Editing Balloon Fight
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{ArticleIcons|ssb4-3ds=y|ultimate=y}} | {{ArticleIcons|ssb4-3ds=y|ultimate=y}} | ||
:''For the series, see [[Balloon Fight (universe | :''For the series, see [[Balloon Fight (universe)]].'' | ||
{{Infobox Stage | {{Infobox Stage | ||
| | |location = ''Balloon Fight'' | ||
|name = Balloon Fight | |name = Balloon Fight | ||
|image = {{tabber|title1=Ultimate| | |image = {{tabber|title1=Ultimate|tab1=[[File:SSBU-Balloon Fight.png|300px|PictoChat 2]]|title2=3DS|tab2=[[File:Balloonfight.png|300px]]}} | ||
|caption = | |caption = Balloon Fight as it appears in ''Smash''.<br>[[File:BalloonFightSymbol.svg|50px]] | ||
|universe = {{uv|Balloon Fight}} | |universe = {{uv|Balloon Fight}} | ||
|games = ''[[SSB4]]'' ([[SSB3DS|3DS]])''<br>''[[Ultimate]] | |games = ''[[SSB4]]'' ([[SSB3DS|3DS]])''<br>''[[Ultimate]] | ||
Line 31: | Line 31: | ||
Occasionally, one of the clouds starts blinking and releases a spark which then travels around the stage, rebounding on the platforms. Contact with the spark deals 5% damage and low knockback, and grounded players have a high chance of [[slipping]]. | Occasionally, one of the clouds starts blinking and releases a spark which then travels around the stage, rebounding on the platforms. Contact with the spark deals 5% damage and low knockback, and grounded players have a high chance of [[slipping]]. | ||
If a character falls in the water they are immediately chomped by the [[Fish]], taking 8% damage. The fish then attempts to drag the trapped character down to the lower [[blast line]]; however, its grab can be escaped by [[mashing]] | If a character falls in the water they are immediately chomped by the [[Fish]], taking 8% damage. The fish then attempts to drag the trapped character down to the lower [[blast line]]; however, its grab can be escaped by [[button mashing]]. | ||
The stage has three possible layouts, randomly chosen from a set list, similarly to | The stage has three possible layouts, randomly chosen from a set list, similarly to {{SSB4|Dream Land}} and [[Boxing Ring]]. The first variation has neon green grass, the second has grass of a more blue-green color, while the third has orange grass. Each of the variations feature different layouts of platforms, Flippers and clouds. | ||
<gallery widths="200px"> | <gallery widths="200px"> | ||
Balloon Fight Variation 3.JPG|The first variation. | Balloon Fight Variation 3.JPG|The first variation. | ||
Line 41: | Line 41: | ||
===Ω forms and Battlefield form=== | ===Ω forms and Battlefield form=== | ||
In ''Super Smash Bros. for Nintendo 3DS'', the [[Ω form]] consists of a single walled platform that resembles the green grassy soil variations of the normal form. Unlike Boxing Ring and Dream Land, its look cannot be changed. The water is | In ''Super Smash Bros. for Nintendo 3DS'', the [[Ω form]] consists of a single walled platform that resembles the green grassy soil variations of the normal form. Unlike Boxing Ring and Dream Land, its look cannot be changed. The water is also absent, and sparks and flippers do not appear. | ||
In ''Super Smash Bros. Ultimate'', the Ω form and [[Battlefield form]] are similar to ''SSB4'''s Ω form; however, | In ''Super Smash Bros. Ultimate'', the Ω form and [[Battlefield form]] are similar to ''SSB4'''s Ω form; however, the main platform is resized and reshaped to match {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. The three [[soft platform]]s of the Battlefield form resemble the grassy platforms of the normal form. | ||
<gallery widths="200px"> | <gallery widths="200px"> | ||
Line 53: | Line 53: | ||
==Origin== | ==Origin== | ||
[[File:BalloonFightPhase2.png|thumb|Phase 2 in ''Balloon Fight''. One of the stage's variations is similar to this level.]] | [[File:BalloonFightPhase2.png|thumb|Phase 2 in ''Balloon Fight''. One of the stage's variations is similar to this level.]] | ||
In ''{{s|wikipedia|Balloon Fight}} | In ''{{s|wikipedia|Balloon Fight}}'', the player would fly around in a helmet with two balloons strapped on the Balloon Fighter's back. The goal was to pop the balloons of enemy birds. Once all of the balloons on a player were popped, he would fall into the water below. The birds fall in the water after all balloons are popped and once their parachute is gone. Moving off-screen sideways would cause the player to reappear on the other side. If a player flies too close to the water, a [[fish|giant fish]] emerges, grabs the player with its mouth, and submerges back into the water with the player. The fish also emerges if an enemy descends to the water with a parachute. Phases 7-11, out of 12, in ''Balloon Fight'' contain a hazard called a [[flipper]]. If a player bumps into a flipper, it starts to spin. If a player or an enemy hits the flipper while it's spinning, the person flies temporarily out of control in a certain direction. Flippers also later appeared as an item in ''[[Super Smash Bros. Melee]]'' where they would cause [[knockback]] if bumped into. | ||
This stage retains the original 8-bit graphics of ''Balloon Fight''. In this stage, the ability to move off-screen and reappear on the other side is retained. The giant fish is retained as a stage hazard and functions similar to its appearance in ''Balloon Fight''. Flippers are also a stage hazard, but function similarly to their appearance in ''Melee''. | This stage retains the original 8-bit graphics of ''Balloon Fight''. In this stage, the ability to move off-screen and reappear on the other side is retained. The giant fish is retained as a stage hazard and functions similar to its appearance in ''Balloon Fight''. Flippers are also a stage hazard, but function similarly to their appearance in ''Melee''. | ||
{{ | {{clear}} | ||
==Gallery== | ==Gallery== | ||
Line 65: | Line 65: | ||
SSB4 - Balloon Fighters.jpg|Multiple Villagers on the stage, with two using [[Balloon Trip (move)|Balloon Trip]]. | SSB4 - Balloon Fighters.jpg|Multiple Villagers on the stage, with two using [[Balloon Trip (move)|Balloon Trip]]. | ||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
*An unusual glitch can occur with certain special moves, in which the momentum a character can gain at the end of the move before going into [[freefall]] is considerably greater if warping from one side of the special to another with the right timing. | *An unusual glitch can occur with certain special moves, in which the momentum a character can gain at the end of the move before going into [[freefall]] is considerably greater if warping from one side of the special to another with the right timing. | ||
*Despite the platforms appearing to be 2D, they are actually fully rendered 3D models | *Despite the platforms appearing to be 2D, they are actually fully rendered 3D models. This can easily be seen by pausing the game and moving the camera. | ||
*Due to the [[Flipper]]s appearing in this stage and [[Bumper]]s appearing as an item, this makes ''Smash 3DS'' the first time in the series where a Bumper and a Flipper appear together. | *Due to the [[Flipper]]s appearing in this stage and [[Bumper]]s appearing as an item, this makes ''Smash 3DS'' the first time in the series where a Bumper and a Flipper appear together. | ||
*In ''Ultimate'', | *In ''Super Smash Bros. Ultimate'', Balloon Fight is not used for any character's Classic Mode route in any form. | ||
<!--==References== | |||
{{reflist}} | |||
--> | |||
{{SSB4Stages}} | {{SSB4Stages}} | ||
{{SSBUStages}} | {{SSBUStages}} | ||
{{Balloon Fight universe}} | {{Balloon Fight universe}} | ||
[[Category:Stages (SSB4-3DS)]] | [[Category:Stages (SSB4-3DS)]] | ||
[[Category:Stages (SSBU)]] | |||
[[Category:Past stages]] | [[Category:Past stages]] | ||