny Hood, even the slowest character {{SSBU|Incineroar}}.
*In ''Brawl'', floating items no longer go flying off the screen, but [[Bumper]]s cannot be placed in midair.
*In ''Brawl'', floating items no longer go flying off the screen, but [[Bumper|Bumpers]] can't be placed in midair.
*When {{SSBB|Pokémon Trainer}} is used, another fast moving platform will be there for the Trainer to stand on.
*When {{SSBB|Pokémon Trainer}} is used, another fast moving platform will be there for the Trainer to stand on.
*If an [[Electrode]] is summoned, but falls onto the track, it will bounce continuously until it either explodes or goes past the [[blast line]].
*If an [[Electrode]] is summoned, but falls onto the track, it will bounce continuously until it either explodes or goes past the [[blast line]].
*In ''Ultimate'', the following [[Assist Trophies]] can only appear on the Battlefield and Omega forms of this stage: [[Thwomp]], [[Chef Kawasaki]], [[Kapp'n]], [[Devil]], [[Yuri Kozukata]], and the [[Squid Sisters]]. Additionally, [[Marshadow]] can only be summoned on the stage's Battlefield and Omega forms.
*In ''Ultimate'', the following [[Assist Trophy|Assist Trophies]] cannot appear on this stage: [[Thwomp]], [[Chef Kawasaki]], [[Kapp'n]], [[Devil]], [[Yuri Kozukata]], and the [[Squid Sisters]]. Additionally, [[Marshadow]] cannot be summoned here.
*The F-Zero machines not only move much slower on the Big Blue stage than they did in ''F-Zero X'', but they are also bigger compared to the size of the track.
 
**Despite this, the size of the Blue Falcon has been scaled down when compared to Captain Falcon.
{{SSBMStages}}
{{SSBMStages}}
{{SSBBStages}}
{{SSBBStages}}
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{{F-Zero universe}}
{{F-Zero universe}}
[[Category:Stages]]
[[Category:Stages]]
[[Category:Past stages]]
[[Category: Past stages]]
[[es:Big Blue]]
[[es:Grand Prix de F-Zero: Circuito Big Blue]]

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