Editing Bandai Namco

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{{ArticleIcons|ssb4=y|ssbu=y}}
{{ArticleIcons|ssb4=y|ssbu=y}}
{{Infobox Company
{{Infobox Company
|title         = Bandai Namco Entertainment Inc.
|title                   = Bandai Namco Entertainment
|logo         = [[File:Bandai Namco logo.svg|250px]]
|logo                     = [[File:Namco Bandai Logo.png|250px]]
|type         = Subsidiary
|type                     = Subsidiary
|headquarters = {{flag|Japan}} Minato, Tokyo
|headquarters             = {{flag|Japan}} Minato, Tokyo
|founded       = July 5, 1950 (Bandai)<br>June 1, 1955 (Namco)<br>March 31, 2006 (merger of Bandai and Namco’s game business divisions)
|founded                 = July 5, 1950 (Bandai)<br>June 1, 1955 (Namco)<br>March 2006 (merger of Bandai and Namco)
|industry     = Video Games
|industry                 = Video Games
|products     = Various Home Video Games  
|products                 = Various Video Games  
|num_employees = 11,057 <small>(2023)</small>
|num_employees           = 710 (April 2018)<br>'''Bandai Namco Studios'''<br>1,066 (April 2018)
|parent       = Bandai Namco Group
|parent                   = Bandai Namco Holdings
|website       = [https://www.bandainamcoent.co.jp/english/ Bandai Namco Entertainment Inc.]
|website                 = http://www.bandainamcogames.co.jp/english/
|interwiki    = wikipedia
|interwikiname = Wikipedia
|interwikipage = Bandai Namco Entertainment
}}
}}
'''Bandai Namco''' ({{ja|株式会社バンダイナムコエンターテインメント|Kabushiki gaisha Bandai Namuko Entāteinmento}}, ''Bandai Namco Entertainment Inc.''), formerly named '''BANDAI NAMCO Games Inc.''', stylized as "NAMCO BANDAI Games" "NBGI" "BNEI", is an arcade, mobile and home video game developer and publisher based in Japan. It is a merger between the video game divisions of {{iw|wikipedia|Bandai}} and {{iw|wikipedia|Namco}}.
{{art-wikipedia|Bandai Namco Entertainment}}
{{art-supermariowiki|Bandai Namco Entertainment}}
 
'''Bandai Namco Entertainment Inc.''' ({{ja|株式会社バンダイナムコエンターテインメント}}, ''Bandai Namco Entertainment Inc.''), formerly named '''Bandai Namco Games Inc.''', stylized as "BANDAI NAMCO Games Inc.", is an arcade, mobile and home video game developer and publisher based in Japan. It is a merger between the video game divisions of {{s|wikipedia|Bandai}} and {{s|wikipedia|Namco}}.


==History==
==History==
Bandai was conceived in the late 1940s as a division of a textile wholesale business, focused on development and distribution of toys. It officially spun off into an independent company by Naoharu Yamashina on July 5th, 1950, after which it rose to fame as a world leader in the toy and prize machine industries, as well as achieving modest success in publishing video games throughout the 1980s and 1990s, with their most dominant titles being licensed games of several manga, anime, and television programs. Bandai is also well-known for its digital pet franchises ''Tamagotchi'' and ''Digimon''.
Bandai was conceived in the late 1940s as a division of a textile wholesale business, focused on development and distribution of toys. It officially spun off into an independent company on July 5th, 1950, after which it rose to fame as a world leader in the toy and prize machine industries, as well as achieving modest success in publishing video games throughout the 1980s and 1990s. Bandai is also well-known for its digital pet franchises ''Tamagotchi'' and ''Digimon''.
 
Namco was formed by {{iw|wikipedia|Masaya Nakamura}} on June 1st, 1955 as a developer of coin-operated amusement machines before fully shifting development into video games with its acquisition of Atari Japan in 1974. Along with publishing Atari-developed games in Japan, Namco would start producing their own franchises. To many, Namco is best known as one of the most prolific publishers of the "golden age" of video games, producing arcade hits such as {{uv|Galaxian}}, {{uv|Pac-Man}}, {{uv|Dig Dug}}, {{uvm3|Mappy}}, {{uvm3|Rally-X}}, and {{uvm3|Babylonian Castle Saga|The Tower of Druaga}}. Later successes of theirs include ''Ridge Racer'', {{uv|Tekken}}, ''Ace Combat'', the {{uvm3|Tales}} series, ''Klonoa'' and {{uvm3|Taiko no Tatsujin}}.


The merger between the two companies was officially made on March 31st, 2006. Both companies cited advancements in technology and declining birth rates in Japan as reasons for the merge, requiring them to remain relevant in the modern age. In its current form, the company is known for developing RPG games like the ''Tales'' series, fighting games such as the ''Tekken'' and ''Soulcalibur'' series, and numerous licensed games based on manga and anime franchises such as those from ''{{iw|wikipedia|Weekly Shōnen Jump}}''.
Namco was formed on June 1st, 1955 as a developer of coin-operated amusement machines before fully shifting development into video games with its acquisition of Atari Japan in 1974. Along with publishing Atari-developed games in Japan, Namco would start producing their own franchises. To many, Namco is best known as one of the most prolific publishers of the "golden age" of video games, producing arcade hits such as {{uv|Galaxian}}, {{uv|Pac-Man}}, {{uv|Dig Dug}}, {{uvm3|Mappy}}, {{uvm3|Rally-X}}, and {{uvm3|Babylonian Castle Saga|The Tower of Druaga}}. Later successes of theirs include ''Ridge Racer'', {{uv|Tekken}}, ''Ace Combat'', the {{uvm3|Tales}} series, ''Klonoa'' and {{uvm3|Taiko no Tatsujin}}.


Bandai Namco is the head developer for ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]'', along with [[Sora Ltd.]] Several items and characters from some of Namco's games, such as ''Galaga'' and ''Rally-X'', appear in ''SSB4'' and ''Ultimate''.<ref>[http://nintendoeverything.com/super-smash-bros-for-wii-u-tons-of-screenshots/?nggpage=6 Super Smash Bros. for Wii U – tons of screenshots] Nintendo Everything</ref> A full list of Namco properties represented in ''Smash'' can be found [[List of minor third-party universes#Namco series|here]].
The merger between the two companies was officially made on March 31st, 2006. Both companies cited advancements in technology and declining birth rates in Japan as reasons for the merge, requiring them to remain relevant in the modern age. In its current form, the company is known for developing RPG games like the ''Tales'' series, fighting games such as the ''Tekken'' and ''Soulcalibur'' series, and numerous licensed games based on franchises from ''{{iw|wikipedia|Weekly Shōnen Jump}}''.


Outside of ''Super Smash Bros.'', Bandai Namco has made several games in collaboration with Nintendo, such as the ''Mario Baseball'' series, the ''Donkey Konga'' series, ''Star Fox: Assault'', the ''Mario Kart'' arcade games (in addition to assisting with ''8'' and ''Tour''), ''New Pokémon Snap'', and ''Pokkén Tournament'', a ''Tekken''-like fighting game featuring playable {{uv|Pokémon}} as fighters.
Bandai Namco is the head developer for ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]'', along with [[Sora Ltd.]]. Several items and characters from some of Namco's games, such as ''Galaga'' and ''Rally-X'', appear in ''SSB4'' and ''Ultimate''.<ref>[http://nintendoeverything.com/super-smash-bros-for-wii-u-tons-of-screenshots/?nggpage=6 Super Smash Bros. for Wii U – tons of screenshots] Nintendo Everything</ref> A full list of Namco properties represented in ''Smash'' can be found [[List of minor third-party universes#Namco series|here]].


On November 13th, 2023, it was announced that the Bandai Namco team that works on the ''Super Smash Bros.'' series was given the designation of Studio 2 & Studio S and would continue to work on contracted projects, chiefly from Nintendo, long-term.<ref>https://www.bandainamcostudios.com/special-studio/</ref> The group has worked on previous titles published by Nintendo, including the aforementioned titles and {{uv|ARMS}}.
Outside of Super Smash Bros, Bandai Namco has made several games in collaboration with Nintendo: various ''Mario Baseball'' games, ''Donkey Konga'' games, ''Star Fox Assault'', the ''Mario Kart'' arcade games (in addition to assisting with ''8'' and ''Tour''), ''New Pokémon Snap'', and ''Pokkén Tournament'', a ''Tekken''-like fighting game featuring playable {{b|Pokémon|universe}} as fighters.


==In ''Super Smash Bros. Brawl''==
==In ''Super Smash Bros. Brawl''==
[[Pac-Man]] was considered as a playable fighter, but was abandoned early in development.
[[Pac-Man]] was considered as a playable fighter, but was abandoned early in development. Though no content from Namco original properties is present in this game, content from ''[[Star Fox (universe)|Star Fox: Assault]]'', a Namco developed game, first appears in this game.  


The ''Donkey Konga'' series, also developed by Namco, receives representation through [[Donkey Kong]]'s Final Smash, [[Konga Beat]], as well as three stickers: Dixie Kong from ''Donkey Konga 2'', and Funky Kong and Cranky Kong from ''Donkey Konga 3'' (referred to in-game as ''Donkey Konga 3 JP'').
The ''Donkey Konga'' series, also developed by Namco, receives representation through [[Donkey Kong]]'s Final Smash, [[Konga Beat]], as well as three stickers: Dixie Kong from ''Donkey Konga 2'', and Funky Kong and Cranky Kong from ''Donkey Konga 3'' (referred to in-game as ''Donkey Konga 3 JP'').


''Mario Superstar Baseball'', another Namco developed game, also received content via several stickers.
''Mario Superstar Baseball'', another Namco developed game, also received content via several stickers.
''Star Fox: Assault'', another Namco developed game, received a substantial amount of representation, including [[Lylat Cruise]] taking inspiration from this game, Fox, Falco, and Wolf having costumes, trophies, and Final Smashes based on their appearances in this game, and Panther Caroso appearing as both a trophy and a sticker. Many stickers use artwork from this game. The songs "Star Wolf", "Space Battleground" and "Break: Through the Ice" are sourced from this game.


==In ''Super Smash Bros. 4''==
==In ''Super Smash Bros. 4''==
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Very early in the conceptual phase for ''SSB4'', Sakurai briefly contemplated the inclusion of other Namco characters, but he made the decision to go with Pac-Man only almost immediately. In particular, he named ''Tekken'''s Heihachi as a character who came to mind, but wrote him off as his complex moveset would have been too difficult to effectively translate to ''Smash Bros''.<ref>[https://sourcegaming.wordpress.com/2015/06/26/800/ "My First Conception is My Landmark," Sakurai’s Famitsu column vol. 456] Source Gaming</ref>
Very early in the conceptual phase for ''SSB4'', Sakurai briefly contemplated the inclusion of other Namco characters, but he made the decision to go with Pac-Man only almost immediately. In particular, he named ''Tekken'''s Heihachi as a character who came to mind, but wrote him off as his complex moveset would have been too difficult to effectively translate to ''Smash Bros''.<ref>[https://sourcegaming.wordpress.com/2015/06/26/800/ "My First Conception is My Landmark," Sakurai’s Famitsu column vol. 456] Source Gaming</ref>
Fox's yellow costume and custom special moves that charge the blaster are based on his appearance in ''Star Fox: Assault''. The three songs from ''Brawl'' make a return.


==={{for3ds}}===
==={{for3ds}}===
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==={{forwiiu}}===
==={{forwiiu}}===
In the Wii U version, the stage [[Pac-Land]] appears, based on the arcade game of the same name. Some trophies and their corresponding [[Trophy Box]]es appear exclusively on Wii U. The NES version of Pac-Man appears as a [[Masterpiece]].
In the Wii U version, the stage [[Pac-Land]] appears, based on the arcade game of the same name. Some trophies and their corresponding [[Trophy Box]]es appear exclusively on Wii U. The NES version of Pac-Man appears as a [[Masterpiece]].
[[Orbital Gate Assault]] is based on the mission of the same name in ''Star Fox Assault''. Arwing (Assault), Orbital Gate, Wolfen (Assault), Aparoid, and Aparoid Queen appear as trophies.


== In ''Super Smash Bros. Ultimate'' ==
== In ''Super Smash Bros. Ultimate'' ==
Bandai Namco returns as lead developer alongside Sora Ltd. {{SSBU|Pac-Man}} returns from the previous game as a playable fighter. Pac-Land returns from the Wii U version, while the Boss Galaga and Special flag items return, along with the Ghost Assist Trophy. 11 new and old music tracks from various Namco games (now all under the Pac-Man category) appear alongside numerous [[spirit]]s. {{SSBU|Mii Fighter}} costumes based on [[Heihachi Mishima]] of the {{uv|Tekken}} series, [[Gil]] from ''The Tower of Druaga'', and [[Lloyd]] from ''Tales of Symphonia'' are available as [[downloadable content]]. As part of Fighters Pass Vol. 2, [[Kazuya (SSBU)|Kazuya Mishima]] from the ''Tekken'' series appears as a new fighter as part of Challenger Pack 10, which also includes the [[Mishima Dojo]] stage, as well as several music tracks and spirits from the ''Tekken'' franchise.
Bandai Namco returns as lead developer alongside Sora Ltd. {{SSBU|Pac-Man}} returns from the previous game as a playable fighter. Pac-Land returns from the Wii U version, while the Boss Galaga and Special flag items return, along with the Ghost Assist Trophy. 11 new and old music tracks from various Namco games (now all under the Pac-Man category) appear alongside numerous [[spirit]]s. {{SSBU|Mii Fighter}} costumes based on [[Heihachi Mishima]] of the {{uv|Tekken}} series, [[Gil]] from ''The Tower of Druaga'', and [[Lloyd]] from ''Tales of Symphonia'' are available as [[downloadable content]]. As part of Fighters Pass Vol. 2, [[Kazuya (SSBU)|Kazuya Mishima]] from the ''Tekken'' series appears as a new fighter as part of Challenger Pack 10, which also includes the [[Mishima Dojo]] stage, as well as several music tracks and spirits from the ''Tekken'' franchise.
The three songs sourced from ''Star Fox: Assault'' that debuted in ''Brawl'' reappear in ''Ultimate''. Fox's green costume and Wolf's red and pink costumes reference this game. Panther Caroso and an Aparoid appear as Spirits. Several other spirits use artwork from this game.


==Gallery==
==Gallery==
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BANDAI before.png|Bandai's logo
BANDAI before.png|Bandai's logo
Namco before.png|Namco's logo
Namco before.png|Namco's logo
Bandai Namco Entertainment logo.svg|Logo from 2015 to 2022.
</gallery>
</gallery>


==Trivia==
==Trivia==
*As of ''[[Ultimate]]'', Bandai Namco has been the head developer for more games in the ''Super Smash Bros.'' series than any other single developer, being the primary studio behind [[Super Smash Bros. 4|''3DS'', ''Wii U'']] and ''Ultimate'', one more than [[HAL Laboratory]] who developed both [[Super Smash Bros.|the original Nintendo 64 game]] and ''[[Melee]]''.
*As of ''[[Ultimate]]'', Bandai Namco has been the head developer for more games in the ''Super Smash Bros.'' series than any other single developer, being the primary studio behind [[Super Smash Bros. 4|''3DS'', ''Wii U'']] and ''Ultimate'', one more than [[HAL Laboratory]] who developed both [[Super Smash Bros.|the original Nintendo 64 game]] and ''[[Melee]]''.
Bandi Namco and Microsoft are two third party companies with two Fighter's(Microsoft being Bandjo andKazooie&Steve/Alex/zombie/enderman&
and Bandi Namco being Pac-man and kazuya)


==References==
==References==
<references />
<references />
{{art-bulbapedia|Bandai Namco}}
{{art-supermariowiki|Bandai Namco Entertainment}}
{{art-xenoserieswiki|Namco}}


{{Companies}}
{{Companies}}
[[Category:Game developers]]
[[Category:Game developers]]
[[Category:Super Smash Bros. 4]]
[[Category:Super Smash Bros. Ultimate]]
[[Category:Pac-Man universe]]
[[Category:Pac-Man universe]]
[[Category:Tekken universe]]
[[Category:Tekken universe]]
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[[Category:Dig Dug universe]]
[[Category:Dig Dug universe]]
[[Category:Xevious universe]]
[[Category:Xevious universe]]
[[Category:Star Fox universe]]
[[Category:Mario universe]]
[[Category:Mario universe]]
[[Category:Donkey Kong universe]]
[[Category:Donkey Kong universe]]
[[Category:Bandai Namco|*]]
[[Category:Star Fox universe]]
[[Category:Third-party Material]]
[[Category:Namco|*]]

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