Editing Banjo & Kazooie (SSBU)
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*In Banjo & Kazooie's battle portrait next to their [[damage meter]], Kazooie leans in slightly closer to Banjo than she does in their full artwork, to fit both of their faces into the frame. The {{SSBU|Ice Climbers}} are the only other fighter with such an edit. | *In Banjo & Kazooie's battle portrait next to their [[damage meter]], Kazooie leans in slightly closer to Banjo than she does in their full artwork, to fit both of their faces into the frame. The {{SSBU|Ice Climbers}} are the only other fighter with such an edit. | ||
*On their victory screen, Banjo & Kazooie's name will only take up one line in the American and PAL versions of the game while it takes up two lines in the Asian versions. Excluding {{SSBU|Olimar}}, whose character name is changed to "Pikmin & Olimar" in the Japanese version, they are the only fighter with this distinction. | *On their victory screen, Banjo & Kazooie's name will only take up one line in the American and PAL versions of the game while it takes up two lines in the Asian versions. Excluding {{SSBU|Olimar}}, whose character name is changed to "Pikmin & Olimar" in the Japanese version, they are the only fighter with this distinction. | ||
*When KO'd by reaching 0 HP during their last stock in [[Stamina Mode]], Banjo & Kazooie use a voice clip (uttered by Banjo) that is unique to this mode, not taken from either their KO or high damage voice clips. {{SSBU|Joker}} in all languages, in addition to {{SSBU|Byleth}} in the Japanese language, are the only other fighters with unique final stamina KO voice clips. | *When KO'd by reaching 0 HP during their last stock in [[Stamina Mode]], Banjo & Kazooie use a unique voice clip (uttered by Banjo) that is unique to this mode, not taken from either their KO or high damage voice clips. {{SSBU|Joker}} in all languages, in addition to {{SSBU|Byleth}} in the Japanese language, are the only other fighters with unique final stamina KO voice clips. | ||
**Additionally, their stamina KO voice clip unusually does not begin with a slight pause, an oddity shared only with [[Hero (SSBU)|Erdrick]]. | **Additionally, their stamina KO voice clip unusually does not begin with a slight pause, an oddity shared only with [[Hero (SSBU)|Erdrick]]. | ||
*When Banjo & Kazooie successfully [[perfect shield]] an attack, Banjo assumes a flexing pose resembling both the Extra Life statues from ''Banjo-Kazooie'' and an idle animation from ''Banjo-Kazooie: Nuts & Bolts''. | *When Banjo & Kazooie successfully [[perfect shield]] an attack, Banjo assumes a flexing pose resembling both the Extra Life statues from ''Banjo-Kazooie'' and an idle animation from ''Banjo-Kazooie: Nuts & Bolts''. |