Editing Bandai Namco

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|industry      = Video Games
|industry      = Video Games
|products      = Various Home Video Games  
|products      = Various Home Video Games  
|num_employees = 11,057 <small>(2023)</small>
|num_employees = '''Bandai Namco Digital Business'''<br>3150 (April 2022)<br>'''Bandai Namco Studios'''<br>990 (2021)
|parent        = Bandai Namco Group
|parent        = Bandai Namco Group
|website      = [https://www.bandainamcoent.co.jp/english/ Bandai Namco Entertainment Inc.]
|website      = [https://www.bandainamcoent.co.jp/english/ Bandai Namco Entertainment Inc.]
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|interwikipage = Bandai Namco Entertainment
|interwikipage = Bandai Namco Entertainment
}}
}}
'''Bandai Namco''' ({{ja|株式会社バンダイナムコエンターテインメント|Kabushiki gaisha Bandai Namuko Entāteinmento}}, ''Bandai Namco Entertainment Inc.''), formerly named '''BANDAI NAMCO Games Inc.''', stylized as "NAMCO BANDAI Games" "NBGI" "BNEI", is an arcade, mobile and home video game developer and publisher based in Japan. It is a merger between the video game divisions of {{iw|wikipedia|Bandai}} and {{iw|wikipedia|Namco}}.
'''Bandai Namco''' ({{ja|株式会社バンダイナムコエンターテインメント|Kabushiki gaisha Bandai Namuko Entāteinmento}}, ''Bandai Namco Entertainment Inc.''), formerly named '''BANDAI NAMCO Games Inc.''', stylized as "NAMCO BANDAI Games" "NBGI" "BNEI", is an arcade, mobile and home video game developer and publisher based in Japan. It is a merger between the video game divisions of {{s|wikipedia|Bandai}} and {{s|wikipedia|Namco}}.


==History==
==History==
Bandai was conceived in the late 1940s as a division of a textile wholesale business, focused on development and distribution of toys. It officially spun off into an independent company by Naoharu Yamashina on July 5th, 1950, after which it rose to fame as a world leader in the toy and prize machine industries, as well as achieving modest success in publishing video games throughout the 1980s and 1990s, with their most dominant titles being licensed games of several manga, anime, and television programs. Bandai is also well-known for its digital pet franchises ''Tamagotchi'' and ''Digimon''.
Bandai was conceived in the late 1940s as a division of a textile wholesale business, focused on development and distribution of toys. It officially spun off into an independent company by Naoharu Yamashina on July 5th, 1950 by, after which it rose to fame as a world leader in the toy and prize machine industries, as well as achieving modest success in publishing video games throughout the 1980s and 1990s, with their most dominant titles being licensed games of several manga, anime, and television programs. Bandai is also well-known for its digital pet franchises ''Tamagotchi'' and ''Digimon''.


Namco was formed by {{iw|wikipedia|Masaya Nakamura}} on June 1st, 1955 as a developer of coin-operated amusement machines before fully shifting development into video games with its acquisition of Atari Japan in 1974. Along with publishing Atari-developed games in Japan, Namco would start producing their own franchises. To many, Namco is best known as one of the most prolific publishers of the "golden age" of video games, producing arcade hits such as {{uv|Galaxian}}, {{uv|Pac-Man}}, {{uv|Dig Dug}}, {{uvm3|Mappy}}, {{uvm3|Rally-X}}, and {{uvm3|Babylonian Castle Saga|The Tower of Druaga}}. Later successes of theirs include ''Ridge Racer'', {{uv|Tekken}}, ''Ace Combat'', the {{uvm3|Tales}} series, ''Klonoa'' and {{uvm3|Taiko no Tatsujin}}.
Namco was formed by {{s|wikipedia|Masaya Nakamura}} on June 1st, 1955 as a developer of coin-operated amusement machines before fully shifting development into video games with its acquisition of Atari Japan in 1974. Along with publishing Atari-developed games in Japan, Namco would start producing their own franchises. To many, Namco is best known as one of the most prolific publishers of the "golden age" of video games, producing arcade hits such as {{uv|Galaxian}}, {{uv|Pac-Man}}, {{uv|Dig Dug}}, {{uvm3|Mappy}}, {{uvm3|Rally-X}}, and {{uvm3|Babylonian Castle Saga|The Tower of Druaga}}. Later successes of theirs include ''Ridge Racer'', {{uv|Tekken}}, ''Ace Combat'', the {{uvm3|Tales}} series, ''Klonoa'' and {{uvm3|Taiko no Tatsujin}}.


The merger between the two companies was officially made on March 31st, 2006. Both companies cited advancements in technology and declining birth rates in Japan as reasons for the merge, requiring them to remain relevant in the modern age. In its current form, the company is known for developing RPG games like the ''Tales'' series, fighting games such as the ''Tekken'' and ''Soulcalibur'' series, and numerous licensed games based on manga and anime franchises such as those from ''{{iw|wikipedia|Weekly Shōnen Jump}}''.
The merger between the two companies was officially made on March 31st, 2006. Both companies cited advancements in technology and declining birth rates in Japan as reasons for the merge, requiring them to remain relevant in the modern age. In its current form, the company is known for developing RPG games like the ''Tales'' series, fighting games such as the ''Tekken'' and ''Soulcalibur'' series, and numerous licensed games based on manga and anime franchises such as those from ''{{iw|wikipedia|Weekly Shōnen Jump}}''.


Bandai Namco is the head developer for ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]'', along with [[Sora Ltd.]] Several items and characters from some of Namco's games, such as ''Galaga'' and ''Rally-X'', appear in ''SSB4'' and ''Ultimate''.<ref>[http://nintendoeverything.com/super-smash-bros-for-wii-u-tons-of-screenshots/?nggpage=6 Super Smash Bros. for Wii U – tons of screenshots] Nintendo Everything</ref> A full list of Namco properties represented in ''Smash'' can be found [[List of minor third-party universes#Namco series|here]].
Bandai Namco is the head developer for ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]'', along with [[Sora Ltd.]]. Several items and characters from some of Namco's games, such as ''Galaga'' and ''Rally-X'', appear in ''SSB4'' and ''Ultimate''.<ref>[http://nintendoeverything.com/super-smash-bros-for-wii-u-tons-of-screenshots/?nggpage=6 Super Smash Bros. for Wii U – tons of screenshots] Nintendo Everything</ref> A full list of Namco properties represented in ''Smash'' can be found [[List of minor third-party universes#Namco series|here]].


Outside of ''Super Smash Bros.'', Bandai Namco has made several games in collaboration with Nintendo, such as the ''Mario Baseball'' series, the ''Donkey Konga'' series, ''Star Fox: Assault'', the ''Mario Kart'' arcade games (in addition to assisting with ''8'' and ''Tour''), ''New Pokémon Snap'', and ''Pokkén Tournament'', a ''Tekken''-like fighting game featuring playable {{uv|Pokémon}} as fighters.
Outside of ''Super Smash Bros.'', Bandai Namco has made several games in collaboration with Nintendo, such as the ''Mario Baseball'' series, the ''Donkey Konga'' series, ''Star Fox: Assault'', the ''Mario Kart'' arcade games (in addition to assisting with ''8'' and ''Tour''), ''New Pokémon Snap'', and ''Pokkén Tournament'', a ''Tekken''-like fighting game featuring playable {{uv|Pokémon}} as fighters.


On November 13th, 2023, it was announced that the Bandai Namco team that works on the ''Super Smash Bros.'' series was given the designation of Studio 2 & Studio S and would continue to work on contracted projects, chiefly from Nintendo, long-term.<ref>https://www.bandainamcostudios.com/special-studio/</ref> The group has worked on previous titles published by Nintendo, including the aforementioned titles and {{uv|ARMS}}.
On November 13th, 2023, it was announced that the Bandai Namco team that works on the ''Super Smash Bros.'' series was given the designation of Studio S and would continue to work on contracted projects, chiefly from Nintendo, long-term.<ref>https://www.bandainamcostudios.com/special-studio/</ref>


==In ''Super Smash Bros. Brawl''==
==In ''Super Smash Bros. Brawl''==
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''Mario Superstar Baseball'', another Namco developed game, also received content via several stickers.
''Mario Superstar Baseball'', another Namco developed game, also received content via several stickers.


''Star Fox: Assault'', another Namco developed game, received a substantial amount of representation, including [[Lylat Cruise]] taking inspiration from this game, Fox, Falco, and Wolf having costumes, trophies, and Final Smashes based on their appearances in this game, and Panther Caroso appearing as both a trophy and a sticker. Many stickers use artwork from this game. The songs "Star Wolf", "Space Battleground" and "Break: Through the Ice" are sourced from this game.
''Star Fox: Assault'', another Namco developed game, received a substantial amount of representation. [[Lylat Cruise]] taking inspiration from this game. Fox, Falco, and Wolf having costumes (and trophies by extenstion) and final smashes based on their appearances in this game. Panther Caroso appearing as both a trophy and a sticker. Many stickers use artwork from this game. The songs "Star Wolf", "Space Battleground" and "Break: Through the Ice" are sourced from this game.


==In ''Super Smash Bros. 4''==
==In ''Super Smash Bros. 4''==
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In the Wii U version, the stage [[Pac-Land]] appears, based on the arcade game of the same name. Some trophies and their corresponding [[Trophy Box]]es appear exclusively on Wii U. The NES version of Pac-Man appears as a [[Masterpiece]].
In the Wii U version, the stage [[Pac-Land]] appears, based on the arcade game of the same name. Some trophies and their corresponding [[Trophy Box]]es appear exclusively on Wii U. The NES version of Pac-Man appears as a [[Masterpiece]].


[[Orbital Gate Assault]] is based on the mission of the same name in ''Star Fox Assault''. Arwing (Assault), Orbital Gate, Wolfen (Assault), Aparoid, and Aparoid Queen appear as trophies.
[[Orbital Gate Assault]] is based on the mission of the same name in ''Star Fox Assualt''. Arwing (Assault), Orbital Gate, Wolfen (Assault), Aparoid, and Aparoid Queen appear as trophies.


== In ''Super Smash Bros. Ultimate'' ==
== In ''Super Smash Bros. Ultimate'' ==

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