Page history
October 12, 2014
October 11, 2014
October 10, 2014
no edit summary
+244
→Specific examples: Ah, CPUs and items... there's plenty more to add, I'm sure.
+459
October 8, 2014
October 6, 2014
no edit summary
−32
Now to update this as best as I can. I haven't found a whole lot of info on this yet, so help will be needed.
+1,328
September 24, 2014
September 20, 2014
September 9, 2014
September 1, 2014
August 26, 2014
August 20, 2014
August 17, 2014
August 8, 2014
July 23, 2014
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July 18, 2014
July 14, 2014
July 10, 2014
July 5, 2014
July 4, 2014
July 1, 2014
June 30, 2014
→Specific examples: Did a little testing. Turns out that he has the potential to do these on just about ANY stage and not just complex custom ones.
+773
Can't promise this is my last edit
m−134
June 28, 2014
Undid edit by 31.200.189.222: Not true, it will often use Homing Attack if you're near the ledge.
m−49
→Specific examples
+49
June 24, 2014
June 21, 2014
June 19, 2014
→Difficulty levels: amiibo
+516
→Specific examples: punctuation
m+1
→Specific examples: low levels don't do this
m+11
June 18, 2014
June 12, 2014
June 10, 2014
Undid edit by FirstaLasto: that's the amiibo level, which can go at least to level 50. no reason to assume its levels work like the standard AI levels
−23
level 10 ai has been seen
m+23
June 5, 2014
June 1, 2014
"Whether there is a learning mechanism or not is currently unconfirmed." -> "The presence of a learning mechanism has yet to be confirmed." Assumes there is no learning mechanism until one is proven; original sounded like learning was too likely.
−9
no edit summary
m−2
May 31, 2014
Read all the examples before adding anything, that is already there.
m−137
→Specific examples
+3
→Super Smash Bros. Brawl
−1
→Specific examples
+135