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{{ArticleIcons|ssb4=y|ssbu=y}} | {{ArticleIcons|ssb4=y|ssbu=y}} | ||
{{Infobox Company | {{Infobox Company | ||
|title | |title = Bandai Namco Entertainment | ||
|logo | |logo = [[File:Namco Bandai Logo.png|250px]] | ||
|type | |type = Subsidiary | ||
|headquarters | |headquarters = {{flag|Japan}} Minato, Tokyo | ||
|founded | |founded = July 5, 1950 (Bandai)<br>June 1, 1955 (Namco)<br>March 2006 (merger of Bandai and Namco) | ||
|industry | |industry = Video Games | ||
|products | |products = Various Video Games | ||
|num_employees = | |num_employees = 710 (April 2018)<br>'''Bandai Namco Studios'''<br>1,066 (April 2018) | ||
|parent | |parent = Bandai Namco Holdings | ||
|website | |website = http://www.bandainamcogames.co.jp/english/ | ||
}} | }} | ||
{{art-wikipedia|Bandai Namco Entertainment}} | |||
{{art-supermariowiki|Bandai Namco Entertainment}} | |||
'''Bandai Namco Entertainment Inc.''' ({{ja|株式会社バンダイナムコエンターテインメント}}, ''Bandai Namco Entertainment Inc.''), formerly named '''Bandai Namco Games Inc.''', stylized as "BANDAI NAMCO Games Inc.", is an arcade, mobile and home video game developer and publisher based in Japan. It is a merger between the video game divisions of {{s|wikipedia|Bandai}} and {{s|wikipedia|Namco}}. | |||
Bandai | |||
Bandai was conceived in the late 1940s as a division of a textile wholesale business focused on development and distribution of toys, before officially spinning off into an independent company on July 5th, 1950, after which it rose to fame as a world leader in the toy and prize machine industries, as well as modest success in publishing video games throughout the 1980s and 1990s. Bandai is also well-known for its virtual pet franchises ''Tamagotchi'' and ''Digimon''. | |||
Namco was formed on June 1st, 1955 as a developer of coin-operated amusement machines before fully shifting development into video games with its acquisition of Atari Japan in 1974. Along with publishing Atari-developed games in Japan, Namco would start producing their own franchises. To many, Namco is best known as one of the most prolific publishers of the "golden age" of video games, producing arcade hits such as {{uv|Pac-Man}}, {{uv|Dig Dug}}, {{uv|Galaxian|Galaga}}, {{uv3|Mappy}}, {{uv3|Rally-X}}, and {{uv3|Babylonian Castle Saga|The Tower of Druaga}}. Later successes of theirs include ''Ridge Racer'', {{uv3|Tekken}}, the {{uv3|Tales}} series, and {{uv3|Taiko no Tatsujin}}. | |||
The merger between the two companies was officially made on March 31st, 2006. Both companies cited advancements in technology and declining birth rates in Japan as reasons for the merge, requiring them to remain relevant in the modern age. In its current form, the company is well known for developing RPG games like the ''Dark Souls'' and ''Tales'' series, fighting games such as the ''Tekken'' and ''Soulcalibur'' series, and numerous licensed games based on franchises from {{iw|wikipedia|Shonen Jump}}. | |||
Bandai Namco is the head developer for ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]'', along with [[Sora Ltd.]]. Several items and characters from some of Namco's games, such as ''Galaga'' and ''Rally-X'', appear in ''SSB4'' and ''Ultimate''.<ref>[http://nintendoeverything.com/super-smash-bros-for-wii-u-tons-of-screenshots/?nggpage=6 Super Smash Bros. for Wii U – tons of screenshots] Nintendo Everything</ref> A full list of Namco properties represented in ''Smash'' can be found [[List of minor third-party universes#Namco series|here]]. | |||
Outside of Super Smash Bros, Bandai Namco has made several games in collaboration with Nintendo: various ''Mario Baseball'' games, ''Donkey Konga'' games, ''Star Fox Assault'', the ''Mario Kart'' arcade games (in addition to assisting with ''8'' and ''Tour''), ''New Pokémon Snap'', and ''Pokkén Tournament'', a ''Tekken''-like fighting game featuring playable [[Pokémon (universe)|Pokémon]] as fighters. | |||
==In ''Super Smash Bros. Brawl''== | ==In ''Super Smash Bros. Brawl''== | ||
[[ | Though no content from Namco original properties is present in this game, content from ''[[Star Fox (universe)|Star Fox: Assault]]'', a Namco developed game, first appears in this game. | ||
The ''Donkey Konga'' series, also developed by Namco, receives representation through [[Donkey Kong]]'s Final Smash, [[Konga Beat]], as well as three stickers: Dixie Kong from ''Donkey Konga 2'', and Funky Kong and Cranky Kong from ''Donkey Konga 3'' (referred to in-game as ''Donkey Konga 3 JP''). | The ''Donkey Konga'' series, also developed by Namco, receives representation through [[Donkey Kong]]'s Final Smash, [[Konga Beat]], as well as three stickers: Dixie Kong from ''Donkey Konga 2'', and Funky Kong and Cranky Kong from ''Donkey Konga 3'' (referred to in-game as ''Donkey Konga 3 JP''). | ||
''Mario Superstar Baseball'', another Namco developed game, also received content via several stickers. | ''Mario Superstar Baseball'', another Namco developed game, also received content via several stickers. | ||
==In ''Super Smash Bros. 4''== | ==In ''Super Smash Bros. 4''== | ||
Bandai Namco's mascot, {{SSB4|Pac-Man}}, appears as a playable character. Pac-Man can also make characters and items from other Namco series appear by using his up taunt, Namco Roulette, and his neutral special, [[Bonus Fruit]]. The 3DS version features the stage [[Pac-Maze]], which essentially simulates a game of Pac-Man, allowing each player to collect Pac-Dots and Power Pellets, run from and chase Ghosts. It even saves their high score and displays it at the top of the screen. In the Wii U version, the stage [[Pac-Land]] appears, based on the arcade game of the same name, and the Ghosts appear as an [[Assist Trophy]] rather than a stage hazard. [[Boss Galaga]]s, a type of enemy in Namco's ''Galaga'' series, as well the [[Special Flag]], a collectible from numerous Namco games, also appear in ''[[Super Smash Bros. 4]]'' as [[item]]s. {{SSB4|Mii Fighter}} costumes based on [[Heihachi Mishima]] of the {{uvm3|Tekken}} series, [[Lloyd Irving]] of the {{uvm3|Tales}} series, and [[Gil]] from ''The Tower of Druaga'' are available as [[downloadable content]]. | |||
Very early in the conceptual phase for ''SSB4'', Sakurai briefly contemplated the inclusion of other Namco characters, but he made the decision to go with Pac-Man only almost immediately. In particular, he named ''Tekken'''s Heihachi as a character who came to mind, but wrote him off as his complex moveset would have been too difficult to effectively translate to ''Smash Bros''.<ref>[https://sourcegaming.wordpress.com/2015/06/26/800/ "My First Conception is My Landmark," Sakurai’s Famitsu column vol. 456] Source Gaming</ref> | Very early in the conceptual phase for ''SSB4'', Sakurai briefly contemplated the inclusion of other Namco characters, but he made the decision to go with Pac-Man only almost immediately. In particular, he named ''Tekken'''s Heihachi as a character who came to mind, but wrote him off as his complex moveset would have been too difficult to effectively translate to ''Smash Bros''.<ref>[https://sourcegaming.wordpress.com/2015/06/26/800/ "My First Conception is My Landmark," Sakurai’s Famitsu column vol. 456] Source Gaming</ref> | ||
== In ''Super Smash Bros. Ultimate'' == | == In ''Super Smash Bros. Ultimate'' == | ||
[[Pac-Man (SSBU)|Pac-Man]] returns from the previous game as a playable fighter. Pac-Land returns from the Wii U version, while the Boss Galaga and Special flag items return, along with the Ghost Assist Trophy. New music tracks include medleys from ''Galaga'' and ''Mappy,'' as well as the Area 1 music from ''Dragon Spirit''. | |||
==Smash Development History== | |||
<big>2014</big> | |||
* [[Super Smash Bros. 4|Super Smash Bros. for Nintendo 3DS]] | |||
** Lead Developer (with [[Sora Ltd.]].) | |||
* [[Super Smash Bros. 4|Super Smash Bros. for Nintendo Wii U]] | |||
** Lead Developer (with [[Sora Ltd.]].) | |||
<big>2018</big> | |||
* [[Super Smash Bros. Ultimate]] | |||
** Lead Developer (with [[Sora Ltd.]].) | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
BANDAI before.png|Bandai's logo | File:BANDAI before.png|Bandai's logo before the company merged with Namco. | ||
Namco before.png|Namco's logo | File:Namco before.png|Namco's logo before the company merged with Bandai. | ||
Bandai | |||
</gallery> | </gallery> | ||
==Trivia== | == Trivia == | ||
*As of ''[[Ultimate]]'', Bandai Namco has been the head developer | * As of ''[[Ultimate]]'', Bandai Namco has been the head developer more games in the Super Smash Bros. series than any other single developer, being the primary studio behind [[Super Smash Bros. 4|''3DS'', ''Wii U'']] and ''Ultimate'', one more than [[HAL Laboratory]] who developed both [[Super Smash Bros.|the original Nintendo 64 game]] and ''[[Melee]]''. | ||
*Bandai Namco is currently the only returning third-party publisher to not introduce a new fighter in ''Ultimate''. | |||
*Bandai Namco and Konami are the only two third-party companies not to have fighters who debuted in ''Smash'' as part of DLC. | |||
*Bandai Namco and [[SNK]] currently have the least amount of playable characters in ''Smash'' out of all third-party companies with a playable character, with only one: [[Sega]], [[Konami]], [[Capcom]], and [[Square Enix]] have three while [[Microsoft]] has two. | |||
==References== | ==References== | ||
<references /> | <references /> | ||
{{Companies}} | {{Companies}} | ||
[[Category:Game developers]] | [[Category:Game developers]] | ||
[[Category:Super Smash Bros. 4]] | |||
[[Category:Super Smash Bros. Ultimate]] | |||
[[Category:Pac-Man universe]] | [[Category:Pac-Man universe]] | ||
[[Category:Galaxian universe]] | [[Category:Galaxian universe]] | ||
[[Category:Dig Dug universe]] | [[Category:Dig Dug universe]] | ||
[[Category:Xevious universe]] | [[Category:Xevious universe]] | ||
[[Category:Mario universe]] | [[Category:Mario universe]] | ||
[[Category:Donkey Kong universe]] | [[Category:Donkey Kong universe]] | ||
[[Category: | [[Category:Star Fox universe]] | ||
[[Category:Third-party Material]] | |||
[[Category:Namco|*]] |