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[[File: | {{incomplete|Needs descriptions for ''Ultimate'' table}} | ||
A '''back throw''' ({{ja|後投げ|Ato nage}}, ''Rear/back throw'' | [[File:Luigi back throw Brawl.jpg|thumb|300px|Luigi's back throw in ''Brawl''.]] | ||
A '''back throw''' ({{ja|後投げ|Ato nage}}, ''Rear/back throw'') is a [[throw]] performed by pressing backwards on the [[control stick]] or [[D-pad]] after having [[grab]]bed an enemy. These throws rarely lead to combos, but typically have good [[knockback]] (often more than [[forward throw]]s) and thus can be used to throw enemies off the edge to be [[edge-guard]]ed. In ''[[Smash 64]]'', all back throws have very high [[knockback]] and are viable [[KO]] moves. This trait is carried over to future games. | |||
==List of back throws in ''[[Super Smash Bros.]]''== | |||
{{ | In ''Super Smash Bros.'', the best back throwers, similar to [[forward throw]]s, are the characters with a good jab set up and virtually anyone who isn't a tether/extended reach grab. The majority of back throws have incredibly high knockback, being used next to ledges for [[gimp]] opportunities outside of Kirby who has an overall better forward throw. However, low knockback scaling requires them to be followed up by edgeguarding attacks to be used properly. Practically all back throws can be used to combo in the [[rapetent]] portion of Hyrule Castle. | ||
{|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:left" | |||
!Character!!Description!!Damage | |||
|- | |||
|{{SSB|Captain Falcon}}||Kicks opponent behind him, Very high power and easy to set up. Used at high percents, as his forward throw is used for combos or a mid-percents by an edge.||16% | |||
|- | |||
|{{SSB|Donkey Kong}}||With one hand, throws opponent very strongly behind him. Strongest backwards KO throw in ''Smash 64'', and is also a very fast throw. Moderately easy to set up, usually done using [[Z-cancel]]led aerials.||18% | |||
|- | |||
|{{SSB|Fox}}||Throws the opponent behind him by tumbling. Good power, can be followed up with a [[SHL]]. Very easy to set up, with a [[jab cancel]], [[Blaster]] shot, down aerial, up tilt, etc. as well as a [[jab grab]].||15% | |||
|- | |||
|{{SSB|Jigglypuff}}||Back suplexes the opponent, similar to Kirby's. Moderately good power, moderately easy to set up, but forward throw is usually much more useful at lower percentages.||16% | |||
|- | |||
|{{SSB|Kirby}}||Slams opponent onto the ground behind him. It is similar to {{s|wikirby|Backdrop}} and the Big Suplex move from Super Star's {{s|wikirby|Suplex}}. Considered a worse throw than the forward throw, as it is hard to followup from and also has a bit of [[ending lag]].||16% | |||
|- | |||
|{{SSB|Link}}||Kicks opponent behind him. Moderately high knockback. Moderately difficult to set up.||16% | |||
|- | |||
|{{SSB|Luigi}}||Same as Mario's, but stronger in terms of knockback. More difficult to set up due to a inferior [[down aerial]] and [[jab]].||12% | |||
|- | |||
|{{SSB|Mario}}||Spins with the grabbed opponent some circles and throws them. Can KO at medium to high percentages. Can be set up with a down aerial, [[jab cancel]]s, or a jab grab.||16% | |||
|- | |||
|{{SSB|Ness}}||Using psychic power, lifts the foe in a mid-circle above him, then throws behind him. A very strong throw with high knockback but only moderate range. ||16% | |||
|- | |||
|{{SSB|Pikachu}}||Puts the foe on its back, zaps him and throws him back. Very high knockback, easily set up by up tilt, late neutral aerial, and jab grab.||18% | |||
|- | |||
|{{SSB|Samus}}||Throws opponent behind her using her [[Grapple Beam]]. High power, can be set up by a fully charged [[Charge Shot]] (just before the opponent takes the knockback) or a down aerial.||18% | |||
|- | |||
|{{SSB|Yoshi}}||Spits the enemy backwards. A moderately weak throw with low knockback compared to other throws. Difficult to set up. Considered the worst back throw in ''Smash 64''.||16% | |||
|} | |||
==List of back throws== | ==List of back throws in ''[[Super Smash Bros. Melee]]''== | ||
{|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:left" | |||
!Character!!Description!!Damage | |||
|- | |||
|{{SSBM|Bowser}}||Throws the opponent behind him.||10% | |||
|- | |||
|{{SSBM|Captain Falcon}}||Turns around and kicks the opponent.||7% (2 hits) | |||
|- | |||
|{{SSBM|Donkey Kong}}||Throws opponent behind him.||10% | |||
|- | |||
|{{SSBM|Dr. Mario}}||Same as Mario's, but stronger in terms of knockback, in fact being the second strongest back throw in the game.||12% | |||
|- | |||
|{{SSBM|Falco}}||Same as Fox, except that the shots can flinch and deal knockback to opponents.||7% total | |||
|- | |||
|{{SSBM|Fox}}||Throws the opponent behind him and blasts him/her three times. The shots lack the ability to [[flinch]] opponents, like his [[Blaster]], and like the shots in his up throw, they can be [[Reflection|reflected]] and [[Absorption|absorbed]].||Throw does 3%, then a total of 7% with the shots | |||
|- | |||
|{{SSBM|Ganondorf}}||Same as Captain Falcon's.||7% (2 hits) | |||
|- | |||
|{{SSBM|Ice Climbers}}||With one hand, quickly throws opponent behind him/her.||7% | |||
|- | |||
|{{SSBM|Jigglypuff}}||Slams foe onto the ground behind it. Similar to Kirby's, except that it can't be escaped, nor can it allow Jigglypuff to go off the platform. Useful for setting up edgeguards.||9% | |||
|- | |||
|{{SSBM|Kirby}}||Does a backflip and slams opponent into the ground. Enemy can escape during the throw.||8% | |||
|- | |||
|{{SSBM|Link}}||Turns around and kicks the opponent.||6% (2 hits) | |||
|- | |||
|{{SSBM|Luigi}}||Same as Mario's, but weaker.||10% | |||
|- | |||
|{{SSBM|Mario}}||Spins around and throws the opponent.||12% | |||
|- | |||
|{{SSBM|Marth}}||Turns around and quickly throws opponent onto the ground. Can combo into a forward smash at very high percentages to KO.||4% | |||
|- | |||
|{{SSBM|Mewtwo}}||Like Ness's, but throws at an upper angle, and uses [[bulbapedia: Psychic (move)|Psychic]].||12% | |||
|- | |||
|{{SSBM|Mr. Game & Watch}}||Juggles opponent and tosses them backwards.||8% | |||
|- | |||
|{{SSBM|Ness}}||Uses PK powers to lift opponent 180 degrees above him and throws them behind. Strongest back throw in the game.||11% | |||
|- | |||
|{{SSBM|Peach}}||Turns around and hits the opponent with her rear.||11% (2 hits) | |||
|- | |||
|{{SSBM|Pichu}}||Like Pikachu's, but shorter in duration. Doesn't damage Pichu, despite doing electrical damage.||9% | |||
|- | |||
|{{SSBM|Pikachu}}||Uses [[bulbapedia: Submission (move)|Submission]], rolling backwards three times and throwing the opponent.||9% | |||
|- | |||
|{{SSBM|Roy}}||Same as Marth's.||5% | |||
|- | |||
|{{SSBM|Samus}}||Throws the opponent behind her.||6% | |||
|- | |||
|{{SSBM|Sheik}}||Turns around and kicks the opponent.||6% (2 hits) | |||
|- | |||
|{{SSBM|Yoshi}}||Spits the opponent behind him.||6% | |||
|- | |||
|{{SSBM|Young Link}}||Same as Link's.||5% (2 hits) | |||
|- | |||
|{{SSBM|Zelda}}||Uses her magic to throw the enemy behind her.||11% | |||
|} | |||
{| class="wikitable" | ==List of back throws in ''[[Super Smash Bros. Brawl]]''== | ||
{|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:left" | |||
!Character!!Description!!Damage | |||
|- | |- | ||
|{{SSBB|Bowser}}||Throws opponents behind him.||10% | |||
|- | |- | ||
| | |{{SSBB|Captain Falcon}}||Lifts opponent up, then kicks them backward.||9% | ||
|- | |- | ||
| | |{{SSBB|Charizard}}||Throws opponent backwards with its mouth.||10% | ||
|- | |- | ||
| | |{{SSBB|Diddy Kong}}||Throws opponent behind him. Very similar animation to forward throw, but obviously in the opposite direction. Compared to forward throw, it has stronger knockback but does less damage.||10% | ||
|- | |- | ||
| | |{{SSBB|Donkey Kong}}||Throws opponent behind him. A good KO throw, being one of the strongest throws.||11% | ||
|- | |- | ||
| | |{{SSBB|Falco}}||Same as Fox's, but the shots can flinch and deal knockback to opponents.||9% total | ||
|- | |- | ||
|[[ | |{{SSBB|Fox}}||Shoots opponent behind him with [[Blaster]]. Damage depends on how many shots hits the opponent.||9% total | ||
|- | |- | ||
| | |{{SSBB|Ganondorf}}||Kicks opponent behind him.||10% (2 hits) | ||
|- | |- | ||
|[[ | |{{SSBB|Ice Climbers}}||Throws opponent behind. Usable in a [[chaingrab]].||6% | ||
|- | |- | ||
| | |{{SSBB|Ike}}||Turns around and kicks the opponent away.||6% (2 hits) | ||
|- | |- | ||
| | |{{SSBB|Ivysaur}}||Throws opponent behind it with its vines.||10% | ||
|- | |- | ||
| | |{{SSBB|Jigglypuff}}||Back-suplexes the opponent.||10% | ||
|- | |- | ||
| | |{{SSBB|King Dedede}}||Slams opponent behind him with his hammer. It is the most damaging throw in the game, and also has good KO potential.||16% (2 hits) | ||
|- | |- | ||
| | |{{SSBB|Kirby}}||Slams opponent onto the ground behind him.||8% | ||
|- | |- | ||
| | |{{SSBB|Link}}||Kicks opponent behind him.||7% (2 hits) | ||
|- | |- | ||
|{{SSBB|Lucario}}||Slams opponent onto the ground behind him.||10% | |||
|- | |- | ||
|{{SSBB|Lucas}}||Just like Ness, only it has much less KO potential; though still a powerful throw.||10% | |||
|- | |- | ||
| | |{{SSBB|Luigi}}||Same as Mario's, but stronger in terms of knockback.||12% | ||
|- | |- | ||
|{{SSBB|Mario}}||Spins with the grabbed opponent some circles and throws them. Can KO at high percentages.||12% | |||
|- | |- | ||
|{{SSBB|Marth}}||Throws opponent behind him weakly.||4% | |||
|- | |- | ||
| | |{{SSBB|Meta Knight}}||Slashes opponent behind him with sword.||10% (2 hits) | ||
|- | |- | ||
| | |{{SSBB|Mr. Game & Watch}}||Juggles the opponent as a ball, then throws them backwards.||8% | ||
|- | |- | ||
|[[ | |{{SSBB|Ness}}||Throws opponent behind him with [[PSI]] powers. Has the highest KO potential of all throws.||11% | ||
|- | |- | ||
|{{SSBB|Olimar}}||Slams opponent onto the ground behind him. It depends on the [[Pikmin]] how many damage it does. A great KO move when it's a Blue Pikmin.||Red & White: 7%; Yellow & Purple: 9%; Blue: 14%. | |||
|- | |- | ||
| | |{{SSBB|Peach}}||Hits opponent behind her with her rear.||11% (2 hits) | ||
|- | |- | ||
| | |{{SSBB|Pikachu}}||Rolls backwards with the opponent several times, then throws.||9%. | ||
|- | |- | ||
| | |{{SSBB|Pit}}||Slams opponent onto the ground behind him.||8% | ||
|- | |- | ||
| | |{{SSBB|R.O.B.}}||Throws opponent behind him. Like forward throw, good for setting up an edgeguard.||10% | ||
|- | |- | ||
| | |{{SSBB|Samus}}||Throws opponent behind her.||8% | ||
|- | |- | ||
| | |{{SSBB|Sheik}}||Kicks opponent behind her.||7% (2 hits) | ||
|- | |- | ||
| | |{{SSBB|Snake}}||Turns around and slams opponent on the ground.||9% | ||
|- | |- | ||
| | |{{SSBB|Sonic}}||Jumps, tumbles with opponent, then slams them on the ground.||8%. | ||
|- | |- | ||
| | |{{SSBB|Squirtle}}||Kicks opponent away behind it.||10% (2 hits) | ||
|- | |- | ||
| | |{{SSBB|Toon Link}}||Lies onto the opponent.||7% (2 hits) | ||
|- | |- | ||
| | |{{SSBB|Wario}}||Hits opponent behind him with his butt.||9% (2 hits) | ||
|- | |- | ||
| | |{{SSBB|Wolf}}||Slashes opponent behind him with a claw.||7% (2 hits) | ||
|- | |- | ||
| | |{{SSBB|Yoshi}}||Spits out opponent behind him.||7% | ||
|- | |- | ||
| | |{{SSBB|Zelda}}||Throws opponent behind her.||11% | ||
|- | |- | ||
| | |{{SSBB|Zero Suit Samus}}||Kicks opponent behind her. Weak and lacks followup options, meaning it isn't used very often.||6% (2 hits) | ||
|} | |||
==List of back throws in ''[[Super Smash Bros. 4]]''== | |||
{|class="wikitable" width="85%" | |||
!Character | |||
!Description | |||
!Damage | |||
|- | |- | ||
| | |{{SSB4|Bayonetta}}||Jumps behind the opponent and kicks them away. || 3% (kick), 6% (throw) | ||
|- | |- | ||
| | |{{SSB4|Bowser}}||Throws opponent behind him with both arms. Can KO at high percentages. || 12% | ||
|- | |- | ||
|{{SSB4|Bowser Jr.}}||Spins around, then throws the foe. Can KO at high percentages. || 12% | |||
|- | |- | ||
| | |{{SSB4|Captain Falcon}}||Positions opponent behind him and kicks them away. || 9% (2 hits) | ||
|- | |- | ||
| | |{{SSB4|Charizard}}||Throws opponent behind it with its mouth. || 10% | ||
|- | |- | ||
| | |{{SSB4|Cloud}}||Cloud turns around with the opponent and reverse roundhouse kicks them away.||2 hits of 3% (6% total) | ||
|- | |- | ||
| | |{{SSB4|Corrin}}||Places the opponent behind him and stabs them upwards with his transformed arm, knocking them away from him. Similar to forward throw, though with slightly more damage. || 6% (first hit), 2% (throw) | ||
|- | |- | ||
|{{SSB4|Dark Pit}}||Identical to Pit's. || 8% | |||
|- | |- | ||
| | |{{SSB4|Diddy Kong}}||Tosses opponent diagonally upward and back with both arms. || 12% | ||
|- | |- | ||
| | |{{SSBB|Donkey Kong}}||Tosses opponent back with one arm. One of the strongest throws in the game.|| 11% | ||
|- | |- | ||
| | |{{SSB4|Dr. Mario}}||Spins thrice, then throws the opponent. Reliably KOs at high percentages. || 12% | ||
|- | |- | ||
| | |{{SSB4|Duck Hunt}}||Throws opponent behind it with its mouth. Fairly weak knockback. || 9% | ||
|- | |- | ||
| | |{{SSB4|Falco}}||Same as Fox's, but fires only one shot that creates knockback. Fairly decent knockback, just enough to KO some light and middle weights at about 150% near the edge.|| 6% (throw), 3% (shot) | ||
|- | |- | ||
| | |{{SSB4|Fox}}||Throws opponent behind him and shoots 3 rapid shots at the opponent. Shots can miss. Weak throw overall.|| 2% (throw), 2% (per shot) | ||
|- | |- | ||
|{{SSB4|Ganondorf}}||Similar to Captain Falcon's, but slightly stronger knockback. || 10% (2 hits) | |||
|- | |- | ||
| | |{{SSB4|Greninja}}||Tosses opponent behind it over its head. Fairly weak knockback. || 8% | ||
|- | |- | ||
| | |{{SSB4|Ike}}||Positions opponent behind him and kicks them away. Weak throw overall. || 7% | ||
|- | |- | ||
| | |{{SSB4|Jigglypuff}}||Slams opponent into the ground behind it, similar to Kirby. More damage than Kirby's throw, but less knockback. || 10% | ||
|- | |- | ||
| | |{{SSB4|King Dedede}}||Turns around with opponent in hand and then smacks them away with his hammer. Can KO at high percentages. || 13% (2 hits) | ||
|- | |- | ||
|{{SSB4|Kirby}}|| Slams opponent into the ground behind him. Has low base knockback, but can KO at high percentages near edges. In most cases, Kirby can followup with a back aerial if his opponent is at or near 0% prior to the grab.|| 8% | |||
|- | |- | ||
|{{SSB4|Link}}||Positions opponent behind him and kicks them away. Weak throw overall. || 7% (2 hits) | |||
|- | |- | ||
| | |{{SSB4|Little Mac}}||Positions opponent behind him and uppercuts them away. || 9% (2 hits) | ||
|- | |- | ||
| | |{{SSB4|Lucario}}||Hefts opponent over his shoulder, then throws them onto the ground. Unlike in ''Brawl'', this move's knockback and damage now scale with [[Aura]]. Can reliably KO at high percents with max Aura. || 6% (0%), 9% (50%), 14% (150%), 17% (190%+) | ||
|- | |- | ||
| | |{{SSB4|Lucas}}||Telekinetically tosses the opponent behind himself. His strongest throw, as well as the third strongest back throw in the game (behind Ness and Villager's back throws, respectively). || 10% | ||
|- | |- | ||
| | |{{SSB4|Lucina}}||Identical to Marth's. || 4% | ||
|- | |- | ||
| | |{{SSB4|Luigi}}||Same as Mario's, but goes faster and is stronger in terms of knockback.|| 10% | ||
|- | |- | ||
| | |{{SSB4|Mario}}||Spins opponent around and throws the opponent. Can KO at high percentages. The grabbed opponent can damage any nearby opponents.|| 11% | ||
|- | |- | ||
| | |{{SSB4|Marth}}||Tosses opponent aside, using one arm and his leg for support. Very weak throw. || 4% | ||
|- | |- | ||
| | |{{SSB4|Mega Man}}||Turns around and tosses the victim with the Super Arm. Can KO at high percentages. || 11% | ||
|- | |- | ||
| | |{{SSB4|Meta Knight}}||Teleports behind the foe and slashes them. || 10% (2 hits) | ||
|- | |- | ||
| | |{{SSB4|Mewtwo}}|| Psychically tosses the opponent aside. One of the strongest back throws in the game, KOing middleweights at around 130%. || 10% | ||
|- | |- | ||
| | |{{SSB4|Mii Brawler}}||Places foe behind him/her, then roundhouse kicks them. Fairly weak knockback. || 7% | ||
|- | |- | ||
| | |{{SSB4|Mii Gunner}}||Throws opponent behind him/her, then shoots them. Similar to Falco's. Very weak throw. || 2% (throw), 3% (shot) | ||
|- | |- | ||
| | |{{SSB4|Mii Swordfighter}}||Back kicks the opponent behind him/her.|| 6% | ||
|- | |- | ||
| | |{{SSB4|Mr. Game & Watch}}||Juggles opponent like a ball and throws them behind him. Weak knockback. || 8% | ||
|- | |- | ||
| | |{{SSB4|Ness}}||Grabs with PK power and throws diagonally up behind him. Very weak knockback at low percents, but incredibly strong knockback at high percents, making it one of the best throws in the game. || 11% | ||
|- | |- | ||
| | |{{SSB4|Olimar}}||Throws Pikmin holding the opponent behind him. Effect, damage and knockback depend on Pikmin used. (blue Pikmin deals greatest knockback) || 8% (red), 10% (yellow), 16% (blue), 10% (purple), 10% (white) | ||
|- | |- | ||
| | |{{SSB4|Pac-Man}}||Spins and then tosses opponent behind him. Can KO at high percentages. || 11% | ||
|- | |- | ||
| | |{{SSB4|Palutena}}||Sends the foe behind her with a 180-degree high kick. Can KO at high percentages. || 10% | ||
|- | |- | ||
|{{SSB4|Peach}}||Puts the opponent behind her and hits opponent with her butt. Can KO at high percentages. This is now her strongest throw. || 11% (2 hits) | |||
|- | |- | ||
| | |{{SSB4|Pikachu}}||Uses Submission on the enemy, rolling backwards then throwing them. || 9% | ||
|- | |- | ||
| | |{{SSB4|Pit}}||Tosses opponent into the ground behind him. Fairly weak knockback. || 8% | ||
|- | |- | ||
|{{SSB4|R.O.B.}}||Quickly turns and tosses opponent horizontally. || 10% | |||
|- | |- | ||
| | |{{SSB4|Robin}}||Turns around and magically tosses the foe backwards. Reliably KOs at high percentages. || 11% | ||
|- | |- | ||
|{{SSB4|Rosalina & Luma}}||Spins opponent around herself and then throws backwards with high vertical distance. Rosalina does not turn during this move. || 11% | |||
|- | |- | ||
| | |{{SSB4|Roy}}||Flings the opponent over his shoulder and behind him, launching at a high angle. Has low base knockback and cannot KO even in Sudden Death.|| 5% | ||
|- | |- | ||
|{{SSB4|Ryu}}||The {{s|wikipedia|Tomoe nage}}, a Judo throw. Heavy opponents can be knocked back onto their feet with a tapped down tilt, then thrown again. Based on his kick throw from ''Street Fighter II''. || 12% | |||
|- | |- | ||
| | |{{SSB4|Samus}}||Forcefully tosses her opponent backwards as if throwing a ball. Fairly weak knockback. || 8% | ||
|- | |- | ||
| | |{{SSB4|Sheik}}||Positions opponent behind her and kicks them away. Very low knockback, and cannot KO even in Sudden Death. || 7% (2 hits) | ||
|- | |- | ||
| | |{{SSB4|Shulk}}||Positions opponent behind him, then stabs them with the Monado. One of the strongest throws in the game when Smash is active.|| 12% (Normal and Jump), 9% (Speed), 8% (Shield), 16% (Buster), 6% (Smash) (2 hits) | ||
|- | |- | ||
| | |{{SSB4|Sonic}}|| Performs a spinning suplex onto the ground behind him and tosses his opponent diagonally upward. || 7% | ||
|- | |||
|{{SSB4|Toon Link}}||Falls onto his back, tossing his foe diagonally upward. Reliably KOs at high percentages. || 7% | |||
|- | |||
|{{SSB4|Villager}}||Swings the net backward and tosses his/her opponent horizontally. The second strongest back throw in the game, behind {{SSB4|Ness}}'s back throw. || 11% | |||
|- | |||
|{{SSB4|Wario}}||Spins his opponent then throws them behind him. Used to be his forward throw in Brawl. Fairly low knockback. || 7% | |||
|- | |||
|{{SSB4|Wii Fit Trainer}}||Places opponent behind her/him, hops into the air, and then kicks out both legs diagonally downward into the opponent, sending them diagonally upward. || 9% (2 hits) | |||
|- | |||
|{{SSB4|Yoshi}}||Spits out his opponent behind him. Fairly low knockback. || 7% | |||
|- | |||
|{{SSB4|Zelda}}||Turns with opponent and then tosses them backward with her magic. Can KO at high percentages. || 11% | |||
|- | |||
|{{SSB4|Zero Suit Samus}}||Positions opponent behind her then delivers a swift kick sending them backwards. Very low knockback, and cannot KO even in Sudden Death. || 6% (2 hits) | |||
|} | |} | ||
== | ==List of back throws in ''[[Super Smash Bros. Ultimate]]''== | ||
{|class="wikitable" | |||
!Character | |||
!Description | |||
!Damage | |||
|- | |||
|{{SSBU|Banjo & Kazooie}} ||N/A ||N/A | |||
|- | |||
|{{SSBU|Bayonetta}} ||Performs a roundhouse kick. KO's Mario at roughly 176% at the edge of Final Destination. ||3% (kick), 6% (throw) | |||
|- | |||
|{{SSBU|Bowser}} ||Throws the opponent behind him. KO’s Mario at roughly 108% at the edge of Final Destination.||10% (hit 1), 4% (throw) | |||
|- | |||
|{{SSBU|Bowser Jr.}} ||Spins around and throws the opponent behind him. KO’s Mario at roughly 125% at the edge of Final Destination.||11% | |||
|- | |||
|{{SSBU|Captain Falcon}} ||Kicks the opponent behind him. KO's Mario at roughly 116% at the edge of Final Destination. ||7.5% | |||
|- | |||
|{{SSBU|Charizard}} ||Throws the opponent behind it using its mouth. KO’s Mario at roughly 120% at the edge of Final Destination. ||10% | |||
|- | |||
|{{SSBU|Chrom}} ||Identical to Roy’s ||5% | |||
|- | |||
|{{SSBU|Cloud}}||Turns around with the opponent and kicks them. KO’s Mario at roughly 194% at the edge of Final Destination.||3% (hit 1), 3% (throw) | |||
|- | |||
|{{SSBU|Corrin}}||Puts the opponent behind him/her and stabs them with his/her transformed arm. KO’s Mario at roughly 250% at the edge of Final Destination.||6.5% (hit 1, base), 12% (hit 1, tip), 2% (throw) | |||
|- | |||
|{{SSBU|Daisy}}||Same as Peach's, except with a blue Toad rather than ''the'' Toad used by Peach. KO’s Mario at roughly 140% at the edge of Final Destination. ||2% (hit 1), 9% (throw) | |||
|- | |||
|{{SSBU|Dark Pit}} ||Identical to Pit’s.||8% | |||
|- | |||
|{{SSBU|Dark Samus}} || Identical to Samus’s. ||10% | |||
|- | |||
|{{SSBU|Diddy Kong}} ||Uses both arms to toss the opponent behind him. KO’s Mario at roughly 126% at the edge of Final Destination.||12% | |||
|- | |||
|{{SSBU|Donkey Kong}} ||Throws the opponent behind him. KO's Mario at roughly 104% at the edge of Final Destination. ||11% | |||
|- | |||
|{{SSBU|Dr. Mario}} ||Lifts and throws the opponent over his head behind him. Amongst the strongest back throws in the game in terms of knockback, surpassing the back throw of Ness in some circumstances, only beaten by Shulk with the Smash Monado Art activated and Incineroar. KO’s Mario at roughly 86% at the edge of Final Destination. ||12.9% | |||
|- | |||
|{{SSBU|Duck Hunt}} ||Throws the opponent behind him with his mouth. KO's Mario at roughly 212% at the edge of Final Destination. ||9% | |||
|- | |||
|{{SSBU|Falco}} ||Throws the opponent behind him and shoots a blaster shot at them. KO's Mario at roughly 145% at the edge of Final Destination. ||6% (throw), 3% (Blaster shot) | |||
|- | |||
|{{SSBU|Fox}} ||Throws the opponent behind him and shoots a laser shot at them. KO's Mario at roughly 361% at the edge of Final Destination. ||2% (throw), 2% (per shot) | |||
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|{{SSBU|Ganondorf}} ||Kicks the opponent behind him with his right leg. KO's Mario at roughly 144% at the edge of Final Destination. ||5% (hit 1), 5% (throw) | |||
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|{{SSBU|Greninja}} ||Throws the opponent behind him with a splash of water. KO's Mario at roughly 175% at the edge of Final Destination. ||9% | |||
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|{{SSBU|Hero}} ||N/A ||N/A | |||
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|{{SSBU|Ice Climbers}} ||The leading climber slams their opponent behind them on the ground. KO’s Mario at roughly 592% at the edge of Final Destination. ||6% | |||
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|{{SSBU|Ike}} ||Throws the opponent behind him and launches them with a kick from his right leg. KO's Mario at roughly 223% at the edge of Final Destination. ||3% (hit 1), 4% (throw) | |||
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|{{SSBU|Incineroar}} ||Performs a suplex on the opponent, launching them far. This is the strongest back throw in the game, and is much stronger when Revenge is active. KO’s Mario at roughly 72% at the edge of Final Destination.||14% (throw and collateral) | |||
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|{{SSBU|Inkling}} ||Turns around while turning into squid form and throws the opponent behind them with the squid’s legs. KO’s Mario at roughly 130% at the edge of Final Destination. ||9% | |||
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|{{SSBU|Isabelle}} ||A relatively strong back throw. Throws the opponent in the net behind her. Similar to Villager's back throw. KO's Mario at roughly 113% at the edge of Final Destination. ||11% | |||
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|{{SSBU|Ivysaur}} ||Throws the opponent behind him with his vines. KO’s Mario at roughly 107% at the edge of Final Destination. ||12% | |||
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|{{SSBU|Jigglypuff}} ||Performs a suplex on the opponent. KO’s Mario at roughly 292% at the edge of Final Destination. ||10% | |||
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|{{SSBU|Joker}} ||Trips the opponent over his foot. KO’s Mario at roughly 135% at the edge of Final Destination.||10% | |||
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|{{SSBU|Ken}} ||Rolls on the ground twice and launches the opponent. KO’s Mario at roughly 186% at the edge of Final Destination. ||12% | |||
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|{{SSBU|King Dedede}} ||Places the opponent behind him and launches them with his hammer. KO’s Mario at roughly 160% at the edge of Final Destination. ||4% (hit 1), 9% (throw) | |||
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|{{SSBU|King K. Rool}} ||Slides the opponent on the ground and launches them backwards. KO’s Mario at roughly 123% at the edge of Final Destination. ||11% | |||
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|{{SSBU|Kirby}} ||Grabs the opponent with both arms to jump backwards and slam the opponent into the ground. KO’s Mario at roughly 138% at the edge of Final Destination. ||8% | |||
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|{{SSBU|Link}} ||Quickly kicks the opponent behind him. Has good base knockback but low knockback growth. It is not a reliable kill option as it KO’s Mario at roughly 218% at the edge of Final Destination. ||6% | |||
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|{{SSBU|Little Mac}} ||Turns the opponent to his back and follows it with an uppercut. Despite its low base knockback, it is a decent option for taking stocks at high percent, able to KO Mario at about 140% at the edge of Final Destination. ||4% (hit), 5% (throw) | |||
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|{{SSBU|Lucario}} ||KO’s Mario without aura at roughly 258% at the edge of Final Destination and KO’s Mario with max aura at roughly 110%. ||10%. | |||
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|{{SSBU|Lucas}} ||Uses PSI to throw the opponent behind him. It is a very powerful back throw, KO’ing Mario reliably around 107%||10% | |||
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|{{SSBU|Lucina}} ||KO’s Mario at roughly 253% at the edge of Final Destination. ||4% | |||
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|{{SSBU|Luigi}} ||Slams his opponent behind him with his Poltergust G-00. It is quite strong in terms of knockback. KO's Mario at roughly 105% at the edge of Final Destination. ||10% | |||
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|{{SSBU|Mario}} ||Spins 3 times and launches the opponent. The opponent deals collateral damage when spun. KO's Mario at roughly 107% at the edge of Final Destination.||11% (8% collateral) | |||
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|{{SSBU|Marth}} || ||4% | |||
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|{{SSBU|Mega Man}} || ||11% | |||
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|{{SSBU|Meta Knight}} || ||7% (hit), 3% (throw) | |||
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|{{SSBU|Mewtwo}} || ||10% | |||
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|{{SSBU|Mii Brawler}} || ||4% (kick), 5% (throw) | |||
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|{{SSBU|Mii Gunner}} || ||7% (throw), 3% (energy pellet) | |||
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|{{SSBU|Mii Swordfighter}} || ||3% (kick), 3% (throw) | |||
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|{{SSBU|Mr. Game & Watch}} ||Juggles the opponent backwards. While in his juggle, opponents transform into their stock icon. KO's Mario at roughly 218% at the edge of Final Destination. ||8% | |||
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|{{SSBU|Ness}} ||A back throw with low base knockback but with extremely high knockback growth. KO's Mario at roughly 94% at the edge of Final Destination. ||11% | |||
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|{{SSBU|Olimar}} ||Slams the opponent behind him on the ground. When the blue pikmin is in front it KO's Mario at roughly 132% at the edge of Final Destination. || | |||
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|{{SSBU|Pac-Man}} ||Spins around once and launches the opponent. KO's Mario at roughly 128% at the edge of Final Destination. ||11% | |||
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|{{SSBU|Palutena}} ||She bows backwards and throws the opponent behind her. KO's Mario at roughly 112% at the edge of Final Destination. ||10% | |||
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|{{SSBU|Peach}} ||Puts opponents and hits them with her rear. Toad appears and mimics Peach's butt thrust though not damaging. KO’s Mario at roughly 140% at the edge of Final Destination. ||2% (hit 1), 9% (throw) | |||
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|{{SSBU|Pichu}} ||Rolls the opponent backwards. KO's Mario at roughly 180% at the edge of Final Destination. ||9% | |||
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|{{SSBU|Pikachu}} ||Rolls on the ground once and launches the opponent backwards. KO's Mario at roughly 161% at the edge of Final Destination. ||9% | |||
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|{{SSBU|Pit}} || Slams the opponent onto the ground behind him. KO’s Mario at roughly 166% at the edge of Final Destination.||8% | |||
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|{{SSBU|Piranha Plant}} ||Bites onto the opponent and throws them backward. KO’s Mario at roughly 137% at the edge of Final Destination.||11% | |||
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|{{SSBU|Richter}} || ||7% | |||
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|{{SSBU|Ridley}} || ||11% | |||
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|{{SSBU|R.O.B.}} || ||10% | |||
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|{{SSBU|Robin}} || ||11% | |||
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|{{SSBU|Rosalina & Luma}} || ||11% | |||
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|{{SSBU|Roy}} ||Throws the opponent over his shoulder, sending them diagonally upward. Has very weak knockback. KO’s Mario at roughly 543% at the edge of Final Destination.||5% | |||
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|{{SSBU|Ryu}} || ||12% | |||
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|{{SSBU|Samus}} ||Throws the opponent behind her. KO’s Mario at roughly 144% at the edge of Final Destination.||10% | |||
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|{{SSBU|Sheik}} ||Kicks the opponent behind her. Has very weak knockback. KO's Mario at roughly 565% at the edge of Final Destination. ||5% (hit), 2% (throw) | |||
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|{{SSBU|Shulk}} || ||3% (hit 1), 6% (throw) | |||
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|{{SSBU|Simon}} || ||7% | |||
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|{{SSBU|Snake}} || ||9% | |||
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|{{SSBU|Sonic}} || ||7% | |||
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|{{SSBU|Squirtle}} || ||8% | |||
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|{{SSBU|Toon Link}} ||Falls onto his back and throws the opponent behind him. KO’s Mario at roughly 107% at the edge of Final Destination. ||7% | |||
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|{{SSBU|Villager}} ||Throws the opponent in the net behind him. Similar to Isabelle's back throw. A strong back throw that KO's Mario at roughly 113% at the edge of Final Destination. ||11% | |||
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|{{SSBU|Wario}} ||Spins three times and throws them. KO's Mario at roughly 166% at the edge of Final Destination. ||7% (throw), 8% (collateral) | |||
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|{{SSBU|Wii Fit Trainer}} ||Places opponent behind her/him, hops into the air, and then kicks out both legs diagonally downward into the opponent, sending them diagonally upward. This is Wii Fit Trainer's primary kill throw.||3% (hit 1), 6% (throw) | |||
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|{{SSBU|Wolf}} || ||6% (hit 1), 5% (throw) | |||
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|{{SSBU|Yoshi}} ||Turns around and spits them out. KO's Mario at roughly 218% at the edge of Final Destination. ||9% | |||
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|{{SSBU|Young Link}} || ||3% (hit 1), 3% (throw) | |||
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|{{SSBU|Zelda}} || ||12% | |||
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|{{SSBU|Zero Suit Samus}} || ||2% (hit), 6% (throw) | |||
|} | |||
== | ==Notable back throws== | ||
*[[Ness]]'s back throw has the highest knockback scaling of any throw in the first four games. It can KO reliably anywhere from 90-140%. | |||
*{{SSBU|Incineroar}}'s back throw has the strongest initial knockback for a back throw in the series, killing even earlier than Ness's near the ledge. It is also the most damaging in the game when under the influence of [[Revenge]]. | |||
*[[Mario]]'s back throw mimics how he throws [[Bowser]] in ''{{s|mariowiki|Super Mario 64}}'' and ''{{s|mariowiki|Super Mario 64 DS}}''. | |||
*In ''[[Smash 64]]'', {{SSB|Pikachu}}, {{SSB|Donkey Kong}}, and {{SSB|Samus}} have the most damaging back throws in the series, dealing 18%. | |||
*In ''[[Melee]]'', {{SSBM|Mewtwo}}'s back throw is very powerful, and is considered one of its best KO moves. | |||
*{{SSBM|Kirby}}'s back throw in ''Melee'' can be used for a [[Kirbycide]]. However, it is one of the only two throws in the game that can be escaped without receiving external knockback. | |||
*{{SSBM|Dr. Mario}}'s back throw in ''Melee'' is more powerful than Mewtwo's and can damage other enemies during the throw animation. | |||
*{{SSBB|Luigi}}'s back throw in ''Brawl'' is very powerful, similar to Dr. Mario's in ''Melee''. | |||
*{{SSBB|King Dedede}}'s back throw is the most damaging throw in ''Brawl'', dealing 16%. | |||
*{{SSBB|Donkey Kong}}'s back throw in ''Brawl'' is very powerful in terms of knockback, being not much weaker than Ness's back throw. | |||
*{{SSB4|Shulk}}'s back throw with the Hyper Smash [[Monado Art]] is the most powerful in the game, KOing Mario from the center of {{SSB4|Final Destination}} at 113%, while Ness's KOs at 119%. | |||
*{{SSBU|Charizard}}'s back throw in ''Ultimate'' is known for its ability to combo into other aerial attacks due to the move having drastically less ending lag and can even become a potential 0-to death with [[Flare Blitz]] if used at the very edge of the stage with rage. | |||
{{Attacks}} | {{Attacks}} | ||
[[Category:Game controls]] | [[Category:Game controls]] | ||