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| {{ArticleIcons|series=y}} | | {{Merge|Training Mode|See Talk Page}} |
| {{For|the {{uv|Fire Emblem}} track in ''Brawl''|List of SSBB Music (Fire Emblem series)#Attack}}
| | ''This article is about the CPU mode. For attacks, see [[smash attack]], [[strong attack]], [[dash attack]], [[aerial attack]], or [[neutral attack]].'' |
| {{For|the [[Training Mode]] enemy mode|CPU mode}}
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| The aim of a match in the ''{{b|Super Smash Bros.|series}}'' series is to '''attack''' the opponent so that they are [[knockback|knocked back]] beyond the "[[blast line]]s", resulting in a [[KO]]. The types of attack which can be performed are:
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| *'''[[Neutral attack]]s''' (officially known as '''standard attacks'''), attacks performed by pressing the button(s) assigned to the attack function (the [[A button]] in most control schemes) while one's character is standing still and the [[control stick]] or [[d-pad]] is in a neutral position.
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| *'''[[Tilt attack]]s''' (formerly officially known as '''strong attacks'''), ground attacks performed by lightly pushing and holding, or "tilting", the control stick or D-pad in a direction and pressing the attack button. Attacking while the character is [[walking]] also results in a tilt attack.
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| *'''[[Smash attack]]s''', first chargable in ''Melee'' are attacks performed by holding the attack button, then "[[tap]]ping" the control stick/D-pad as the button is released. In ''Brawl'', the [[control stick]] can be pushed in order to execute an immediate smash attack in any of the four regular directions.
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| *'''[[Aerial attack]]s''' (officially '''air attacks''' or '''midair attacks'''), any attack performed in midair (using the [[A button]]) that is not a special move.
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| *'''[[Dash attack]]s''', any non-special attack performed while the character is [[dashing|running]].
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| *'''[[Throw]]s''', attacks where a character who has [[grab]]bed an opponent ends the grab by propelling the opponent away, and '''[[pummel]]s''', attacks where a character who has grabbed an opponent inflicts damage on the opponent without ending the grab.
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| *'''Get-up attacks''' include '''[[floor attack]]s''', which are attacks performed when a character is sitting or lying on the ground, and '''[[edge attack]]s''', which are attacks performed while recovering from an [[edge]] hang.
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| *'''[[Special move]]s''', whereof some are '''special attacks''', which are attacks activated by pressing the special move button (the [[B button]] in most control schemes) along with a direction. Note that not all special moves are attacks.
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| {{Attacks}}
| | '''Attack''' is a CPU mode available in [[training mode]] in ''[[SSBM]]'' and ''[[SSBB]]''. It causes the character to behave like a normal CPU opponent. In [[debug mode]], it is known as NORMAL. |
| | | [[Category:CPU Modes]] |
| [[Category:Attacks| ]] | |
| [[Category:Game controls]] | |