Editing Balloon Fight
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==Trivia== | ==Trivia== | ||
[[File:BFBattlefieldParallax.png|thumb|300px|The Battlefield form as it appears in "Mr. Sakurai Presents Steve & Alex". Notice the stage appearing as a normal 3D stage, as well as the stars in the background appearing much smaller, and ending well within the camera's boundaries]] | [[File:BFBattlefieldParallax.png|thumb|right|300px|The Battlefield form as it appears in "Mr. Sakurai Presents Steve & Alex". Notice the stage appearing as a normal 3D stage, as well as the stars in the background appearing much smaller, and ending well within the camera's boundaries]] | ||
*An unusual glitch can occur with certain special moves, in which the momentum a character can gain at the end of the move before going into [[freefall]] is considerably greater if warping from one side of the special to another with the right timing. | *An unusual glitch can occur with certain special moves, in which the momentum a character can gain at the end of the move before going into [[freefall]] is considerably greater if warping from one side of the special to another with the right timing. | ||
*Despite the platforms appearing to be 2D, they are actually fully rendered 3D models, which appear flat due to the stage using a special camera setting which removes parallax, as though the stage were being viewed from an infinite distance. This can easily be seen by pausing the game and moving the camera. | *Despite the platforms appearing to be 2D, they are actually fully rendered 3D models, which appear flat due to the stage using a special camera setting which removes parallax, as though the stage were being viewed from an infinite distance. This can easily be seen by pausing the game and moving the camera. |