Editing Banjo-Kazooie (universe)

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 92: Line 92:


===''{{iw|mariowiki|Diddy Kong Racing}}''===
===''{{iw|mariowiki|Diddy Kong Racing}}''===
*Playable character:
*Playable characters:
**{{gameIcon|SSBU}} [[Banjo]] made his debut as a playable racer in this game, and [[Kazooie]] is mentioned in the instruction manual. Several design choices seen in this game did not carry to ''Ultimate'', however.
**{{gameIcon|SSBU}} [[Banjo]] made his debut as a playable racer in this game, and [[Kazooie]] is mentioned in the instruction manual. Several design choices seen in this game did not carry to ''Ultimate'', however.


===''{{iw|wikipedia|Banjo-Kazooie|video game}}''===
===''{{iw|wikipedia|Banjo-Kazooie|video game}}''===
*Playable character:
*Playable characters:
**{{gameIcon|SSBU}} The designs and proportions of both Banjo and Kazooie are based on their appearances in this game. Kazooie made her physical debut in this title as well.
**{{gameIcon|SSBU}} The designs and proportions of both Banjo and Kazooie are based on their appearances in this game. Kazooie made her physical debut in this title as well.
**{{gameIcon|SSBU}} Many of the duo's voice clips are taken from this game.
**{{gameIcon|SSBU}} Many of the duo's voice clips are taken from this game.
Line 110: Line 110:
**{{gameIcon|SSBU}} "'''{{SSBUMusicLink|Banjo-Kazooie|Main Theme - Banjo-Kazooie}}'''": A new faster-paced trap arrangement of the game's title sequence theme.
**{{gameIcon|SSBU}} "'''{{SSBUMusicLink|Banjo-Kazooie|Main Theme - Banjo-Kazooie}}'''": A new faster-paced trap arrangement of the game's title sequence theme.
**{{gameIcon|SSBU}} "'''{{SSBUMusicLink|Banjo-Kazooie|Spiral Mountain}}'''": An arrangement of the background track for the opening Spiral Mountain area, composed by the game's original composer, [[List of composers|Grant Kirkhope]]. This track also contains brief excerpts from other songs from this game, such as Gruntilda's Lair, Treasure Trove Cove, Rusty Bucket Bay, and Freezeezy Peak.
**{{gameIcon|SSBU}} "'''{{SSBUMusicLink|Banjo-Kazooie|Spiral Mountain}}'''": An arrangement of the background track for the opening Spiral Mountain area, composed by the game's original composer, [[List of composers|Grant Kirkhope]]. This track also contains brief excerpts from other songs from this game, such as Gruntilda's Lair, Treasure Trove Cove, Rusty Bucket Bay, and Freezeezy Peak.
**{{gameIcon|SSBU}} "'''{{SSBUMusicLink|Banjo-Kazooie|Victory! Banjo & Kazooie}}'''": A remix of the track that plays when collecting a Jiggy in this game.
**{{gameIcon|SSBU}} "'''{{SSBUMusicLink|Banjo-Kazooie|Mumbo's Mountain}}'''": A jazz-inspired remix of the background track for the first level in this game, Mumbo's Mountain.
**{{gameIcon|SSBU}} "'''{{SSBUMusicLink|Banjo-Kazooie|Mumbo's Mountain}}'''": A jazz-inspired remix of the background track for the first level in this game, Mumbo's Mountain.
**{{gameIcon|SSBU}} "'''{{SSBUMusicLink|Banjo-Kazooie|Treasure Trove Cove}}'''": A techno remix of the background track for the second level in this game, Treasure Trove Cove.
**{{gameIcon|SSBU}} "'''{{SSBUMusicLink|Banjo-Kazooie|Treasure Trove Cove}}'''": A techno remix of the background track for the second level in this game, Treasure Trove Cove.
Line 115: Line 116:
**{{gameIcon|SSBU}} "'''{{SSBUMusicLink|Banjo-Kazooie|Gobi's Valley}}'''": A surf rock remix of the background track for the sixth level in this game, Gobi's Valley. Also contains an extended remix of the Gruntilda's Lair theme, used for the hub world in ''Banjo-Kazooie''.  
**{{gameIcon|SSBU}} "'''{{SSBUMusicLink|Banjo-Kazooie|Gobi's Valley}}'''": A surf rock remix of the background track for the sixth level in this game, Gobi's Valley. Also contains an extended remix of the Gruntilda's Lair theme, used for the hub world in ''Banjo-Kazooie''.  
**{{gameIcon|SSBU}} "'''{{SSBUMusicLink|Banjo-Kazooie|Mad Monster Mansion}}'''": A bombastic pop remix of the background track for the seventh level of this game, Mad Monster Mansion.
**{{gameIcon|SSBU}} "'''{{SSBUMusicLink|Banjo-Kazooie|Mad Monster Mansion}}'''": A bombastic pop remix of the background track for the seventh level of this game, Mad Monster Mansion.
**{{gameIcon|SSBU}} "'''[[Victory theme#Banjo-Kazooie Victory Theme|Victory! Banjo & Kazooie]]'''": A remix of the track that plays when collecting a Jiggy in this game.


===''{{s|wikipedia|Banjo-Tooie}}''===
===''{{s|wikipedia|Banjo-Tooie}}''===
*Playable character:
*Playable characters:
**{{gameIcon|SSBU}} Banjo & Kazooie utilize several moves from, or inspired by, this game, including Beak Bayonet, Breegull Bash, Bill Drill, Twirling Wing Whack, [[Egg Firing / Breegull Blaster|Breegull Blaster]], and the Grenade Eggs utilized for the [[Rear Egg]] move.
**{{gameIcon|SSBU}} Banjo & Kazooie utilize several moves from, or inspired by, this game, including Beak Bayonet, Breegull Bash, Bill Drill, Twirling Wing Whack, [[Egg Firing / Breegull Blaster|Breegull Blaster]], and the Grenade Eggs utilized for the [[Rear Egg]] move.
**{{gameIcon|SSBU}} Many of the duo's voice clips are taken from this game, including clips that were re-purposed for moves originating in its predecessor.
**{{gameIcon|SSBU}} Many of the duo's voice clips are taken from this game, including clips that were re-purposed for moves originating in its predecessor.
Line 129: Line 129:
**{{gameIcon|SSBU}} "'''{{SSBUMusicLink|Banjo-Kazooie|Vs. Mr. Patch}}'''": The background track for the boss fight against Mr. Patch, the boss of Witchyworld, sourced from this game.
**{{gameIcon|SSBU}} "'''{{SSBUMusicLink|Banjo-Kazooie|Vs. Mr. Patch}}'''": The background track for the boss fight against Mr. Patch, the boss of Witchyworld, sourced from this game.
**{{gameIcon|SSBU}} "'''{{SSBUMusicLink|Banjo-Kazooie|Vs. Lord Woo Fak Fak}}'''": The background track for the boss fight against Lord Woo Fak Fak, the boss of Jolly Roger's Lagoon, sourced from this game.
**{{gameIcon|SSBU}} "'''{{SSBUMusicLink|Banjo-Kazooie|Vs. Lord Woo Fak Fak}}'''": The background track for the boss fight against Lord Woo Fak Fak, the boss of Jolly Roger's Lagoon, sourced from this game.
===''{{s|wikipedia|Banjo-Kazooie: Grunty's Revenge}}''===
*Playable characters:
**{{gameIcon|SSBU}} The way the up special, Shock Spring Jump, is executed in ''Ultimate'' with Banjo jumping off of the Shock Spring Pad from a standstill resembles how it is performed in this Game Boy Advance interquel.
***This may be a coincidence, however, based on a necessity to make the duo's Up Special execute quickly, as ''Grunty's Revenge'' was never made commercially available in Japan, where [[Sora Ltd.]] and [[Bandai Namco]] are based.


===''{{s|wikipedia|Banjo-Kazooie: Nuts & Bolts}}''===
===''{{s|wikipedia|Banjo-Kazooie: Nuts & Bolts}}''===
*Playable character:
*Playable characters:
**{{gameIcon|SSBU}} Banjo & Kazooie's up taunt in ''Ultimate'' is based on an idle animation from this game.
**{{gameIcon|SSBU}} Banjo & Kazooie's up taunt in ''Ultimate'' is based on an idle animation from this game.
**{{gameIcon|SSBU}} Banjo grabs ledges with one hand in ''Ultimate'' similar to how he does in ''Nuts & Bolts'', as opposed to doing so with both hands as in ''Banjo-Tooie''.
**{{gameIcon|SSBU}} Banjo & Kazooie's [[perfect shield]] animation in ''Ultimate'' may be based on another idle animation from this game, although this could also be a reference to Extra Life statues from the original ''Banjo-Kazooie''.
**{{gameIcon|SSBU}} Banjo grabs ledges with one hand in ''Ultimate'' as he does in ''Nuts & Bolts'', as opposed to doing so with both hands as in ''Banjo-Tooie''; this may, however, be a coincidence.
*Stage elements:
*Stage elements:
**{{gameIcon|SSBU}} Spiral Mountain's physical layout is largely based on its appearance in ''Nuts & Bolts'', with notable examples of this including Banjo's house, the shapes and abundance of trees, and the geometry of the mountain and landscape as a whole. However, unlike its appearance in ''Nuts & Bolts'', the stage's Mountain appears much more lively and largely undamaged, more akin to its original ''Banjo-Kazooie'' appearance.
**{{gameIcon|SSBU}} Spiral Mountain's physical layout is largely based on its appearance in ''Nuts & Bolts'', with notable examples of this including Banjo's house, the shapes and abundance of trees, and the geometry of the mountain and landscape as a whole. However, unlike its appearance in ''Nuts & Bolts'', the stage's Mountain appears much more lively and largely undamaged, more akin to its original ''Banjo-Kazooie'' appearance.

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)