Editing Beam Sword
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{{ArticleIcons| | {{ArticleIcons|ssb=y|ssbm=y|ssbb=y|ssb4=y}} | ||
{{Infobox Item | {{Infobox Item | ||
| title = Beam Sword | | title = Beam Sword | ||
| image | | image = [[File:BeamSword-SSB4.jpg|300px]] | ||
| caption = [[Olimar]] wields a Beam Sword in ''[[Super Smash Bros. 4|Smash 4]]'' | |||
| series = [[Super Smash Bros. series|Super Smash Bros.]] | |||
| item class = Weapon | | item class = Weapon | ||
| game1 = SSB | game2 = | | game1 = SSB | game2 = SSBM | game3 = SSBB | game4 = SSB4 | ||
| requirements = }} | | requirements = }} | ||
{{cquote| | {{cquote|This is an item of great power. It also has the longest range of all Clobbering Items when thrown.|cite=''Super Smash Bros.'' instruction manual.}} | ||
The '''Beam Sword''' ({{ja|ビームソード | The '''Beam Sword''' ({{ja|ビームソード}}, ''bīmu sōdo'') is a long-range battering [[item]], similar in appearance to a [[wikipedia:Lightsaber|lightsaber]]. Available in all four games, it can be wielded and charged for melee attacks or can be thrown, like all other battering items. | ||
==Origin== | ==Origin== | ||
[[File: | [[File:RealLifeBeamSword.jpg|thumb|left|[[wikipedia:Darth Vader|Darth Vader]] and [[wikipedia:Obi-Wan Kenobi|Obi-Wan Kenobi]] square off using lightsabers; the weapons are a distinctive pop culture icon.]] | ||
The Beam Sword acts as a reference to | The Beam Sword acts as a reference to the [[wikipedia:Lightsaber|lightsaber]] from the ''[[wikipedia:Star Wars (series)|Star Wars]]'' film series since 1977, though multiple literary works prior to the series had similar weapons, such as [[wikipedia:Fritz Leiber|Fritz Leiber's]] ''Gather, Darkness'' from the 1940s. In the original ''Super Smash Bros.'', the weapon would make sound effects similar to those found in the actual films, including the famous, distinctive, and sharp crackling noise when two swords [[Priority|collided]]. While the sound effects were removed in the PAL and American releases of the games, the Japanese release of ''Melee'' continued this tradition, and in ''Brawl'', all regions now contain the famous sound effects from the film series. Furthermore, in the latter two games, the Beam Sword's blade could shrink in some animations, furthering the connection between the item and its source. | ||
{{ | {{clear}} | ||
==Operation== | ==Operation== | ||
[[File:FoxBeamSword.png|thumb|{{SSBM|Fox}} charges up a forward smash with the Beam Sword. The retracting blade references weapons in various forms of science fiction.]] | [[File:FoxBeamSword.png|thumb|{{SSBM|Fox}} charges up a forward smash with the Beam Sword. The retracting blade references weapons in various forms of science fiction.]] | ||
As a battering item, the | As a battering item, the beam sword is intended to bolster the player's power, as well as potentially add some options to their game via throwing. An added bonus, however, is that the Beam Sword's range can significantly increase in size when used in ''Melee'' and ''Brawl'', particularly in the case of charged smash attacks. In each of its subsesquent appearances, its range has increased, with ''Brawl's'' variant of the weapon potentially having thrice the range of its ''Melee'' counterpart. | ||
The Beam Sword is one of few unusual items [[Peach]] can pull out via her [[Vegetable]] attack, though the chances of this are slim (1 out of 58 chance). In addition, the behaviour surrounding the event is unorthodox for ''Brawl''; in the first minute of plucking the item, the sword's range is severely decreased, as Peach will use her item throwing animation rather than her standard item swinging animation. After a minute, the item pickup sound will play and the Beam Sword regains its usual properties, though the player can also toss the sword and pick it up again to restore its proper attributes. | |||
===Damage=== | ===Damage=== | ||
{{incomplete| | {{incomplete|Missing data for Ike and Pit; expansion for characters that inflict two hits like Falcon also suggested.}} | ||
{| class="wikitable sortable" border="1" | {| class="wikitable sortable" border="1" | ||
|- valign="top" | |- valign="top" | ||
!Action | !Action | ||
!''[[SSB]]'' | !''[[Super Smash Bros.|SSB]]'' | ||
!''[[Melee | !''[[Super Smash Bros. Melee|Melee]]'' | ||
!''[[Super Smash Bros. Brawl|Brawl]]'' | |||
!''[[Super Smash Bros. | |||
|- | |- | ||
! | !A | ||
| 12% | | 12% | ||
| 7% | |||
| 5% | |||
|- | |- | ||
! | !F-Tilt | ||
| 18% | | 18% | ||
| 11% | |||
| 7% | |||
|- | |- | ||
!Dash | !Dash | ||
| 16% | | 16% | ||
| 13% | |||
| 7% | |||
|- | |- | ||
!Dash | !Dash (Mewtwo) | ||
| N/A | |||
| 18% | |||
| N/A | |||
|- | |||
!Dash (Peach/Zelda) | |||
<!-- The reason why Peach and Zelda are on the same is because in Melee, the attack causes the same damage. If this is false in Brawl, feel free to separate both. -Espyo --> | <!-- The reason why Peach and Zelda are on the same is because in Melee, the attack causes the same damage. If this is false in Brawl, feel free to separate both. -Espyo --> | ||
| N/A | | N/A | ||
| | | 23%(13%+10%) | ||
| 7% | |||
|- | |- | ||
! | !F-Smash | ||
| | | 25% | ||
| 15% - 20% | |||
| 11 - 15% | |||
|- | |- | ||
! | !F-Smash (C. Falcon) | ||
| | | 25% | ||
| 15% - 14%(5%+9%) | |||
| 18%(8%+10%) - 26%(11%+15) | |||
|- | |- | ||
! | !F-Smash (Sheik) | ||
| N/A | | N/A | ||
| 14%(5%+9%) - 19%(6%+12%) | |||
| 23%(11%+12%) - 32%(15%+17%) | |||
|- | |- | ||
! | !F-Smash (Marth/Roy, if first swipe connects) | ||
<!-- Apparently, in Brawl Link also does a double swipe. Change this if Link and/or Ike are included. -Espyo --> | <!-- Apparently, in Brawl Link also does a double swipe. Change this if Link and/or Ike are included. -Espyo --> | ||
| N/A | | N/A | ||
| 14%(1%+13%) - 20%(1%+19%) | |||
| 16%(5%+11%) - 23%(7%+16%) | |||
|- | |- | ||
!Drop | !Drop | ||
| 5% | | 5% | ||
| 7% | |||
| 8% - 10% | |||
|- | |- | ||
![[Forward tilt]] throw | ![[Forward tilt]] throw | ||
| 15% | | 15% | ||
| 12% | |||
| 11% - 12% | |||
|- | |- | ||
![[Up tilt]] throw | ![[Up tilt]] throw | ||
| 16% | | 16% | ||
| 10% - 13% | |||
| 13% | |||
|- | |- | ||
![[Down tilt]] throw | ![[Down tilt]] throw | ||
| 13% | | 13% | ||
| 8% - 14% | |||
| 12% | |||
|- | |- | ||
![[Dash attack]] throw | ![[Dash attack]] throw | ||
| 19% | | 19% | ||
| 9% - 14% | |||
| 14% | |||
|- | |- | ||
![[Forward smash]] throw | ![[Forward smash]] throw | ||
| 19% | | 19% | ||
| 10% - 15% | |||
| 15% | |||
|- | |- | ||
![[Up smash]] throw | ![[Up smash]] throw | ||
| 20% | | 20% | ||
| 10% - 17% | |||
| 16% | |||
|- | |- | ||
![[Down smash]] throw | ![[Down smash]] throw | ||
| 13% | | 13% | ||
| 10% - 18% | |||
| 12% - 16% | |||
|- | |- | ||
!Air Drop | !Air Drop | ||
| 13% | | 13% | ||
| 8% | |||
| 10% | |||
|- | |- | ||
!Air Forward tilt throw | !Air Forward tilt throw | ||
| 17% | | 17% | ||
| 8% - 12% | |||
| 12% | |||
|- | |- | ||
!Air up tilt Throw | !Air up tilt Throw | ||
| 17% | | 17% | ||
| 10% - 11% | |||
| 13% | |||
|- | |- | ||
!Air down tilt throw | !Air down tilt throw | ||
| 19% | | 19% | ||
| 6% - 14% | |||
| 10% | |||
|- | |- | ||
!Air forward smash throw | !Air forward smash throw | ||
| 19% | | 19% | ||
| 7% - 12% | |||
| 12% | |||
|- | |- | ||
!Air up smash throw | !Air up smash throw | ||
| 20% | | 20% | ||
| 2% - 13% | |||
| 13% | |||
|- | |- | ||
!Air down smash throw | !Air down smash throw | ||
| 20% | | 20% | ||
| 6% - 14% | |||
| 10% | |||
|} | |} | ||
==Trophies== | ==Trophies== | ||
=== | ===''Melee'' trophy=== | ||
''"With its distinctive glowing blade, the Beam Sword is eye-catching and lethal. At first, the blade is about the size of a short sword, but the length changes depending on who wields it. The blade also lengthens in direct proportion to the power of an attack, so it reaches its maximum size when swung as a smash attack."''{{trophy games|game1=Super Smash Bros.|console1=N64}} | |||
===''Brawl'' trophy=== | |||
''A sword with a blade of glowing energy. The length of the blade changes depending on the fighting spirit of the wielder. It has four attacks: a standard attack, a strong side attack, a side smash attack, and a dash attack. When doing a side smash attack, the Beam Sword's blade grows to three times its normal length--that's the best reach of all battering weapons.''{{trophy games|game1=Super Smash Bros.|console1=N64}} | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:BeamswordSSB.jpg|Beam Sword in ''Super Smash Bros.'' | |||
BeamSwordBrawlInGame.jpg|{{SSBB|Fox}} uses the Beam Sword on {{SSBB|Link}} in ''Brawl''. The item's long range is its most noteworthy property in both ''Melee'' and ''Brawl''. | File:BeamSwordBrawlInGame.jpg|{{SSBB|Fox}} uses the Beam Sword on {{SSBB|Link}} in ''Brawl''. The item's long range is its most noteworthy property in both ''Melee'' and ''Brawl''. | ||
File:Beam Sword Melee Trophy.png|The Beam Sword trophy in ''Melee'' | |||
File:BeamSwordBrawl.png|Beam Sword artwork from ''Brawl''. | |||
File:Beam Sword - Brawl Trophy.jpg|The Beam Sword trophy in ''Brawl'' | |||
File: | File:BeamSwordWiiU.png|Beam Sword as it appears in ''Super Smash Bros. for Wii U''. | ||
</gallery> | </gallery> | ||
{{SSBItems}} | {{SSBItems}} | ||
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{{SSBBItems}} | {{SSBBItems}} | ||
{{SSB4Items}} | {{SSB4Items}} | ||
{{Smash universe}} | {{Smash universe}} | ||
[[Category:Hitting items]] | [[Category:Hitting items]] | ||