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{{ArticleIcons|ssb4-3ds=y|ultimate=y}} | {{ArticleIcons|ssb4-3ds=y|ultimate=y}} | ||
:''For the series, see [[Balloon Fight (universe | :''For the series, see [[Balloon Fight (universe)]].'' | ||
{{Infobox Stage | {{Infobox Stage | ||
| | |location = ''Balloon Fight'' | ||
|name = Balloon Fight | |name = Balloon Fight | ||
|image | |image = [[File:SSBU-Balloon Fight.png|300px|Balloon Fight]] | ||
|caption = Balloon Fight in ''[[Super Smash Bros. Ultimate]]''.<br>[[File:BalloonFightSymbol.svg|50px]] | |||
|universe = {{uv|Balloon Fight}} | |universe = ''{{uv|Balloon Fight}}'' | ||
|games = ''[[SSB4]]'' ([[SSB3DS|3DS]])''<br>''[[Ultimate]] | |games = ''[[SSB4]]'' ([[SSB3DS|3DS]])''<br>''[[Ultimate]] | ||
|availability = [[Unlockable stage|Unlockable]] (''SSB4'')<br>[[Starter stage|Starter]] (''Ultimate'') | |availability = [[Unlockable stage|Unlockable]] (''SSB4'')<br>[[Starter stage|Starter]] (''Ultimate'') | ||
|unlockcriteria = Use {{SSB4|Villager}} three times. | |unlockcriteria = Use {{SSB4|Villager}} three times. | ||
|cratetype = Presents | |cratetype = Presents | ||
| | |music = <small>''{{SSB4MusicLink|Nintendo|Balloon Fight Medley}}''<br>''{{SSB4MusicLink|Nintendo|Balloon Trip}}'' ([[Alternate music|Alternate]]) | ||
|ssb4singles = Banned | |ssb4singles = Banned | ||
|ssb4doubles = Banned | |ssb4doubles = Banned | ||
|interwiki = wikipedia | |||
|interwiki = wikipedia | |||
|interwikiname = Wikipedia | |interwikiname = Wikipedia | ||
|interwikipage = Balloon Fight | |interwikipage = Balloon Fight | ||
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'''Balloon Fight''' ({{ja|バルーンファイト|Barūn Faito}}, ''Balloon Fight'') is a stage in {{for3ds}} and ''[[Super Smash Bros. Ultimate]]''. | '''Balloon Fight''' ({{ja|バルーンファイト|Barūn Faito}}, ''Balloon Fight'') is a stage in {{for3ds}} and ''[[Super Smash Bros. Ultimate]]''. | ||
==Stage | ==Stage layout== | ||
The stage always consists in two main platforms at the bottom separated by a river, with several (mostly soft) floating platforms, [[Flipper]]s and clouds in varying arrangements. Unlike any other stage | The stage always consists in two main platforms at the bottom separated by a river, with several (mostly soft) floating platforms, [[Flipper]]s and clouds in varying arrangements. Unlike any other stage, walking off one side of the screen will cause the character to warp around to the other side instead of [[self-destruct]]ing; if knockback and hitstun are involved, however, [[KO]]s will occur as usual. | ||
[[Flipper]]s start spinning whenever touched. In their spinning state they deal 1% damage and low knockback. | [[Flipper]]s start spinning whenever touched. In their spinning state they deal 1% damage and low knockback. | ||
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Occasionally, one of the clouds starts blinking and releases a spark which then travels around the stage, rebounding on the platforms. Contact with the spark deals 5% damage and low knockback, and grounded players have a high chance of [[slipping]]. | Occasionally, one of the clouds starts blinking and releases a spark which then travels around the stage, rebounding on the platforms. Contact with the spark deals 5% damage and low knockback, and grounded players have a high chance of [[slipping]]. | ||
If a character falls in the water they are immediately chomped by the [[Fish]], taking 8% damage. The fish then attempts to drag the trapped character down to the lower [[blast line]] | If a character falls in the water they are immediately chomped by the [[Fish]], taking 8% damage. The fish then attempts to drag the trapped character down to the lower [[blast line]]: its grab can however be escaped by [[button mashing]]. | ||
The stage has three possible layouts, randomly chosen from a set list, similarly to | The stage has three possible layouts, randomly chosen from a set list, similarly to {{SSB4|Dream Land}} and [[Boxing Ring]]. The first variation has neon green grass, the second has grass of a more blue-green color, while the third has orange grass. Each of the variations feature different layouts of platforms, Flippers and clouds. | ||
<gallery widths="200px"> | <gallery widths="200px"> | ||
Balloon Fight Variation 3.JPG|The first variation. | Balloon Fight Variation 3.JPG|The first variation. | ||
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</gallery> | </gallery> | ||
===Ω | ===Ω form=== | ||
The Ω form consists in a single walled platform. Unlike Boxing Ring and Dream Land, its look cannot be changed. | |||
<gallery widths="200px"> | <gallery widths="200px"> | ||
File:Balloon_Fight_Omega.jpg|[[Ω form]] | |||
</gallery> | </gallery> | ||
==Origin== | ==Origin== | ||
[[File:BalloonFightPhase2.png|thumb|Phase 2 in ''Balloon Fight''. One of the stage's variations is similar to this level.]] | [[File:BalloonFightPhase2.png|thumb|Phase 2 in ''Balloon Fight''. One of the stage's variations is similar to this level.]] | ||
In ''{{s|wikipedia|Balloon Fight}} | In ''{{s|wikipedia|Balloon Fight}}'', the player would fly around in a helmet with two balloons strapped on the Balloon Fighter's back. The goal was to pop the balloons of enemy birds. Once all of the balloons on a player were popped, he would fall into the water below. The birds fall in the water after all balloons are popped and once their parachute is gone. Moving off-screen sideways would cause the player to reappear on the other side. If a player flies too close to the water, a [[fish|giant fish]] emerges, grabs the player with its mouth, and submerges back into the water with the player. The fish also emerges if an enemy descends to the water with a parachute. Phases 7-11, out of 12, in ''Balloon Fight'' contain a hazard called a [[flipper]]. If a player bumps into a flipper, it starts to spin. If a player or an enemy hits the flipper while it's spinning, the person flies temporarily out of control in a certain direction. Flippers also later appeared as an item in ''[[Super Smash Bros. Melee]]'' where they would cause [[knockback]] if bumped into. | ||
This stage retains the original 8-bit graphics of ''Balloon Fight''. In this stage, the ability to move off-screen and reappear on the other side is retained. The giant fish is retained as a stage hazard and functions similar to its appearance in ''Balloon Fight''. Flippers are also a stage hazard, but function similarly to their appearance in ''Melee''. | This stage retains the original 8-bit graphics of ''Balloon Fight''. In this stage, the ability to move off-screen and reappear on the other side is retained. The giant fish is retained as a stage hazard and functions similar to its appearance in ''Balloon Fight''. Flippers are also a stage hazard, but function similarly to their appearance in ''Melee''. | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Balloonfight.png|Balloon Fight in ''for 3DS'' | |||
SSB4 - Balloon Fight Stage.jpg|{{SSB4|Mario}} and {{SSB4|Villager}} on the stage. | SSB4 - Balloon Fight Stage.jpg|{{SSB4|Mario}} and {{SSB4|Villager}} on the stage. | ||
FlipperBalloonFight.png|Flippers as they originally appeared in ''Balloon Fight''. | FlipperBalloonFight.png|Flippers as they originally appeared in ''Balloon Fight''. | ||
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SSB4 - Balloon Fighters.jpg|Multiple Villagers on the stage, with two using [[Balloon Trip (move)|Balloon Trip]]. | SSB4 - Balloon Fighters.jpg|Multiple Villagers on the stage, with two using [[Balloon Trip (move)|Balloon Trip]]. | ||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
*Despite looking like 2D platforms, they are actually fully rendered 3D models. This can easily be seen by pausing the game and moving the camera. | |||
*Due to the [[Flipper]]s appearing in this stage and [[Bumper]]s appearing as a item, this makes ''Smash 3DS'' the first time in the series where a Bumper and a Flipper appear together. | |||
*Despite | |||
*Due to the [[Flipper]]s appearing in this stage and [[Bumper]]s appearing as | |||
<!--==References== | |||
{{reflist}} | |||
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{{SSB4Stages}} | {{SSB4Stages}} | ||
{{SSBUStages}} | {{SSBUStages}} | ||
{{Balloon Fight universe}} | {{Balloon Fight universe}} | ||
[[Category:Stages (SSB4-3DS)]] | [[Category:Stages (SSB4-3DS)]] | ||
[[Category: | [[Category:Stages (SSBU)]] | ||