Editing Asleep
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*{{SSBU|Richter}} has a voice clip where he mutters "[[Dracula]]..." while sleeping that can be heard in the [[Sound Test]], but the clip lasts longer than his sleeping animation, causing the voice clip to loop prematurely in-game. | *{{SSBU|Richter}} has a voice clip where he mutters "[[Dracula]]..." while sleeping that can be heard in the [[Sound Test]], but the clip lasts longer than his sleeping animation, causing the voice clip to loop prematurely in-game. | ||
**The voice clip doesn't loop if Richter is put to sleep by {{SSBU|Hero}}'s Snooze while airborne, but there are very few situations where Richter can be in the air long enough for this to occur. | **The voice clip doesn't loop if Richter is put to sleep by {{SSBU|Hero}}'s Snooze while airborne, but there are very few situations where Richter can be in the air long enough for this to occur. | ||
*Mario's sleeping animation, in ''Melee'' onwards, is based on his 'laying sleeping' pose from ''{{iw|mariowiki|Super Mario 64}}'', even when the | *Mario's sleeping animation, in ''Melee'' onwards, is based on his 'laying sleeping' pose from ''{{iw|mariowiki|Super Mario 64}}'', even when the {{iw|mariowiki|Paper Mario|series}} games and ''{{iw|mariowiki|Super Mario Galaxy}}'' later gave him other sleeping animations. | ||
*Although the Villager has a canon sleeping pose in ''{{iw|nookipedia|Animal Crossing: Wild World}}'' and ''{{iw|nookipedia|Animal Crossing: City Folk}}'', both ''Smash 4'' and ''Ultimate'' give them different poses. | *Although the Villager has a canon sleeping pose in ''{{iw|nookipedia|Animal Crossing: Wild World}}'' and ''{{iw|nookipedia|Animal Crossing: City Folk}}'', both ''Smash 4'' and ''Ultimate'' give them different poses. | ||
*When {{SSBU|Steve}} is sleeping, he lies on a red bed taken from ''Minecraft''. When he wakes up, he collects it back in his inventory. | *When {{SSBU|Steve}} is sleeping, he lies on a red bed taken from ''Minecraft''. When he wakes up, he collects it back in his inventory. |