Editing Bayonetta (SSBU)/Down throw
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==Overview== | ==Overview== | ||
Stomps the opponent into the ground. | Stomps the opponent into the ground. It has [[combo]] potential, but these are unreliable due to the throw's high [[ending lag]]. Can be used as a combo starter into [[Bayonetta (SSBU)/Forward tilt|forward tilt]] at low percent or special moves at higher percents. Also has unusually high [[knockback]] growth, enabling it to kill off the top when not in position for [[Bayonetta (SSBU)/Forward throw|forward throw]] to do so, though it is also ineffective for this regard unless Bayonetta is on an elevated platform. Based on the final hit of Bayonetta's Punch + Punch + Punch + Kick + Kick + Kick (PPPKKK) combo while wielding Love is Blue. | ||
==Throw and Hitbox Data== | ==Throw and Hitbox Data== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Hitbox| | {{HitboxTableTitle|Hitbox|24}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
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|fkv=0 | |fkv=0 | ||
|ff=0.0 | |ff=0.0 | ||
|effect=Normal | |effect=Normal | ||
|sfx=None | |sfx=None |