Editing Assist Trophy
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 2: | Line 2: | ||
{{Infobox Item | {{Infobox Item | ||
|title = Assist Trophy | |title = Assist Trophy | ||
|image = {{tabber|title1=Ultimate| | |image = {{tabber|title1=Ultimate|tab1=[[File:SSBU_Assist_Figure.png|220px|Assist Trophy]]|title2=SSB4|tab2=[[File:AssistTrophyWiiU.png|120px]]|title3=Brawl|tab3=[[File:Assist Trophy.jpg|110px]]}} | ||
|caption = {{symbol|ssb}}<br>Official artwork of an Assist Trophy. | |caption = {{symbol|ssb}}<br>Official artwork of an Assist Trophy. | ||
|series = {{uv|Super Smash Bros.}} | |series = {{uv|Super Smash Bros.}} | ||
Line 12: | Line 12: | ||
==Overview== | ==Overview== | ||
Assist Trophies function very similarly to [[Poké Ball]]s. However, no [[Pokémon]] come out of them and | Assist Trophies function very similarly to [[Poké Ball]]s. However, no [[Pokémon]] come out of them, and once an Assist Trophy is grabbed, it is automatically activated, assuming the holder is standing on the ground, and not in a [[jump]], [[attack]], or [[hitstun]]. Some Assist Trophies must be unlocked in order to be used, such as [[Gray Fox]] from ''Metal Gear''. Unlike the Poké Ball, this item can be eaten by moves such as Kirby and King Dedede's [[Inhale]], and [[Munchlax]]. In ''Smash 4'' and ''Ultimate'', all of the assist trophies in the base game are available from the start. | ||
The majority of Assist Trophies in ''Brawl'' are undamageable, with only [[Starfy]] and [[Lakitu]] being able to be interrupted or otherwise hit or even [[KO|KO'd]]. In ''Super Smash Bros. 4'', however, some Assist Trophies can be attacked, potentially interrupting their attacks or otherwise manipulating how they perform and even being able to KO them (this can be seen by their ending animations coming earlier than normal, them having their own death animation, or simply teleporting away). However, there is no reward for KOing an Assist Trophy. In ''Super Smash Bros. Ultimate'', more than one Assist Trophy can be on the stage at once. A larger number of Assist Trophies were also made able to be KO'd, which grants the player who KO'd them one point. When the Assist Trophy is close to becoming KO'd, the player who summoned it can KO it to prevent other players from gaining a point. In addition, certain Assist Trophies now have the ability to teleport on command, such as teleporting closer to an opponent when too far away or when crossing a [[blast line]]. | |||
The majority of Assist Trophies in ''Brawl'' are undamageable, with only [[Starfy]] and [[Lakitu]] being able to be interrupted or otherwise hit or even [[KO'd]]. In ''Smash 4'', however, some Assist Trophies can be attacked, potentially interrupting their attacks or otherwise manipulating how they perform and even being able to KO them (this can be seen by their ending animations coming earlier than normal, them having their own death animation, or simply teleporting away). However, there is no reward for KOing an Assist Trophy. In ''Ultimate'', the number of | |||
==List of Assist Trophies== | ==List of Assist Trophies== | ||
{|class="wikitable sortable" | {| class="wikitable sortable" | ||
!width="10%" |Assist Trophy | ! width="10%" |Assist Trophy | ||
!width="62.5%" |Description | ! width="62.5%" |Description | ||
!width="15%" |Universe | ! width="15%" |Universe | ||
!width="2.5%" |{{GameIcon|SSBB|25px}} | ! width="2.5%" |{{GameIcon|SSBB|25px}} | ||
!width="2.5%" |{{GameIcon|SSB4|25px}} | ! width="2.5%" |{{GameIcon|SSB4|25px}} | ||
!width="2.5%" |{{GameIcon|SSBU|25px}} | ! width="2.5%" |{{GameIcon|SSBU|25px}} | ||
|- | |- | ||
|[[Akira]] | |[[Akira]] | ||
|Runs around and attacks with various martial arts moves. | | Runs around and attacks with various martial arts moves. | ||
|{{symbol|other|20px}}{{uv|Virtua Fighter}} | |{{symbol|other|20px}}{{uv|Virtua Fighter}} | ||
|{{n}} | |{{n}} | ||
Line 37: | Line 33: | ||
|- | |- | ||
|[[Alucard]] | |[[Alucard]] | ||
|Wields his blade, Crissaegrim, alongside various other moves he used in his playable appearance in ''Castlevania: Symphony of the Night''. | | Wields his blade, Crissaegrim, alongside various other moves he used in his playable appearance in ''Castlevania: Symphony of the Night''. | ||
|{{symbol| | |{{symbol|castlevania|20px}}{{uv|Castlevania}} | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
Line 44: | Line 40: | ||
|- | |- | ||
|[[Andross]] | |[[Andross]] | ||
|Appears in the background and shoots tiles at the players. | | Appears in the background and shoots tiles at the players. | ||
|{{symbol| | |{{symbol|starfox|20px}}{{uv|Star Fox}} | ||
|{{y}} | |{{y}} | ||
|{{y}} | |{{y}} | ||
Line 51: | Line 47: | ||
|- | |- | ||
|[[Arcade Bunny]] | |[[Arcade Bunny]] | ||
|Operates a giant claw machine in order to grab opponents. | | Operates a giant claw machine in order to grab opponents. | ||
|{{symbol|other|20px}}{{uv|Nintendo Badge Arcade}} | |{{symbol|other|20px}}{{uv|Nintendo Badge Arcade}} | ||
|{{n}} | |{{n}} | ||
Line 58: | Line 54: | ||
|- | |- | ||
|[[Ashley]] | |[[Ashley]] | ||
|Conjures a cloud which causes various adverse effects. | | Conjures a cloud which causes various adverse effects. | ||
|{{symbol|wario|20px}}{{uv|Wario}} | |{{symbol|wario|20px}}{{uv|Wario}} | ||
|{{n}} | |{{n}} | ||
Line 65: | Line 61: | ||
|- | |- | ||
|[[Barbara]] | |[[Barbara]] | ||
|Strums on her guitar, creating damaging soundwaves, similar to [[Konga Beat]], but with less range and duration. | | Strums on her guitar, creating damaging soundwaves, similar to [[Konga Beat]], but with less range and duration. | ||
|{{symbol|other|20px}}{{uv|Jam with the Band}} | |{{symbol|other|20px}}{{uv|Jam with the Band}} | ||
|{{y}} | |{{y}} | ||
Line 72: | Line 68: | ||
|- | |- | ||
|[[Black Knight]] | |[[Black Knight]] | ||
|Walks around the stage slowly, attacking any nearby opponents with his sword Alondite. Appears to be very resistant to attacks. | | Walks around the stage slowly, attacking any nearby opponents with his sword Alondite. Appears to be very resistant to attacks. | ||
|{{symbol| | |{{symbol|fireemblem|20px}}{{uv|Fire Emblem}} | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
Line 79: | Line 75: | ||
|- | |- | ||
|[[Bomberman]] | |[[Bomberman]] | ||
|Drop bombs which create an cross shaped explosion similar to an [[X Bomb]]. | | Drop bombs which create an cross shaped explosion similar to an [[X Bomb]]. | ||
|{{symbol|other|20px}}{{uv|Bomberman}} | |{{symbol|other|20px}}{{uv|Bomberman}} | ||
|{{n}} | |{{n}} | ||
Line 86: | Line 82: | ||
|- | |- | ||
|[[Burrowing Snagret]] | |[[Burrowing Snagret]] | ||
|Emerges from the ground and wildly pecks at opponents, then hides underground before reappearing at another location. | | Emerges from the ground and wildly pecks at opponents, then hides underground before reappearing at another location. | ||
|{{symbol|pikmin|20px}}{{uv|Pikmin}} | |{{symbol|pikmin|20px}}{{uv|Pikmin}} | ||
|{{n}} | |{{n}} | ||
Line 93: | Line 89: | ||
|- | |- | ||
|[[Chain Chomp]] | |[[Chain Chomp]] | ||
|Jumps at and bites players while chained to a stake. | | Jumps at and bites players while chained to a stake. | ||
|{{symbol| | |{{symbol|mario|20px}}{{uv|Mario}} | ||
|{{n}} | |{{n}} | ||
|{{y}} | |{{y}} | ||
Line 100: | Line 96: | ||
|- | |- | ||
|[[Chef Kawasaki]] | |[[Chef Kawasaki]] | ||
|Captures players using his ladle and cooks them in a boiling pot, which produces food, similar to [[Cook Kirby]]. If he doesn't catch anyone in his ladle, he may throw plates or try again. | | Captures players using his ladle and cooks them in a boiling pot, which produces food, similar to [[Cook Kirby]]. If he doesn't catch anyone in his ladle, he may throw plates or try again. | ||
|{{symbol|kirby|20px}}{{uv|Kirby}} | |{{symbol|kirby|20px}}{{uv|Kirby}} | ||
|{{n}} | |{{n}} | ||
Line 107: | Line 103: | ||
|- | |- | ||
|[[Color TV-Game 15]] | |[[Color TV-Game 15]] | ||
|Two paddles on the sides of the stage bounce a ball back and forth, with the ball damaging players. | | Two paddles on the sides of the stage bounce a ball back and forth, with the ball damaging players. | ||
|{{symbol|other|20px}}{{uv|Color TV-Game}} | |{{symbol|other|20px}}{{uv|Color TV-Game}} | ||
|{{n}} | |{{n}} | ||
Line 114: | Line 110: | ||
|- | |- | ||
|[[Dark Samus]] | |[[Dark Samus]] | ||
|Rapidly shoots gunfire and creates blasts of Phazon; can be KO'd if she takes enough damage. | | Rapidly shoots gunfire and creates blasts of Phazon; can be KO'd if she takes enough damage. | ||
|{{symbol|metroid|20px}}{{uv|Metroid}} | |{{symbol|metroid|20px}}{{uv|Metroid}} | ||
|{{n}} | |{{n}} | ||
Line 121: | Line 117: | ||
|- | |- | ||
|[[Devil]] | |[[Devil]] | ||
|Moves the stage boundaries, causing the blast lines to move as well, leading to the possibility of easier KOs. | | Moves the stage boundaries, causing the blast lines to move as well, leading to the possibility of easier KOs. | ||
|{{symbol|other|20px}}{{uv|Devil World}} | |{{symbol|other|20px}}{{uv|Devil World}} | ||
|{{y}} | |{{y}} | ||
Line 128: | Line 124: | ||
|- | |- | ||
|[[Dillon]] | |[[Dillon]] | ||
|Performs rolling attacks, such as a quick charge; he can be KO'd if he takes enough damage. | | Performs rolling attacks, such as a quick charge; he can be KO'd if he takes enough damage. | ||
|{{symbol|other|20px}}{{uv|Dillon's Rolling Western}} | |{{symbol|other|20px}}{{uv|Dillon's Rolling Western}} | ||
|{{n}} | |{{n}} | ||
Line 135: | Line 131: | ||
|- | |- | ||
|[[Dr. Kawashima]] | |[[Dr. Kawashima]] | ||
|Flings numbers onto the stage that can be attacked to knock them around. When they add up to 10 or more, they cause an explosion, with a sum of exactly 10 causing an explosion like a Smart Bomb. | | Flings numbers onto the stage that can be attacked to knock them around. When they add up to 10 or more, they cause an explosion, with a sum of exactly 10 causing an explosion like a Smart Bomb. | ||
|{{symbol|other|20px}}{{uv|Brain Age}} | |{{symbol|other|20px}}{{uv|Brain Age}} | ||
|{{n}} | |{{n}} | ||
Line 142: | Line 138: | ||
|- | |- | ||
|[[Dr. Wright]] | |[[Dr. Wright]] | ||
|Summons buildings to rise up out of the ground. This damages opponents who are standing in the area of the building, and produces great vertical knockback. Occasionally makes a massive skyscraper | | Summons buildings to rise up out of the ground. This damages opponents who are standing in the area of the building, and produces great vertical knockback. Occasionally makes a massive skyscraper. | ||
|{{symbol|other|20px}}{{uv|SimCity}} | |{{symbol|other|20px}}{{uv|SimCity}} | ||
|{{y}} | |{{y}} | ||
Line 149: | Line 145: | ||
|- | |- | ||
|[[Elec Man]] | |[[Elec Man]] | ||
|Moves around freely and attacks characters with | | Moves around freely and attacks characters with electric projectiles; he can be KO'd if he takes enough damage. | ||
|{{symbol| | |{{symbol|megaman|20px}}{{uv|Mega Man}} | ||
|{{n}} | |{{n}} | ||
|{{y}} | |{{y}} | ||
Line 156: | Line 152: | ||
|- | |- | ||
|[[Excitebike|Excitebikes]] | |[[Excitebike|Excitebikes]] | ||
|Excitebike racers ride around the stage, causing damage to those they collide with. Some of them, if on a stage with an edge, will go back and forth until their time runs out. | | Excitebike racers ride around the stage, causing damage to those they collide with. Some of them, if on a stage with an edge, will go back and forth until their time runs out. | ||
|{{symbol|other|20px}}{{uv|Excite}} | |{{symbol|other|20px}}{{uv|Excite}} | ||
|{{y}} | |{{y}} | ||
Line 163: | Line 159: | ||
|- | |- | ||
|[[Flies & Hand]] | |[[Flies & Hand]] | ||
|A hand holding a fly swatter moves around to swat the flies buzzing around the screen, damaging any enemy that gets in the way of its swatting. | | A hand holding a fly swatter moves around to swat the flies buzzing around the screen, damaging any enemy that gets in the way of its swatting. | ||
|{{symbol| | |{{symbol|mario|20px}}{{uv|Mario}} | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
Line 170: | Line 166: | ||
|- | |- | ||
|[[Ghirahim]] | |[[Ghirahim]] | ||
|Fights with a sword and throwing knives. He will teleport back onstage if he goes over the edge, but he can be KO'd if he takes enough damage. | | Fights with a sword and throwing knives. He will teleport back onstage if he goes over the edge, but he can be KO'd if he takes enough damage. | ||
|{{symbol| | |{{symbol|zelda|20px}}{{uv|The Legend of Zelda}} | ||
|{{n}} | |{{n}} | ||
|{{y}} | |{{y}} | ||
Line 177: | Line 173: | ||
|- | |- | ||
|[[Ghosts]] | |[[Ghosts]] | ||
|Blinky, Pinky, Inky, and Clyde make their way around the stage, moving as if in a maze while damaging and pushing opponents around. | | Blinky, Pinky, Inky, and Clyde make their way around the stage, moving as if in a maze while damaging and pushing opponents around. | ||
|{{symbol| | |{{symbol|pacman|20px}}{{uv|Pac-Man}} | ||
|{{n}} | |{{n}} | ||
|{{y}} | |{{y}} | ||
Line 185: | Line 181: | ||
|- | |- | ||
|[[Gray Fox]] | |[[Gray Fox]] | ||
|Runs around slashing opponents. Also reflects stray projectiles. | | Runs around slashing opponents. Also reflects stray projectiles. | ||
|{{symbol| | |{{symbol|metalgear|20px}}{{uv|Metal Gear}} | ||
|{{y}} | |{{y}} | ||
|{{n}} | |{{n}} | ||
Line 192: | Line 188: | ||
|- | |- | ||
|[[Guile]] | |[[Guile]] | ||
|Crouches in place, throwing Sonic Booms and blocking any physical attacks that hit him. Intercepts nearby enemies with his signature Flash Kick move. | | Crouches in place, throwing Sonic Booms and blocking any physical attacks that hit him. Intercepts nearby enemies with his signature Flash Kick move. | ||
|{{symbol| | |{{symbol|streetfighter|20px}}{{uv|Street Fighter}} | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
Line 199: | Line 195: | ||
|- | |- | ||
|[[Hammer Bro]] | |[[Hammer Bro]] | ||
|Throws hammers at opponents. | | Throws hammers at opponents. | ||
|{{symbol| | |{{symbol|mario|20px}}{{uv|Mario}} | ||
|{{y}} | |{{y}} | ||
|{{y}} | |{{y}} | ||
Line 206: | Line 202: | ||
|- | |- | ||
|[[Helirin]] | |[[Helirin]] | ||
|Floats around the stage while rotating, acting as a wall. | | Floats around the stage while rotating, acting as a wall. | ||
|{{symbol|other|20px}}{{uv|Kururin}} | |{{symbol|other|20px}}{{uv|Kururin}} | ||
|{{y}} | |{{y}} | ||
Line 213: | Line 209: | ||
|- | |- | ||
|[[Infantry and Tanks]] | |[[Infantry and Tanks]] | ||
|{{uv|Nintendo Wars}} infantrymen and tank sprites roam across the stage shooting at players. When spawning, they follow the direction of the summoner. | | {{uv|Nintendo Wars}} infantrymen and tank sprites roam across the stage shooting at players. When spawning, they follow the direction of the summoner. | ||
|{{symbol|other|20px}}{{uv|Nintendo Wars}} | |{{symbol|other|20px}}{{uv|Nintendo Wars}} | ||
|{{y}} | |{{y}} | ||
Line 220: | Line 216: | ||
|- | |- | ||
|[[Isaac]] | |[[Isaac]] | ||
|Pushes opponents off the stage by using a skill called Move, represented by giant magic hands. Its fixed knockback makes it easy to get trapped in. | | Pushes opponents off the stage by using a skill called Move, represented by giant magic hands. Its fixed knockback makes it easy to get trapped in. | ||
|{{symbol|other|20px}}{{uv|Golden Sun}} | |{{symbol|other|20px}}{{uv|Golden Sun}} | ||
|{{y}} | |{{y}} | ||
Line 227: | Line 223: | ||
|- | |- | ||
|[[Isabelle]] | |[[Isabelle]] | ||
|Throws fruit to heal the player who summoned her. Fruit will heal the summoner on contact; if it misses, anyone can eat the fruit off the ground. | | Throws fruit to heal the player who summoned her. Fruit will heal the summoner on contact; if it misses, anyone can eat the fruit off the ground. | ||
|{{symbol| | |{{symbol|animalcrossing|20px}}{{uv|Animal Crossing}} | ||
|{{n}} | |{{n}} | ||
|{{y}} | |{{y}} | ||
Line 234: | Line 230: | ||
|- | |- | ||
|[[Jeff]] | |[[Jeff]] | ||
|Shoots 5 homing rockets from his Multi Bottle Rocket 5 invention (4 small & 1 large) at his opponents. | | Shoots 5 homing rockets from his Multi Bottle Rocket 5 invention (4 small & 1 large) at his opponents. | ||
|{{symbol| | |{{symbol|earthbound|20px}}{{uv|EarthBound}} | ||
|{{y}} | |{{y}} | ||
|{{y}} | |{{y}} | ||
Line 241: | Line 237: | ||
|- | |- | ||
|[[Jill]] | |[[Jill]] | ||
|Attacks opponents with her drill. | | Attacks opponents with her drill. | ||
|{{symbol|other|20px}}{{uv|Drill Dozer}} | |{{symbol|other|20px}}{{uv|Drill Dozer}} | ||
|{{y}} | |{{y}} | ||
Line 248: | Line 244: | ||
|- | |- | ||
|[[Kapp'n]] | |[[Kapp'n]] | ||
|Appears with his bus, which he drives across the screen. Any fighter he contacts will be trapped, dragging them off-screen. | | Appears with his bus, which he drives across the screen. Any fighter he contacts will be trapped, dragging them off-screen. | ||
|{{symbol| | |{{symbol|animalcrossing|20px}}{{uv|Animal Crossing}} | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
Line 255: | Line 251: | ||
|- | |- | ||
|[[Kat & Ana]] | |[[Kat & Ana]] | ||
|Kat and Ana fly in different directions slashing at anybody in front of them, but always cross in the same spot. | | Kat and Ana fly in different directions slashing at anybody in front of them, but always cross in the same spot. | ||
|{{symbol|wario|20px}}{{uv|Wario}} | |{{symbol|wario|20px}}{{uv|Wario}} | ||
|{{y}} | |{{y}} | ||
Line 263: | Line 259: | ||
|[[Klaptrap]] | |[[Klaptrap]] | ||
| Lunges across the screen and latches onto foes before launching them. | | Lunges across the screen and latches onto foes before launching them. | ||
|{{symbol| | |{{symbol|donkeykong|20px}}{{uv|Donkey Kong}} | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
Line 269: | Line 265: | ||
|- | |- | ||
|[[Knuckle Joe]] | |[[Knuckle Joe]] | ||
|Delivers a series of Vulcan Jabs to his opponents and finishes with either a Smash Punch or an uppercut attack named Rising Break. | | Delivers a series of Vulcan Jabs to his opponents and finishes with either a Smash Punch or an uppercut attack named Rising Break. | ||
|{{symbol|kirby|20px}}{{uv|Kirby}} | |{{symbol|kirby|20px}}{{uv|Kirby}} | ||
|{{y}} | |{{y}} | ||
Line 275: | Line 271: | ||
|{{y}} | |{{y}} | ||
|- | |- | ||
|[[Knuckles]] | |[[Knuckles the Echidna]] | ||
|Burrows underground before emerging with a rising uppercut. Can strike using a homing attack similar to Sonic's. | | Burrows underground before emerging with a rising uppercut. Can strike using a homing attack similar to Sonic's. | ||
|{{symbol| | |{{symbol|sonic|20px}}{{uv|Sonic the Hedgehog}} | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
Line 283: | Line 279: | ||
|- | |- | ||
|[[Krystal]] | |[[Krystal]] | ||
|Wanders around the stage and attacks opponents with her staff. Can deal freezing damage. | | Wanders around the stage and attacks opponents with her staff. Can deal freezing damage. | ||
|{{symbol| | |{{symbol|starfox|20px}}{{uv|Star Fox}} | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
Line 290: | Line 286: | ||
|- | |- | ||
|[[Lakitu and Spinies]] | |[[Lakitu and Spinies]] | ||
|Lakitu drops Spinies onto the field. The Spinies will meteor smash when falling from Lakitu. Upon landing, the Spinies walk around giving damage to opponents. Lakitu can be knocked off the screen or killed. | | Lakitu drops Spinies onto the field. The Spinies will meteor smash when falling from Lakitu. Upon landing, the Spinies walk around giving damage to opponents. Lakitu can be knocked off the screen or killed. | ||
|{{symbol| | |{{symbol|mario|20px}}{{uv|Mario}} | ||
|{{y}} | |{{y}} | ||
|{{y}} | |{{y}} | ||
Line 298: | Line 294: | ||
|- | |- | ||
|[[Little Mac]] | |[[Little Mac]] | ||
|Runs and jumps around, attacking with powerful jabs and uppercuts. | | Runs and jumps around, attacking with powerful jabs and uppercuts. | ||
|{{symbol| | |{{symbol|punchout|20px}}{{uv|Punch-Out!!}} | ||
|{{y}} | |{{y}} | ||
|{{n}}<ref name="fighter">Became a [[fighter]].</ref> | |{{n}}<ref name="fighter">Became a [[fighter]].</ref> | ||
Line 305: | Line 301: | ||
|- | |- | ||
|[[Lyn]] | |[[Lyn]] | ||
|The screen darkens, as Lyn focuses and then, having teleported, she delivers a single, powerful strike focused on the nearest opponent, similar to Galaxia Darkness in animation and knockback. | | The screen darkens, as Lyn focuses and then, having teleported, she delivers a single, powerful strike focused on the nearest opponent, similar to Galaxia Darkness in animation and knockback. | ||
|{{symbol| | |{{symbol|fireemblem|20px}}{{uv|Fire Emblem}} | ||
|{{y}} | |{{y}} | ||
|{{y}} | |{{y}} | ||
Line 312: | Line 308: | ||
|- | |- | ||
|[[Magnus]] | |[[Magnus]] | ||
|Leaps around and swings the Magnus Club. He flinches if he's attacked and can be KO'd if he takes enough damage. | | Leaps around and swings the Magnus Club. He flinches if he's attacked and can be KO'd if he takes enough damage. | ||
|{{symbol| | |{{symbol|kidicarus|20px}}{{uv|Kid Icarus}} | ||
|{{n}} | |{{n}} | ||
|{{y}} | |{{y}} | ||
|{{n}} | |{{n}} | ||
|- | |- | ||
| | |[[Metroid (creature)|Metroid]] | ||
|Latches onto players and gives them damage. Can be attacked and shaken off, but prevents the victim from using recovery moves. However, if done right, the character can spam recovery moves indefinitely until the Metroid disappears. | | Latches onto players and gives them damage. Can be attacked and shaken off, but prevents the victim from using recovery moves. However, if done right, the character can spam recovery moves indefinitely until the Metroid disappears. | ||
|{{symbol|metroid|20px}}{{uv|Metroid}} | |{{symbol|metroid|20px}}{{uv|Metroid}} | ||
|{{y}} | |{{y}} | ||
Line 326: | Line 322: | ||
|- | |- | ||
|[[Midna]] | |[[Midna]] | ||
|Grabs opponents and throws them, while dealing [[darkness]] damage. She can be KO'd if she takes enough damage. | | Grabs opponents and throws them, while dealing [[darkness]] damage. She can be KO'd if she takes enough damage. | ||
|{{symbol| | |{{symbol|zelda|20px}}{{uv|The Legend of Zelda}} | ||
|{{n}} | |{{n}} | ||
|{{y}} | |{{y}} | ||
Line 333: | Line 329: | ||
|- | |- | ||
|[[Mr. Resetti]] | |[[Mr. Resetti]] | ||
|Gives speeches about different topics. If attacked, he causes an explosion. | | Gives speeches about different topics. If attacked, he causes an explosion. | ||
|{{symbol| | |{{symbol|animalcrossing|20px}}{{uv|Animal Crossing}} | ||
|{{y}} | |{{y}} | ||
|{{n}} | |{{n}} | ||
Line 340: | Line 336: | ||
|- | |- | ||
|[[Moon]] | |[[Moon]] | ||
|Crashes into the stage, dealing massive damage with a very large area of impact. | | Crashes into the stage, dealing massive damage with a very large area of impact. | ||
|{{symbol| | |{{symbol|zelda|20px}}{{uv|The Legend of Zelda}} | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
Line 347: | Line 343: | ||
|- | |- | ||
|[[Mother Brain]] | |[[Mother Brain]] | ||
|Uses her signature laser attack when summoned, and is guarded by Rinka enemies. She can be KO'd if she takes enough damage. | | Uses her signature laser attack when summoned, and is guarded by Rinka enemies. She can be KO'd if she takes enough damage. | ||
|{{symbol|metroid|20px}}{{uv|Metroid}} | |{{symbol|metroid|20px}}{{uv|Metroid}} | ||
|{{n}} | |{{n}} | ||
Line 354: | Line 350: | ||
|- | |- | ||
|[[Nightmare]] | |[[Nightmare]] | ||
|Causes the screen to become dark temporarily. | | Causes the screen to become dark temporarily. | ||
|{{symbol|kirby|20px}}{{uv|Kirby}} | |{{symbol|kirby|20px}}{{uv|Kirby}} | ||
|{{n}} | |{{n}} | ||
Line 361: | Line 357: | ||
|- | |- | ||
|[[Nikki]] | |[[Nikki]] | ||
|Doodles various objects on the stage, some of which can attack players. | | Doodles various objects on the stage, some of which can attack players. | ||
| | |{{uv|Swapnote}} | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
Line 372: | Line 368: | ||
* In ''Smash 4'', it's a French bulldog. | * In ''Smash 4'', it's a French bulldog. | ||
* In ''Ultimate'', it's a toy Poodle. | * In ''Ultimate'', it's a toy Poodle. | ||
|{{symbol| | |{{symbol|nintendogs|20px}}{{uv|Nintendogs}} | ||
|{{y}} | |{{y}} | ||
|{{y}} | |{{y}} | ||
Line 378: | Line 374: | ||
|- | |- | ||
|[[Phosphora]] | |[[Phosphora]] | ||
|Flies around quickly and shoots lightning bolts. She can be attacked, which will cause her to flinch, and she can be KO'd if she takes enough damage. | | Flies around quickly and shoots lightning bolts. She can be attacked, which will cause her to flinch, and she can be KO'd if she takes enough damage. | ||
|{{symbol| | |{{symbol|kidicarus|20px}}{{uv|Kid Icarus}} | ||
|{{n}} | |{{n}} | ||
|{{y}} | |{{y}} | ||
Line 385: | Line 381: | ||
|- | |- | ||
|[[Rathalos]] | |[[Rathalos]] | ||
|Unleashes several flame-based attacks, such as breathing fireballs and roaring to stun opponents. It also serves as a boss character. | | Unleashes several flame-based attacks, such as breathing fireballs and roaring to stun opponents. It also serves as a boss character. | ||
|{{symbol|other|20px}}{{uv|Monster Hunter}} | |{{symbol|other|20px}}{{uv|Monster Hunter}} | ||
|{{n}} | |{{n}} | ||
Line 392: | Line 388: | ||
|- | |- | ||
|[[Ray Mk III]] | |[[Ray Mk III]] | ||
|Flies around the stage shooting missiles and green energy bullets. | | Flies around the stage shooting missiles and green energy bullets. | ||
|{{symbol|other|20px}}{{uv|Custom Robo}} | |{{symbol|other|20px}}{{uv|Custom Robo}} | ||
|{{y}} | |{{y}} | ||
Line 399: | Line 395: | ||
|- | |- | ||
|[[Riki]] | |[[Riki]] | ||
|Uses several different arts from | | Uses several different arts from Xenoblade, including Happy Happy, Bedtime, You Can Do It, Roly-Poly, Freezinate, and Yoink. | ||
|{{symbol| | |{{symbol|xenoblade|20px}}{{uv|Xenoblade Chronicles}} | ||
|{{n}} | |{{n}} | ||
|{{y}} | |{{y}} | ||
Line 406: | Line 402: | ||
|- | |- | ||
|[[Rodin]] | |[[Rodin]] | ||
|Attacks with giant arms similar to Bayonetta's Wicked Weaves, as well as attacks resembling After Burner Kick and heel drop. Before disappearing, he spawns a random item and tosses it at the summoner. | | Attacks with giant arms similar to Bayonetta's Wicked Weaves, as well as attacks resembling After Burner Kick and heel drop. Before disappearing, he spawns a random item and tosses it at the summoner. | ||
|{{symbol| | |{{symbol|bayonetta|20px}}{{uv|Bayonetta}} | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
Line 413: | Line 409: | ||
|- | |- | ||
|[[Sablé Prince]] | |[[Sablé Prince]] | ||
|Releases a cloud of dust, trapping an opponent, before he attacks as a frog or snake. He can be KO'd if he takes enough damage. | | Releases a cloud of dust, trapping an opponent, before he attacks as a frog or snake. He can be KO'd if he takes enough damage. | ||
|{{symbol|other|20px}}{{uv|Kaeru no Tame ni Kane wa Naru}} | |{{symbol|other|20px}}{{uv|Kaeru no Tame ni Kane wa Naru}} | ||
|{{n}} | |{{n}} | ||
Line 420: | Line 416: | ||
|- | |- | ||
|[[Saki Amamiya]] | |[[Saki Amamiya]] | ||
|Slashes and fires with his Dolphin Gun. | | Slashes and fires with his Dolphin Gun. | ||
|{{symbol|other|20px}}{{uv|Sin and Punishment}} | |{{symbol|other|20px}}{{uv|Sin and Punishment}} | ||
|{{y}} | |{{y}} | ||
Line 427: | Line 423: | ||
|- | |- | ||
|[[Samurai Goroh]] | |[[Samurai Goroh]] | ||
|Slashes his swords while chasing opponents. | | Slashes his swords while chasing opponents. | ||
|{{symbol| | |{{symbol|fzero|20px}}{{uv|F-Zero}} | ||
|{{y}} | |{{y}} | ||
|{{y}} | |{{y}} | ||
|{{y}} | |{{y}} | ||
|- | |- | ||
|[[Shadow]] | |[[Shadow the Hedgehog]] | ||
|Uses his "Chaos Control" ability to slow down the flow of time for around 7 seconds, affecting everyone except the summoner. In Ultimate, after the 7 seconds of slowdown pass, all opponents are then entirely frozen for 2-3 seconds. Functions similarly to the Timer Item though with shorter duration, and without the risk of it backfiring. | | Uses his "Chaos Control" ability to slow down the flow of time for around 7 seconds, affecting everyone except the summoner. In Ultimate, after the 7 seconds of slowdown pass, all opponents are then entirely frozen for 2-3 seconds. Functions similarly to the Timer Item though with shorter duration, and without the risk of it backfiring. | ||
|{{symbol| | |{{symbol|sonic|20px}}{{uv|Sonic the Hedgehog}} | ||
|{{y}} | |{{y}} | ||
|{{y}} | |{{y}} | ||
Line 441: | Line 437: | ||
|- | |- | ||
|[[Sheriff]] | |[[Sheriff]] | ||
|Walks around in the air, shooting at opponents with his pistol. He can be KO'd (complete with his original death animation) if he takes enough damage. | | Walks around in the air, shooting at opponents with his pistol. He can be KO'd (complete with his original death animation) if he takes enough damage. | ||
|{{symbol|other|20px}}{{uv|Sheriff}} | |{{symbol|other|20px}}{{uv|Sheriff}} | ||
|{{n}} | |{{n}} | ||
Line 448: | Line 444: | ||
|- | |- | ||
|[[Shovel Knight]] | |[[Shovel Knight]] | ||
|Runs and jumps around, using his Shovel Drop to bounce off of obstacles. He also digs, which flings dirt at fighters, buries them, and can occasionally produce items. | | Runs and jumps around, using his Shovel Drop to bounce off of obstacles. He also digs, which flings dirt at fighters, buries them, and can occasionally produce items. | ||
|{{symbol|other|20px}}{{uv|Shovel Knight}} | |{{symbol|other|20px}}{{uv|Shovel Knight}} | ||
|{{n}} | |{{n}} | ||
Line 455: | Line 451: | ||
|- | |- | ||
|[[Skull Kid]] | |[[Skull Kid]] | ||
|Uses one of three disruptions: flipping the screen upside-down (similarly to [[Palkia]]), reversing the directional inputs of players, or making all fighters invisible. | | Uses one of three disruptions: flipping the screen upside-down (similarly to [[Palkia]]), reversing the directional inputs of players, or making all fighters invisible. | ||
|{{symbol| | |{{symbol|zelda|20px}}{{uv|The Legend of Zelda}} | ||
|{{n}} | |{{n}} | ||
|{{y}} | |{{y}} | ||
Line 462: | Line 458: | ||
|- | |- | ||
|[[Spring Man]] | |[[Spring Man]] | ||
|Jumps around and attacks with extended punches. He can also activate Rush, dealing rapid pummels before finishing with an uppercut. | | Jumps around and attacks with extended punches. He can also activate Rush, dealing rapid pummels before finishing with an uppercut. | ||
|{{symbol|arms|20px}}{{uv|ARMS}} | |{{symbol|arms|20px}}{{uv|ARMS}} | ||
|{{n}} | |{{n}} | ||
Line 469: | Line 465: | ||
|- | |- | ||
|[[Squid Sisters]] | |[[Squid Sisters]] | ||
|They perform a concert and, as the camera zooms in on them, the blast lines are brought closer, so that whoever is left outside the camera will be KOed. | | They perform a concert and, as the camera zooms in on them, the blast lines are brought closer, so that whoever is left outside the camera will be KOed. | ||
|{{symbol| | |{{symbol|splatoon|20px}}{{uv|Splatoon}} | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
Line 476: | Line 472: | ||
|- | |- | ||
|[[Starfy]] | |[[Starfy]] | ||
|Spins, hurting players. Can be knocked off stage. | | Spins, hurting players. Can be knocked off stage. | ||
|{{symbol|other|20px}}{{uv| | |{{symbol|other|20px}}{{uv|Starfy}} | ||
|{{y}} | |{{y}} | ||
|{{y}} | |{{y}} | ||
Line 483: | Line 479: | ||
|- | |- | ||
|{{b|Starman|EarthBound}} | |{{b|Starman|EarthBound}} | ||
|Teleports about the stage, shooting lightning bolts out of its head at opponents. It can be KO'd (complete with the "SMAAASH!" effect from Earthbound) if it takes enough damage. | | Teleports about the stage, shooting lightning bolts out of its head at opponents. It can be KO'd (complete with the "SMAAASH!" effect from Earthbound) if it takes enough damage. | ||
|{{symbol| | |{{symbol|earthbound|20px}}{{uv|EarthBound}} | ||
|{{n}} | |{{n}} | ||
|{{y}} | |{{y}} | ||
Line 490: | Line 486: | ||
|- | |- | ||
|[[Sukapon]] | |[[Sukapon]] | ||
|Moves around with his arms raised, launching heads at opponents or grabbing and tossing them. | | Moves around with his arms raised, launching heads at opponents or grabbing and tossing them. | ||
|{{symbol|other|20px}}{{uv|Joy Mech Fight}} | |{{symbol|other|20px}}{{uv|Joy Mech Fight}} | ||
|{{n}} | |{{n}} | ||
Line 497: | Line 493: | ||
|- | |- | ||
|[[Takamaru]] | |[[Takamaru]] | ||
|Throws his pinwheel knife rooks at opponents and slashes them several times with his katana. He can be KO'd if he takes enough damage. | | Throws his pinwheel knife rooks at opponents and slashes them several times with his katana. He can be KO'd if he takes enough damage. | ||
|{{symbol|other|20px}}{{uv|The Mysterious Murasame Castle}} | |{{symbol|other|20px}}{{uv|The Mysterious Murasame Castle}} | ||
|{{n}} | |{{n}} | ||
Line 504: | Line 500: | ||
|- | |- | ||
|[[Thwomp]] | |[[Thwomp]] | ||
|Hovers high up the stage, remaining still. If any opponent walks underneath it, it drops down to attack it, then moves back up. It won't attack again until it returns to its original position. | | Hovers high up the stage, remaining still. If any opponent walks underneath it, it drops down to attack it, then moves back up. It won't attack again until it returns to its original position. | ||
|{{symbol| | |{{symbol|mario|20px}}{{uv|Mario}} | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
Line 511: | Line 507: | ||
|- | |- | ||
|[[Tiki]] | |[[Tiki]] | ||
|Transforms into a dragon, attacking with large flame breaths from the air. | | Transforms into a dragon, attacking with large flame breaths from the air. | ||
|{{symbol| | |{{symbol|fireemblem|20px}}{{uv|Fire Emblem}} | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
Line 518: | Line 514: | ||
|- | |- | ||
|[[Tingle]] | |[[Tingle]] | ||
|Randomly enacts one of a variety of strange effects. It also takes longer for more Assist Trophies to spawn after his appearance than any other character. | | Randomly enacts one of a variety of strange effects. It also takes longer for more Assist Trophies to spawn after his appearance than any other character. | ||
* He can inflate lots of balloons and float off the stage. The balloons can lift characters, but do not deal damage. | * He can inflate lots of balloons and float off the stage. The balloons can lift characters, but do not deal damage. | ||
* He can cause a {{b|Hammer|item}} and [[Golden Hammer]] shower, spawning lots of these items on the stage. | * He can cause a {{b|Hammer|item}} and [[Golden Hammer]] shower, spawning lots of these items on the stage. | ||
Line 524: | Line 520: | ||
* He can burst into flames, which gives everybody a [[Superspicy Curry]] effect. | * He can burst into flames, which gives everybody a [[Superspicy Curry]] effect. | ||
* He can produce a flower graphic, and zoom the camera in on the summoner until he leaves. | * He can produce a flower graphic, and zoom the camera in on the summoner until he leaves. | ||
|{{symbol| | |{{symbol|zelda|20px}}{{uv|The Legend of Zelda}} | ||
|{{y}} | |{{y}} | ||
|{{y}} | |{{y}} | ||
Line 530: | Line 526: | ||
|- | |- | ||
|[[Vince]] | |[[Vince]] | ||
|Draws large drawings of various objects, one following each opponent in the foreground, hiding them and slowly damaging them. | | Draws large drawings of various objects, one following each opponent in the foreground, hiding them and slowly damaging them. | ||
|{{symbol|other|20px}}{{uv|Art Academy}} | |{{symbol|other|20px}}{{uv|Art Academy}} | ||
|{{n}} | |{{n}} | ||
Line 538: | Line 534: | ||
|[[Waluigi]] | |[[Waluigi]] | ||
| Repeatedly stomps players into the ground. This onslaught is followed by either a strong kick or a strike from his tennis racquet. | | Repeatedly stomps players into the ground. This onslaught is followed by either a strong kick or a strike from his tennis racquet. | ||
|{{symbol| | |{{symbol|mario|20px}}{{uv|Mario}} | ||
|{{y}} | |{{y}} | ||
|{{y}} | |{{y}} | ||
Line 544: | Line 540: | ||
|- | |- | ||
|[[Wily Capsule]] | |[[Wily Capsule]] | ||
|Piloting his Wily Capsule from ''Mega Man 7'', [[Dr. Wily]] warps around the stage and fires fire, ice, and lightning projectiles at opponents. Unlike most Assist Trophies that can be defeated, he does not disappear immediately, instead falling to the ground and begging for forgiveness. | | Piloting his Wily Capsule from ''Mega Man 7'', [[Dr. Wily]] warps around the stage and fires fire, ice, and lightning projectiles at opponents. Unlike most Assist Trophies that can be defeated, he does not disappear immediately, instead falling to the ground and begging for forgiveness. | ||
|{{symbol| | |{{symbol|megaman|20px}}{{uv|Mega Man}} | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
Line 551: | Line 547: | ||
|- | |- | ||
|[[Yuri Kozukata]] | |[[Yuri Kozukata]] | ||
|Yuri gets out her Camera Obscura, a specialized camera to take photographs of spirits, and uses it to take pictures of the battle. This will stun opponents and poison them, leaving them vulnerable to attacks. | | Yuri gets out her Camera Obscura, a specialized camera to take photographs of spirits, and uses it to take pictures of the battle. This will stun opponents and poison them, leaving them vulnerable to attacks. | ||
|{{symbol|other|20px}}{{uv|Fatal Frame}} | |{{symbol|other|20px}}{{uv|Fatal Frame}} | ||
|{{n}} | |{{n}} | ||
Line 558: | Line 554: | ||
|- | |- | ||
|{{b|Zero|Mega Man}} | |{{b|Zero|Mega Man}} | ||
|Fights using his Z-Saber, and uses special techniques acquired from Mavericks and from his boss appearances. | | Fights using his Z-Saber, and uses special techniques acquired from Mavericks and from his boss appearances. | ||
|{{symbol| | |{{symbol|megaman|20px}}{{uv|Mega Man}} | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
Line 565: | Line 561: | ||
|- | |- | ||
! '''Total''' | ! '''Total''' | ||
! style="text-align:center" | | |||
! | ! | ||
! | ! style="text-align:center" |27 | ||
! style="text-align:center" |39 | |||
! 39 | ! style="text-align:center" |59 | ||
! 59 | |||
|} | |} | ||
Line 575: | Line 571: | ||
===In ''Super Smash Bros. Brawl''=== | ===In ''Super Smash Bros. Brawl''=== | ||
There are 27 Assist Trophies in ''Super Smash Bros Brawl'' | There are 27 Assist Trophies in ''Super Smash Bros Brawl''. | ||
{|class="wikitable sortable" | {|class="wikitable sortable" | ||
|- | |- | ||
!Image!!Assist Trophy!!Relative frequency!!Description!!Universe!!Unlock criteria | !Image!!Assist Trophy!!Relative frequency!!Description!!Universe!!Unlock criteria | ||
|- | |- | ||
|[[File:Andross brawl.jpg|100px]]||[[Andross]]||30||Andross (as he appears in the original ''Star Fox'') appears in the background and shoots tiles at the players.||{{symbol| | |[[File:Andross brawl.jpg|100px]]||[[Andross]]||30||Andross (as he appears in the original ''Star Fox'') appears in the background and shoots tiles at the players.||{{symbol|starfox|20px}}{{uv|Star Fox}}|| | ||
|- | |- | ||
|[[File:BarbaraAT.jpg|100px]]||[[Barbara]]||30||Barbara strums on her guitar, creating damaging soundwaves, similar to [[Konga Beat]], but with less range and duration.||{{symbol|other|20px}}{{uv|Jam with the Band}}||Obtain 25 [[Music (SSBB)|songs]] | |[[File:BarbaraAT.jpg|100px]]||[[Barbara]]||30||Barbara strums on her guitar, creating damaging soundwaves, similar to [[Konga Beat]], but with less range and duration.||{{symbol|other|20px}}{{uv|Jam with the Band}}||Obtain 25 [[Music (SSBB)|songs]] | ||
Line 590: | Line 586: | ||
|[[File:Bike.jpg|100px]]||[[Excitebike]]s||30||''Excitebike'' racers ride around the stage, causing damage to those they collide with. Some of them, if on a stage with an edge, will go back and forth until their time runs out.||{{symbol|other|20px}}{{uv|Excite}}|| | |[[File:Bike.jpg|100px]]||[[Excitebike]]s||30||''Excitebike'' racers ride around the stage, causing damage to those they collide with. Some of them, if on a stage with an edge, will go back and forth until their time runs out.||{{symbol|other|20px}}{{uv|Excite}}|| | ||
|- | |- | ||
|[[File:GrayFox.jpg|100px]]||[[Gray Fox]]||30||Frank Jaeger, the Gray Fox, runs around slashing opponents. Also reflects stray projectiles.||{{symbol| | |[[File:GrayFox.jpg|100px]]||[[Gray Fox]]||30||Frank Jaeger, the Gray Fox, runs around slashing opponents. Also reflects stray projectiles.||{{symbol|metalgear|suffix=preUltimate|20px}}{{uv|Metal Gear}}||Unlocked with {{SSBB|Snake}} | ||
|- | |- | ||
|[[File:HammerBroAssist.jpg|100px]]||[[Hammer Bro]]||30||Hammer Bro throws hammers at opponents.||{{symbol| | |[[File:HammerBroAssist.jpg|100px]]||[[Hammer Bro]]||30||Hammer Bro throws hammers at opponents.||{{symbol|mario|20px}}{{uv|Mario}}|| | ||
|- | |- | ||
|[[File:HelirinAssist.jpg|100px]]||[[Helirin]]||12||Helirin floats around the stage while rotating, acting as a wall.||{{symbol|other|20px}}{{uv|Kururin}}|| | |[[File:HelirinAssist.jpg|100px]]||[[Helirin]]||12||Helirin floats around the stage while rotating, acting as a wall.||{{symbol|other|20px}}{{uv|Kururin}}|| | ||
Line 600: | Line 596: | ||
|[[File:Isaac Brawl.png|100px]]||[[Isaac]]||24||Isaac pushes opponents off the stage by using a skill called Move, represented by giant magic hands. Its fixed knockback makes it easy to get trapped in.||{{symbol|other|20px}}{{uv|Golden Sun}}||Play 200 Brawls | |[[File:Isaac Brawl.png|100px]]||[[Isaac]]||24||Isaac pushes opponents off the stage by using a skill called Move, represented by giant magic hands. Its fixed knockback makes it easy to get trapped in.||{{symbol|other|20px}}{{uv|Golden Sun}}||Play 200 Brawls | ||
|- | |- | ||
|[[File:JeffAssist.jpg|100px]]||[[Jeff]]||24||Jeff Andonuts shoots 5 homing rockets from his Multi Bottle Rocket 5 invention (4 small & 1 large) at his opponents.||{{symbol| | |[[File:JeffAssist.jpg|100px]]||[[Jeff]]||24||Jeff Andonuts shoots 5 homing rockets from his Multi Bottle Rocket 5 invention (4 small & 1 large) at his opponents.||{{symbol|earthbound|20px}}{{uv|EarthBound}}|| | ||
|- | |- | ||
|[[File:JillAssist.jpg|100px]]||[[Jill]]||24||Jill attacks opponents with her drill.||{{symbol|other|20px}}{{uv|Drill Dozer}}|| | |[[File:JillAssist.jpg|100px]]||[[Jill]]||24||Jill attacks opponents with her drill.||{{symbol|other|20px}}{{uv|Drill Dozer}}|| | ||
Line 606: | Line 602: | ||
|[[File:KatAna.jpg|100px]]||[[Kat & Ana]]||30||Kat and Ana fly in different directions slashing at anybody in front of them, but always cross in the same spot.||{{symbol|wario|20px}}{{uv|Wario}}|| | |[[File:KatAna.jpg|100px]]||[[Kat & Ana]]||30||Kat and Ana fly in different directions slashing at anybody in front of them, but always cross in the same spot.||{{symbol|wario|20px}}{{uv|Wario}}|| | ||
|- | |- | ||
|[[File:Knuckle Joe.jpg|100px]]||[[Knuckle Joe]]||30||Knuckle Joe delivers a series of Vulcan Jabs to his opponents and finishes with either a Smash Punch or an uppercut attack named Rising Break. | |[[File:Knuckle Joe.jpg|100px]]||[[Knuckle Joe]]||30||Knuckle Joe delivers a series of Vulcan Jabs to his opponents and finishes with either a Smash Punch or an uppercut attack named Rising Break. It is an [[OHKO]] if all hitboxes land.||{{symbol|kirby|20px}}{{uv|Kirby}}|| | ||
|- | |- | ||
|[[File:LakituAssist.jpg|100px]]||[[Lakitu and Spinies]]||30||Lakitu drops Spinies onto the field. The Spinies will [[meteor smash]] when falling from Lakitu. Upon landing, the Spinies walk around giving damage to opponents. Lakitu can be knocked off the screen.||{{symbol| | |[[File:LakituAssist.jpg|100px]]||[[Lakitu and Spinies]]||30||Lakitu drops Spinies onto the field. The Spinies will [[meteor smash]] when falling from Lakitu. Upon landing, the Spinies walk around giving damage to opponents. Lakitu can be knocked off the screen or killed.||{{symbol|mario|20px}}{{uv|Mario}}|| | ||
|- | |- | ||
|[[File:Mac.jpg|100px]]||[[Little Mac]]||30||Little Mac runs and jumps around, attacking with powerful jabs and uppercuts.||{{symbol| | |[[File:Mac.jpg|100px]]||[[Little Mac]]||30||Little Mac runs and jumps around, attacking with powerful jabs and uppercuts.||{{symbol|punchout|20px}}{{uv|Punch-Out!!}}|| | ||
|- | |- | ||
|[[File:Lyndis.jpg|100px]]||[[Lyn]]||30||The screen darkens, as Lyn focuses and then, having teleported, she delivers a single, powerful strike focused on the nearest opponent | |[[File:Lyndis.jpg|100px]]||[[Lyn]]||30||The screen darkens, as Lyn focuses and then, having teleported, she delivers a single, powerful strike focused on the nearest opponent, similar to [[Galaxia Darkness]] in animation but with higher knockback, enough to [[OHKO]] on the [[sweet spot]].||{{symbol|fireemblem|20px}}{{uv|Fire Emblem}}|| | ||
|- | |- | ||
|[[File:MetroidAssist.jpg|100px]]|| | |[[File:MetroidAssist.jpg|100px]]||[[Metroid (creature)|Metroid]]||30||A Metroid latches onto players and gives them damage. Can be attacked and shaken off, but prevents the victim from using recovery moves. However, if done right, the character can spam recovery moves indefinitely until the Metroid disappears.||{{symbol|metroid|20px}}{{uv|Metroid}}|| | ||
|- | |- | ||
|[[File:Resetti-BrawlArtwork.jpg|100px]]||[[Mr. Resetti]]||18||Mr. Resetti gives speeches about different topics. If attacked, he causes an explosion.||{{symbol| | |[[File:Resetti-BrawlArtwork.jpg|100px]]||[[Mr. Resetti]]||18||Mr. Resetti gives speeches about different topics. If attacked, he causes an explosion.||{{symbol|animalcrossing|20px}}{{uv|Animal Crossing}}|| | ||
|- | |- | ||
|[[File:NintendogAssist.jpg|100px]]||[[Nintendog]]||18||A "''Nintendog''" (Labrador Retriever) blocks the screen.||{{symbol| | |[[File:NintendogAssist.jpg|100px]]||[[Nintendog]]||18||A "''Nintendog''" (Labrador Retriever) blocks the screen.||{{symbol|nintendogs|20px}}{{uv|Nintendogs}}|| | ||
|- | |- | ||
|[[File:CustomRoboAT.jpg|100px]]||[[Ray Mk III]]||30||Ray Mk III flies around the stage shooting missiles and green energy bullets.||{{symbol|other|20px}}{{uv|Custom Robo}}||Play 100 Brawls | |[[File:CustomRoboAT.jpg|100px]]||[[Ray Mk III]]||30||Ray Mk III flies around the stage shooting missiles and green energy bullets.||{{symbol|other|20px}}{{uv|Custom Robo}}||Play 100 Brawls | ||
Line 624: | Line 620: | ||
|[[File:SakiAmamiya.jpg|100px]]||[[Saki Amamiya]]||30||Saki Amamiya slashes and fires with his Dolphin Gun.||{{symbol|other|20px}}{{uv|Sin and Punishment}}|| | |[[File:SakiAmamiya.jpg|100px]]||[[Saki Amamiya]]||30||Saki Amamiya slashes and fires with his Dolphin Gun.||{{symbol|other|20px}}{{uv|Sin and Punishment}}|| | ||
|- | |- | ||
|[[File:Goro.jpg|100px]]||[[Samurai Goroh]]||30||Samurai Goroh slashes his swords while chasing opponents.||{{symbol| | |[[File:Goro.jpg|100px]]||[[Samurai Goroh]]||30||Samurai Goroh slashes his swords while chasing opponents.||{{symbol|fzero|20px}}{{uv|F-Zero}}|| | ||
|- | |- | ||
|[[File:ShadowAT.jpg|100px]]||[[Shadow]]||30||Uses his "Chaos Control" ability to slow down the flow of time for around 7 seconds, affecting everyone except the summoner. Functions similarly to the [[Timer]] Item though with shorter duration, and without the risk of it backfiring.||{{symbol| | |[[File:ShadowAT.jpg|100px]]||[[Shadow the Hedgehog]]||30||Uses his "Chaos Control" ability to slow down the flow of time for around 7 seconds, affecting everyone except the summoner. Functions similarly to the [[Timer]] Item though with shorter duration, and without the risk of it backfiring.||{{symbol|sonic|20px}}{{uv|Sonic}}||Unlocked with {{SSBB|Sonic}} | ||
|- | |- | ||
|[[file:StarfyDojo.jpg|100px]]||[[Starfy]]||40||Starfy spins, hurting players. Can be knocked off stage.||{{symbol|other|20px}}{{uv| | |[[file:StarfyDojo.jpg|100px]]||[[Starfy]]||40||Starfy spins, hurting players. Can be knocked off stage.||{{symbol|other|20px}}{{uv|Starfy}}|| | ||
|- | |- | ||
|[[File:TingleAssist.jpg|100px]]||[[Tingle]]||30||Tingle randomly enacts one of a variety of strange effects. It also takes longer for more Assist Trophies to spawn after his appearance than any other character. | |[[File:TingleAssist.jpg|100px]]||[[Tingle]]||30||Tingle randomly enacts one of a variety of strange effects. It also takes longer for more Assist Trophies to spawn after his appearance than any other character. | ||
Line 636: | Line 632: | ||
* He can burst into flames, which gives everybody a [[Superspicy Curry]] effect. | * He can burst into flames, which gives everybody a [[Superspicy Curry]] effect. | ||
* He can produce a flower graphic, and zoom the camera in on the summoner until he leaves. | * He can produce a flower graphic, and zoom the camera in on the summoner until he leaves. | ||
|{{symbol| | |{{symbol|zelda|20px}}{{uv|The Legend of Zelda}}|| | ||
|- | |- | ||
|[[File:Waluigi Assist Trophy.jpg|100px]]||[[Waluigi]]||30||Waluigi repeatedly stomps players into the ground. This onslaught is followed by either a strong kick or a strike from his tennis racquet.||{{symbol| | |[[File:Waluigi Assist Trophy.jpg|100px]]||[[Waluigi]]||30||Waluigi repeatedly stomps players into the ground. This onslaught is followed by either a strong kick or a strike from his tennis racquet.||{{symbol|mario|20px}}{{uv|Mario}}|| | ||
|} | |} | ||
Line 644: | Line 640: | ||
===In ''Super Smash Bros. 4''=== | ===In ''Super Smash Bros. 4''=== | ||
Assist Trophies return in ''[[Super Smash Bros. 4]]'' | Assist Trophies return in ''[[Super Smash Bros. 4]]'' with a more iridescent design and a softer "popping" sound upon use, instead of the glass-shattering sound effect it had in ''Brawl''. Unlike in ''Brawl'', where all Assist Trophies apart from Starfy and Lakitu could not be damaged nor defeated, several Assist Trophies can now be KO'd, including several returning ones who could not be attacked in ''Brawl''. There are 39 Assist Trophies in total, with 21 new ones and 18 returning from ''Brawl'', while nine were cut. Both the 3DS and Wii U versions include exactly the same Assist Trophies, and unlike in ''Brawl'', there are no unlockable Assist Trophies. | ||
{|class="wikitable sortable" | {|class="wikitable sortable" | ||
Line 650: | Line 646: | ||
!Image!!Assist Trophy!!Relative frequency!!Description!!Universe!!Defeatable | !Image!!Assist Trophy!!Relative frequency!!Description!!Universe!!Defeatable | ||
|- | |- | ||
|[[File:AndrossTrophyWiiU.png|100px]]||[[Andross]]||30||Spits out projectiles at players.||{{symbol| | |[[File:AndrossTrophyWiiU.png|100px]]||[[Andross]]||30||Spits out projectiles at players.||{{symbol|starfox|20px}}{{uv|Star Fox}}||{{n}} | ||
|- | |- | ||
|[[File:AshleyTrophyWiiU.png|100px]]||[[Ashley]]||32||Conjures a cloud which causes various adverse effects.||{{symbol|wario|20px}}{{uv|Wario}}||{{n}} | |[[File:AshleyTrophyWiiU.png|100px]]||[[Ashley]]||32||Conjures a cloud which causes various adverse effects.||{{symbol|wario|20px}}{{uv|Wario}}||{{n}} | ||
|- | |- | ||
|[[File:ChainChompTrophyWiiU.png|100px]]||[[Chain Chomp]]||32||Jumps at and bites players while chained to a stake.||{{symbol| | |[[File:ChainChompTrophyWiiU.png|100px]]||[[Chain Chomp]]||32||Jumps at and bites players while chained to a stake.||{{symbol|mario|20px}}{{uv|Mario}}||{{n}} | ||
|- | |- | ||
|style="background:#bfbfbf;"|[[File:ColorTVGame15TrophyWiiU.png|100px]]||[[Color TV-Game 15]]||38||Two paddles on the sides of the stage bounce a ball back and forth, with the ball damaging players.||{{symbol|other|20px}}{{uv|Color TV-Game}}||{{n}} | |style="background:#bfbfbf;"|[[File:ColorTVGame15TrophyWiiU.png|100px]]||[[Color TV-Game 15]]||38||Two paddles on the sides of the stage bounce a ball back and forth, with the ball damaging players.||{{symbol|other|20px}}{{uv|Color TV-Game}}||{{n}} | ||
Line 668: | Line 664: | ||
|[[File:DrWrightTrophyWiiU.png|100px]]||[[Dr. Wright]]||30||Dr. Wright summons buildings from within the ground. Anyone other than the summoner who touches these buildings will receive damage.||{{symbol|other|20px}}{{uv|SimCity}}||{{n}} | |[[File:DrWrightTrophyWiiU.png|100px]]||[[Dr. Wright]]||30||Dr. Wright summons buildings from within the ground. Anyone other than the summoner who touches these buildings will receive damage.||{{symbol|other|20px}}{{uv|SimCity}}||{{n}} | ||
|- | |- | ||
|[[File:ElecManTrophyWiiU.png|100px]]||[[Elec Man]]||38||Moves around freely and attacks characters with electric projectiles; he can be KO'd if he takes enough damage.||{{symbol| | |[[File:ElecManTrophyWiiU.png|100px]]||[[Elec Man]]||38||Moves around freely and attacks characters with electric projectiles; he can be KO'd if he takes enough damage.||{{symbol|megaman|20px}}{{uv|Mega Man}}||{{y}} | ||
|- | |- | ||
|[[File:GhirahimTrophyWiiU.png|100px]]||[[Ghirahim]]||38||Fights with a sword and throwing knives. He will teleport back onstage if he goes over the edge, but he can be KO'd if he takes enough damage.||{{symbol| | |[[File:GhirahimTrophyWiiU.png|100px]]||[[Ghirahim]]||38||Fights with a sword and throwing knives. He will teleport back onstage if he goes over the edge, but he can be KO'd if he takes enough damage.||{{symbol|zelda|20px}}{{uv|The Legend of Zelda}}||{{y}} | ||
|- | |- | ||
|[[File:PacGhostsTrophyWiiU.png|100px]]||[[Ghosts]]||38||Blinky, Pinky, Inky, and Clyde make their way around the stage, moving as if in a maze while damaging and pushing opponents around.||{{symbol| | |[[File:PacGhostsTrophyWiiU.png|100px]]||[[Ghosts]]||38||Blinky, Pinky, Inky, and Clyde make their way around the stage, moving as if in a maze while damaging and pushing opponents around.||{{symbol|pacman|20px}}{{uv|Pac-Man}}||{{n}} | ||
|- | |- | ||
|[[File:HammerBroTrophyWiiU.png|100px]]||[[Hammer Bro]]||24||Throws hammers at opponents. It can be KO'd if it takes enough damage (with the same animation as when enemies die in ''Super Mario Bros.'')||{{symbol| | |[[File:HammerBroTrophyWiiU.png|100px]]||[[Hammer Bro]]||24||Throws hammers at opponents. It can be KO'd if it takes enough damage (with the same animation as when enemies die in ''Super Mario Bros.'')||{{symbol|mario|20px}}{{uv|Mario}}||{{y}} | ||
|- | |- | ||
|[[File:InfantryTanksTrophyWiiU.png|100px]]||[[Infantry and Tanks]]||24||Infantrymen and tank sprites roam across the stage, shooting at players. When spawning, they follow the direction of the summoner.||{{symbol|other|20px}}{{uv|Nintendo Wars}}||{{n}} | |[[File:InfantryTanksTrophyWiiU.png|100px]]||[[Infantry and Tanks]]||24||Infantrymen and tank sprites roam across the stage, shooting at players. When spawning, they follow the direction of the summoner.||{{symbol|other|20px}}{{uv|Nintendo Wars}}||{{n}} | ||
|- | |- | ||
|[[File:IsabelleTrophyWiiU.png|100px]]||[[Isabelle]]||38||Throws fruit to heal the player who summoned her. Fruit will heal the summoner on contact; if it misses, anyone can eat the fruit off the ground. While Isabelle cannot be defeated, she can be stunned if attacked.||{{symbol| | |[[File:IsabelleTrophyWiiU.png|100px]]||[[Isabelle]]||38||Throws fruit to heal the player who summoned her. Fruit will heal the summoner on contact; if it misses, anyone can eat the fruit off the ground. While Isabelle cannot be defeated, she can be stunned if attacked.||{{symbol|animalcrossing|20px}}{{uv|Animal Crossing}}||{{n}} | ||
|- | |- | ||
|[[File:JeffTrophyWiiU.png|100px]]||[[Jeff]]||30||Shoots rockets from his Multi Bottle Rocket 5 at his opponents.||{{symbol| | |[[File:JeffTrophyWiiU.png|100px]]||[[Jeff]]||30||Shoots rockets from his Multi Bottle Rocket 5 at his opponents.||{{symbol|earthbound|20px}}{{uv|EarthBound}}||{{n}} | ||
|- | |- | ||
|[[File:KatAnaTrophyWiiU.png|100px]]||[[Kat & Ana]]||30||Kat and Ana fly in different directions, slashing at anybody in front of them, while crossing in the same spot.||{{symbol|wario|20px}}{{uv|Wario}}||{{n}} | |[[File:KatAnaTrophyWiiU.png|100px]]||[[Kat & Ana]]||30||Kat and Ana fly in different directions, slashing at anybody in front of them, while crossing in the same spot.||{{symbol|wario|20px}}{{uv|Wario}}||{{n}} | ||
Line 686: | Line 682: | ||
|[[File:KnuckleJoeTrophyWiiU.png|100px]]||[[Knuckle Joe]]||30||Like in ''Brawl'', delivers a series of Vulcan Jabs to his opponents and finishes with either a Smash Punch or an uppercut attack named Rising Break. He can be KO'd if he takes enough damage.||{{symbol|kirby|20px}}{{uv|Kirby}}||{{y}} | |[[File:KnuckleJoeTrophyWiiU.png|100px]]||[[Knuckle Joe]]||30||Like in ''Brawl'', delivers a series of Vulcan Jabs to his opponents and finishes with either a Smash Punch or an uppercut attack named Rising Break. He can be KO'd if he takes enough damage.||{{symbol|kirby|20px}}{{uv|Kirby}}||{{y}} | ||
|- | |- | ||
|[[File:LakituSpiniesTrophyWiiU.png|100px]]||[[Lakitu and Spinies]]||24||A Lakitu appears on a cloud and hurls Spinies from above. The Spinies are capable of meteor smashing. Lakitu and Spinies are faster than they were in ''Brawl''. Lakitu can be KO'd if it takes enough damage.||{{symbol| | |[[File:LakituSpiniesTrophyWiiU.png|100px]]||[[Lakitu and Spinies]]||24||A Lakitu appears on a cloud and hurls Spinies from above. The Spinies are capable of meteor smashing. Lakitu and Spinies are faster than they were in ''Brawl''. Lakitu can be KO'd if it takes enough damage.||{{symbol|mario|20px}}{{uv|Mario}}||{{y}} | ||
|- | |- | ||
|[[File:LyndisTrophyWiiU.png|100px]]||[[Lyn]]||30||After a moment, appears next to an opponent and attacks with a single, strong sword swipe. She can be KO'd if she takes enough damage.||{{symbol| | |[[File:LyndisTrophyWiiU.png|100px]]||[[Lyn]]||30||After a moment, appears next to an opponent and attacks with a single, strong sword swipe. She can be KO'd if she takes enough damage.||{{symbol|fireemblem|20px}}{{uv|Fire Emblem}}||{{y}} | ||
|- | |- | ||
|[[File:MagnusTrophyWiiU.png|100px]]||[[Magnus]]||32||Leaps around and swings the Magnus Club. He flinches if he's attacked and can be KO'd if he takes enough damage.||{{symbol| | |[[File:MagnusTrophyWiiU.png|100px]]||[[Magnus]]||32||Leaps around and swings the Magnus Club. He flinches if he's attacked and can be KO'd if he takes enough damage.||{{symbol|kidicarus|20px}}{{uv|Kid Icarus}}||{{y}} | ||
|- | |- | ||
|[[File:MetroidTrophyWiiU.png|100px]]||{{b|Metroid|creature}}||30||Latches onto players and hits them repeatedly. Can be attacked and shaken off temporarily. It can be KO'd if it takes enough damage.||{{symbol|metroid|20px}}{{uv|Metroid}}||{{y}} | |[[File:MetroidTrophyWiiU.png|100px]]||{{b|Metroid|creature}}||30||Latches onto players and hits them repeatedly. Can be attacked and shaken off temporarily. It can be KO'd if it takes enough damage.||{{symbol|metroid|20px}}{{uv|Metroid}}||{{y}} | ||
|- | |- | ||
|[[File:MidnaTrophyWiiU.png|100px]]||[[Midna]]||38||Grabs opponents and throws them, while dealing [[darkness]] damage. She can be KO'd if she takes enough damage.||{{symbol| | |[[File:MidnaTrophyWiiU.png|100px]]||[[Midna]]||38||Grabs opponents and throws them, while dealing [[darkness]] damage. She can be KO'd if she takes enough damage.||{{symbol|zelda|20px}}{{uv|The Legend of Zelda}}||{{y}} | ||
|- | |- | ||
|[[File:MotherBrainTrophyWiiU.png|100px]]||[[Mother Brain]]||38||She uses her signature laser attack when summoned, and is guarded by Rinka enemies. She can be KO'd if she takes enough damage.||{{symbol|metroid|20px}}{{uv|Metroid}}||{{y}} | |[[File:MotherBrainTrophyWiiU.png|100px]]||[[Mother Brain]]||38||She uses her signature laser attack when summoned, and is guarded by Rinka enemies. She can be KO'd if she takes enough damage.||{{symbol|metroid|20px}}{{uv|Metroid}}||{{y}} | ||
Line 700: | Line 696: | ||
|[[File:NightmareTrophyWiiU.png|100px]]||[[Nightmare]]||32||Causes the screen to become dark temporarily.||{{symbol|kirby|20px}}{{uv|Kirby}}||{{n}} | |[[File:NightmareTrophyWiiU.png|100px]]||[[Nightmare]]||32||Causes the screen to become dark temporarily.||{{symbol|kirby|20px}}{{uv|Kirby}}||{{n}} | ||
|- | |- | ||
|[[File:NintendogTrophyWiiU.png|100px]]||[[Nintendog]]||30||A French bulldog blocks the screen.||{{symbol| | |[[File:NintendogTrophyWiiU.png|100px]]||[[Nintendog]]||30||A French bulldog blocks the screen.||{{symbol|nintendogs|20px}}{{uv|Nintendogs}}||{{n}} | ||
|- | |- | ||
|[[File:PhosphoraTrophyWiiU.png|100px]]||[[Phosphora]]||38||Flies around quickly and shoots lightning bolts. She can be attacked, which will cause her to flinch, and she can be KO'd if she takes enough damage.||{{symbol| | |[[File:PhosphoraTrophyWiiU.png|100px]]||[[Phosphora]]||38||Flies around quickly and shoots lightning bolts. She can be attacked, which will cause her to flinch, and she can be KO'd if she takes enough damage.||{{symbol|kidicarus|20px}}{{uv|Kid Icarus}}||{{y}} | ||
|- | |- | ||
|[[File:RikiTrophyWiiU.png|100px]]||[[Riki]]||38||He uses several different arts from | |[[File:RikiTrophyWiiU.png|100px]]||[[Riki]]||38||He uses several different arts from Xenoblade, including Happy Happy, Bedtime, You Can Do It, Roly-Poly, Freezinate, and Yoink.||{{symbol|Xenoblade|20px}}{{uv|Xenoblade Chronicles}}||{{n}} | ||
|- | |- | ||
|[[File:SablePrinceTrophyWiiU.png|100px]]||[[Sablé Prince]]||32||Sablé Prince releases a cloud of dust, trapping an opponent, before he attacks as a frog or snake. He can be KO'd if he takes enough damage.||{{symbol|other|20px}}{{uv|Kaeru no Tame ni Kane wa Naru}}||{{y}} | |[[File:SablePrinceTrophyWiiU.png|100px]]||[[Sablé Prince]]||32||Sablé Prince releases a cloud of dust, trapping an opponent, before he attacks as a frog or snake. He can be KO'd if he takes enough damage.||{{symbol|other|20px}}{{uv|Kaeru no Tame ni Kane wa Naru}}||{{y}} | ||
Line 710: | Line 706: | ||
|[[File:SakiTrophyWiiU.png|100px]]||[[Saki Amamiya]]||30||Moves around on his own accord and slashes players, and can also shoot a stream of gunfire. He can be KO'd if he takes enough damage.||{{symbol|other|20px}}{{uv|Sin and Punishment}}||{{y}} | |[[File:SakiTrophyWiiU.png|100px]]||[[Saki Amamiya]]||30||Moves around on his own accord and slashes players, and can also shoot a stream of gunfire. He can be KO'd if he takes enough damage.||{{symbol|other|20px}}{{uv|Sin and Punishment}}||{{y}} | ||
|- | |- | ||
|[[File:SamuraiGorohTrophyWiiU.png|100px]]||[[Samurai Goroh]]||30||Samurai Goroh slashes his swords while chasing opponents. He can be KO'd if he takes enough damage.||{{symbol| | |[[File:SamuraiGorohTrophyWiiU.png|100px]]||[[Samurai Goroh]]||30||Samurai Goroh slashes his swords while chasing opponents. He can be KO'd if he takes enough damage.||{{symbol|f-zero|20px}}{{uv|F-Zero}}||{{y}} | ||
|- | |- | ||
|[[File:ShadowTheHedgehogTrophyWiiU.png|100px]]||[[Shadow]]||30||Uses his "Chaos Control" ability to slow down the flow of time, affecting everyone except the summoner. Functions similarly to the Timer item, though with shorter duration (lasting around 7 seconds), and without the risk of it backfiring.||{{symbol| | |[[File:ShadowTheHedgehogTrophyWiiU.png|100px]]||[[Shadow the Hedgehog]]||30||Uses his "Chaos Control" ability to slow down the flow of time, affecting everyone except the summoner. Functions similarly to the Timer item, though with shorter duration (lasting around 7 seconds), and without the risk of it backfiring.||{{symbol|sonic|20px}}{{uv|Sonic}}||{{n}} | ||
|- | |- | ||
|[[File:SheriffTrophyWiiU.png|100px]]||[[Sheriff]]||32||Sheriff walks around in the air, shooting at opponents with his pistol. He can be KO'd (complete with his original death animation) if he takes enough damage.||{{symbol|other|20px}}{{uv|Sheriff}}||{{y}} | |[[File:SheriffTrophyWiiU.png|100px]]||[[Sheriff]]||32||Sheriff walks around in the air, shooting at opponents with his pistol. He can be KO'd (complete with his original death animation) if he takes enough damage.||{{symbol|other|20px}}{{uv|Sheriff}}||{{y}} | ||
|- | |- | ||
|[[File:SkullKidTrophyWiiU.png|100px]]||[[Skull Kid]]||32||Uses one of three disruptions: flipping the screen upside-down (similarly to [[Palkia]]), reversing the directional inputs of players, or making all fighters invisible.||{{symbol| | |[[File:SkullKidTrophyWiiU.png|100px]]||[[Skull Kid]]||32||Uses one of three disruptions: flipping the screen upside-down (similarly to [[Palkia]]), reversing the directional inputs of players, or making all fighters invisible.||{{symbol|zelda|20px}}{{uv|The Legend of Zelda}}||{{n}} | ||
|- | |- | ||
|[[File:StarfyTrophyWiiU.png|100px]]||[[Starfy]]||24||Wanders around and spin attacks opponents. He can be KO'd if he takes enough damage.||{{symbol|other|20px}}{{uv| | |[[File:StarfyTrophyWiiU.png|100px]]||[[Starfy]]||24||Wanders around and spin attacks opponents. He can be KO'd if he takes enough damage.||{{symbol|other|20px}}{{uv|Starfy}}||{{y}} | ||
|- | |- | ||
|[[File:StarmanEBTrophyWiiU.png|100px]]||{{b|Starman|EarthBound}}||32||Starman teleports about the stage, shooting lightning bolts out of its head at opponents. It can be KO'd (complete with the "SMAAASH!" effect from Earthbound) if it takes enough damage.||{{symbol| | |[[File:StarmanEBTrophyWiiU.png|100px]]||{{b|Starman|EarthBound}}||32||Starman teleports about the stage, shooting lightning bolts out of its head at opponents. It can be KO'd (complete with the "SMAAASH!" effect from Earthbound) if it takes enough damage.||{{symbol|earthbound|20px}}{{uv|EarthBound}}||{{y}} | ||
|- | |- | ||
|[[File:TakamaruTrophyWiiU.png|100px]]||[[Takamaru]]||38||Throws his pinwheel knife rooks at opponents and slashes them several times with his katana. He can be KO'd if he takes enough damage.||{{symbol|other|20px}}{{uv|The Mysterious Murasame Castle}}||{{y}} | |[[File:TakamaruTrophyWiiU.png|100px]]||[[Takamaru]]||38||Throws his pinwheel knife rooks at opponents and slashes them several times with his katana. He can be KO'd if he takes enough damage.||{{symbol|other|20px}}{{uv|The Mysterious Murasame Castle}}||{{y}} | ||
|- | |- | ||
|[[File:TingleTrophyWiiU.png|100px]]||[[Tingle]]||24||Functions the same as ''Brawl'', in which he enacts one of a variety of strange effects.||{{symbol| | |[[File:TingleTrophyWiiU.png|100px]]||[[Tingle]]||24||Functions the same as ''Brawl'', in which he enacts one of a variety of strange effects.||{{symbol|zelda|20px}}{{uv|The Legend of Zelda}}||{{n}} | ||
|- | |- | ||
|[[File:WaluigiTrophyWiiU.png|100px]]||[[Waluigi]]||30||Waluigi repeatedly stomps players into the ground. This onslaught is followed by either a strong kick or a strike from his tennis racket. He can be KO'd if he takes enough damage.||{{symbol| | |[[File:WaluigiTrophyWiiU.png|100px]]||[[Waluigi]]||30||Waluigi repeatedly stomps players into the ground. This onslaught is followed by either a strong kick or a strike from his tennis racket. He can be KO'd if he takes enough damage.||{{symbol|mario|20px}}{{uv|Mario}}||{{y}} | ||
|} | |} | ||
===In ''[[Super Smash Bros. Ultimate]]''=== | ===In ''[[Super Smash Bros. Ultimate]]''=== | ||
For the first time in the series, multiple Assist Trophies can appear at once | For the first time in the series, multiple Assist Trophies can appear at once. Players get points in [[Time]] battles when KOing a defeatable Assist Trophy. Occasionally, opposing Assist Trophies may fight each other. They can also now be affected by status effects such as freezing. Assist Trophies also respawn if they fall off the stage accidentally. The item itself reuses the rainbow dome from ''SSB4''. There are 59 total Assist Trophies, with 27 new ones, 30 returning from ''SSB4'', and two returning from ''Brawl'' after being cut from ''SSB4''. Nine Assist Trophies from ''SSB4'' were also cut. | ||
On some stages, certain Assist Trophies are unable to spawn for various reasons (such as gimmicks affecting the Assist Trophy's visibility or abilities, already appearing as a background character, or even [[Alucard]] not appearing in front of mirrors). | |||
{|class="wikitable sortable" | {|class="wikitable sortable" | ||
|- | |||
!Image!!Assist Trophy!!Relative frequency!!Description!!Universe!!Defeatable | !Image!!Assist Trophy!!Relative frequency!!Description!!Universe!!Defeatable | ||
|- | |- | ||
|[[File:Akira Assist Trophy (SSBU).png| | |[[File:Akira Assist Trophy (SSBU).png|center|100x100px]]||[[Akira]]||||Runs around and attacks with various martial arts moves.||{{symbol|other|20px}}{{uv|Virtua Fighter}}||{{y}} | ||
|- | |- | ||
|[[File:Alucard Assist Trophy (SSBU).png| | |[[File:Alucard Assist Trophy (SSBU).png|center|100x100px]]||[[Alucard]]||||Wields his blade, Crissaegrim. He can also transform into a bat and fly to another portion of the stage.||{{symbol|castlevania|20px}}{{uv|Castlevania}}||{{y}} | ||
|- | |- | ||
|[[File:Andross Assist Trophy (SSBU).png| | |[[File:Andross Assist Trophy (SSBU).png|center|100x100px]]||[[Andross]]||||Spits out projectiles at players.||{{symbol|starfox|20px}}{{uv|Star Fox}}||{{n}} | ||
|- | |- | ||
|[[File:Arcade Bunny Assist Trophy (SSBU).png| | |[[File:Arcade Bunny Assist Trophy (SSBU).png|center|100x100px]]||[[Arcade Bunny]]||||Operates a giant claw machine in order to grab opponents.||{{symbol|other|20px}}{{uv|Nintendo Badge Arcade}}||{{n}} | ||
|- | |- | ||
|[[File:Ashley Assist Trophy (SSBU).png| | |[[File:Ashley Assist Trophy (SSBU).png|center|100x100px]]||[[Ashley]]||||Conjures a cloud which causes various adverse effects.||{{symbol|wario|20px}}{{uv|Wario}}||{{n}} | ||
|- | |- | ||
|[[File:Black Knight Assist Trophy (SSBU).png| | |[[File:Black Knight Assist Trophy (SSBU).png|center|100x100px]]||[[Black Knight]]||||Walks around the stage slowly, attacking any nearby opponents with his sword Alondite. Appears to be very resistant to attacks.||{{symbol|fireemblem|20px}}{{uv|Fire Emblem}}||{{y}} | ||
|- | |- | ||
|[[File:Bomberman Assist Trophy (SSBU) alt.png| | |[[File:Bomberman Assist Trophy (SSBU) alt.png|center|100x100px]]||[[Bomberman]]||||Drop bombs which create an cross shaped explosion similar to an [[X Bomb]]. It is possible for him to be affected by his own bombs.||{{symbol|other|20px}}{{uv|Bomberman}}||{{y}} | ||
|- | |- | ||
|[[File:Burrowing Snagret Assist Trophy (SSBU).png| | |[[File:Burrowing Snagret Assist Trophy (SSBU).png|center|100x100px]]||[[Burrowing Snagret]]|||||Emerges from the ground and wildly pecks at opponents, then hides underground before reappearing at another location.|||{{symbol|pikmin|20px}}{{uv|Pikmin}}||{{y}} | ||
|- | |- | ||
|[[File:Chain Chomp Assist Trophy (SSBU).png| | |[[File:Chain Chomp Assist Trophy (SSBU).png|center|100x100px]]||[[Chain Chomp]]|||||Bounces around before targeting an opponent and attacking them by lunging and biting them. Head can also damage opponents while bouncing.||{{symbol|Mario|20px}}{{uv|Mario}}||{{y}} | ||
|- | |- | ||
|[[File:Chef Kawasaki Assist Trophy (SSBU).png| | |[[File:Chef Kawasaki Assist Trophy (SSBU).png|center|100x100px]]||[[Chef Kawasaki]]||||Captures players using his telescopic ladle and cooks them in a boiling pot, which produces food similar to Kirby's [[Cook Kirby|Final Smash]] in ''Brawl''. If he fails to catch anyone in his ladle, he may throw plates or attempt to use his ladle again.||{{symbol|kirby|20px}}{{uv|Kirby}}||{{y}} | ||
|- | |- | ||
|[[File:Color TV-Game 15 Assist Trophy (SSBU).png| | |[[File:Color TV-Game 15 Assist Trophy (SSBU).png|center|100x100px]]||[[Color TV-Game 15]]||||Two paddles on the sides of the stage bounce a ball back and forth, with the ball damaging players.||{{symbol|other|20px}}{{uv|Color TV-Game}}||{{y}} | ||
|- | |- | ||
|[[File:Devil Assist Trophy (SSBU).png| | |[[File:Devil Assist Trophy (SSBU).png|center|100x100px]]||[[Devil]]||||Points in various directions while moving the camera and stage boundaries.||{{symbol|other|20px}}{{uv|Devil World}}||{{n}} | ||
|- | |- | ||
|[[File:Dillon Assist Trophy (SSBU).png| | |[[File:Dillon Assist Trophy (SSBU).png|center|100x100px]]||[[Dillon]]||||Attacks opponents by rolling at them. After a couple times, he charges up a very powerful rolling attack that does large knockback.||{{symbol|other|20px}}{{uv|Dillon's Rolling Western}}||{{y}} | ||
|- | |- | ||
|[[File:Dr. Kawashima Assist Trophy (SSBU).png| | |[[File:Dr. Kawashima Assist Trophy (SSBU).png|center|100x100px]]||[[Dr. Kawashima]]||||Flings numbers onto the stage that can be attacked to knock them around. When they add up to 10 or more, they cause an explosion, with a sum of exactly 10 causing an explosion like a [[Smart Bomb]]. ||{{symbol|other|20px}}{{uv|Brain Age}}||{{n}} | ||
|- | |- | ||
|[[File:Dr. Wright Assist Trophy (SSBU).png| | |[[File:Dr. Wright Assist Trophy (SSBU).png|center|100x100px]]||[[Dr. Wright]]||||Dr. Wright summons buildings from within the ground. Anyone other than the summoner who touches these buildings will receive damage.||{{symbol|other|20px}}{{uv|SimCity}}||{{y}} | ||
|- | |- | ||
|[[File:Flies & Hand Assist Trophy (SSBU).png| | |[[File:Flies & Hand Assist Trophy (SSBU).png|center|100x100px]]|||[[Flies & Hand]]||||A hand holding a fly swatter moves around to swat the flies buzzing around the screen, damaging any enemy that gets in the way of its swatting.||{{symbol|Mario|20px}}{{uv|Mario}}||{{y}} | ||
|- | |- | ||
|[[File:Ghirahim Assist Trophy (SSBU).png| | |[[File:Ghirahim Assist Trophy (SSBU).png|center|100x100px]]||[[Ghirahim]]||||Fights with a sword and throwing knives. He will teleport back onstage if he goes over the edge.||{{symbol|zelda|20px}}{{uv|The Legend of Zelda}}||{{y}} | ||
|- | |- | ||
|[[File:Ghosts Assist Trophy (SSBU).png| | |[[File:Ghosts Assist Trophy (SSBU).png|center|100x100px]]||[[Ghosts]]||||Blinky, Pinky, Inky, and Clyde make their way around the stage, moving as if in a maze while damaging and pushing opponents around.||{{symbol|pacman|20px}}{{uv|Pac-Man}}||{{y}} | ||
|- | |- | ||
|[[File:Gray Fox Assist Trophy (SSBU).png| | |[[File:Gray Fox Assist Trophy (SSBU).png|center|100x100px]]||[[Gray Fox]]||||Runs around slashing opponents. Also reflects stray projectiles.||{{symbol|metalgear|20px}}{{uv|Metal Gear}}||{{y}} | ||
|- | |- | ||
|[[File:Guile Assist Trophy (SSBU).png| | |[[File:Guile Assist Trophy (SSBU).png|center|100x100px|]]||[[Guile]]||||Crouches in place, throwing Sonic Booms and blocking any physical attacks that hit him. Intercepts nearby enemies with his signature Flash Kick move.||{{symbol|streetfighter|20px}}{{uv|Street Fighter}}||{{y}} | ||
|- | |- | ||
|[[File:Hammer Bro. Assist Trophy (SSBU).png| | |[[File:Hammer Bro. Assist Trophy (SSBU).png|center|100x100px]]||[[Hammer Bro]]||||Throws hammers at opponents.||{{symbol|mario|20px}}{{uv|Mario}}||{{y}} | ||
|- | |- | ||
|[[File:Isaac Assist Trophy (SSBU).png| | |[[File:Isaac Assist Trophy (SSBU).png|center|100x100px]]||[[Isaac]]||||Utilizes various abilities known as Psynergy. In addition to his original ability, Move, from Brawl, Isaac now can perform Pound as well as an original ability based off of Lift.||{{symbol|other|20px}}{{uv|Golden Sun}}||{{y}} | ||
|- | |- | ||
|[[File:Jeff Assist Trophy (SSBU).png| | |[[File:Jeff Assist Trophy (SSBU).png|center|100x100px]]||[[Jeff]]||||Shoots rockets from his Multi Bottle Rocket 5 at his opponents.||{{symbol|earthbound|20px}}{{uv|EarthBound}}||{{n}} | ||
|- | |- | ||
|[[File:Kapp'n Assist Trophy (SSBU).png| | |[[File:Kapp'n Assist Trophy (SSBU).png|center|100x100px]]||[[Kapp'n]]||||Drives a bus across the screen. Any fighter he contacts will be trapped, dragging them off-screen.||{{symbol|animalcrossing|20px}}{{uv|Animal Crossing}}||{{n}} | ||
|- | |- | ||
|[[File:Klaptrap Assist Trophy (SSBU).png| | |[[File:Klaptrap Assist Trophy (SSBU).png|center|100x100px]]||[[Klaptrap]]||||Lunges across the screen and latches onto foes before launching them.||{{symbol|donkeykong|20px}}{{uv|Donkey Kong}}||{{y}} | ||
|- | |- | ||
|[[File:Knuckle Joe Assist Trophy (SSBU).png| | |[[File:Knuckle Joe Assist Trophy (SSBU).png|center|100x100px]]||[[Knuckle Joe]]||||Like in Brawl and ''SSB4'', delivers a series of Vulcan Jabs to his opponents and finishes with either a Smash Punch or an uppercut attack named Rising Break.||{{symbol|kirby|20px}}{{uv|Kirby}}||{{y}} | ||
|- | |- | ||
|[[File:Knuckles the Echidna Assist Trophy (SSBU).png| | |[[File:Knuckles the Echidna Assist Trophy (SSBU).png|center|100x100px]]||[[Knuckles the Echidna]]||||Burrows underground before emerging with a rising uppercut. Can attack with a combination of punches, or strike using a homing attack similar to Sonic's.||{{symbol|sonic|20px}}{{uv|Sonic}}||{{y}} | ||
|- | |- | ||
|[[File:Krystal Assist Trophy (SSBU).png| | |[[File:Krystal Assist Trophy (SSBU).png|center|100x100px]]||[[Krystal]]||||Wanders around the stage and attacks opponents with her staff. Can deal freezing damage.||{{symbol|starfox|20px}}{{uv|Star Fox}}||{{y}} | ||
|- | |- | ||
|[[File:Lyn Assist Trophy (SSBU).png| | |[[File:Lyn Assist Trophy (SSBU).png|center|100x100px]]||[[Lyn]]||||After a moment, appears next to an opponent and attacks with a single, strong sword swipe that has high launching power.||{{symbol|fireemblem|20px}}{{uv|Fire Emblem}}||{{y}} | ||
|- | |- | ||
|[[File:Metroid Assist Trophy (SSBU).png| | |[[File:Metroid Assist Trophy (SSBU).png|center|100x100px]]||[[Metroid (creature)|Metroid]]||||Latches onto players and hits them repeatedly. Can be attacked and shaken off temporarily. Can only be KO'd if frozen.||{{symbol|metroid|20px}}{{uv|Metroid}}||{{y}} | ||
|- | |- | ||
|[[File:Midna Assist Trophy (SSBU).png| | |[[File:Midna Assist Trophy (SSBU).png|center|100x100px]]||[[Midna]]||||Grabs opponents and throws them, while dealing darkness damage.||{{symbol|zelda|20px}}{{uv|The Legend of Zelda}}||{{y}} | ||
|- | |- | ||
|[[File:Moon Assist Trophy (SSBU).png| | |[[File:Moon Assist Trophy (SSBU).png|center|100x100px]]||[[Moon]]||||Crashes into the stage, dealing massive damage with a very large area of impact.||{{symbol|zelda|20px}}{{uv|The Legend of Zelda}}||{{n}} | ||
|- | |- | ||
|[[File:Mother Brain Assist Trophy (SSBU).png| | |[[File:Mother Brain Assist Trophy (SSBU).png|center|100x100px]]||[[Mother Brain]]||||She uses her signature laser attack when summoned, and is guarded by Rinka enemies.||{{symbol|metroid|20px}}{{uv|Metroid}}||{{y}} | ||
|- | |- | ||
|[[File:Nightmare Assist Trophy (SSBU).png| | |[[File:Nightmare Assist Trophy (SSBU).png|center|100x100px]]||[[Nightmare]]|||||Obscures the stage and fighters in darkness.|||{{symbol|Kirby|20px}}{{uv|Kirby}}||{{n}} | ||
|- | |- | ||
|[[File:Nikki Assist Trophy (SSBU).png| | |[[File:Nikki Assist Trophy (SSBU).png|center|100x100px]]||[[Nikki]]||||Doodles various obstacles on the stage.||{{symbol|other|20px}}{{uv|Swapnote}}||{{n}} | ||
|- | |- | ||
|[[File:Nintendog Assist Trophy (SSBU).png| | |[[File:Nintendog Assist Trophy (SSBU).png|center|100x100px]]||[[Nintendog]]||||A toy poodle blocks the screen.||{{symbol|nintendogs|20px}}{{uv|Nintendogs}}||{{n}} | ||
|- | |- | ||
|[[File:Phosphora Assist Trophy (SSBU).png| | |[[File:Phosphora Assist Trophy (SSBU).png|center|100x100px]]||[[Phosphora]]||||Teleports around while shooting lightning bolts and various other electric attacks.||{{symbol|kidicarus|20px}}{{uv|Kid Icarus}}||{{y}} | ||
|- | |- | ||
|[[File:Rathalos Assist Trophy (SSBU).png| | |[[File:Rathalos Assist Trophy (SSBU).png|center|100x100px]]||[[Rathalos]]||||Rathalos unleashes several flame-based attacks, such as breathing fireballs and roaring to stun opponents.||{{symbol|other|20px}}{{uv|Monster Hunter}}||{{y}} | ||
|- | |- | ||
|[[File:Riki Assist Trophy (SSBU).png| | |[[File:Riki Assist Trophy (SSBU).png|center|100x100px]]||[[Riki]]||||He uses several different arts from Xenoblade, including Happy Happy, Bedtime, You Can Do It, Roly-Poly, Freezinate, and Yoink.||{{symbol|xenoblade|20px}}{{uv|Xenoblade Chronicles}}||{{n}} | ||
|- | |- | ||
|[[File:Rodin Assist Trophy (SSBU).png| | |[[File:Rodin Assist Trophy (SSBU).png|center|100x100px]]||[[Rodin]]||||Attacks with giant arms similar to Bayonetta's Wicked Weaves, as well with attacks resembling aerial Heel Slide and heel drop. Before disappearing, he spawns a random item and tosses it at the summoner.||{{symbol|bayonetta|20px}}{{uv|Bayonetta}}||{{y}} | ||
|- | |- | ||
|[[File:Sablé Prince Assist Trophy (SSBU).png| | |[[File:Sablé Prince Assist Trophy (SSBU).png|center|100x100px]]||[[Sablé Prince]]||||Turns into either a frog or a snake. Can only be KO'd in his human form.||{{symbol|other|20px}}{{uv|Kaeru no Tame ni Kane wa Naru}}||{{y}} | ||
|- | |- | ||
|[[File:Samurai Goroh Assist Trophy (SSBU).png| | |[[File:Samurai Goroh Assist Trophy (SSBU).png|center|100x100px]]||[[Samurai Goroh]]||||Samurai Goroh slashes his swords while chasing opponents.||{{symbol|f-zero|20px}}{{uv|F-Zero}}||{{y}} | ||
|- | |- | ||
|[[File:Shadow Assist Trophy (SSBU).png| | |[[File:Shadow Assist Trophy (SSBU).png|center|100x100px]]||[[Shadow the Hedgehog]]||||Takes out a green Chaos Emerald and uses Chaos Control to slow down time. After a while, he freezes time entirely before leaving.||{{symbol|sonic|20px}}{{uv|Sonic}}||{{n}} | ||
|- | |- | ||
|[[File:Sheriff Assist Trophy (SSBU).png| | |[[File:Sheriff Assist Trophy (SSBU).png|center|100x100px]]||[[Sheriff]]||||Sheriff walks around in the air, shooting at opponents with his pistol.||{{symbol|other|20px}}{{uv|Sheriff}}||{{y}} | ||
|- | |- | ||
|[[File:Shovel Knight Assist Trophy (SSBU).png| | |[[File:Shovel Knight Assist Trophy (SSBU).png|center|100x100px]]||[[Shovel Knight]]||||Runs and jumps around, using his Shovel Drop to bounce off of obstacles. He also digs, which flings dirt at fighters, buries them, and can occasionally produce items.||{{symbol|other|20px}}{{uv|Shovel Knight}}||{{y}} | ||
|- | |- | ||
|[[File:Skull Kid Assist Trophy (SSBU).png| | |[[File:Skull Kid Assist Trophy (SSBU).png|center|100x100px]]||[[Skull Kid]]||||Uses one of three disruptions: flipping the stage upside down, reversing all players' controls, or making all fighters invisible.||{{symbol|zelda|20px}}{{uv|The Legend of Zelda}}||{{n}} | ||
|- | |- | ||
|[[File:Spring Man Assist Trophy (SSBU).png| | |[[File:Spring Man Assist Trophy (SSBU).png|center|100x100px]]|||[[Spring Man]]||||Jumps around and attacks with extended punches. He can also activate Rush, dealing rapid pummels before finishing with an uppercut.||{{symbol|arms|20px}}{{uv|ARMS}}||{{y}} | ||
|- | |- | ||
|[[File:SSBUWebsiteSquidSistersArtwork.png| | |[[File:SSBUWebsiteSquidSistersArtwork.png|center|100x100px]]||[[Squid Sisters]]||||They perform a concert and, as the camera zooms in on them, the blast lines are brought closer, so that whoever is left outside the camera will be KOed.||{{symbol|splatoon|20px}}{{uv|Splatoon}}||{{n}} | ||
|- | |- | ||
|[[File:Starfy Assist Trophy (SSBU).png| | |[[File:Starfy Assist Trophy (SSBU).png|center|100x100px]]||[[Starfy]]||||Wanders around and spin attacks opponents.||{{uv|The Legendary Starfy}}||{{y}} | ||
|- | |- | ||
|[[File:Starman Assist Trophy (SSBU).png| | |[[File:Starman Assist Trophy (SSBU).png|center|100x100px]]||{{b|Starman|EarthBound}}||||Teleports about the stage, shooting PK Beam out of its head at opponents. If defeated, the "SMAAASH!" effect from Earthbound is seen.||{{symbol|earthbound|20px}}{{uv|EarthBound}}||{{y}} | ||
|- | |- | ||
|[[File:Sukapon Assist Trophy (SSBU).png| | |[[File:Sukapon Assist Trophy (SSBU).png|center|100x100px]]||[[Sukapon]]||||Moves around with his arms raised, launching heads at opponents (Tondeker), grabbing and tossing them (Sukapon Toss), or rolling forwards quickly to attack (Sukapon Roll).||{{symbol|other|20px}}{{uv|Joy Mech Fight}}||{{y}} | ||
|- | |- | ||
|[[File:Takamaru Assist Trophy (SSBU).png| | |[[File:Takamaru Assist Trophy (SSBU).png|center|100x100px]]||[[Takamaru]]||||Throws his pinwheel knife rooks at opponents and slashes them several times with his katana.||{{symbol|other|20px}}{{uv|The Mysterious Murasame Castle}}||{{y}} | ||
|- | |- | ||
|[[File: | |[[File:Tiki Assist Trophy (SSBU).png|center|100x100px]]||[[Tiki]]||||Transforms into a dragon, attacking with large flame breaths from the air.||{{symbol|fireemblem|20px}}{{uv|Fire Emblem}}||{{y}} | ||
|- | |- | ||
|[[File: | |[[File:Thwomp Assist Trophy (SSBU).png|center|100x100px]]||[[Thwomp]]||||Hovers high up the stage, remaining still. If any opponent walks underneath it, it drops down to attack it, then moves back up. It won't attack again until it returns to its original position.||{{symbol|Mario|20px}}{{uv|Mario}}||{{n}} | ||
|- | |- | ||
|[[File:Vince Assist Trophy (SSBU).png| | |[[File:Vince Assist Trophy (SSBU).png|center|100x100px]]||[[Vince]]||||Draws large drawings of various objects, one following each opponent in the foreground, hiding them and slowly damaging them.||{{symbol|other|20px}}{{uv|Art Academy}}||{{n}} | ||
|- | |- | ||
|[[File:Waluigi Assist Trophy (SSBU).png| | |[[File:Waluigi Assist Trophy (SSBU).png|center|100x100px]]||[[Waluigi]]||||Waluigi repeatedly stomps players into the ground. This onslaught is followed by either a strong kick or a strike from his tennis racket.||{{symbol|mario|20px}}{{uv|Mario}}||{{y}} | ||
|- | |- | ||
|[[File:Wily Capsule Assist Trophy (SSBU).png| | |[[File:Wily Capsule Assist Trophy (SSBU).png|center|100x100px]]||[[Wily Capsule]]||||Piloting his Wily Capsule from ''Mega Man 7'', [[Dr. Wily]] warps around the stage and fires fire, ice, and lightning projectiles at opponents. Unlike most Assist Trophies that can be defeated, he does not disappear immediately, instead falling to the ground and begging for forgiveness.||{{symbol|megaman|20px}}{{uv|Mega Man}}||{{y}} | ||
|- | |- | ||
|[[File:Yuri Assist Trophy (SSBU).png| | |[[File:Yuri Assist Trophy (SSBU).png|center|100x100px]]||[[Yuri Kozukata]]||||Yuri gets out her Camera Obscura, a specialized camera to take photographs of spirits, and uses it to take pictures of the battle. This will stun opponents and poison them, leaving them vulnerable to attacks.||{{symbol|other|20px}}{{uv|Fatal Frame}}||{{n}} | ||
|- | |- | ||
|[[File:Zero Assist Trophy (SSBU).png| | |[[File:Zero Assist Trophy (SSBU).png|center|100x100px]]||{{b|Zero|Mega Man}}||||Zero attacks by using his Z-Saber, and uses special techniques acquired from Mavericks and from his boss appearances.||{{symbol|megaman|20px}}{{uv|Mega Man}}||{{y}} | ||
|} | |} | ||
== | ==Trophy descriptions== | ||
=== | ===''Super Smash Bros. Brawl''=== | ||
[[File:Assist Trophy Trophy.jpg|left|thumb|100px|The Assist Trophy trophy in ''Brawl''.]] | |||
| | ;Assist Trophy | ||
''A capsule that contains characters who will help you out in battle. You won't know who's in the capsule until you open it. It may be someone everyone knows or someone who's a bit of a mystery. The majority of these characters are invulnerable, so attacking them is not an option. You know what that means, right? RUN!'' | |||
{{clr}} | {{clr}} | ||
=== | ===''Super Smash Bros. 4''=== | ||
{{ | [[File:AssistTrophyTrophy3DS.png|thumb|100px|Assist Trophy trophy in {{for3ds}}.]] | ||
| | [[File:AssistTrophyTrophyWiiU.png|thumb|left|100px|Assist Trophy trophy in {{forwiiu}}.]] | ||
;Assist Trophy | |||
:{{Flag|North America}} ''This strange capsule contains a guest character who will aid you in your battle. Who will emerge? Grab it to find out! Maybe it'll be a famous character from a popular game, or perhaps a goofy sidekick here to prove his or her worth. Too bad you can't choose who shows up or control them...'' | |||
| | :{{Flag|Europe}} ''A mystery capsule containing a guest character who'll stand by you in battle. You won't know who's in it till you open it! It could be almost anyone from all sorts of games - a famed warrior or a slightly loopy sidekick! Whoever it is, you can't control them, so you'll just have to trust them.'' | ||
| | {{Trophy games|console1=Wii|game1=Super Smash Bros. Brawl (03/2008)|console2=WiiU|game2=Super Smash Bros. for Wii U}} | ||
{{clear}} | |||
}} | |||
{{ | |||
==Gallery== | ==Gallery== | ||
Line 885: | Line 875: | ||
AssistTrophySymbol.svg|The symbol for Assist Trophies | AssistTrophySymbol.svg|The symbol for Assist Trophies | ||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
*[[Little Mac]], [[Dark Samus]], and [[Isabelle]] | *Assist Trophies are not affected by the changes to knockback introduced in ''Ultimate''. | ||
*[[Isaac]] and [[Gray Fox]] are the only Assist Trophies to skip an installment in the franchise and return in a later game. Interestingly, both were referred to as "newcomer" Assist Trophies on the ''Ultimate'' website. | *Despite containing living things in them, [[Wario]] can eat them with Chomp. | ||
* | *''Super Smash Bros. Ultimate'' is the first game to feature third-party Assist Trophies who are exclusively protagonists in their series, as all previous ones have been antagonists at least once in their series. | ||
*The {{uv|Yoshi}} and {{uv|Pokémon}} series are the only "Original 10" universes | *[[Little Mac]], [[Dark Samus]], and [[Isabelle]] are the only Assist Trophies in the series to become playable characters in later installments. | ||
**However, the ''Pokémon'' series uses [[Poké Ball]]s, making the ''Yoshi'' series the only one in the "Original 10" | *[[Isaac]] and [[Gray Fox]] are the only Assist Trophies to skip an installment in the franchise and return in a later game. Interestingly, both were referred to as "newcomer" Assist Trophies on the ''Ultimate'' website. | ||
** | *Gray Fox is the only Assist Trophy in ''Brawl'' cut in ''Smash 4'' to be from a universe with a playable character (as ''Animal Crossing'' did not have a playable character in ''Brawl''). | ||
*The {{uv|Mega Man}} franchise has the most Assist Trophies out of any third-party franchise at 3, with [[Elec Man]] appearing in ''Smash 4'' and {{ | *Andross, Devil, Dr. Wright, Hammer Bro., Jeff, Knuckle Joe, Lyn, Metroid, Nintendog, Samurai Goroh, Shadow, Starfy, and Waluigi are the only Assist Trophies to appear in all three games since their introduction in ''Brawl''. | ||
*In the GameCube preview issue of Electronic Gaming Monthly, the ''Super Smash Bros. Melee'' article comments that Nintendo originally tried to implement Assist Trophies in ''Melee''. The only trophy concept they gave details on was one that would release the ducks from {{uv|Duck Hunt}} to fly around the stage and interfere with the fighters | **Likewise, Infantry and Tanks, Kat & Ana, Lakitu and Spinies, Saki Amamiya, and Tingle are the only Assist Trophies that have appeared in two installments, but are absent in ''Ultimate''. | ||
*[[Magnus]] and [[Elec Man]] are the only Assist Trophies that appeared only in ''[[Super Smash Bros. 4]]'' and did not return in ''Ultimate'', excluding the assists-turned-playable [[Isabelle]] and [[Dark Samus]]. | |||
*Prior to the ''Ultimate'' [[List of updates (SSBU)/2.0.0 changelog|2.0.0 | *The {{uv|Yoshi}} and {{uv|Pokémon}} series are the only "Original 10" universes to have no Assist Trophies. Other universes that share this distinction but debuted in later installments are {{uv|Ice Climber}}, {{uv|Game & Watch}}, {{uv|R.O.B.}}, {{uv|Wii Fit}}, {{uv|Mii}}<!--Nikki is not classified as a Mii character in Smash-->, {{uv|Duck Hunt}}, {{uv|Final Fantasy}}, and the newcomer DLC universes in ''Ultimate'' (with the exception of {{uv|ARMS}}). | ||
*Not counting [[Rathalos]], who is fought as a boss, [[Rodin]], Samurai Goroh, [[Phosphora]], and [[Spring Man]] are the only Assist Trophy characters | **However, the ''Pokémon'' series uses [[Poké Ball]]s, making the ''Yoshi'' series the only one in the "Original 10" to have no assist characters whatsoever. | ||
**{{uv|Final Fantasy}} is the only non-DLC third-party universe in ''Ultimate'' with a playable character to not have an Assist Trophy. | |||
*The {{uv|Wario}} is the only first-party universe with fewer Fighters than Assist Trophies and both. There are also {{uv|Sonic}} and {{uv|Mega Man}} from the third-party. | |||
*{{uv|Dillon's Rolling Western}} is the only Assist Trophy-only universe introduced in ''[[Super Smash Bros. 4]]'' to have solely been developed by a second-party developer (being Vanpool). | |||
**However, {{uv|Kaeru no Tame ni Kane wa Naru}}, while primarily developed by Nintendo R&D1, was co-developed by [[Intelligent Systems]]. | |||
*[[Hammer Bro]] is the only Assist Trophy character to appear as an enemy in the [[Subspace Emissary]]. | |||
**It is also one of five Assist Trophies to appear as an enemy in [[Smash Run]], along with {{b|Starman|EarthBound}}, [[Lakitu and Spinies]] (albeit using their 3D designs), [[Chain Chomp]], and {{b|Metroid|creature}}. | |||
*[[Shovel Knight]] is the first and (as of ''Ultimate'') only Assist Trophy from an indie game developer. | |||
*[[Shadow the Hedgehog]] is the only Assist Trophy to have his voice actor change between ''Brawl'' and ''Smash 4.'' | |||
*The {{uv|Mega Man}} franchise has the most Assist Trophies out of any third-party franchise at 3, with [[Elec Man]] appearing in ''Smash 4'' and [[Zero]] and [[Wily Capsule]] appearing in ''Ultimate''. | |||
*The {{uv|Animal Crossing}} franchise is the only franchise to have a different Assist Trophy in each game, with [[Mr. Resetti]] appearing in ''Brawl'', [[Isabelle]] appearing in ''Smash 4'', and [[Kapp'n]] appearing in ''Ultimate.'' | |||
*In ''Brawl'''s {{SSBB|Classic Mode}}, if the character who summoned an Assist Trophy is KO'd, the Assist Trophy disappears. However, this does not happen in [[All-Star Mode]]. | |||
*In the Smash Direct for ''SSB4'', Waluigi was shown as a {{uv|Wario}} series Assist Trophy, despite never appearing in a ''Wario'' game. By the game's release, he was corrected to represent the {{uv|Mario}} series, like in ''Brawl''. | |||
*In ''SSB4'', the silhouette figure within the Assist Trophy capsule will occasionally blink its eyes. | |||
*In the GameCube preview issue of Electronic Gaming Monthly, the ''Super Smash Bros. Melee'' article comments that Nintendo originally tried to implement Assist Trophies in ''Melee''. The only trophy concept they gave details on was one that would release the ducks from {{uv|Duck Hunt}} to fly around the stage and interfere with the fighters [https://www.youtube.com/watch?v=mW4lhbnQIII#t=5m40s]. | |||
*Prior to the ''Ultimate'' [[List of updates (SSBU)/2.0.0 changelog|2.0.0 Update]], if two {{SSBU|Isabelle}}s used [[Fishing Rod]] to grab onto an Assist Trophy, one would grab on, and the other would not; however, the result would be the former [https://www.youtube.com/watch?v=lJgJZ-BpJOU infinitely spawning the same Assist Trophy] until she got hit. | |||
*Not counting [[Rathalos]], who is fought as a boss, [[Rodin]], [[Samurai Goroh]], [[Phosphora]], and [[Spring Man]] are the only Assist Trophy characters to not appear in any [[Spirit]] battle. | |||
**Out of all of these, Spring Man is the only one whose Spirit has a spirit battle, as Rodin, Samurai Goroh, and Phosphora are all summon-exclusive. | **Out of all of these, Spring Man is the only one whose Spirit has a spirit battle, as Rodin, Samurai Goroh, and Phosphora are all summon-exclusive. | ||
*In ''Ultimate'', several Assist Trophies can't appear on certain stages: | |||
**[[Knuckles]] can't be summoned on [[Green Hill Zone]] due to being a background character in that stage. | |||
**[[Kapp'n]] can't be summoned on [[Smashville]], [[Town and City]], or [[Tortimer Island]] due to being a background character in these stages. | |||
**[[Moon]] can't be summoned in [[Great Bay]] due to appearing as a background character in that stage. It also can't appear in any large, flat, transforming, or indoor stage. | |||
**[[Nikki]] can't be summoned on [[Final Destination (SSBU)|Final Destination]] or any stage with a black background, likely due to her drawings blending in with the background. | |||
**[[Andross]] can't be summoned on certain stages, most likely due to conflicts with certain stage backgrounds. | |||
**[[Alucard]] can't be summoned in [[Wii Fit Studio]] due to the presence of mirrors (as vampires do not have reflections). | |||
**[[Skull Kid]] cannot be summoned on [[Spear Pillar]] due to his effects conflicting with the effects of [[Dialga]] and [[Palkia]]. | |||
**[[Devil]] and the [[Squid Sisters]] cannot be summoned on 63 different stages which have some sort of camera quirk. | |||
**[[Black Knight]] can't be summoned on [[Suzaku Castle]] because of the nature of the platforms. | |||
**[[Klaptrap]] can't be summoned in [[Jungle Japes]] or [[Kongo Falls]] because it already appears as a stage hazard. | |||
{{SSBBItems}} | {{SSBBItems}} |