Editing Ambush

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{{ArticleIcons|ssbm=y|ssbb=y|ssb4-3ds=y|ssbu=y|unofficial=y}}
{{ArticleIcons|ssbm=y|ssbb=y|ssb4-3ds=y|unofficial=y}}
[[File:YTEAM.png|thumb|200px|The [[Yoshi Team]] ambushes {{SSBM|Mario}} in ''Melee''.]]
[[File:YTEAM.png|thumb|200px|The [[Yoshi Team]] ambushes the player in ''Melee''.]]
[[File:Ambush.png|thumb|200px|An ambush in [[The Research Facility (Part I)|The Research Facility I]]. Note the typical "ambush design" of the place battled in, and the slight dark fade.]]
[[File:Ambush.png|thumb|200px|An ambush in [[The Research Facility (Part I)|The Research Facility I]]. Note the typical "ambush design" of the place battled in, and the slight dark fade.]]
[[File:Canyon.jpg|200px|thumb|[[The Canyon]], a level consisting solely of an ambush. An enemy counter is visible at the top left, right of the [[Primid]]'s [[Damage_meter#Stamina|health bar]].]]
[[File:Canyon.jpg|200px|thumb|[[The Canyon]], a level consisting solely of an ambush. An enemy counter is visible at the top left, right of the [[Primid]]'s [[Damage_meter#Stamina|health bar]].]]
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Ambushes can also happen in certain areas of the [[Smash Run]] map in {{for3ds}}. When ambushes occur, the player is tasked with defeating a number of enemies within a period of time; if they defeat the enemies before the timer runs out, they will receive stat boosts, as well as other potential rewards, such as [[trophies]]. Failing to defeat all the enemies within the time limit will not grant any bonuses; the enemies will simply vanish, leaving the player to continue.
Ambushes can also happen in certain areas of the [[Smash Run]] map in {{for3ds}}. When ambushes occur, the player is tasked with defeating a number of enemies within a period of time; if they defeat the enemies before the timer runs out, they will receive stat boosts, as well as other potential rewards, such as [[trophies]]. Failing to defeat all the enemies within the time limit will not grant any bonuses; the enemies will simply vanish, leaving the player to continue.


Ambushes also appear in a sole stage of [[Adventure Mode: World of Light]]. The first phase of the [[Final stage (World of Light)|final stage]] consists of a long upward auto-scrolling segment that locks at four locations throughout for ambushes against [[false character|Puppet Fighters]].
A sole stage exists in [[Adventure Mode: World of Light]] that has ambushes. The final battle begins with a long upward auto-scrolling segment that locks at several points for ambushes against Puppet Fighters.


==Trivia==
==Trivia==

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