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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
{{Infobox Company | {{Infobox Company | ||
|title | |title = Atlus | ||
|logo | |logo = [[File:Atlus logo.svg|250px]] | ||
|type | |type = {{s|wikipedia|Kabushiki gaisha}}<br>Subsidiary | ||
|founded | |founded = April 7, 1986 | ||
|headquarters | |headquarters = {{flag|Japan}} Setagaya, Tokyo | ||
|key_people | |key_people = Akira Nomoto | ||
|industry | |industry = Video Games | ||
|products | |products = Video Games | ||
|revenue | |revenue = | ||
|net_income | |net_income = | ||
|num_employees = | |num_employees = 270 <small>(October 2018)</small> | ||
|parent | |parent = [[Sega]] | ||
|website | |website = http://www.atlus.co.jp/ | ||
}} | }} | ||
'''Atlus''' ({{ja|株式会社アトラス|Kabushiki gaisha Atorasu}}, ''Atlus Corporation'') is a Japanese video game developer, publisher and distributer. The company was founded on April 7th, 1986 as a development studio for other companies. One of their early successes was a partnership with [[Bandai Namco|Namco]] in 1987 to release ''{{iw|wikipedia|Digital Devil Story: Megami Tensei}}'', a video game adaptation of the OVA of the same name, itself based on the series of novels of the same name. Atlus would also start self-publishing their own games with ''{{iw|wikipedia|Puzzle Boy}}'' in 1989. Atlus also had an investment in the arcade industry, forming a working relationship with [[Sega]] in 1995 to distribute the {{iw|wikipedia|Purikura}} brand of photo booths. Atlus would acquire several other companies through the 1990's, but would accrue debt that would lead to a financial deficit by 2000. | '''Atlus Co., Ltd.''' ({{ja|株式会社アトラス|Kabushiki gaisha Atorasu}}, ''Atlus Corporation'') is a Japanese video game developer, publisher and distributer. The company was founded on April 7th, 1986 as a development studio for other companies. One of their early successes was a partnership with [[Bandai Namco|Namco]] in 1987 to release ''{{iw|wikipedia|Digital Devil Story: Megami Tensei}}'', a video game adaptation of the OVA of the same name, itself based on the series of novels of the same name. Atlus would also start self-publishing their own games with ''{{iw|wikipedia|Puzzle Boy}}'' in 1989. Atlus also had an investment in the arcade industry, forming a working relationship with [[Sega]] in 1995 to distribute the {{iw|wikipedia|Purikura}} brand of photo booths. Atlus would acquire several other companies through the 1990's, but would accrue debt that would lead to a financial deficit by 2000. | ||
Toy company {{iw|wikipedia|Takara}} would acquire Atlus in October of 2003, only to sell them to technology firm {{iw|wikipedia|Index Holdings}} on October 30th, 2006. On August 30th, 2010, Index announced that it would fully fold Atlus into the Index brand and retire the name, officially killing off the original Atlus. This Index era lasted until 2013 when Index went bankrupt, and Sega would acquire the company on September 18th of that year. The company was folded into Sega Dream Corporation, which was promptly renamed to Index Corporation. In 2014, Sega split Index into two different entities. One would be the technology assets which were named Index Corporation, which were sold off to Sawada Holdings in 2015 and was officially renamed iXIT Corporation in 2016. The remaining assets and video game division of the old Index Corporation were renamed Atlus Co. Ltd. This new Atlus has been a subsidiary of Sega ever since, and have been responsible for developing the ''{{ | Toy company {{iw|wikipedia|Takara}} would acquire Atlus in October of 2003, only to sell them to technology firm {{iw|wikipedia|Index Holdings}} on October 30th, 2006. On August 30th, 2010, Index announced that it would fully fold Atlus into the Index brand and retire the name, officially killing off the original Atlus. This Index era lasted until 2013 when Index went bankrupt, and Sega would acquire the company on September 18th of that year. The company was folded into Sega Dream Corporation, which was promptly renamed to Index Corporation. In 2014, Sega split Index into two different entities. One would be the technology assets which were named Index Corporation, which were sold off to Sawada Holdings in 2015 and was officially renamed iXIT Corporation in 2016. The remaining assets and video game division of the old Index Corporation were renamed Atlus Co. Ltd. This new Atlus has been a subsidiary of Sega ever since, and have been responsible for developing the ''{{s|wikipedia|Megami Tensei}}'', {{uv|Persona}}, ''{{s|wikipedia|Etrian Odyssey}}'', and ''{{iw|wikipedia|Trauma Center|video game series}}'' series, as well as other games like ''{{iw|wikipedia|Odin Sphere}}'', ''{{iw|wikipedia|Catherine}}'' and ''{{iw|wikipedia|Dragon's Crown}}''. | ||
==In ''[[Super Smash Bros. Ultimate]]''== | ==In ''[[Super Smash Bros. Ultimate]]''== | ||
Tsubasa Oribe from the {{uv|Fire Emblem}} and ''{{iw|wikipedia|Shin Megami Tensei}}'' crossover title ''{{ | Tsubasa Oribe from the {{uv|Fire Emblem}} and ''{{iw|wikipedia|Shin Megami Tensei}}'' crossover title ''{{s|wikipedia|Tokyo Mirage Sessions ♯FE}}'' appears as a [[spirit]], which can be enhanced into her Carnage form. | ||
{{SSBU|Joker}}, the main protagonist of ''{{ | {{SSBU|Joker}}, the main protagonist of ''{{s|wikipedia|Persona 5}}'', was announced as the first DLC newcomer, as part of [[Challenger Pack]] 1 in that case, for ''Ultimate'' at {{s|wikipedia|The Game Awards 2018}}. He was later added in, along with [[Mementos]], [[List of spirits (Persona series)|multiple spirits]], and [[List of SSBU Music (Persona series)|multiple music tracks]] from the series on April 17th, 2019. Additionally, multiple ''Persona'' Mii Costumes were released at the same time, including [[Morgana]] and [[Teddie]] as Mii Fighter hats, and both the [[Protagonist (Persona 4)|Protagonist]] from ''{{s|wikipedia|Persona 4}}'' and the [[Protagonist (Persona 3)|Protagonist]] from ''{{s|wikipedia|Persona 3}}'' for the {{SSBU|Mii Swordfighter}}. Sophia from ''{{s|wikipedia|Persona 5 Strikers}}'' appeared later as a gifted spirit on March 4th, 2021 if a player has a save of the game on their Nintendo Switch. | ||
==Trivia== | ==Trivia== | ||
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**Despite being featured in ''Smash 4'' as a developer of {{uvm3|The Wonderful 101}}, [[PlatinumGames]] was not formally introduced as a third-party company with playable characters even with the last DLC of ''Smash 4'' with [[Bayonetta]]. The reason might be because PlatinumGames doesn't own the {{uv|Bayonetta}} IP, unlike how Atlus was originally an independent company who created, developed and published the ''Persona'' series years before being bought by Sega. | **Despite being featured in ''Smash 4'' as a developer of {{uvm3|The Wonderful 101}}, [[PlatinumGames]] was not formally introduced as a third-party company with playable characters even with the last DLC of ''Smash 4'' with [[Bayonetta]]. The reason might be because PlatinumGames doesn't own the {{uv|Bayonetta}} IP, unlike how Atlus was originally an independent company who created, developed and published the ''Persona'' series years before being bought by Sega. | ||
{{art-wikipedia}} | |||
{{Companies}} | {{Companies}} | ||
[[Category:Persona universe]] | [[Category:Persona universe]] | ||
[[Category:Fire Emblem universe]] | [[Category:Fire Emblem universe]] | ||
[[Category:Third-party companies]] | |||
[[Category:Sega]] | [[Category:Sega]] | ||
[[Category:Atlus | [[Category:Atlus]] |