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'''Anti planking''' is a technique in ''[[Super Smash Bros. Brawl]]'' to counter [[planking]], a technique considered overly powerful by the competitive ''[[Brawl]]'' community. The technique was discovered by {{Sm|Logic}} and put on YouTube by [[VGBootCamp]]. | |||
==Performing the technique== | |||
Anti-planking is performed by shielding a planker's aerial attack to cause shield stun. During this, the player can [[SDI]] off the stage and hit the planking character, taking advantage of the aerial attack's [[ending lag]]. The timing for performing anti planking varies on the character that is involved, but [[Meta Knight (SSBB)| | |||
Meta Knight]] is the most difficult to perform this on. If performed incorrectly, the player poses the risk of [[self destruct| Self destructing]]. | |||
==Anti planking methods== | |||
===Achieved on Meta Knight=== | |||
====Diddy Kong==== | |||
After SDI'ing off the ledge, Diddy Kong can buffer a [[down aerial]]. Unlike other characters, he can recover with greater ease than others. | |||
====Falco==== | |||
Falco can use a down air, though, it cannot be buffered, and is very difficult to recover from. | |||
====Mr. Game & Watch==== | |||
Mr. Game & Watch can use a down air to either [[meteor smash]] or [[stage spike]] Meta Kinght, but is difficult to recover from. | |||
====Marth==== | |||
Marth can use down air, but it's nearly impossible to recover from, due to its heavy endlag. | |||
==Video== | |||
<youtube>2Joyf8KKdg4</youtube> | |||
[[Category:Techniques (SSBB)]] |