Editing Bayonetta (SSBU)/Down throw

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==Overview==
==Overview==
Stomps the opponent into the ground. Due to its high [[ending lag]], it is unreliable as a [[combo]] starter, unlike most other down throws. It does have unusually high [[knockback]] growth, however, enabling it to kill off the top when not in position for [[Bayonetta (SSBU)/Forward throw|forward throw]] to do so, though it is also ineffective for this regard unless Bayonetta is on an elevated platform. Based on the final hit of Bayonetta's Punch + Punch + Punch + Kick + Kick + Kick (PPPKKK) combo while wielding Love is Blue.
Stomps the opponent into the ground. It has [[combo]] potential, but these are unreliable due to the throw's high [[ending lag]]. Can be used as a combo starter into [[Bayonetta (SSBU)/Forward tilt|forward tilt]] at low percent or special moves at higher percents. Also has unusually high [[knockback]] growth, enabling it to kill off the top when not in position for [[Bayonetta (SSBU)/Forward throw|forward throw]] to do so, though it is also ineffective for this regard unless Bayonetta is on an elevated platform. Based on the final hit of Bayonetta's Punch + Punch + Punch + Kick + Kick + Kick (PPPKKK) combo while wielding Love is Blue.
 
==Throw and Hitbox Data==
==Throw and Hitbox Data==
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|Hitbox|42}}
{{HitboxTableTitle|Hitbox|24}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
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|fkv=0
|fkv=0
|ff=0.0
|ff=0.0
|effect=Normal
|sfx=None
|slvl=S
}}
{{UltimateThrowTableRow
|kind=1
|id=0
|type=Throwing
|damage=3.0%
|angle=361
|bk=40
|ks=100
|fkv=0
|effect=Normal
|effect=Normal
|sfx=None
|sfx=None

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