Editing Back throw

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{ArticleIcons|series=y}}
{{ArticleIcons|series=y}}
[[File:Meta Knight Back Throw Brawl.gif|thumb|300px|Meta Knight's back throw in ''[[Super Smash Bros. Brawl]]''.]]
{{incomplete|Needs Data for Smash Bros. Ultimate table}}
A '''back throw''' ({{ja|後投げ|Ato nage}}, ''Rear/back throw''; commonly abbreviated as '''b-throw''' or '''Bthrow''', and referred to as '''ThrowB''' internally) is a [[throw]] performed by tilting the [[control stick]] opposite to the direction the character is facing after having [[grab]]bed the opponent.
[[File:Luigi back throw Brawl.jpg|thumb|300px|Luigi's back throw in ''Brawl''.]]
A '''back throw''' ({{ja|後投げ|Ato nage}}, ''Rear/back throw'') is a [[throw]] performed by pressing backwards on the [[control stick]] or [[D-pad]] after having [[grab]]bed an enemy. These throws rarely lead to combos, but typically have good [[knockback]] (often more than [[forward throw]]s) and thus can be used to throw enemies off the edge to be [[edge-guard]]ed. In ''[[Smash 64]]'', all back throws have very high [[knockback]] and are viable [[KO]] moves. This trait is carried over to future games.


Back throws rarely lead to combos, but typically have good [[knockback]] (often more than [[forward throw]]s) and thus can be used to set up [[edgeguard]]s or KO opponents near the edges of stages. In ''[[Smash 64]]'', all back throws have very high [[knockback]] and are viable [[KO]] moves, a trait that carries over to many back throws in future games.
==List of back throws in ''[[Super Smash Bros.]]''==
{{clr}}
In ''Super Smash Bros.'', the best back throwers, similar to [[forward throw]]s, are the characters with a good jab set up and virtually anyone who isn't a tether/extended reach grab. The majority of back throws have incredibly high knockback, being used next to ledges for [[gimp]] opportunities outside of Kirby who has an overall better forward throw. However, low knockback scaling requires them to be followed up by edgeguarding attacks to be used properly. Practically all back throws can be used to combo in the [[rapetent]] portion of Hyrule Castle.
{|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:left"
!Character!!Description!!Damage
|-
|{{SSB|Captain Falcon}}||Kicks opponent behind him, Very high power and easy to set up. Used at high percents, as his forward throw is used for combos or a mid-percents by an edge.||16%
|-
|{{SSB|Donkey Kong}}||With one hand, throws opponent very strongly behind him. Strongest backwards KO throw in ''Smash 64'', and is also a very fast throw. Moderately easy to set up, usually done using [[Z-cancel]]led aerials.||18%
|-
|{{SSB|Fox}}||Throws the opponent behind him by tumbling. Good power, can be followed up with a [[SHL]]. Very easy to set up, with a [[jab cancel]], [[Blaster]] shot, down aerial, up tilt, etc. as well as a [[jab grab]].||15%
|-
|{{SSB|Jigglypuff}}||Back suplexes the opponent, similar to Kirby's. Moderately good power, moderately easy to set up, but forward throw is usually much more useful at lower percentages.||16%
|-
|{{SSB|Kirby}}||Slams opponent onto the ground behind him. It is similar to {{s|wikirby|Backdrop}} and the Big Suplex move from Super Star's {{s|wikirby|Suplex}}. Considered a worse throw than the forward throw, as it is hard to followup from and also has a bit of [[ending lag]].||16%
|-
|{{SSB|Link}}||Kicks opponent behind him. Moderately high knockback. Moderately difficult to set up.||16%
|-
|{{SSB|Luigi}}||Same as Mario's, but stronger in terms of knockback. More difficult to set up due to a inferior [[down aerial]] and [[jab]].||12%
|-
|{{SSB|Mario}}||Spins with the grabbed opponent some circles and throws them. Can KO at medium to high percentages. Can be set up with a down aerial, [[jab cancel]]s, or a jab grab.||16%
|-
|{{SSB|Ness}}||Using psychic power, lifts the foe in a mid-circle above him, then throws behind him. A very strong throw with high knockback but only moderate range. ||16%
|-
|{{SSB|Pikachu}}||Puts the foe on its back, zaps him and throws him back. Very high knockback, easily set up by up tilt, late neutral aerial, and jab grab.||18%
|-
|{{SSB|Samus}}||Throws opponent behind her using her [[Grapple Beam]]. High power, can be set up by a fully charged [[Charge Shot]] (just before the opponent takes the knockback) or a down aerial.||18%
|-
|{{SSB|Yoshi}}||Spits the enemy backwards. A moderately weak throw with low knockback compared to other throws. Difficult to set up. Considered the worst back throw in ''Smash 64''.||16%
|}


==List of back throws==
==List of back throws in ''[[Super Smash Bros. Melee]]''==
Back throws with hitboxes consist of two or more hits on the grabbed opponent (the hitbox, then the throw), and can affect other opponents near the thrower. Additionally, some back throws may possess a '''collateral hitbox''', which affects nearby opponents but not the victim of the throw. Unless stated otherwise, all back throws have the attacker put the opponent behind themselves in some way.
{|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:left"
!Character!!Description!!Damage
|-
|{{SSBM|Bowser}}||Throws the opponent behind him.||10%
|-
|{{SSBM|Captain Falcon}}||Turns around and kicks the opponent.||7% (2 hits)
|-
|{{SSBM|Donkey Kong}}||Throws opponent behind him.||10%
|-
|{{SSBM|Dr. Mario}}||Same as Mario's, but stronger in terms of knockback, in fact being the second strongest back throw in the game.||12%
|-
|{{SSBM|Falco}}||Same as Fox, except that the shots can flinch and deal knockback to opponents.||7% total
|-
|{{SSBM|Fox}}||Throws the opponent behind him and blasts him/her three times. The shots lack the ability to [[flinch]] opponents, like his [[Blaster]], and like the shots in his up throw, they can be [[Reflection|reflected]] and [[Absorption|absorbed]].||Throw does 3%, then a total of 7% with the shots
|-
|{{SSBM|Ganondorf}}||Same as Captain Falcon's.||7% (2 hits)
|-
|{{SSBM|Ice Climbers}}||With one hand, quickly throws opponent behind him/her.||7%
|-
|{{SSBM|Jigglypuff}}||Slams foe onto the ground behind it. Similar to Kirby's, except that it can't be escaped, nor can it allow Jigglypuff to go off the platform. Useful for setting up edgeguards.||9%
|-
|{{SSBM|Kirby}}||Does a backflip and slams opponent into the ground. Enemy can escape during the throw.||8%
|-
|{{SSBM|Link}}||Turns around and kicks the opponent.||6% (2 hits)
|-
|{{SSBM|Luigi}}||Same as Mario's, but weaker.||10%
|-
|{{SSBM|Mario}}||Spins around and throws the opponent.||12%
|-
|{{SSBM|Marth}}||Turns around and quickly throws opponent onto the ground. Can combo into a forward smash at very high percentages to KO.||4%
|-
|{{SSBM|Mewtwo}}||Like Ness's, but throws at an upper angle, and uses [[bulbapedia: Psychic (move)|Psychic]].||12%
|-
|{{SSBM|Mr. Game & Watch}}||Juggles opponent and tosses them backwards.||8%
|-
|{{SSBM|Ness}}||Uses PK powers to lift opponent 180 degrees above him and throws them behind. Strongest back throw in the game.||11%
|-
|{{SSBM|Peach}}||Turns around and hits the opponent with her hip.||11% (2 hits)
|-
|{{SSBM|Pichu}}||Like Pikachu's, but shorter in duration. Doesn't damage Pichu, despite doing electrical damage.||9%
|-
|{{SSBM|Pikachu}}||Uses [[bulbapedia: Submission (move)|Submission]], rolling backwards three times and throwing the opponent.||9%
|-
|{{SSBM|Roy}}||Same as Marth's.||5%
|-
|{{SSBM|Samus}}||Throws the opponent behind her.||6%
|-
|{{SSBM|Sheik}}||Turns around and kicks the opponent.||6% (2 hits)
|-
|{{SSBM|Yoshi}}||Spits the opponent behind him.||6%
|-
|{{SSBM|Young Link}}||Same as Link's.||5% (2 hits)
|-
|{{SSBM|Zelda}}||Uses her magic to throw the enemy behind her.||11%
|}


{| class="wikitable"
==List of back throws in ''[[Super Smash Bros. Brawl]]''==
{|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:left"
!Character!!Description!!Damage
|-
|{{SSBB|Bowser}}||Throws opponents behind him.||10%
|-
|{{SSBB|Captain Falcon}}||Lifts opponent up, then kicks them backward.||9%
|-
|{{SSBB|Charizard}}||Throws opponent backwards with its mouth.||10%
|-
|{{SSBB|Diddy Kong}}||Throws opponent behind him. Very similar animation to forward throw, but obviously in the opposite direction. Compared to forward throw, it has stronger knockback but does less damage.||10%
|-
|{{SSBB|Donkey Kong}}||Throws opponent behind him. A good KO throw, being one of the strongest throws.||11%
|-
|{{SSBB|Falco}}||Same as Fox's, but the shots can flinch and deal knockback to opponents.||9% total
|-
|{{SSBB|Fox}}||Shoots opponent behind him with [[Blaster]]. Damage depends on how many shots hits the opponent.||9% total
|-
|-
! Character !! Description !! Hitbox
|{{SSBB|Ganondorf}}||Kicks opponent behind him.||10% (2 hits)
|-
|-
|[[Banjo]] & [[Kazooie]]||Banjo spins the opponent around three times with both arms, then tosses them backward.||{{y|16}} <small>(collateral)</small>
|{{SSBB|Ice Climbers}}||Throws opponent behind. Usable in a [[chaingrab]].||6%
|-
|-
|[[Bayonetta]]||Launches the opponent with a vertical roundhouse kick.||{{y|16}}
|{{SSBB|Ike}}||Turns around and kicks the opponent away.||6% (2 hits)
|-
|-
|[[Bowser]]||Tosses the opponent backward.||{{n|16}}
|{{SSBB|Ivysaur}}||Throws opponent behind it with its vines.||10%
|-
|-
|[[Bowser Jr.]]||Spins around once and tosses the opponent with the [[Koopa Clown Car]]'s claw.||{{n|16}}
|{{SSBB|Jigglypuff}}||Back-suplexes the opponent.||10%
|-
|-
|[[Byleth]]||Spins the opponent around once before tossing them.||{{y|16}} <small>(collateral)</small>
|{{SSBB|King Dedede}}||Slams opponent behind him with his hammer. It is the most damaging throw in the game, and also has good KO potential.||16% (2 hits)
|-
|-
|[[Captain Falcon]]||Launches the opponent with a high back kick.||{{y|16}}
|{{SSBB|Kirby}}||Slams opponent onto the ground behind him.||8%
|-
|-
|[[Charizard]]||Leans forward, then tosses the opponent backward with its mouth.||{{n|16}}
|{{SSBB|Link}}||Kicks opponent behind him.||7% (2 hits)
|-
|-
|[[Chrom]]||Lifts one leg and tosses the opponent over it.||{{n|16}}
|{{SSBB|Lucario}}||Slams opponent onto the ground behind him.||10%
|-
|-
|[[Cloud]]||Kicks the opponent away.||{{y|16}}
|{{SSBB|Lucas}}||Just like Ness, only it has much less KO potential; though still a powerful throw.||10%
|-
|-
|[[Corrin]]||Transforms his free arm into a Dragon Fang spear and stabs the opponent with it.||{{y|16}}
|{{SSBB|Luigi}}||Same as Mario's, but stronger in terms of knockback.||12%
|-
|-
|[[Daisy]]||Launches the opponent with a hip thrust.||{{y|16}}
|{{SSBB|Mario}}||Spins with the grabbed opponent some circles and throws them. Can KO at high percentages.||12%
|-
|-
|[[Dark Pit]]||Spins around once and slams the opponent onto the ground.||{{n|16}}
|{{SSBB|Marth}}||Throws opponent behind him weakly.||4%
|-
|-
|[[Dark Samus]]||Tosses the opponent with a turnaround whip of the Grapple Beam.||{{n|16}}
|{{SSBB|Meta Knight}}||Slashes opponent behind him with sword.||10% (2 hits)
|-
|-
|[[Diddy Kong]]||Tosses the opponent backward with both hands.||{{n|16}}
|{{SSBB|Mr. Game & Watch}}||Juggles the opponent as a ball, then throws them backwards.||8%
|-
|-
|[[Donkey Kong]]||{{GameIcon|SSB}} Tosses the opponent backward with both hands.<br/>{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}} Tosses the opponent backward with one hand.||{{n|16}}
|{{SSBB|Ness}}||Throws opponent behind him with [[PSI]] powers. Has the highest KO potential of all throws.||11%
|-
|-
|[[Dr. Mario]]||{{GameIcon|SSBM}}{{GameIcon|SSB4}} Spins the opponent around three times with both arms, then tosses them backward.<br/>{{GameIcon|SSBU}} Lifts the opponent, then tosses them backward after an exaggerated delay.||{{GameIcon|SSBM}}{{GameIcon|SSB4}} {{y|16}} <small>(collateral)</small><br/>{{GameIcon|SSBU}} {{n|16}}
|{{SSBB|Olimar}}||Slams opponent onto the ground behind him. It depends on the [[Pikmin]] how many damage it does. A great KO move when it's a Blue Pikmin.||Red & White: 7%; Yellow & Purple: 9%; Blue: 14%.
|-
|-
|[[Duck Hunt]]||The dog swings his head backward and tosses the opponent.||{{n|16}}
|{{SSBB|Peach}}||Hits opponent behind her with her hip.||11% (2 hits)
|-
|-
|[[Falco]]||{{GameIcon|SSBM}}{{GameIcon|SSBB}} Tosses the opponent at a diagonal angle backward and fires three rapid shots from his Blaster.<br/>{{GameIcon|SSB4}}{{GameIcon|SSBU}} Tosses the opponent at a diagonal angle backward and fires one shot from his Blaster.||{{y|16}}
|{{SSBB|Pikachu}}||Rolls backwards with the opponent several times, then throws.||9%.
|-
|-
|[[Fox]]||{{GameIcon|SSB}} Performs the {{s|wikipedia|tomoe nage}}, a judo throw.<br/>{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}} Tosses the opponent at a diagonal angle backward and fires three rapid shots from his Blaster.||{{GameIcon|SSB}} {{y|16}} <small>(collateral)</small><br/>{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}} {{y|16}}
|{{SSBB|Pit}}||Slams opponent onto the ground behind him.||8%
|-
|-
|[[Ganondorf]]||Launches the opponent with a high back kick.||{{y|16}}
|{{SSBB|R.O.B.}}||Throws opponent behind him. Like forward throw, good for setting up an edgeguard.||10%
|-
|-
|[[Greninja]]||Tosses the opponent backward with both hands without turning around.||{{n|16}}
|{{SSBB|Samus}}||Throws opponent behind her.||8%
|-
|-
|[[Hero]]||Performs the tomoe nage, a judo throw.||{{n|16}}
|{{SSBB|Sheik}}||Kicks opponent behind her.||7% (2 hits)
|-
|-
|[[Ice Climbers]]||{{GameIcon|SSBM}}{{GameIcon|SSBB}} Tosses the opponent backward with one arm.<br/>{{GameIcon|SSBU}} Slams the opponent onto the ground behind themselves with one arm.||{{n|16}}
|{{SSBB|Snake}}||Turns around and slams opponent on the ground.||9%
|-
|-
|[[Ike]]||Launches the opponent with a roundhouse kick.||{{y|16}}
|{{SSBB|Sonic}}||Jumps, tumbles with opponent, then slams them on the ground.||8%.
|-
|-
|[[Incineroar]]||Performs a {{s|wikipedia|German suplex}}.||{{y|16}}
|{{SSBB|Squirtle}}||Kicks opponent away behind it.||10% (2 hits)
|-
|-
|[[Inkling]]||Spins around once, then turns into squid form and tosses the opponent.||{{n|16}}
|{{SSBB|Toon Link}}||Lies onto the opponent.||7% (2 hits)
|-
|-
|[[Isabelle]]||Tosses the opponent backward with her net.||{{n|16}}
|{{SSBB|Wario}}||Hits opponent behind him with his butt.||9% (2 hits)
|-
|-
|[[Ivysaur]]||Tosses the opponent backward with its vines.||{{n|16}}
|{{SSBB|Wolf}}||Slashes opponent behind him with a claw.||7% (2 hits)
|-
|-
|[[Jigglypuff]]||Performs a suplex.||{{n|16}}
|{{SSBB|Yoshi}}||Spits out opponent behind him.||7%
|-
|-
|[[Joker]]||Lifts one leg and tosses the opponent over it with a flourish.||{{n|16}}
|{{SSBB|Zelda}}||Throws opponent behind her.||11%
|-
|-
|[[Kazuya]]||Performs the Steel Pedal Drop.||{{y|16}}
|{{SSBB|Zero Suit Samus}}||Kicks opponent behind her. Weak and lacks followup options, meaning it isn't used very often.||6% (2 hits)
|}
 
==List of back throws in ''[[Super Smash Bros. 4]]''==
{|class="wikitable" width="85%"
!Character
!Description
!Damage
|-
|-
|[[Ken]]||Rolls backward twice and tosses the opponent.||{{n|16}}
|{{SSB4|Bayonetta}}||Jumps behind the opponent and kicks them away. || 3% (kick), 6% (throw)
|-
|-
|[[King Dedede]]||Launches the opponent with an upward hammer swing.||{{y|16}}
|{{SSB4|Bowser}}||Throws opponent behind him with both arms. Can KO at high percentages. || 12%
|-
|-
|[[King K. Rool]]||Drags the opponent backward along the ground and tosses them.||{{n|16}}
|{{SSB4|Bowser Jr.}}||Spins around, then throws the foe. Can KO at high percentages. || 12%
|-
|-
|[[Kirby]]||Performs a suplex.||{{n|16}}
|{{SSB4|Captain Falcon}}||Positions opponent behind him and kicks them away. || 9% (2 hits)
|-
|-
|[[Link]]||Kicks the opponent away.||{{y|16}}
|{{SSB4|Charizard}}||Throws opponent behind it with its mouth. || 10%
|-
|-
|[[Little Mac]]||Uppercuts the opponent away.||{{y|16}}
|{{SSB4|Cloud}}||Cloud turns around with the opponent and reverse roundhouse kicks them away.||2 hits of 3% (6% total)
|-
|-
|[[Lucario]]||Slams the opponent onto the ground behind itself.||{{n|16}}
|{{SSB4|Corrin}}||Places the opponent behind him and stabs them upwards with his transformed arm, knocking them away from him. Similar to forward throw, though with slightly more damage. || 6% (first hit), 2% (throw)
|-
|-
|[[Lucas]]||Tosses the opponent backward with PSI.||{{n|16}}
|{{SSB4|Dark Pit}}||Identical to Pit's. || 8%
|-
|-
|[[Lucina]]||Lifts one leg and tosses the opponent over it.||{{n|16}}
|{{SSB4|Diddy Kong}}||Tosses opponent diagonally upward and back with both arms. || 12%
|-
|-
|[[Luigi]]||{{GameIcon|SSB}}{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}} Spins the opponent around three times with both arms, then tosses them backward.<br/>{{GameIcon|SSBU}} Slams the opponent onto the ground behind himself with the Poltergust G-00.||{{GameIcon|SSB}}{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}} {{y|16}} <small>(collateral)</small><br/>{{GameIcon|SSBU}} {{n|16}}
|{{SSBB|Donkey Kong}}||Tosses opponent back with one arm. One of the strongest throws in the game.|| 11%
|-
|-
|[[Mario]]||Spins the opponent around three times with both arms, then tosses them backward.||{{y|16}} <small>(collateral)</small>
|{{SSB4|Dr. Mario}}||Spins thrice, then throws the opponent. Reliably KOs at high percentages. || 12%
|-
|-
|[[Marth]]||Lifts one leg and tosses the opponent over it.||{{n|16}}
|{{SSB4|Duck Hunt}}||Throws opponent behind it with its mouth. Fairly weak knockback. || 9%
|-
|-
|[[Mega Man]]||Tosses the opponent backward with an underhanded swing of the Super Arm.||{{n|16}}
|{{SSB4|Falco}}||Same as Fox's, but fires only one shot that creates knockback. Fairly decent knockback, just enough to KO some light and middle weights at about 150% near the edge.|| 6% (throw) 3% (shot)
|-
|-
|[[Meta Knight]]||Warps to the other side of the opponent and slashes them away.||{{y|16}}
|{{SSB4|Fox}}||Throws opponent behind him and shoots 3 rapid shots at the opponent. Shots can miss. Weak throw overall.|| 2% (throw) 2% (per shot)
|-
|-
|[[Mewtwo]]||{{GameIcon|SSBM}} Lifts the opponent overhead with PSI and tosses them backward.<br/>{{GameIcon|SSB4}}{{GameIcon|SSBU}} Swings one arm horizontally and tosses the opponent with PSI.||{{n|16}}
|{{SSB4|Ganondorf}}||Similar to Captain Falcon's, but slightly stronger knockback. || 10% (2 hits)
|-
|-
|[[Mii Brawler]]||Launches the opponent with a roundhouse kick.||{{y|16}}
|{{SSB4|Greninja}}||Tosses opponent behind it over its head. Fairly weak knockback. || 8%
|-
|-
|[[Mii Gunner]]||Tosses the opponent at a diagonal angle backward and fires one shot from the arm cannon.||{{y|16}}
|{{SSB4|Ike}}||Positions opponent behind him and kicks them away. Weak throw overall. || 7%
|-
|-
|[[Mii Swordfighter]]||Kicks the opponent away.||{{y|16}}
|{{SSB4|Jigglypuff}}||Slams opponent into the ground behind it, similar to Kirby. More damage than Kirby's throw, but less knockback. || 10%
|-
|-
|[[Min Min]]||Performs a {{s|wikipedia|German suplex}}.||{{y|16}}
|{{SSB4|King Dedede}}||Turns around with opponent in hand and then smacks them away with his hammer. Can KO at high percentages. || 13% (2 hits)
|-
|-
|[[Mr. Game & Watch]]||Juggles the opponent as a ball from front to back, then tosses them backward.||{{n|16}}
|{{SSB4|Kirby}}|| Slams opponent into the ground behind him. Has low base knockback, but can KO at high percentages near edges. In most cases, Kirby can followup with a back aerial if his opponent is at or near 0% prior to the grab.|| 8%
|-
|-
|[[Mythra]]||Kicks the opponent behind herself.||{{y|16}}
|{{SSB4|Link}}||Positions opponent behind him and kicks them away. Weak throw overall. || 7% (2 hits)
|-
|-
|[[Ness]]||Lifts the opponent overhead with PSI and tosses them backward.||{{GameIcon|SSB}} {{y|16}} <small>(collateral)</small><br/>{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}} {{n|16}}
|{{SSB4|Little Mac}}||Positions opponent behind him and uppercuts them away. || 9% (2 hits)
|-
|-
|[[Olimar]]||The Pikmin grabbing the opponent slams them onto the ground behind Olimar.||{{n|16}}
|{{SSB4|Lucario}}||Hefts opponent over his shoulder, then throws them onto the ground. Unlike in ''Brawl'', this move's knockback and damage now scale with [[Aura]]. Can reliably KO at high percents with max Aura. || 6% (0%) 9% (50%) 14% (150%) 17% (190%+)
|-
|-
|[[Pac-Man]]||Spins around once and tosses the opponent.||{{n|16}}
|{{SSB4|Lucas}}||Telekinetically tosses the opponent behind himself. His strongest throw, as well as the third strongest back throw in the game (behind Ness and Villager's back throws, respectively). || 10%
|-
|-
|[[Palutena]]||Tosses the opponent backward performing an inverted version of the {{iw|wikipedia|Arabesque|ballet position}}.||{{n|16}}
|{{SSB4|Lucina}}||Identical to Marth's. || 4%
|-
|-
|[[Peach]]||Launches the opponent with a hip thrust.||{{y|16}}
|{{SSB4|Luigi}}||Same as Mario's, but goes faster and is stronger in terms of knockback.|| 10%
|-
|-
|[[Pichu]]||{{GameIcon|SSBM}} Rolls backward three times and tosses the opponent.<br/>{{GameIcon|SSBU}} Rolls backward once and tosses the opponent.||{{n|16}}
|{{SSB4|Mario}}||Spins opponent around and throws the opponent. Can KO at high percentages. The grabbed opponent can damage any nearby opponents.|| 11%
|-
|-
|[[Pikachu]]||{{GameIcon|SSB}} Zaps the opponent on its back, then launches them backward.<br>{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}} Rolls backward three times and tosses the opponent.<br/>{{GameIcon|SSBU}} Rolls backward twice and tosses the opponent.||{{n|16}}
|{{SSB4|Marth}}||Tosses opponent aside, using one arm and his leg for support. Very weak throw. || 4%
|-
|-
|[[Piranha Plant]]||Tosses the opponent with a horizontal swing of its head.||{{n|16}}
|{{SSB4|Mega Man}}||Turns around and tosses the victim with the Super Arm. Can KO at high percentages. || 11%
|-
|-
|[[Pit]]||Spins around once and slams the opponent onto the ground.||{{n|16}}
|{{SSB4|Meta Knight}}||Teleports behind the foe and slashes them. || 10% (2 hits)
|-
|-
|[[Pyra]]||Kicks the opponent behind herself.||{{y|16}}
|{{SSB4|Mewtwo}}|| Psychically tosses the opponent aside. One of the strongest back throws in the game, KOing middleweights at around 130%. || 10%
|-
|-
|[[R.O.B.]]||Tosses the opponent backward with both hands.||{{n|16}}
|{{SSB4|Mii Brawler}}||Places foe behind him/her, then roundhouse kicks them.  Fairly weak knockback. || 7%
|-
|-
|[[Richter]]||Tosses the opponent backward.||{{n|16}}
|{{SSB4|Mii Gunner}}||Throws opponent behind him/her, then shoots them. Similar to Falco's. Very weak throw. || 2% (throw) 3% (shot)
|-
|-
|[[Ridley]]||Tosses the opponent backward with an underhanded swing.||{{n|16}}
|{{SSB4|Mii Swordfighter}}||Back kicks the opponent behind him/her.|| 6%
|-
|-
|[[Robin]]||Tosses the opponent backward using magic.||{{n|16}}
|{{SSB4|Mr. Game & Watch}}||Juggles opponent like a ball and throws them behind him. Weak knockback. || 8%
|-
|-
|[[Rosalina]] & [[Luma]]||Telekinetically spins the opponent around herself once, then tosses them.||{{n|16}}
|{{SSB4|Ness}}||Grabs with PK power and throws diagonally up behind him.  Very weak knockback at low percents, but incredibly strong knockback at high percents, making it one of the best throws in the game. || 11%
|-
|-
|[[Roy]]||Lifts one leg and tosses the opponent over it.||{{n|16}}
|{{SSB4|Olimar}}||Throws Pikmin holding the opponent behind him. Effect, damage and knockback depend on Pikmin used. (blue Pikmin deals greatest knockback) || 8% (red) 10% (yellow) 16% (blue) 10% (purple) 10% (white)
|-
|-
|[[Ryu]]||Performs the tomoe nage, a judo throw.||{{n|16}}
|{{SSB4|Pac-Man}}||Spins and then tosses opponent behind him. Can KO at high percentages. || 11%
|-
|-
|[[Samus]]||Tosses the opponent with a turnaround whip of the Grapple Beam.||{{n|16}}
|{{SSB4|Palutena}}||Sends the foe behind her with a 180-degree high kick. Can KO at high percentages. || 10%
|-
|-
|[[Sephiroth]]||Teleports the opponent behind him, then pumps his fist to send them away and behind himself.||{{y|16}}
|{{SSB4|Peach}}||Puts the opponent behind her and hits opponent with her butt. Can KO at high percentages. This is now her strongest throw. || 11% (2 hits)
|-
|-
|[[Sheik]]||Kicks the opponent away.||{{y|16}}
|{{SSB4|Pikachu}}||Uses Submission on the enemy, rolling backwards then throwing them. || 9%
|-
|-
|[[Shulk]]||Stabs the opponent with the Monado.||{{y|16}}
|{{SSB4|Pit}}||Tosses opponent into the ground behind him. Fairly weak knockback. || 8%
|-
|-
|[[Simon]]||Tosses the opponent backward.||{{n|16}}
|{{SSB4|R.O.B.}}||Quickly turns and tosses opponent horizontally. || 10%
|-
|-
|[[Snake]]||Slams the opponent onto the ground behind himself.||{{y|16}}
|{{SSB4|Robin}}||Turns around and magically tosses the foe backwards. Reliably KOs at high percentages. || 11%
|-
|-
|[[Sonic]]||Somersaults backward several times in the air, then performs the {{s|wikipedia|tomoe nage}} upon landing.||{{n|16}}
|{{SSB4|Rosalina & Luma}}||Spins opponent around herself and then throws backwards with high vertical distance. Rosalina does not turn during this move. || 11%
|-
|-
|[[Sora]]||Spins the opponent around once by their legs before tossing them.||{{y|16}} <small>(collateral)</small>
|{{SSB4|Roy}}||Flings the opponent over his shoulder and behind him, launching at a high angle. Has low base knockback and cannot KO even in Sudden Death.|| 5%
|-
|-
|[[Squirtle]]||{{GameIcon|SSBB}} Dropkicks the opponent away.<br/>{{GameIcon|SSBU}} Lifts the opponent and tosses them backward.||{{GameIcon|SSBB}}{{y|16}}<br/>{{GameIcon|SSBU}}{{n|16}}
|{{SSB4|Ryu}}||The {{s|wikipedia|Tomoe nage}}, a Judo throw. Heavy opponents can be knocked back onto their feet with a tapped down tilt, then thrown again. Based on his kick throw from ''Street Fighter II''. || 12%
|-
|-
|[[Steve]]||Throws the opponent backward with his fishing rod.||{{n|16}}
|{{SSB4|Samus}}||Forcefully tosses her opponent backwards as if throwing a ball. Fairly weak knockback. || 8%
|-
|-
|[[Terry]]||Slams the opponent on the ground behind him.||{{n|16}}
|{{SSB4|Sheik}}||Positions opponent behind her and kicks them away. Very low knockback, and cannot KO even in Sudden Death. || 7% (2 hits)
|-
|-
|[[Toon Link]]||Performs the tomoe nage, a judo throw.||{{GameIcon|SSBB}}{{y|16}}<br/>{{GameIcon|SSB4}}{{GameIcon|SSBU}}{{n|16}}
|{{SSB4|Shulk}}||Positions opponent behind him, then stabs them with the Monado. One of the strongest throws in the game when Smash is active.|| 12% (Normal and Jump) 9% (Speed) 8% (Shield) 16% (Buster) 6% (Smash) (2 hits)
|-
|-
|[[Villager]]||Tosses the opponent backward with his net.||{{n|16}}
|{{SSB4|Sonic}}|| Performs a spinning suplex onto the ground behind him and tosses his opponent diagonally upward. || 7%
|-
|-
|[[Wario]]||{{GameIcon|SSBB}} Launches the opponent with a rear thrust.<br/>{{GameIcon|SSB4}}{{GameIcon|SSBU}} Spins the opponent around three times with both hands, then tosses them.||{{GameIcon|SSBB}}{{y|16}}<br/>{{GameIcon|SSB4}}{{GameIcon|SSBU}}{{y|16}} <small>(collateral)</small>
|{{SSB4|Toon Link}}||Falls onto his back, tossing his foe diagonally upward. Reliably KOs at high percentages. || 7%
|-
|-
|[[Wii Fit Trainer]]||Dropkicks the opponent away.||{{y|16}}
|{{SSB4|Villager}}||Swings the net backward and tosses his/her opponent horizontally. The second strongest back throw in the game, behind {{SSB4|Ness}}'s back throw. || 11%
|-
|-
|[[Wolf]]||{{GameIcon|SSBB}} Somersaults backward and slashes the opponent away from above.<br/>{{GameIcon|SSBU}} Slashes the opponent away with a claw uppercut.||{{y|16}}
|{{SSB4|Wario}}||Spins his opponent then throws them behind him. Used to be his forward throw in Brawl. Fairly low knockback. || 7%
|-
|-
|[[Yoshi]]||Spits the opponent backward.||{{n|16}}
|{{SSB4|Wii Fit Trainer}}||Places opponent behind her/him, hops into the air, and then kicks out both legs diagonally downward into the opponent, sending them diagonally upward. || 9% (2 hits)
|-
|-
|[[Young Link]]||Kicks the opponent away.||{{y|16}}
|{{SSB4|Yoshi}}||Spits out his opponent behind him. Fairly low knockback. || 7%
|-
|-
|[[Zelda]]||Telekinetically tosses the opponent backward.||{{n|16}}
|{{SSB4|Zelda}}||Turns with opponent and then tosses them backward with her magic. Can KO at high percentages. || 11%
|-
|-
|[[Zero Suit Samus]]||Launches the opponent with a roundhouse kick.||{{y|16}}
|{{SSB4|Zero Suit Samus}}||Positions opponent behind her then delivers a swift kick sending them backwards. Very low knockback, and cannot KO even in Sudden Death. || 6% (2 hits)
|}
|}


==Notable back throws==
==List of back throws in ''[[Super Smash Bros. Ultimate]]''==
[[File:Pichu Back Throw.jpg|thumb|{{SSBU|Pichu}}'s back throw in ''Ultimate''.]]
{|class="wikitable"
*[[Fox]], [[Falco]], and [[Mii Gunner]]'s back throws are the only ones to release [[projectile]]s, in the form of lasers that can be [[reflect]]ed and [[absorb]]ed. Fox fires three lasers that cause no knockback, much like those of [[Blaster (Fox)|his neutral special]]; likewise, Falco in ''Melee'' and ''Brawl'' fires three lasers that cause weak knockback. In ''Smash 4'' and ''Ultimate'', Falco and Mii Gunner instead fire a single laser that deals much more knockback, with both throws being capable of KOing near the edge at high percentages.
!Character
*{{SSBM|Kirby}}'s back throw in ''Melee'' causes him to functionally leave the ground, and can be used for a [[Kirbycide]]. However, it is one of the only two standard throws in the series that can be escaped without receiving external knockback (the other being his forward throw). From ''Brawl'' onward, this is no longer the case. From ''Smash 4'', its knockback was altered giving it more knockback scaling but less base knockback, so it is better both for combos at low percents and KOing at high percents.
!Description
*[[Corrin]]'s back throw possesses a [[tipper]] hitbox that only affects nearby opponents, and can KO considerably earlier than the throw itself. This is also the case for forward throw.
!Damage
*[[Ness]]'s back throw in all games except ''Smash 64'' is the opposite of his [[forward throw]], possessing very low base knockback, but very high knockback scaling, making it noticeably more powerful at high percentages than most other back throws. It is the strongest back throw in ''Melee'', ''Brawl'', and ''Smash 4'', and one of the strongest throws overall, KOing under 140% from the center of [[Final Destination]].
|-
**{{SSB4|Villager}}'s back throw in ''Smash 4'', as well as {{SSBU|Isabelle}}'s in ''Ultimate'', have similar properties, although they are slightly weaker.
|{{SSBU|Bayonetta}} || ||
*[[Mario]], [[Luigi]], and [[Dr. Mario]]'s back throws are among the strongest in all of their appearances. Their absolute strongest appearance is in ''Smash 64'' (specifically the Japanese version in Luigi's case) although they are still relatively strong in later games. Mario and Dr. Mario's in ''Melee'', Luigi's in ''Brawl'' and Dr. Mario's in ''Ultimate'' can all KO under 110% near the edge.
|-
**Mario’s back throw also appears to be based on his battles with [[Bowser]] in ''Super Mario 64'', where he grabs Bowser by the tail and spins him around until he throws him. This applies to both Luigi and Dr. Mario in all of their appearances up until ''Ultimate''.
|{{SSBU|Bowser}} || ||
**{{SSBU|Banjo & Kazooie}}'s back throw is very similar to Mario's but stronger.
|-
**Additionally, [[Pac-Man]], {{SSBU|Byleth}}, and {{SSBU|Sora}} spin around once.
|{{SSBU|Bowser Jr.}} || ||
*{{SSBU|Incineroar}}'s back throw in ''Ultimate'' is the strongest in the game at the edge, KOing under 100%, which slightly outpowers even Ness's back throw at the edge of Final Destination. Due to its lower knockback scaling, however, it KOs slightly later than Ness's back throw if used from center-stage or if DIed.
|-
*In ''[[Smash 64]]'', {{SSB|Pikachu}}, {{SSB|Donkey Kong}}, and {{SSB|Samus}} have the most damaging back throws in the series, dealing 18% with DK's being the strongest throw in the game.
|{{SSBU|Captain Falcon}} ||Kicks the opponent behind him. KO's Mario at roughly 116% at the edge of Final Destination. ||7.5%
*[[Mewtwo]]'s back throw is very powerful and is considered one of its best finishers, KOing at around 100% near the edge.
|-
*[[Charizard]]'s back throw in ''Smash 4'' and ''Ultimate'' has almost no [[ending lag]] (only 4 [[frame]]s in ''Smash 4'', and 7 frames in ''Ultimate''), allowing it to combo into aerial attacks from low to mid percentages. If the opponent's [[air dodge]] or jump is successfully [[read]], it can even lead to an aerial [[Flare Blitz]] and KO at low percentages near the edge.
|{{SSBU|Charizard}} || ||
*[[Mr. Game & Watch]]'s back throw and forward throw are identical.
|-
*[[Ken]], [[Pikachu]] (as of ''Melee''), and [[Pichu]]'s back throws allow them to travel a great distance backwards, allowing for great stage control.
|{{SSBU|Chrom}} || ||
|-
|{{SSBU|Cloud}}|| ||
|-
|{{SSBU|Corrin}}|| ||
|-
|{{SSBU|Daisy}}|| ||
|-
|{{SSBU|Dark Pit}} || ||
|-
|{{SSBU|Dark Samus}} || ||
|-
|{{SSBU|Diddy Kong}} || ||
|-
|{{SSBU|Donkey Kong}} ||Throws the opponent behind him. KO's Mario at roughly 104% at the edge of Final Destination. ||11%
|-
|{{SSBU|Dr. Mario}} ||Lifts and throws the opponent over his head behind him. Amongst the strongest back throws in the game in terms of knockback, surpassing the back throw of Ness in some circumstances, only beaten by Shulk with the Smash Monado Art activated and Incineroar. KO’s Mario at roughly 86% at the edge of Final Destination. ||12.9%
|-
|{{SSBU|Duck Hunt}} || ||
|-
|{{SSBU|Falco}} || ||
|-
|{{SSBU|Fox}} || ||
|-
|{{SSBU|Ganondorf}} || ||
|-
|{{SSBU|Greninja}} || ||
|-
|{{SSBU|Ice Climbers}} || ||
|-
|{{SSBU|Ike}} || ||
|-
|{{SSBU|Incineroar}} ||Performs a suplex on the opponent, launching them far. This is the strongest back throw in the game, and is much stronger when Revenge is active. KO’s Mario at roughly 72% at the edge of Final Destination.||
|-
|{{SSBU|Inkling}} || ||
|-
|{{SSBU|Isabelle}} || ||
|-
|{{SSBU|Ivysaur}} || ||
|-
|{{SSBU|Jigglypuff}} || ||
|-
|{{SSBU|Ken}} || ||
|-
|{{SSBU|King Dedede}} || ||
|-
|{{SSBU|King K. Rool}} || ||
|-
|{{SSBU|Kirby}} || ||
|-
|{{SSBU|Link}} || ||
|-
|{{SSBU|Little Mac}} || ||
|-
|{{SSBU|Lucario}} || ||
|-
|{{SSBU|Lucas}} || ||
|-
|{{SSBU|Lucina}} || ||
|-
|{{SSBU|Luigi}} || ||
|-
|{{SSBU|Mario}} ||Spins 3 times and launches the opponent. The opponent deals collateral damage when spun. KO's Mario at roughly 107% at the edge of Final Destination.||11% (8% collateral)
|-
|{{SSBU|Marth}} || ||
|-
|{{SSBU|Mega Man}} || ||
|-
|{{SSBU|Meta Knight}} || ||
|-
|{{SSBU|Mewtwo}} || ||
|-
|{{SSBU|Mii Brawler}} || ||
|-
|{{SSBU|Mii Gunner}} || ||
|-
|{{SSBU|Mii Swordfighter}} || ||
|-
|{{SSBU|Mr. Game & Watch}} || ||
|-
|{{SSBU|Ness}} || ||
|-
|{{SSBU|Olimar}} || ||
|-
|{{SSBU|Pac-Man}} || ||
|-
|{{SSBU|Palutena}} || ||
|-
|{{SSBU|Peach}} || ||
|-
|{{SSBU|Pichu}} || ||
|-
|{{SSBU|Pikachu}} || ||
|-
|{{SSBU|Pit}} || ||
|-
|{{SSBU|Piranha Plant}} || ||
|-
|{{SSBU|Richter}} || ||
|-
|{{SSBU|Ridley}} || ||
|-
|{{SSBU|R.O.B.}} || ||
|-
|{{SSBU|Robin}} || ||
|-
|{{SSBU|Rosalina & Luma}} || ||
|-
|{{SSBU|Roy}} || ||
|-
|{{SSBU|Ryu}} || ||
|-
|{{SSBU|Samus}} || ||
|-
|{{SSBU|Sheik}} || ||
|-
|{{SSBU|Shulk}} || ||
|-
|{{SSBU|Simon}} || ||
|-
|{{SSBU|Snake}} || ||
|-
|{{SSBU|Sonic}} || ||
|-
|{{SSBU|Squirtle}} || ||
|-
|{{SSBU|Toon Link}} || ||
|-
|{{SSBU|Villager}} || ||
|-
|{{SSBU|Wario}} || ||
|-
|{{SSBU|Wii Fit Trainer}} || ||
|-
|{{SSBU|Wolf}} || ||
|-
|{{SSBU|Yoshi}} || ||
|-
|{{SSBU|Young Link}} || ||
|-
|{{SSBU|Zelda}} || ||
|-
|{{SSBU|Zero Suit Samus}} || ||
|}


==Gallery==
==Notable back throws==  
<gallery>
*[[Ness]]'s back throw has the highest knockback scaling of any throw in the first four games. It can KO reliably anywhere from 90-140%.
Luigi back throw Brawl.jpg|Luigi's back throw in ''[[Super Smash Bros. Brawl]]''.
*{{SSBU|Incineroar}}'s back throw has the strongest initial knockback for a back throw in the series, killing even earlier than Ness's near the ledge. It is also the most damaging in the game when under the influence of [[Revenge]].
</gallery>
*[[Mario]]'s back throw mimics how he throws [[Bowser]] in ''{{s|mariowiki|Super Mario 64}}'' and ''{{s|mariowiki|Super Mario 64 DS}}''.
*In ''[[Smash 64]]'', {{SSB|Pikachu}}, {{SSB|Donkey Kong}}, and {{SSB|Samus}} have the most damaging back throws in the series, dealing 18%.
*In ''[[Melee]]'', {{SSBM|Mewtwo}}'s back throw is very powerful, and is considered one of its best KO moves.
*{{SSBM|Kirby}}'s back throw in ''Melee'' can be used for a [[Kirbycide]]. However, it is one of the only two throws in the game that can be escaped without receiving external knockback.
*{{SSBM|Dr. Mario}}'s back throw in ''Melee'' is more powerful than Mewtwo's and can damage other enemies during the throw animation.
*{{SSBB|Luigi}}'s back throw in ''Brawl'' is very powerful, similar to Dr. Mario's in ''Melee''.
*{{SSBB|King Dedede}}'s back throw is the most damaging throw in ''Brawl'', dealing 16%.
*{{SSBB|Donkey Kong}}'s back throw in ''Brawl'' is very powerful in terms of knockback, being not much weaker than Ness's back throw.
*{{SSB4|Shulk}}'s back throw with the Hyper Smash [[Monado Art]] is the most powerful in the game, KOing Mario from the center of {{SSB4|Final Destination}} at 113%, while Ness's KOs at 119%.
{{Attacks}}
{{Attacks}}
[[Category:Game controls]]
[[Category:Game controls]]
[[es:Lanzamiento hacia atrás]]

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)