Editing All-Star Mode
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{{ArticleIcons|melee=y|brawl=y|ssb4=y|ultimate=y}} | {{ArticleIcons|melee=y|brawl=y|ssb4=y|ultimate=y}} | ||
[[File:All Star Rest Area Melee.png|thumb|300px|The All-Star rest area in ''Super Smash Bros. Melee''.]] | [[File:All Star Rest Area Melee.png|thumb|300px|The All-Star rest area in ''Super Smash Bros. Melee''.]] | ||
'''All-Star Mode''' ({{ja|オールスター|Ōrusutā}}), also referred to as simply '''All-Star''', is a gameplay mode available in ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'', and ''[[Super Smash Bros. 4]]'', that pits the player against every playable character in the game (other than [[Mii Fighter]]s in ''Smash 4''). The fights are separated into distinct rounds, and a [[All-Star Rest Area|rest area]] with a limited number of recovery items available between rounds. All-Star is replaced with [[ | '''All-Star Mode''' ({{ja|オールスター|Ōrusutā}}), also referred to as simply '''All-Star''', is a gameplay mode available in ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'', and ''[[Super Smash Bros. 4]]'', that pits the player against every playable character in the game (other than [[Mii Fighter]]s in ''Smash 4''). The fights are separated into distinct rounds, and a [[All-Star Rest Area|rest area]] with a limited number of recovery items available between rounds. All-Star is replaced with [[All-Star Smash]] (under [[Mob Smash]]) in ''[[Super Smash Bros. Ultimate]]''. | ||
==''[[Super Smash Bros. Melee]]''== | ==''[[Super Smash Bros. Melee]]''== | ||
{{incomplete|Needs to detail what happens when a character's home stage is an unlockable stage that is not yet unlocked, and they are the first member of a group (or whether the game ensures such a character will never be selected as the first member).}} | |||
[[File:MarioAllStarSSBM.png|thumb|300px|An example of the Icons displayed in the All-Star rest area to show the next opponent]] | [[File:MarioAllStarSSBM.png|thumb|300px|An example of the Icons displayed in the All-Star rest area to show the next opponent]] | ||
All-Star Mode made its debut in ''Super Smash Bros. Melee'', as an unlockable [[:Category:Single | All-Star Mode made its debut in ''Super Smash Bros. Melee'', as an unlockable [[:Category:Single Player Modes|1-player mode]] which puts the player up against every [[fighter]] in the game. It is automatically unlocked upon unlocking every fighter. | ||
All-Star Mode has 13 stages. The number of opponents per stage increases as the player advances: one opponent per stage for Stages 1 to 4, two per stage for Stages 5 to 8, three per stage for Stages 9 to 12, and a [[Classic Mode#Team battle|team]] of 25 Mr. Game & Watch for Stage 13. | All-Star Mode has 13 stages. The number of opponents per stage increases as the player advances: one opponent per stage for Stages 1 to 4, two per stage for Stages 5 to 8, three per stage for Stages 9 to 12, and a [[Classic Mode#Team battle|team]] of 25 Mr. Game & Watch for Stage 13. The opponents are selected at random from the entire roster, excluding {{SSBM|Mr. Game and Watch}} (who is always fought last), so that each character is fought once. Each opponent (except Mr. Game & Watch) wears one of their first three [[alternate costume]]s, unless the player is wearing one of those three costumes, in which case that character can wear their default costume (but not the costume the player is wearing); Mr. Game & Watch will always wear his default costume, unless the player uses Mr. Game & Watch in his default costume, in which case they will wear the red costume. | ||
The player's percentage does not revert to 0% between battles. Instead, the [[All-Star Rest Area]] contains three [[Heart Container]]s, which the player can use to restore health between stages. Once one of these Heart Containers is consumed, it does not return for the rest of the mode. These Heart Containers, unlike normal ones, recover 999% damage (as they did in ''[[Smash 64]]'') instead of only 100% damage. Due to a glitch, however, entering the portal while damage is being healed will prevent the damage from healing any further, leaving it at the same amount of damage as when the portal was entered. | The player's percentage does not revert to 0% between battles. Instead, the [[All-Star Rest Area]] contains three [[Heart Container]]s, which the player can use to restore health between stages. Once one of these Heart Containers is consumed, it does not return for the rest of the mode. These Heart Containers, unlike normal ones, recover 999% damage (as they did in ''[[Smash 64]]'') instead of only 100% damage. Due to a glitch, however, entering the portal while damage is being healed will prevent the damage from healing any further, leaving it at the same amount of damage as when the portal was entered. | ||
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Other than the Heart Containers in the Rest Area, recovery items (such as [[food]], [[Maxim Tomato]]es, and [[egg]]s) do not appear at all in the mode. However, {{SSBM|Ness}}'s [[PSI Magnet]] and {{SSBM|Mr. Game & Watch}}'s [[Judgment]] 7 (which can drop a [[Food]] item) can still be used to recover health. | Other than the Heart Containers in the Rest Area, recovery items (such as [[food]], [[Maxim Tomato]]es, and [[egg]]s) do not appear at all in the mode. However, {{SSBM|Ness}}'s [[PSI Magnet]] and {{SSBM|Mr. Game & Watch}}'s [[Judgment]] 7 (which can drop a [[Food]] item) can still be used to recover health. | ||
As a reward, the player can also collect random [[trophies]] that appear after every three battles; trophies that have not been collected are | As a reward, the player can also collect random [[Trophy|trophies]] that appear after every three battles; trophies that have not been collected are prioritised. Upon clearing All-Star Mode, the player receives a trophy of the character they used that can only be obtained this way or by playing 300 Vs. matches with that character; for all characters except Mr. Game & Watch, this trophy depicts them in a non-default costume. | ||
Each stage is fought on the [[home stage]] of the first opponent in the group; for example, if the opponents were {{SSBM|Luigi}}, {{SSBM|Pikachu}}, and {{SSBM|Ice Climbers}}, the stage would be [[Mushroom Kingdom]]. No character has [[Big Blue]] nor [[past stage]]s as their home stage for All-Star Mode, so these stages are never fought on in this mode. For some fighters, particularly fighters with a home stage set outside their universe, the stage will have a specially selected track which cannot normally play on the stage; for example, Pichu's stage is set as [[Fourside]], but "Battle Theme" plays. However, Ganondorf, who is fought on [[Brinstar Depths]], uses the default theme for that stage, despite it not being from his universe. | Each stage is fought on the [[home stage]] of the first opponent in the group; for example, if the opponents were {{SSBM|Luigi}}, {{SSBM|Pikachu}}, and {{SSBM|Ice Climbers}}, the stage would be [[Mushroom Kingdom]]. No character has [[Big Blue]] nor [[past stage]]s as their home stage for All-Star Mode, so these stages are never fought on in this mode. For some fighters, particularly fighters with a home stage set outside their universe, the stage will have a specially selected track which cannot normally play on the stage; for example, Pichu's stage is set as [[Fourside]], but "Battle Theme" plays. However, Ganondorf, who is fought on [[Brinstar Depths]], uses the default theme for that stage, despite it not being from his universe. | ||
{| class="wikitable" style="margin:auto" | {| class="wikitable" style="margin:auto" | ||
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! Music | ! Music | ||
|- | |- | ||
|{{ | |{{Head|Dr. Mario|g=SSBM|s=20px}} {{SSBM|Dr. Mario}} | ||
| ''[[Mushroom Kingdom II]]'' | | ''[[Mushroom Kingdom II]]'' | ||
| Dr. Mario | | "Dr. Mario" | ||
|- | |- | ||
|{{ | |{{Head|Mario|g=SSBM|s=20px}} {{SSBM|Mario}} | ||
| [[Rainbow Cruise]] | | [[Rainbow Cruise]] | ||
| Rainbow Cruise | | "Rainbow Cruise" | ||
|- | |- | ||
|{{ | |{{Head|Luigi|g=SSBM|s=20px}} {{SSBM|Luigi}} | ||
| {{SSBM|Mushroom Kingdom}} | | {{SSBM|Mushroom Kingdom}} | ||
| Mushroom Kingdom | | "Mushroom Kingdom" | ||
|- | |- | ||
|{{ | |{{Head|Bowser|g=SSBM|s=20px}} {{SSBM|Bowser}} | ||
| {{SSBM|Yoshi's Island}} | | {{SSBM|Yoshi's Island}} | ||
| Super Mario Bros. 3 | | "Super Mario Bros. 3" | ||
|- | |- | ||
|{{ | |{{Head|Peach|g=SSBM|s=20px}} {{SSBM|Peach}} | ||
| [[Princess Peach's Castle]] | | [[Princess Peach's Castle]] | ||
| Princess Peach's Castle | | "Princess Peach's Castle" | ||
|- | |- | ||
|{{ | |{{Head|Yoshi|g=SSBM|s=20px}} {{SSBM|Yoshi}} | ||
| [[Yoshi's Story]] | | [[Yoshi's Story]] | ||
| Yoshi's Story | | "Yoshi's Story" | ||
|- | |- | ||
|{{ | |{{Head|Donkey Kong|g=SSBM|s=20px}} {{SSBM|Donkey Kong}} | ||
| {{SSBM|Kongo Jungle}} | | {{SSBM|Kongo Jungle}} | ||
| Kongo Jungle | | "Kongo Jungle" | ||
|- | |- | ||
|{{ | |{{Head|Captain Falcon|g=SSBM|s=20px}} {{SSBM|Captain Falcon}} | ||
| {{SSBM|Mute City}} | | {{SSBM|Mute City}} | ||
| Mute City | | "Mute City" | ||
|- | |- | ||
|{{ | |{{Head|Ganondorf|g=SSBM|s=20px}} {{SSBM|Ganondorf}} | ||
| ''[[Brinstar Depths]]'' | | ''[[Brinstar Depths]]'' | ||
| Brinstar Depths | | "Brinstar Depths" | ||
|- | |- | ||
|{{ | |{{Head|Falco|g=SSBM|s=20px}} {{SSBM|Falco}} | ||
| [[Venom]] | | [[Venom]] | ||
| Venom | | "Venom" | ||
|- | |- | ||
|{{ | |{{Head|Fox|g=SSBM|s=20px}} {{SSBM|Fox}} | ||
| [[Corneria]] | | [[Corneria]] | ||
| Corneria | | "Corneria" | ||
|- | |- | ||
|{{ | |{{Head|Ness|g=SSBM|s=20px}} {{SSBM|Ness}} | ||
| [[Onett]] | | [[Onett]] | ||
| Mother | | "Mother" | ||
|- | |- | ||
|{{ | |{{Head|Ice Climbers|g=SSBM|s=20px}} {{SSBM|Ice Climbers}} | ||
| [[Icicle Mountain]] | | [[Icicle Mountain]] | ||
| Icicle Mountain | | "Icicle Mountain" | ||
|- | |- | ||
|{{ | |{{Head|Kirby|g=SSBM|s=20px}} {{SSBM|Kirby}} | ||
| [[Green Greens]] | | [[Green Greens]] | ||
| Green Greens | | "Green Greens" | ||
|- | |- | ||
|{{ | |{{Head|Samus|g=SSBM|s=20px}} {{SSBM|Samus}} | ||
| [[Brinstar]] | | [[Brinstar]] | ||
| Brinstar | | "Brinstar" | ||
|- | |- | ||
|{{ | |{{Head|Zelda|g=SSBM|s=20px}} {{SSBM|Zelda}}/{{Head|Sheik|g=SSBM|s=20px}} {{SSBM|Sheik}} | ||
| [[Temple]] | | [[Temple]] | ||
| Temple | | "Temple" | ||
|- | |- | ||
|{{ | |{{Head|Link|g=SSBM|s=20px}} {{SSBM|Link}} | ||
| [[Great Bay]] | | [[Great Bay]] | ||
| Great Bay | | "Great Bay" | ||
|- | |- | ||
|{{ | |{{Head|Young Link|g=SSBM|s=20px}} {{SSBM|Young Link}} | ||
| [[Jungle Japes]] | | [[Jungle Japes]] | ||
| '''Saria's | | "'''Saria's Song'''" | ||
|- | |- | ||
|{{ | |{{Head|Pichu|g=SSBM|s=20px}} {{SSBM|Pichu}} | ||
| ''[[Fourside]]'' | | ''[[Fourside]]'' | ||
| '''Battle Theme''' | | "'''Battle Theme'''" | ||
|- | |- | ||
|{{ | |{{Head|Pikachu|g=SSBM|s=20px}} {{SSBM|Pikachu}} | ||
| [[Pokémon Stadium]] | | [[Pokémon Stadium]] | ||
| Pokémon Stadium | | "Pokémon Stadium" | ||
|- | |- | ||
|{{ | |{{Head|Jigglypuff|g=SSBM|s=20px}} {{SSBM|Jigglypuff}} | ||
| ''[[Poké Floats]]'' | | ''[[Poké Floats]]'' | ||
| Poké Floats | | "Poké Floats" | ||
|- | |- | ||
|{{ | |{{Head|Mewtwo|g=SSBM|s=20px}} {{SSBM|Mewtwo}} | ||
| ''{{SSBM|Battlefield}}'' | | ''{{SSBM|Battlefield}}'' | ||
| '''Poké Floats''' | | "'''Poké Floats'''" | ||
|- | |- | ||
|{{ | |{{Head|Mr. Game & Watch|g=SSBM|s=20px}} {{SSBM|Mr. Game & Watch}} | ||
| ''[[Flat Zone]]'' | | ''[[Flat Zone]]'' | ||
| Flat Zone | | "Flat Zone" | ||
|- | |- | ||
|{{ | |{{Head|Marth|g=SSBM|s=20px}} {{SSBM|Marth}} | ||
| [[Fountain of Dreams]] | | [[Fountain of Dreams]] | ||
| '''Fire Emblem''' | | "'''Fire Emblem'''" | ||
|- | |- | ||
|{{ | |{{Head|Roy|g=SSBM|s=20px}} {{SSBM|Roy}} | ||
| ''{{SSBM|Final Destination}}'' | | ''{{SSBM|Final Destination}}'' | ||
| '''Fire Emblem''' | | "'''Fire Emblem'''" | ||
|} | |} | ||
<small>'''Bold''' denotes a track that does not play on that stage in [[Versus Mode]]. '' | <small>'''Bold''' denotes a track that does not play on that stage in [[Versus Mode]]. | ||
''Italic'' denotes a stage which is unlockable.</small> | |||
==''[[Super Smash Bros. Brawl]]''== | ==''[[Super Smash Bros. Brawl]]''== | ||
[[File:All-Star Rest Area Brawl.png|thumb|The [[All-Star Rest Area|All-Star Rest Station]] in ''[[Super Smash Bros. Brawl]]'']] | [[File:All-Star Rest Area Brawl.png|thumb|The [[All-Star Rest Area|All-Star Rest Station]] in ''[[Super Smash Bros. Brawl]]'']] | ||
All-Star Mode returns in ''Brawl'', and is mostly unchanged from ''Melee''. The player still gets | All-Star Mode returns in ''Brawl'', and is mostly unchanged from ''Melee''. The player still gets 3 Heart Containers, as well as random trophies (which, unlike in ''Melee'', do not appear as a question mark if the game is paused), and they fight through every fighter in the game. The player still only has 1 stock, and they do not regain health between matches without a Heart Container (although after using one, the player can now enter the teleporter without having to wait for their health to fully recover). | ||
In addition to {{SSBB|Ness}} and {{SSBB|Mr. Game & Watch}}, {{SSBB|Lucas}} and {{SSBB|Peach}} can heal themselves without a Heart Container by using [[PSI Magnet]] and [[Peach Blossom]] respectively. Furthermore, fighters can be healed via the microgames in [[WarioWare, Inc.]] | In addition to {{SSBB|Ness}} and {{SSBB|Mr. Game & Watch}}, {{SSBB|Lucas}} and {{SSBB|Peach}} can heal themselves without a Heart Container by using [[PSI Magnet]] and [[Peach Blossom]] respectively. Furthermore, fighters can be healed via the microgames in [[WarioWare, Inc.]] | ||
The order in which the opponents are fought is based on the Japanese release date of the first game in the fighter's/fighters' universe, with fighters from older series being fought first. As such, the player will always fight Mr. Game & Watch first and {{SSBB|Olimar}} last, with Olimar's difficulty ramped up. In effect, this means that stages for {{uv|Kid Icarus}}, {{uv|Ice Climber}} and {{uv|Pikmin}} will be easier than {{uv|Mario}}, {{uv|The Legend of Zelda}} and {{uv|Pokémon}}, due to the latter three universes having multiple opponents. | The order in which the opponents are fought is based on the Japanese release date of the first game in the fighter's/fighters' universe, with fighters from older series being fought first. As such, the player will always fight {{SSBB|Mr. Game & Watch}} first and {{SSBB|Olimar}} last, with Olimar's difficulty ramped up. In effect, this means that stages for ''{{uv|Kid Icarus}}'', ''{{uv|Ice Climber}}'', and ''{{uv|Pikmin}}'' will be easier than ''{{uv|Mario}}'', ''{{uv|The Legend of Zelda}}'', and ''{{uv|Pokémon}}'', due to the latter three universes having multiple opponents. | ||
Up to two enemies can appear on the stage at once; when a series has more than two | Up to two enemies can appear on the stage at once; when a series has more than two representatives, a new fighter will appear a few seconds after the player KOs one of the opponents. On stages with multiple opponents, the order of the opponents is random. | ||
To defeat {{SSBB|Pokémon Trainer}}, the player must defeat {{SSBB|Squirtle}}, {{SSBB|Ivysaur}} and {{SSBB|Charizard}}; once one is defeated, the Trainer will send out the next one. For | To defeat {{SSBB|Pokémon Trainer}}, the player must defeat {{SSBB|Squirtle}}, {{SSBB|Ivysaur}} and {{SSBB|Charizard}}; once one is defeated, the Trainer will send out the next one. For {{uv|Metroid}}, the player will battle either {{SSBB|Samus}} or {{SSBB|Zero Suit Samus}}, selected at random; for ''The Legend of Zelda'', the player will battle either {{SSBB|Zelda}} or {{SSBB|Sheik}}, selected at random. | ||
Each fighter is fought on one of their [[home stage]]s (randomly selected if there are multiple). {{uv|Super Smash Bros.}} universe stages (such as {{SSBB|Battlefield}} and {{SSBB|Final Destination}}) and [[Past Stages]] are not used as home stages for any fighter. | Each fighter is fought on one of their [[home stage]]s (randomly selected if there are multiple). {{uv|Super Smash Bros.}} universe stages (such as {{SSBB|Battlefield}} and {{SSBB|Final Destination}}) and [[Past Stages]] are not used as home stages for any fighter. [[Unlockable stage]]s can only appear if they have been unlocked. [[Mario Bros.]] is used as {{SSBB|R.O.B.}}'s home stage and does not appear as a ''Mario'' home stage; if Mario Bros. has not yet been unlocked, [[Delfino Plaza]] is used instead. | ||
At the end of All-Star Mode, the player can unlock their | At the end of All-Star Mode, the player can unlock their fighter’s Final Smash trophy. Completing the mode in co-op unlocks both characters' Final Smash trophies together. However, the high score (along with the Final Smash trophies unlocked in co-op) is tracked into a unique reserved slot, as opposed to a specific fighter. Additionally, co-op play does not count towards completing All-Star-related [[challenges]]. | ||
When the player finishes All-Star Mode with a fighter, they will enter [[Character Roll Call]]. | When the player finishes All-Star Mode with a fighter, they will enter [[Character Roll Call]]. | ||
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!Fighters | !Fighters | ||
!Stages | !Stages | ||
!Debut date of series (Japan) | !Debut date of series (Japan) | ||
|- | |- | ||
|{{uv|Game & Watch}} | |{{uv|Game & Watch}} | ||
|{{ | |{{Head|Mr. Game & Watch|g=SSBB|s=20px}} {{SSBB|Mr. Game & Watch}} | ||
|[[Flat Zone 2]] | |[[Flat Zone 2]] | ||
|April 28, 1980 | |April 28, 1980 | ||
|- | |- | ||
|''[[Mario (universe)|Super Mario Bros.]]'' | |''[[Mario (universe)|Super Mario Bros.]]'' | ||
|{{ | |{{Head|Mario|g=SSBB|s=20px}} {{SSBB|Mario}}<br> {{Head|Luigi|g=SSBB|s=20px}} {{SSBB|Luigi}}<br> {{Head|Peach|g=SSBB|s=20px}} {{SSBB|Peach}}<br> {{Head|Bowser|g=SSBB|s=20px}} {{SSBB|Bowser}} | ||
|[[Delfino Plaza]]<br>''[[Luigi's Mansion]]'' | |[[Delfino Plaza]]<ref group=note>If [[Mario Bros.]] has not been unlocked, Delfino Plaza is instead used when fighting R.O.B.</ref><br> ''[[Luigi's Mansion]]''<br> {{SSBB|Mario Circuit}}<br> [[Mushroomy Kingdom]] | ||
|rowspan=2|July 9, 1981 | |rowspan=2|July 9, 1981 | ||
|- | |- | ||
|{{uv|Donkey Kong}} | |{{uv|Donkey Kong}} | ||
|{{ | |{{Head|Donkey Kong|g=SSBB|s=20px}} {{SSBB|Donkey Kong}}<br> {{Head|Diddy Kong|g=SSBB|s=20px}} {{SSBB|Diddy Kong}} | ||
|[[ | |''[[75m]]''<br> [[Rumble Falls]] | ||
|- | |- | ||
|{{uv|Ice Climber}} | |{{uv|Ice Climber}} | ||
|{{ | |{{Head|Ice Climbers|g=SSBB|s=20px}} {{SSBB|Ice Climbers}} | ||
|[[Summit]] | |[[Summit]] | ||
|January 30, 1985 | |January 30, 1985 | ||
|- | |- | ||
|{{uv|R.O.B.}} | |{{uv|R.O.B.}} | ||
|{{ | |{{Head|R.O.B.|g=SSBB|s=20px}} {{SSBB|R.O.B.}} | ||
|''[[Mario Bros.]]'' | |''[[Mario Bros.]]'' ([[Delfino Plaza]] instead if Mario Bros. is not unlocked) | ||
|July 26, 1985 | |July 26, 1985 | ||
|- | |- | ||
|{{uv|The Legend of Zelda}} | |{{uv|The Legend of Zelda}} | ||
|{{ | |{{Head|Link|g=SSBB|s=20px}} {{SSBB|Link}}<br> {{Head|Zelda|g=SSBB|s=20px}} {{SSBB|Zelda}} or {{Head|Sheik|g=SSBB|s=20px}} {{SSBB|Sheik}}<br>{{Head|Ganondorf|g=SSBB|s=20px}} {{SSBB|Ganondorf}}<br> {{Head|Toon Link|g=SSBB|s=20px}} {{SSBB|Toon Link}} | ||
|[[Bridge of Eldin]]<br>[[Pirate Ship]] | |[[Bridge of Eldin]]<br> [[Pirate Ship]] | ||
|February 21, 1986 | |February 21, 1986 | ||
|- | |- | ||
|{{uv|Metroid}} | |{{uv|Metroid}} | ||
|{{ | |{{Head|Samus|g=SSBB|s=20px}} {{SSBB|Samus}} or {{Head|Zero Suit Samus|g=SSBB|s=20px}} {{SSBB|Zero Suit Samus}} | ||
|[[ | |[[Frigate Orpheon]]<br> [[Norfair]] | ||
|August 6, 1986 | |August 6, 1986 | ||
|- | |- | ||
|{{uv|Kid Icarus}} | |{{uv|Kid Icarus}} | ||
|{{ | |{{Head|Pit|g=SSBB|s=20px}} {{SSBB|Pit}} | ||
|[[Skyworld]] | |[[Skyworld]] | ||
|December 19, 1986 | |December 19, 1986 | ||
|- | |- | ||
|{{uv|Metal Gear}} | |{{uv|Metal Gear}} | ||
|{{ | |{{Head|Snake|g=SSBB|s=20px}} {{SSBB|Snake}} | ||
|[[Shadow Moses Island]] | |[[Shadow Moses Island]] | ||
|July 13, 1987 | |July 13, 1987 | ||
|- | |- | ||
|''[[EarthBound (universe)|EarthBound (Mother)]]'' | |''[[EarthBound (universe)|EarthBound (Mother)]]'' | ||
|{{ | |{{Head|Ness|g=SSBB|s=20px}} {{SSBB|Ness}}<br> {{Head|Lucas|g=SSBB|s=20px}} {{SSBB|Lucas}} | ||
|[[New Pork City]] | |[[New Pork City]] | ||
| | |July 27, 1989 <ref group=note>No playable fighters in ''Brawl'' are featured in the 1989 game, ''{{s|wikibound|EarthBound Beginnings}}''/''Mother''. The first game in the series which has characters featured as fighters in ''Brawl'' is ''[[EarthBound (game)|EarthBound/Mother 2]]'', released on August 27, 1994.</ref> | ||
|- | |- | ||
|{{uv|Fire Emblem}} | |{{uv|Fire Emblem}} | ||
|{{ | |{{Head|Marth|g=SSBB|s=20px}} {{SSBB|Marth}}<br> {{Head|Ike|g=SSBB|s=20px}} {{SSBB|Ike}} | ||
|[[Castle Siege]] | |[[Castle Siege]] | ||
|April 20, 1990 | |April 20, 1990 | ||
|- | |- | ||
|{{uv|Yoshi}} | |{{uv|Yoshi}} | ||
|{{ | |{{Head|Yoshi|g=SSBB|s=20px}} {{SSBB|Yoshi}} | ||
|{{SSBB|Yoshi's Island}} | |{{SSBB|Yoshi's Island}} | ||
|rowspan=2|November 21, 1990 | |rowspan=2|November 21, 1990 | ||
|- | |- | ||
|{{uv|F-Zero}} | |{{uv|F-Zero}} | ||
|{{ | |{{Head|Captain Falcon|g=SSBB|s=20px}} {{SSBB|Captain Falcon}} | ||
|[[Port Town Aero Dive]] | |[[Port Town Aero Dive]] | ||
|- | |- | ||
|{{uv|Sonic the Hedgehog}} | |{{uv|Sonic the Hedgehog}} | ||
|{{ | |{{Head|Sonic|g=SSBB|s=20px}} {{SSBB|Sonic}} | ||
|[[Green Hill Zone]] | |[[Green Hill Zone]] | ||
|July 26, 1991 | |July 26, 1991 | ||
|- | |- | ||
|{{uv|Kirby}} | |{{uv|Kirby}} | ||
|{{ | |{{Head|Kirby|g=SSBB|s=20px}} {{SSBB|Kirby}}<br> {{Head|King Dedede|g=SSBB|s=20px}} {{SSBB|King Dedede}}<br> {{Head|Meta Knight|g=SSBB|s=20px}} {{SSBB|Meta Knight}} | ||
|[[Halberd]] | |[[Halberd]] | ||
|April 27, 1992 | |April 27, 1992 | ||
|- | |- | ||
|{{uv|Star Fox}} | |{{uv|Star Fox}} | ||
|{{ | |{{Head|Wolf|g=SSBB|s=20px}} {{SSBB|Wolf}}<br> {{Head|Fox|g=SSBB|s=20px}} {{SSBB|Fox}}<br> {{Head|Falco|g=SSBB|s=20px}} {{SSBB|Falco}} | ||
|[[Lylat Cruise]] | |[[Lylat Cruise]] | ||
|February 21, 1993 | |February 21, 1993 | ||
|- | |- | ||
|''[[Wario (universe)|WarioWare]]'' | |''[[Wario (universe)|WarioWare]]'' | ||
|{{ | |{{Head|Wario|g=SSBB|s=20px}} {{SSBB|Wario}} | ||
|[[WarioWare, Inc.]] | |[[WarioWare, Inc.]] | ||
| | |January 21, 1994{{#tag:ref|Wario's first appearance was actually in the game, ''{{s|mariowiki|Super Mario Land 2: 6 Golden Coins}}'', which released on October 21, 1992; however, according to Masahiro Sakurai on the ''Super Smash Bros. Brawl'' website, this is based on his first main role in ''{{s|mariowiki|Wario Land: Super Mario Land 3}}''.<ref>{{cite web | ||
| url = http://www.smashbros.com/wii/en_us/gamemode/various/various33.html | | url = http://www.smashbros.com/wii/en_us/gamemode/various/various33.html | ||
| title = All-Star | | title = All-Star | ||
Line 264: | Line 248: | ||
| quote = Wario's placement in All-Star mode | | quote = Wario's placement in All-Star mode | ||
}}</ref>|name=wario|group=note}} | }}</ref>|name=wario|group=note}} | ||
|- | |- | ||
|{{uv|Pokémon}} | |{{uv|Pokémon}} | ||
|{{ | |{{Head|Pikachu|g=SSBB|s=20px}} {{SSBB|Pikachu}}<br>{{Head|Jigglypuff|g=SSBB|s=20px}} {{SSBB|Jigglypuff}}<br>{{Head|Pokémon Trainer|g=SSBB|s=20px}} {{SSBB|Pokémon Trainer}}<ref group=note> Pokémon Trainer uses all three of his Pokémon ({{Head|Squirtle|g=SSBB|s=20px}} {{SSBB|Squirtle}}, {{Head|Ivysaur|g=SSBB|s=20px}} {{SSBB|Ivysaur}}, and {{Head|Charizard|g=SSBB|s=20px}} {{SSBB|Charizard}}) individually.</ref><br>{{Head|Lucario|g=SSBB|s=20px}} {{SSBB|Lucario}} | ||
|[[Pokémon Stadium 2]]<br>''[[Spear Pillar]] | |[[Pokémon Stadium 2]]<br> ''[[Spear Pillar]]'' | ||
|February 27, 1996 | |February 27, 1996 | ||
|- | |- | ||
|{{uv|Pikmin}} | |{{uv|Pikmin}} | ||
|{{ | |{{Head|Olimar|g=SSBB|s=20px}} {{SSBB|Olimar}} (two Olimars in 2-player mode) | ||
|[[Distant Planet]] | |[[Distant Planet]] | ||
|October 26, 2001 | |October 26, 2001 | ||
|} | |} | ||
Line 281: | Line 262: | ||
<references group=note/> | <references group=note/> | ||
As a reward for completing this mode, the player will earn a trophy of their fighter using their [[Final Smash]]. Additionally, the player will see an interesting congratulatory picture that plays according to what their fighter is. For example, for Snake, it shows Snake in his box with | As a reward for completing this mode, the player will earn a trophy of their fighter using their [[Final Smash]]. Additionally, the player will see an interesting congratulatory picture that plays according to what their fighter is. For example, for Snake, it shows Snake in his box with [[Zero Suit Samus (SSBB)|Zero Suit Samus]] and other various bounty hunters looking for him. | ||
===Co-op mode=== | ===Co-op mode=== | ||
In ''Brawl'', All-Star Mode has a [[co-op mode]] that is played with two players. In co-op mode, the rest area has six Heart Containers instead of three; the new three Heart Containers appear underneath the platforms the normal three are on. If either player is KO'd, both players are sent to the [[continue]] screen. The opponents are the same as single player until the last battle, where the players face two [[Olimar]]s instead of one (a possible nod to {{ | In ''Brawl'', All-Star Mode has a [[co-op mode]] that is played with two players. In co-op mode, the rest area has six Heart Containers instead of three; the new three Heart Containers appear underneath the platforms the normal three are on. If either player is KO'd, both players are sent to the [[continue]] screen. The opponents are the same as single player until the last battle, where the players face two [[Olimar]]s instead of one (a possible nod to {{s|pikipedia|Louie}} from ''Pikmin 2''). | ||
Playing All-Star Mode with two players allows them to receive two [[Final Smash]] trophies at the same time. However, co-op play does not count towards the [[Challenges]] for All-Star Mode. The co-op high score and Final Smash trophies are not attached to either fighter | Playing All-Star Mode with two players allows them to receive two [[Final Smash]] trophies at the same time. However, co-op play does not count towards the [[Challenges]] for All-Star Mode. The co-op high score and Final Smash trophies are not attached to either fighter, instead they both appear in its own reserved slot. | ||
==''[[Super Smash Bros. 4]]''== | ==''[[Super Smash Bros. 4]]''== | ||
[[File:Rest Room 3DS.png|thumb|The [[All-Star Rest Area]] in {{for3ds}}]] | [[File:Rest Room 3DS.png|thumb|The [[All-Star Rest Area]] in {{for3ds}}]] | ||
[[File:AllStarRestAreaSSB4WiiU.jpg|left|thumb|The All-Star Rest Area in {{forwiiu}}]] | [[File:AllStarRestAreaSSB4WiiU.jpg|left|thumb|The All-Star Rest Area in {{forwiiu}}]] | ||
Unlike previous installments, All-Star | Unlike previous installments, All-Star mode is playable from the start of the game. However, the mode is incomplete at first, as players cannot fight against fighters or on stages they have not yet unlocked. Once all unlockable fighters have been unlocked, it is referred to as the "True All-Star Mode", which is required for many of the rewards from the [[Challenges]] in {{forwiiu}}. Downloadable fighters and stages will also be added to the mode if the player obtains them, but their presence or absence will not affect any of the challenges, and if the player deletes the DLC data, they will be removed from the mode until they are re-downloaded. | ||
[[Continue]]s are not available, so getting [[KO]]'d or running out of time results in an immediate game over, in a similar manner to ''Brawl''{{'}}s [[Boss Battles Mode]]. However, [[Coins|gold]], [[Global Smash Power]], and any other rewards earned during the run are retained. | [[Continue]]s are not available, so getting [[KO]]'d or running out of time results in an immediate game over, in a similar manner to ''Brawl''{{'}}s [[Boss Battles Mode]]. However, [[Coins|gold]], [[Global Smash Power]], and any other rewards earned during the run are retained. | ||
The order in which different characters are fought is now based on a | The order in which different characters are fought is now based on a fighter’s personal first appearance in Japan (all characters debuted first in Japan with the exception of [[Diddy Kong]], [[Sonic]], and [[Zero Suit Samus]], while [[Greninja]] debuted on the same day worldwide). In {{for3ds}}, the order of opponents starts with the oldest fighters (1980) and progresses to the newest ones (2013 or 2015, depending on whether {{SSB4|Corrin}} has been downloaded); in {{forwiiu}}, the order is reversed, with the newest fighters fought first and the oldest ones fought last. {{SSB4|Mii Fighter}}s are absent from this All-Star Mode. | ||
Up to three enemies can appear at a time (two if played on co-op in ''[[Super Smash Bros. for Nintendo 3DS]]''), with four to nine opponents per stage with a five-minute time limit. Stages are chosen randomly from some of the [[home stage]]s of that era's fighters (this includes stages that are not yet | Up to three enemies can appear at a time (two if played on co-op in ''[[Super Smash Bros. for Nintendo 3DS]]''), with four to nine opponents per stage with a five-minute time limit. Stages are chosen randomly from some of the [[home stage]]s of that era's fighters (this includes stages that are not yet unlocked), but overly large stages such as [[Palutena's Temple]], [[The Great Cave Offensive]], and [[75m]] are never picked. Wii U stages will use their [[8-Player Smash]] variant if applicable; similarly, some 3DS stages have certain elements removed, as noted below. | ||
Ten fighters with special alternate costumes can wear these costumes in All-Star Mode: | Ten fighters with special alternate costumes can wear these costumes in All-Star Mode: | ||
*{{SSB4|Little Mac}} can wear his wireframe costume. | *{{SSB4|Little Mac}} can wear his wireframe costume. | ||
*{{SSB4|Wario}} can wear his classic overalls costume. | *{{SSB4|Wario}} can wear his classic overalls costume. | ||
*{{SSB4|Cloud}} can wear his | *{{SSB4|Cloud}} can wear his Cloudy Wolf costume. | ||
*{{SSB4|Bayonetta}} can wear her original ''Bayonetta'' costume. | *{{SSB4|Bayonetta}} can wear her original ''Bayonetta'' costume. | ||
* {{SSB4|Villager}}, {{SSB4|Wii Fit Trainer}}, {{SSB4|Robin}}, and {{SSB4|Corrin}} can be either male or female. | * {{SSB4|Villager}}, {{SSB4|Wii Fit Trainer}}, {{SSB4|Robin}}, and {{SSB4|Corrin}} can be either male or female. | ||
*Both [[Alph]] and the [[Koopalings]] can take the place of their original characters, {{SSB4|Olimar}} and {{SSB4|Bowser Jr.}}, respectively. However, their appearances will seem misplaced in relation to the chronology, as Alph's debut in ''Pikmin 3'' comes 12 years after Olimar's in ''Pikmin'', and the Koopalings' debut in ''Super Mario Bros. 3'' predates Bowser Jr.'s debut in ''Super Mario Sunshine'' by 14 years. | *Both [[Alph]] and the [[Koopalings]] can take the place of their original characters, {{SSB4|Olimar}} and {{SSB4|Bowser Jr.}}, respectively. However, their appearances will seem misplaced in relation to the chronology, as Alph's debut in ''Pikmin 3'' comes 12 years after Olimar's in ''Pikmin'', and the Koopalings' debut in ''Super Mario Bros. 3'' predates Bowser Jr.'s debut in ''Super Mario Sunshine'' by 14 years. | ||
The recovery items available in the | The recovery items available in the Rest Area are one Special [[Heart Container]] (healing 999%), a [[Maxim Tomato]] (healing 50%), a [[Fairy Bottle]] (healing 100%, but only if the player's damage is 100% or greater), and, if all fighters are unlocked, a second Special Heart Container. In the Group version, two extra Special Heart Containers are added. If the player attempts to carry one of these items outside of the Rest Area (e.g. carrying the Fairy Bottle normally, or [[Pocket]]ing an item), it will be lost without healing the player. Unlike in previous games, no items spawn at all during battles. In addition, while in the Rest Area, the player's damage is fixed and cannot be altered in any way outside the provided healing items—self-damaging moves (such as [[Judge]]) and self-healing moves (such as [[Sun Salutation]]) will not have any effect on the player's damage. [[Chomp]] cannot boost the effectiveness of healing items in the Rest Area. | ||
Rather than the knockback handicaps used in previous games, in ''SSB4'', damage multipliers are used to increase the damage dealt to opponents while reducing the damage taken by the player. The CPUs also have launch rates slightly below 1.0x, possibly to stop some moves from KOing them too early due to the damage multipliers. However, attacks from [[projectile]]s and other articles and props—such as Charizard's [[Flare Blitz]], Olimar's Pikmin, and Ness's yo-yo—are not affected by the player's damage boost or the opponents' damage reduction. In addition, stage hazards will deal full damage and knockback to players and enemies alike (such as falling onto the track in [[Mute City (3DS)|Mute City]]). As a result, prop-based attacks and stage hazards are by far the greatest threats to the player in this mode, since the opponents will otherwise be unable to reliably KO the player until approximately 200%. In this mode, opponents cannot be [[Star KO]]'d or [[Screen KO]]'d. | Rather than the knockback handicaps used in previous games, in ''SSB4'', damage multipliers are used to increase the damage dealt to opponents while reducing the damage taken by the player. The CPUs also have launch rates slightly below 1.0x, possibly to stop some moves from KOing them too early due to the damage multipliers. However, attacks from [[projectile]]s and other articles and props—such as Charizard's [[Flare Blitz]], Olimar's Pikmin, and Ness's yo-yo—are not affected by the player's damage boost or the opponents' damage reduction. In addition, stage hazards will deal full damage and knockback to players and enemies alike (such as falling onto the track in [[Mute City (3DS)|Mute City]]). As a result, prop-based attacks and stage hazards are by far the greatest threats to the player in this mode, since the opponents will otherwise be unable to reliably KO the player otherwise until approximately 200%. In this mode, opponents cannot be [[Star KO]]'d or [[Screen KO]]'d. | ||
The player is unable to use any [[Character customization|customizations]], so with the exception of Mii Fighters, fighters can only use their default special moves. | The player is unable to use any [[Character customization|customizations]], so with the exception of Mii Fighters, fighters can only use their default special moves. | ||
In Solo mode, when the player finishes All-Star Mode, the [[credits]] will roll and they will earn their | In Solo mode, when the player finishes All-Star Mode, the [[credits]] will roll and they will earn their fighter’s "(Alt.)" trophy (in ''Super Smash Bros. for Nintendo 3DS'') or a [[Final Smash]] trophy (in ''Super Smash Bros. for Wii U''). In ''Super Smash Bros. for Wii U'', "(Alt.)" trophies are instead randomly obtained from the [[Trophy Shop]] after beating {{SSB4-Wii U|Classic Mode}} or All-Star Mode with that fighter. Completing the mode in co-op unlocks both characters' respective trophies. | ||
{| class="wikitable" style="margin:auto" | {| class="wikitable" style="margin:auto" | ||
|+All-Star Mode Order (''Super Smash Bros. for Nintendo 3DS'') | |+All-Star Mode Order (''Super Smash Bros. for Nintendo 3DS'') | ||
|- | |- | ||
! | !Level<br>Years of Appearances | ||
!Fighters | !Fighters | ||
!Stages | !Stages | ||
|- | |||
|Level 1<br>1980-1984 | |||
|{{Head|Mr. Game & Watch|g=SSB4|s=20px}} ''{{SSB4|Mr. Game & Watch}}'' (April 28, 1980)<br>{{Head|Pac-Man|g=SSB4-3|s=20px}} {{SSB4|Pac-Man}} (May 22, 1980)<br>{{Head|Mario|g=SSB4|s=20px}} {{SSB4|Mario}} (July 9, 1981)<br>{{Head|Donkey Kong|g=SSB4|s=20px}} {{SSB4|Donkey Kong}} (July 9, 1981)<br>{{Head|Luigi|g=SSB4|s=20px}} {{SSB4|Luigi}} (July 14, 1983)<br>{{Head|Little Mac|g=SSB4|s=20px}} {{SSB4|Little Mac}} (December 1983) | |||
|[[Boxing Ring]]<br>''[[Flat Zone 2]]''<br>[[Jungle Japes]] | |||
|- | |- | ||
| | |Level 2<br>1984-1986<ref group=note>1985-1986 if Duck Hunt has not been unlocked</ref> | ||
|''{{ | |{{Head|Duck Hunt|g=SSB4|s=20px}} ''{{SSB4|Duck Hunt}}'' (April 21, 1984)<br>{{Head|R.O.B.|g=SSB4|s=20px|cl=Grey}} ''{{SSB4|R.O.B.}}'' (July 26, 1985)<br>{{Head|Peach|g=SSB4|s=20px}} {{SSB4|Peach}} (September 13, 1985)<br>{{Head|Bowser|g=SSB4|s=20px}} {{SSB4|Bowser}} (September 13, 1985)<br>{{Head|Link|g=SSB4|s=20px}} {{SSB4|Link}} (February 21, 1986)<br>{{Head|Zelda|g=SSB4|s=20px}} {{SSB4|Zelda}} (February 21, 1986)<br>{{Head|Samus|g=SSB4|s=20px}} {{SSB4|Samus}} (August 6, 1986) | ||
|[[ | |[[Brinstar]]<br>'''''{{b|Duck Hunt|stage}}'''''<ref name=duck group=note>Dog and ducks do not appear.</ref><br>[[Gerudo Valley]]<br>[[Golden Plains]]<br>'''''[[Hyrule Castle|Hyrule Castle (64)]]'''''</B></i><br>[[Mushroomy Kingdom]]<br>'''''[[Peach's Castle|Peach's Castle (64)]]''''' | ||
|- | |- | ||
| | |Level 3<br>1986-1990 | ||
|{{Head|Pit|g=SSB4|s=20px}} {{SSB4|Pit}} (December 19, 1986)<br>{{Head|Palutena|g=SSB4|s=20px}} {{SSB4|Palutena}} (December 19, 1986)<br>{{Head|Ryu|g=SSB4|s=20px}} '''''{{SSB4|Ryu}}''''' (August 30, 1987)<br>{{Head|Mega Man|g=SSB4|s=20px}} {{SSB4|Mega Man}} (December 17, 1987)<br>{{Head|Marth|g=SSB4|s=20px}} {{SSB4|Marth}} (April 20, 1990)<br>{{Head|Dr. Mario|g=SSB4|s=20px}} ''{{SSB4|Dr. Mario}}'' (July 27, 1990)<br>{{Head|Yoshi|g=SSB4|s=20px}} {{SSB4|Yoshi}} (November 21, 1990)<br>{{Head|Captain Falcon|g=SSB4|s=20px}} {{SSB4|Captain Falcon}} (November 21, 1990) | |||
| | |''{{SSB4|Mute City}}''<br>[[Reset Bomb Forest]]<br>'''''[[Suzaku Castle]]'''''<br>[[Wily Castle]]<br>{{SSBB|Yoshi's Island}} | ||
|- | |- | ||
| | |Level 4<br>1991-1993 | ||
|{{ | |{{Head|Sonic|g=SSB4|s=20px}} {{SSB4|Sonic}} (July 26, 1991)<br>{{Head|Kirby|g=SSB4|s=20px}} {{SSB4|Kirby}} (April 27, 1992)<br>{{Head|King Dedede|g=SSB4|s=20px}} {{SSB4|King Dedede}} (April 27, 1992)<br>{{Head|Wario|g=SSB4|s=20px}} ''{{SSB4|Wario}}'' (October 21, 1992)<br>{{Head|Fox|g=SSB4|s=20px}} {{SSB4|Fox}} (February 21, 1993)<br>{{Head|Falco|g=SSB4|s=20px}} ''{{SSB4|Falco}}'' (February 21, 1993)<br>{{Head|Meta Knight|g=SSB4|s=20px}} {{SSB4|Meta Knight}} (March 23, 1993) | ||
| | |[[Corneria]]<br>''{{SSB4|Dream Land}}''<br>'''''[[Dream Land (SSB)|Dream Land (64)]]'''''<br>[[Green Hill Zone]]<ref group=note>Checkpoint lampposts do not appear.</ref><br>''[[WarioWare, Inc.]]''<ref group=note>Microgames do not occur.</ref> | ||
|- | |- | ||
| | |Level 5<br>1994-1998 | ||
|{{ | |{{Head|Ness|g=SSB4|s=20px}} ''{{SSB4|Ness}}'' (August 27, 1994)<br>{{Head|Diddy Kong|g=SSB4|s=20px}} {{SSB4|Diddy Kong}} (November 26, 1994)<br>{{Head|Mewtwo|g=SSB4|s=20px}} '''''{{SSB4|Mewtwo}}''''' (February 27, 1996)<br>{{Head|Pikachu|g=SSB4|s=20px}} {{SSB4|Pikachu}} (February 27, 1996)<br>{{Head|Charizard|g=SSB4|s=20px}} {{SSB4|Charizard}} (February 27, 1996)<br>{{Head|Jigglypuff|g=SSB4|s=20px}} ''{{SSB4|Jigglypuff}}'' (February 27, 1996)<br>{{Head|Cloud|g=SSB4|s=20px}} '''''{{SSB4|Cloud}}''''' (January 31, 1997)<br>{{Head|Sheik|g=SSB4|s=20px}} {{SSB4|Sheik}} (November 21, 1998)<br>{{Head|Ganondorf|g=SSB4|s=20px}} ''{{SSB4|Ganondorf}}'' (November 21, 1998) | ||
|''[[Magicant]]''<ref group=note>[[Flying Man|Flying Men]] do not appear.</ref><br>[[Spirit Train]]<br>[[Unova Pokémon League]]<br>'''''[[Midgar]]''''' | |||
|- | |- | ||
| | |Level 6<br>2001-2006 | ||
| | |{{Head|Villager|g=SSB4|s=20px}} {{SSB4|Villager}} (April 14, 2001)<br>{{Head|Olimar|g=SSB4|s=20px}} {{SSB4|Olimar}} (October 26, 2001)<br>{{Head|Roy|g=SSB4|s=20px}} '''''{{SSB4|Roy}}''''' (March 29, 2002) <br>{{Head|Bowser Jr.|g=SSB4|s=20px}} ''{{SSB4|Bowser Jr.}}'' (July 19, 2002)<br>{{Head|Toon Link|g=SSB4|s=20px}} {{SSB4|Toon Link}} (December 13, 2002)<br>{{Head|Zero Suit Samus|g=SSB4|s=20px}} {{SSB4|Zero Suit Samus}} (May 27, 2004)<br>{{Head|Ike|g=SSB4|s=20px}} {{SSB4|Ike}} (April 20, 2005)<br>{{Head|Lucas|g=SSB4|s=20px}} '''''{{SSB4|Lucas}}''''' (April 20, 2006)<br>{{Head|Lucario|g=SSB4|s=20px}} {{SSB4|Lucario}} (September 28, 2006) | ||
|[[3D Land]]<br>[[Distant Planet]]<br>[[Tortimer Island]]<ref group=note>Fruits do not grow.</ref> | |[[3D Land]]<br>[[Distant Planet]]<br>[[Tortimer Island]]<ref group=note>Fruits do not grow.</ref> | ||
|- | |- | ||
| | |Level 7<br>2007-2015<ref group=note>2007-2013 if Corrin has not been downloaded</ref> | ||
|{{ | |{{Head|Rosalina & Luma|g=SSB4|s=20px}} {{SSB4|Rosalina & Luma}} (November 1, 2007)<br>{{Head|Wii Fit Trainer|g=SSB4|s=20px}} {{SSB4|Wii Fit Trainer}} (December 1, 2007)<br>{{Head|Bayonetta|g=SSB4|s=20px}} '''''{{SSB4|Bayonetta}}''''' (October 29, 2009)<br>{{Head|Shulk|g=SSB4|s=20px}} {{SSB4|Shulk}} (June 10, 2010)<br>{{Head|Dark Pit|g=SSB4|s=20px}} ''{{SSB4|Dark Pit}}'' (March 22, 2012)<br>{{Head|Robin|g=SSB4|s=20px}} {{SSB4|Robin}} (April 19, 2012)<br>{{Head|Lucina|g=SSB4|s=20px}} ''{{SSB4|Lucina}}'' (April 19, 2012)<br>{{Head|Greninja|g=SSB4|s=20px}} {{SSB4|Greninja}} (October 12, 2013)<br>{{Head|Corrin|g=SSB4|s=20px}} '''''{{SSB4|Corrin}}''''' (June 25, 2015) | ||
|[[ | |[[Arena Ferox]]<br>[[Gaur Plain]]<br>[[Prism Tower]]<br>[[Rainbow Road]]<br>'''''[[Umbra Clock Tower]]''''' | ||
|} | |} | ||
Line 355: | Line 336: | ||
|+All-Star Mode Order (''Super Smash Bros. for Wii U'') | |+All-Star Mode Order (''Super Smash Bros. for Wii U'') | ||
|- | |- | ||
! | !Level<br>Years of Appearances | ||
!Fighters | !Fighters | ||
!Stages | !Stages | ||
|- | |||
|Level 1<br>2015-2007<ref group=note>2013-2007 if Corrin has not been downloaded</ref> | |||
|{{Head|Corrin|g=SSB4|s=20px}} '''''{{SSB4|Corrin}}''''' (June 25, 2015)<br>{{Head|Greninja|g=SSB4|s=20px}} {{SSB4|Greninja}} (October 12, 2013)<br>{{Head|Lucina|g=SSB4|s=20px}} ''{{SSB4|Lucina}}'' (April 19, 2012)<br>{{Head|Robin|g=SSB4|s=20px}} {{SSB4|Robin}} (April 19, 2012)<br>{{Head|Dark Pit|g=SSB4|s=20px}} ''{{SSB4|Dark Pit}}'' (March 22, 2012)<br>{{Head|Shulk|g=SSB4|s=20px}} {{SSB4|Shulk}} (June 10, 2010)<br>{{Head|Bayonetta|g=SSB4|s=20px}} '''''{{SSB4|Bayonetta}}''''' (October 29, 2009)<br>{{Head|Wii Fit Trainer|g=SSB4|s=20px}} {{SSB4|Wii Fit Trainer}} (December 1, 2007)<br>{{Head|Rosalina & Luma|g=SSB4|s=20px}} {{SSB4|Rosalina & Luma}} (November 1, 2007) | |||
|[[Coliseum]]<br>[[Gaur Plain]]<br>[[Kalos Pokémon League]]<br>[[Mario Galaxy]]<br>[[Skyworld]]<br>[[Wii Fit Studio]]<br>'''''[[Umbra Clock Tower]]''''' | |||
|- | |- | ||
| | |Level 2<br>2006-2001 | ||
| | |{{Head|Lucario|g=SSB4|s=20px}} {{SSB4|Lucario}} (September 28, 2006)<br>{{Head|Lucas|g=SSB4|s=20px}} '''''{{SSB4|Lucas}}''''' (April 20, 2006)<br>{{Head|Ike|g=SSB4|s=20px}} {{SSB4|Ike}} (April 20, 2005)<br>{{Head|Zero Suit Samus|g=SSB4|s=20px}} {{SSB4|Zero Suit Samus}} (May 27, 2004)<br>{{Head|Toon Link|g=SSB4|s=20px}} {{SSB4|Toon Link}} (December 13, 2002)<br>{{Head|Bowser Jr.|g=SSB4|s=20px}} {{SSB4|Bowser Jr.}} (July 19, 2002)<br>{{Head|Roy|g=SSB4|s=20px}} '''''{{SSB4|Roy}}''''' (March 29, 2002) <br>{{Head|Olimar|g=SSB4|s=20px}} {{SSB4|Olimar}} (October 26, 2001)<br>{{Head|Villager|g=SSB4|s=20px}} {{SSB4|Villager}} (April 14, 2001) | ||
|[[ | |[[Castle Siege]]<br>[[Garden of Hope]]<br>{{SSB4|Mario Circuit}}<br>'''''[[Pirate Ship]]'''''<br>[[Pyrosphere]]<br>''[[Smashville]]''<br>[[Town and City]] | ||
|- | |- | ||
| | |Level 3<br>1998-1994 | ||
|{{ | |{{Head|Ganondorf|g=SSB4|s=20px}} {{SSB4|Ganondorf}} (November 21, 1998)<br>{{Head|Sheik|g=SSB4|s=20px}} {{SSB4|Sheik}} (November 21, 1998)<br>{{Head|Cloud|g=SSB4|s=20px}} '''''{{SSB4|Cloud}}''''' (January 31, 1997)<br>{{Head|Jigglypuff|g=SSB4|s=20px}} {{SSB4|Jigglypuff}} (February 27, 1996)<br>{{Head|Charizard|g=SSB4|s=20px}} {{SSB4|Charizard}} (February 27, 1996)<br>{{Head|Pikachu|g=SSB4|s=20px}} {{SSB4|Pikachu}} (February 27, 1996)<br>{{Head|Mewtwo|g=SSB4|s=20px}} '''''{{SSB4|Mewtwo}}''''' (February 27, 1996)<br>{{Head|Diddy Kong|g=SSB4|s=20px}} {{SSB4|Diddy Kong}} (November 26, 1994)<br>{{Head|Ness|g=SSB4|s=20px}} {{SSB4|Ness}} (August 27, 1994) | ||
|[[Bridge of Eldin]]<br>''[[Kongo Jungle 64]]''<br>[[Onett]]<br>''[[Pokémon Stadium 2]]''<br>'''''[[Midgar]]''''' | |||
|- | |- | ||
| | |Level 4<br>1993-1991 | ||
|{{ | |{{Head|Meta Knight|g=SSB4|s=20px}} {{SSB4|Meta Knight}} (March 23, 1993)<br>{{Head|Falco|g=SSB4|s=20px}} ''{{SSB4|Falco}}'' (February 21, 1993)<br>{{Head|Fox|g=SSB4|s=20px}} {{SSB4|Fox}} (February 21, 1993)<br>{{Head|Wario|g=SSB4|s=20px}} ''{{SSB4|Wario}}'' (October 21, 1992)<br>{{Head|King Dedede|g=SSB4|s=20px}} {{SSB4|King Dedede}} (April 27, 1992)<br>{{Head|Kirby|g=SSB4|s=20px}} {{SSB4|Kirby}} (April 27, 1992)<br>{{Head|Sonic|g=SSB4|s=20px}} {{SSB4|Sonic}} (July 26, 1991) | ||
|''[[ | |'''''[[Dream Land (SSB)|Dream Land (64)]]'''''<br>[[Gamer]]<br>[[Halberd]]<br>[[Lylat Cruise]]<br>[[Orbital Gate Assault]]<br>[[Windy Hill Zone]] | ||
|- | |- | ||
| | |Level 5<br>1990-1986 | ||
|{{ | |{{Head|Captain Falcon|g=SSB4|s=20px}} {{SSB4|Captain Falcon}} (November 21, 1990)<br>{{Head|Yoshi|g=SSB4|s=20px}} {{SSB4|Yoshi}} (November 21, 1990)<br>{{Head|Dr. Mario|g=SSB4|s=20px}} ''{{SSB4|Dr. Mario}}'' (July 27, 1990)<br>{{Head|Marth|g=SSB4|s=20px}} {{SSB4|Marth}} (April 20, 1990)<br>{{Head|Mega Man|g=SSB4|s=20px}} {{SSB4|Mega Man}} (December 17, 1987)<br>{{Head|Ryu|g=SSB4|s=20px}} '''''{{SSB4|Ryu}}''''' (August 30, 1987)<br>{{Head|Palutena|g=SSB4|s=20px}} {{SSB4|Palutena}} (December 19, 1986)<br>{{Head|Pit|g=SSB4|s=20px}} {{SSB4|Pit}} (December 19, 1986) | ||
|[[ | |[[Port Town Aero Dive]]<br>'''''[[Suzaku Castle]]'''''<br>[[Wily Castle]]<br>[[Woolly World]]<br>{{SSBM|Yoshi's Island}} | ||
|- | |- | ||
| | |Level 6<br>1986-1984<ref group=note>1986-1985 if Duck Hunt has not been unlocked</ref> | ||
|{{ | |{{Head|Samus|g=SSB4|s=20px}} {{SSB4|Samus}} (August 6, 1986)<br>{{Head|Zelda|g=SSB4|s=20px}} {{SSB4|Zelda}} (February 21, 1986)<br>{{Head|Link|g=SSB4|s=20px}} {{SSB4|Link}} (February 21, 1986)<br>{{Head|Bowser|g=SSB4|s=20px}} {{SSB4|Bowser}} (September 13, 1985)<br>{{Head|Peach|g=SSB4|s=20px}} {{SSB4|Peach}} (September 13, 1985)<br>{{Head|R.O.B.|g=SSB4|s=20px|cl=Grey}} ''{{SSB4|R.O.B.}}'' (July 26, 1985<br>{{Head|Duck Hunt|g=SSB4|s=20px}} ''{{SSB4|Duck Hunt}}'' (April 21, 1984) | ||
|[[ | |''{{b|Duck Hunt|stage}}''<ref name=duck group=note/><br>'''''[[Hyrule Castle|Hyrule Castle (64)]]'''''<br>[[Mario Circuit (Brawl)]]<br>[[Mushroom Kingdom U]]<br>[[Norfair]]<br>'''''[[Peach's Castle|Peach's Castle (64)]]'''''<br>[[Skyloft]]<br>[[Wrecking Crew]] | ||
|- | |- | ||
| | |Level 7<br>1984-1980 | ||
|{{ | |{{Head|Little Mac|g=SSB4|s=20px}} {{SSB4|Little Mac}} (December 1983)<br>{{Head|Luigi|g=SSB4|s=20px}} {{SSB4|Luigi}} (July 14, 1983)<br>{{Head|Donkey Kong|g=SSB4|s=20px}} {{SSB4|Donkey Kong}} (July 9, 1981)<br>{{Head|Mario|g=SSB4|s=20px}} {{SSB4|Mario}} (July 9, 1981)<br>{{Head|Pac-Man|g=SSB4|s=20px}} {{SSB4|Pac-Man}} (May 22, 1980)<br>{{Head|Mr. Game & Watch|g=SSB4|s=20px}} ''{{SSB4|Mr. Game & Watch}}'' (April 28, 1980) | ||
|[[Delfino Plaza]]<br>''[[Flat Zone X]]''<br>[[Luigi's Mansion]]<br>''[[Pac-Land]]'' | |||
|[[Delfino Plaza]]<br>[[ | |||
|} | |} | ||
<small>''Italics'' denote [[Unlockable|unlockable content]]. '''Bold''' | <small>''Italics'' denote [[Unlockable|unlockable content]]. '''''Bold italics''''' denote [[Downloadable content (SSB4)|downloadable content]].</small> | ||
<references group=note/> | <references group=note/> | ||
Line 415: | Line 396: | ||
*8-Player Smash stage variants added in this update are now used in All-Star Mode. | *8-Player Smash stage variants added in this update are now used in All-Star Mode. | ||
'''{{GameIcon|ssb4-3ds}} [[List of updates (SSB4-3DS)#1.1.1|1.1.1]]''' | '''{{GameIcon|ssb4-3ds}} [[List of updates (SSB4-3DS)#1.1.1|1.1.1]]''' | ||
*The | *The [[Duck Hunt (stage)|Duck Hunt]] stage added as a free stage. | ||
==''[[Super Smash Bros. Ultimate]]''== | ==''[[Super Smash Bros. Ultimate]]''== | ||
All-Star no longer exists in the same format in ''Super Smash Bros. Ultimate''. Instead, it is succeeded by '''All-Star Smash''', a sub-mode of Mob Smash (formerly [[Multi-Man Smash]]). The player fights all unlocked fighters (except {{SSBU|Mii Fighter}}s), with opponents appearing endlessly. Like the other sub-modes of Mob Smash, the battle is fought on any [[Battlefield form]] of the player's choice. No items will spawn. | |||
All-Star in ''Ultimate'' is similar to the final Co-Op [[event match]]es in ''[[Super Smash Bros. Brawl]]'' and | The opponents appear from oldest to newest based on their first appearance within their home series in Japan ({{SSBU|Roy}}'s placement is based upon the release date of ''Fire Emblem: The Binding Blade'' rather than his earlier appearance in ''Super Smash Bros. Melee''). When all the fighters have been defeated, the cycle repeats, looping back to the oldest fighters. Opponents will use their default costume unless the player is using that fighter’s default costume. | ||
All-Star in ''Ultimate'' is similar to the final Co-Op [[event match]]es in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Wii U]]'' ([[Co-Op Event 21: The True All-Star Battle]] and [[The Ultimate Battle]], respectively) and fought in a similar order to All-Star Mode from ''[[Super Smash Bros. for Nintendo 3DS]]''. However, [[Mario]] and [[Donkey Kong]], [[Yoshi]] and [[Captain Falcon]], and all {{s|bulbapedia|Generation I}} [[List of Pokémon|Pokémon]] are fought in a different order. | |||
{| class="wikitable" style="margin:auto" | {| class="wikitable" style="margin:auto" | ||
Line 429: | Line 411: | ||
!Order | !Order | ||
!Fighter | !Fighter | ||
!Debut game (Japan) | !Debut game(s) (Japan) | ||
!Debut date (Japan) | !Debut date (Japan) | ||
|- | |- | ||
|1 | |1 | ||
|{{ | |{{Head|Mr. Game & Watch|g=SSBU|s=20px}} {{SSBU|Mr. Game & Watch}} | ||
|''{{iw|wikipedia|Ball|Game & Watch}}'' | |''{{iw|wikipedia|Ball|Game & Watch}}'' | ||
|April 28, 1980 | |April 28, 1980 | ||
|- | |- | ||
|2 | |2 | ||
|{{ | |{{Head|Pac-Man|g=SSBU|s=20px}} {{SSBU|Pac-Man}} | ||
|''{{b|Pac-Man|game}}'' | |''{{b|Pac-Man|game}}'' | ||
|May 22, 1980 | |May 22, 1980 | ||
|- | |- | ||
|3 | |3 | ||
| | |{{Head|Donkey Kong|g=SSBU|s=20px}} ''{{SSBU|Donkey Kong}}'' | ||
|rowspan=2|''{{b|Donkey Kong|game}}'' | |rowspan=2|''{{b|Donkey Kong|game}}'' | ||
|rowspan=2|July 9, 1981 | |rowspan=2|July 9, 1981 | ||
|- | |- | ||
|4 | |4 | ||
| | |{{Head|Mario|g=SSBU|s=20px}} ''{{SSBU|Mario}}'' | ||
|- | |- | ||
|5 | |5 | ||
|{{ | |{{Head|Luigi|g=SSBU|s=20px}} {{SSBU|Luigi}} | ||
|'' | |''[[mariowiki:Mario Bros. (game)|Mario Bros.]]'' | ||
| | |July 14, 1983 | ||
|- | |- | ||
|6 | |6 | ||
|{{ | |{{Head|Little Mac|g=SSBU|s=20px}} {{SSBU|Little Mac}} | ||
|[[wikipedia:Punch-Out!! (arcade game)|''Punch-Out!!'']] | |||
| | |December 1983 | ||
|- | |- | ||
|7 | |7 | ||
|{{ | |{{Head|Duck Hunt|g=SSBU|s=20px}} {{SSBU|Duck Hunt}} | ||
|''{{ | |''{{s|wikipedia|Duck Hunt}}'' | ||
|April 21, 1984 | |April 21, 1984 | ||
|- | |- | ||
|8 | |8 | ||
|{{ | |{{Head|Ice Climbers|g=SSBU|s=20px}} {{SSBU|Ice Climbers}} | ||
|''{{b|Ice Climber|game}}'' | |''{{b|Ice Climber|game}}'' | ||
|January 30, 1985 | |January 30, 1985 | ||
|- | |- | ||
|9 | |9 | ||
|{{ | |{{Head|R.O.B.|g=SSBU|s=20px|cl=Grey}} {{SSBU|R.O.B.}} | ||
|''{{ | |''{{s|wikipedia|Stack-Up}}'' | ||
|July 26, 1985 | |July 26, 1985 | ||
|- | |- | ||
|10 | |10 | ||
| | |{{Head|Piranha Plant|g=SSBU|s=20px}} '''''{{SSBU|Piranha Plant}}''''' | ||
|rowspan=3|''[[Super Mario Bros.]]'' | |rowspan=3|''[[Super Mario Bros.]]'' | ||
|rowspan=3|September 13, 1985 | |rowspan=3|September 13, 1985 | ||
|- | |- | ||
|11 | |11 | ||
|{{ | |{{Head|Peach|g=SSBU|s=20px}} {{SSBU|Peach}} | ||
|- | |- | ||
|12 | |12 | ||
|{{ | |{{Head|Bowser|g=SSBU|s=20px}} {{SSBU|Bowser}} | ||
|- | |- | ||
|13 | |13 | ||
| | |{{Head|Link|g=SSBU|s=20px}} ''{{SSBU|Link}}'' | ||
|rowspan=2|''[[The Legend of Zelda]]'' | |rowspan=2|''[[The Legend of Zelda]]'' | ||
|rowspan=2|February 21, 1986 | |rowspan=2|February 21, 1986 | ||
|- | |- | ||
|14 | |14 | ||
|{{ | |{{Head|Zelda|g=SSBU|s=20px}} {{SSBU|Zelda}} | ||
|- | |- | ||
|15 | |15 | ||
| | |{{Head|Samus|g=SSBU|s=20px}} ''{{SSBU|Samus}}'' | ||
|rowspan=2|''{{b|Metroid|game}}'' | |rowspan=2|''{{b|Metroid|game}}'' | ||
|rowspan=2|August 6, 1986 | |rowspan=2|August 6, 1986 | ||
|- | |- | ||
|16 | |16 | ||
|{{ | |{{Head|Ridley|g=SSBU|s=20px}} {{SSBU|Ridley}} | ||
|- | |- | ||
|17 | |17 | ||
|{{ | |{{Head|Simon|g=SSBU|s=20px}} {{SSBU|Simon}} | ||
|''{{iw|wikipedia|Castlevania|1986 video game}}'' | |''{{iw|wikipedia|Castlevania|1986 video game}}'' | ||
|September 26, 1986 | |September 26, 1986 | ||
|- | |- | ||
|18 | |18 | ||
|{{ | |{{Head|Pit|g=SSBU|s=20px}} {{SSBU|Pit}} | ||
|rowspan=2|''[[Kid Icarus]]'' | |rowspan=2|''[[Kid Icarus]]'' | ||
|rowspan=2|December 19, 1986 | |rowspan=2|December 19, 1986 | ||
|- | |- | ||
|19 | |19 | ||
|{{ | |{{Head|Palutena|g=SSBU|s=20px}} {{SSBU|Palutena}} | ||
|- | |- | ||
|20 | |20 | ||
|{{ | |{{Head|Snake|g=SSBU|s=20px}} {{SSBU|Snake}} | ||
|''{{iw|wikipedia|Metal Gear|video game}}'' | |''{{iw|wikipedia|Metal Gear|video game}}'' | ||
|July 13, 1987 | |July 13, 1987 | ||
|- | |- | ||
|21 | |21 | ||
|{{ | |{{Head|Ryu|g=SSBU|s=20px}} {{SSBU|Ryu}} | ||
|rowspan=2|''{{ | |rowspan=2|''{{s|wikipedia|Street Fighter|video game}}'' | ||
|rowspan=2|August 30, 1987 | |rowspan=2|August 30, 1987 | ||
|- | |- | ||
|22 | |22 | ||
|{{ | |{{Head|Ken|g=SSBU|s=20px}} {{SSBU|Ken}} | ||
|- | |- | ||
|23 | |23 | ||
|{{ | |{{Head|Mega Man|g=SSBU|s=20px}} {{SSBU|Mega Man}} | ||
|''{{iw|wikipedia|Mega Man|video game}}'' | |''{{iw|wikipedia|Mega Man|video game}}'' | ||
|December 17, 1987 | |December 17, 1987 | ||
|- | |- | ||
|24 | |24 | ||
| | |{{Head|Hero|g=SSBU|s=20px}} '''''{{SSBU|Hero}}''''' | ||
|''[[dragonquestwiki:Dragon Quest III|Dragon Quest III]]''<ref group=note>Despite the [[dragonquestwiki:Hero (Dragon Quest XI)|Luminary]] being the default costume, Hero’s placement is based on [[dragonquestwiki:Hero (Dragon Quest III)|Erdrick]]’s debut in ''Dragon Quest III'' (titled ''Dragon Warrior III'' in North America for its initial release). Prior to [[List_of_updates_(SSBU)#8.0.0|Version 8.0.0]], Hero’s placement was based on the Luminary’s debut in ''[[dragonquestwiki:Dragon Quest XI: Echoes of an Elusive Age|Dragon Quest XI: Echoes of an Elusive Age]]'' (July 28, 2017), which put him as the second to last fighter to be fought before Byleth.</ref> | |||
|February 10, 1988 | |February 10, 1988 | ||
|- | |- | ||
|25 | |25 | ||
|{{ | |{{Head|Daisy|g=SSBU|s=20px}} {{SSBU|Daisy}} | ||
|''{{ | |''{{s|mariowiki|Super Mario Land}}'' | ||
|April 21, 1989 | |April 21, 1989 | ||
|- | |- | ||
|26 | |26 | ||
|{{ | |{{Head|Marth|g=SSBU|s=20px}} {{SSBU|Marth}} | ||
|''[[Fire Emblem: Shadow Dragon and the Blade of Light]]'' | |''[[Fire Emblem: Shadow Dragon and the Blade of Light]]'' | ||
|April 20, 1990 | |April 20, 1990 | ||
|- | |- | ||
|27 | |27 | ||
|{{ | |{{Head|Dr. Mario|g=SSBU|s=20px}} {{SSBU|Dr. Mario}} | ||
|''{{b|Dr. Mario|game}}'' | |''{{b|Dr. Mario|game}}'' | ||
|July 27, 1990 | |July 27, 1990 | ||
|- | |- | ||
|28 | |28 | ||
|{{ | |{{Head|Captain Falcon|g=SSBU|s=20px}} {{SSBU|Captain Falcon}} | ||
|''[[F-Zero]]'' | |''[[F-Zero]]'' | ||
|rowspan=2|November 21, 1990 | |rowspan=2|November 21, 1990 | ||
|- | |- | ||
|29 | |29 | ||
| | |{{Head|Yoshi|g=SSBU|s=20px}} ''{{SSBU|Yoshi}}'' | ||
|''[[Super Mario World]]'' | |''[[Super Mario World]]'' | ||
|- | |- | ||
|30 | |30 | ||
|{{ | |{{Head|Sonic|g=SSBU|s=20px}} {{SSBU|Sonic}} | ||
|''{{iw|wikipedia|Sonic the Hedgehog|1991 video game}}'' | |''{{iw|wikipedia|Sonic the Hedgehog|1991 video game}}'' | ||
|July 26, 1991 | |July 26, 1991 | ||
|- | |- | ||
|31 | |31 | ||
| | |{{Head|Terry|g=SSBU|s=20px}} '''''{{SSBU|Terry}}''''' | ||
|''{{ | |''{{s|wikipedia|Fatal Fury: King of Fighters}}'' | ||
|November 25, 1991 | |November 25, 1991 | ||
|- | |- | ||
|32 | |32 | ||
| | |{{Head|Kirby|g=SSBU|s=20px}} ''{{SSBU|Kirby}}'' | ||
|rowspan=2|''[[Kirby's Dream Land]]'' | |rowspan=2|''[[Kirby's Dream Land]]'' | ||
|rowspan=2|April 27, 1992 | |rowspan=2|April 27, 1992 | ||
|- | |- | ||
|33 | |33 | ||
|{{ | |{{Head|King Dedede|g=SSBU|s=20px}} {{SSBU|King Dedede}} | ||
|- | |- | ||
|34 | |34 | ||
|{{ | |{{Head|Wario|g=SSBU|s=20px}} {{SSBU|Wario}} | ||
|''{{ | |''{{s|mariowiki|Super Mario Land 2: 6 Golden Coins}}'' | ||
|October 21, 1992 | |October 21, 1992 | ||
|- | |- | ||
|35 | |35 | ||
| | |{{Head|Fox|g=SSBU|s=20px}} ''{{SSBU|Fox}}'' | ||
|rowspan=2|''{{ | |rowspan=2|''{{s|lylatwiki|Star Fox|game}}'' | ||
|rowspan=2|February 21, 1993 | |rowspan=2|February 21, 1993 | ||
|- | |- | ||
|36 | |36 | ||
|{{ | |{{Head|Falco|g=SSBU|s=20px}} {{SSBU|Falco}} | ||
|- | |- | ||
|37 | |37 | ||
|{{ | |{{Head|Meta Knight|g=SSBU|s=20px}} {{SSBU|Meta Knight}} | ||
|''[[Kirby's Adventure]]'' | |''[[Kirby's Adventure]]'' | ||
|March 23, 1993 | |March 23, 1993 | ||
|- | |- | ||
|38 | |38 | ||
|{{ | |{{Head|Richter|g=SSBU|s=20px}} {{SSBU|Richter}} | ||
|''{{ | |''{{s|wikipedia|Castlevania: Rondo of Blood}}'' | ||
|October 29, 1993 | |October 29, 1993 | ||
|- | |- | ||
|39 | |39 | ||
|{{ | |{{Head|Ness|g=SSBU|s=20px}} {{SSBU|Ness}} | ||
|''{{b|EarthBound|game}}'' | |''{{b|EarthBound|game}}'' | ||
|August 27, 1994 | |August 27, 1994 | ||
|- | |- | ||
|40 | |40 | ||
|{{ | |{{Head|Diddy Kong|g=SSBU|s=20px}} {{SSBU|Diddy Kong}} | ||
|rowspan=2|''{{ | |rowspan=2|''{{s|mariowiki|Donkey Kong Country}}'' | ||
|rowspan=2|November 26, 1994 | |rowspan=2|November 26, 1994 | ||
|- | |- | ||
|41 | |41 | ||
|{{ | |{{Head|King K. Rool|g=SSBU|s=20px}} {{SSBU|King K. Rool}} | ||
|- | |- | ||
|42 | |42 | ||
| | |{{Head|Pokémon Trainer|g=SSBU|s=20px}} {{SSBU|Pokémon Trainer}}<ref group=note> The trainer does not appear in the background. {{Head|Squirtle|g=SSBU|s=20px}} {{SSBU|Squirtle}} is always fought first. {{Head|Ivysaur|g=SSBU|s=20px}} {{SSBU|Ivysaur}} is fought in the first cycle repeat and {{Head|Charizard|g=SSBU|s=20px}} {{SSBU|Charizard}} is fought in the second cycle repeat, then the pattern switches back to Squirtle.</ref> | ||
| | |rowspan=4|[[bulbapedia:Pokémon Red and Green Versions|''Pokémon Red Version'' and ''Pokémon Green Version'']] | ||
| | |rowspan=4|February 27, 1996 | ||
|- | |- | ||
|43 | |43 | ||
|{{ | |{{Head|Pikachu|g=SSBU|s=20px}} ''{{SSBU|Pikachu}}'' | ||
|- | |- | ||
|44 | |44 | ||
| | |{{Head|Jigglypuff|g=SSBU|s=20px}} {{SSBU|Jigglypuff}} | ||
|- | |- | ||
|45 | |45 | ||
|{{ | |{{Head|Mewtwo|g=SSBU|s=20px}} {{SSBU|Mewtwo}} | ||
|- | |- | ||
|46 | |46 | ||
|{{ | |{{Head|Cloud|g=SSBU|s=20px}} {{SSBU|Cloud}} | ||
|''{{s|wikipedia|Final Fantasy VII}}'' | |||
|January 31, 1997 | |||
|- | |- | ||
|47 | |47 | ||
|{{ | |{{Head|Wolf|g=SSBU|s=20px}} {{SSBU|Wolf}} | ||
|''[[Star Fox 64]]'' | |||
| | |April 27, 1997 | ||
|- | |- | ||
|48 | |48 | ||
| | |{{Head|Young Link|g=SSBU|s=20px}} {{SSBU|Young Link}} | ||
|rowspan=3|''[[The Legend of Zelda: Ocarina of Time]]'' | |||
|rowspan=3|November 21, 1998 | |||
|- | |- | ||
|49 | |49 | ||
|{{ | |{{Head|Sheik|g=SSBU|s=20px}} {{SSBU|Sheik}} | ||
| | |||
|- | |- | ||
|50 | |50 | ||
|{{ | |{{Head|Ganondorf|g=SSBU|s=20px}} {{SSBU|Ganondorf}} | ||
| | |||
|- | |- | ||
|51 | |51 | ||
|{{ | |{{Head|Banjo & Kazooie|g=SSBU|s=20px}} '''''{{SSBU|Banjo & Kazooie}}''''' | ||
|''{{s|wikipedia|Banjo-Kazooie}}'' | |||
|December 6, 1998 | |||
|- | |- | ||
|52 | |52 | ||
|{{ | |{{Head|Pichu|g=SSBU|s=20px}} {{SSBU|Pichu}} | ||
|[[bulbapedia:Pokémon Gold and Silver Versions|''Pokémon Gold Version'' and ''Pokémon Silver Version'']] | |||
|November 21, 1999 | |||
|- | |- | ||
|53 | |53 | ||
| | |{{Head|Villager|g=SSBU|s=20px}} {{SSBU|Villager}} | ||
|''[[nookipedia:Doubutsu no Mori (game)|Doubutsu no Mori (Animal Forest)]]'' | |||
| | |April 14, 2001 | ||
|- | |- | ||
|54 | |54 | ||
|{{ | |{{Head|Olimar|g=SSBU|s=20px}} {{SSBU|Olimar}}<ref group=note>If four players each play as Olimar and no one chooses Alph, Alph will be the fighter which results in him being misplaced in release date order (July 13, 2013, corresponding to ''{{iw|pikipedia|Pikmin 3}}'', which would put him between Isabelle and Greninja).</ref> | ||
|''{{iw| | |''{{iw|pikipedia|Pikmin|game}}'' | ||
| | |October 26, 2001 | ||
|- | |- | ||
|55 | |55 | ||
|{{ | |{{Head|Roy|g=SSBU|s=20px}} {{SSBU|Roy}} | ||
|''{{ | |''{{s|fireemblemwiki|Fire Emblem: The Binding Blade}}'' | ||
| | |March 29, 2002 | ||
|- | |- | ||
|56 | |56 | ||
|{{ | |{{Head|Bowser Jr.|g=SSBU|s=20px}} {{SSBU|Bowser Jr.}}<ref group=note>If any player uses Bowser Jr. instead of a Koopaling, a Koopaling will be the fighter which results in them being misplaced in release date order (October 23, 1988, corresponding to ''{{s|mariowiki|Super Mario Bros. 3}}'', which would put them between Hero and Daisy).</ref> | ||
|''{{ | |''{{s|mariowiki|Super Mario Sunshine}}'' | ||
| | |July 19, 2002 | ||
|- | |- | ||
|57 | |57 | ||
| | |{{Head|Toon Link|g=SSBU|s=20px}} {{SSBU|Toon Link}} | ||
|''{{ | |''{{s|zeldawiki|The Legend of Zelda: The Wind Waker}}'' | ||
| | |December 13, 2002 | ||
|- | |- | ||
|58 | |58 | ||
|{{ | |{{Head|Zero Suit Samus|g=SSBU|s=20px}} {{SSBU|Zero Suit Samus}} | ||
|''{{ | |''{{s|metroidwiki|Metroid: Zero Mission}}'' | ||
| | |May 27, 2004 | ||
|- | |- | ||
|59 | |59 | ||
|{{ | |{{Head|Ike|g=SSBU|s=20px}} {{SSBU|Ike}} | ||
|''{{ | |''{{s|fireemblemwiki|Fire Emblem: Path of Radiance}}'' | ||
| | |April 20, 2005 | ||
|- | |- | ||
|60 | |60 | ||
|{{ | |{{Head|Dark Samus|g=SSBU|s=20px}} {{SSBU|Dark Samus}} | ||
|''{{ | |''{{s|metroidwiki|Metroid Prime 2: Echoes}}'' | ||
| | |May 26, 2005 | ||
|- | |- | ||
|61 | |61 | ||
|{{ | |{{Head|Lucas|g=SSBU|s=20px}} {{SSBU|Lucas}} | ||
|''{{ | |''{{s|wikibound|Mother 3}}'' | ||
| | |April 20, 2006 | ||
|- | |- | ||
|62 | |62 | ||
|{{ | |{{Head|Lucario|g=SSBU|s=20px}} {{SSBU|Lucario}} | ||
|[[bulbapedia:Pokémon Diamond and Pearl Versions|''Pokémon Diamond Version'' and ''Pokémon Pearl Version'']] | |||
| | |September 28, 2006 | ||
|- | |- | ||
|63 | |63 | ||
|{{ | |{{Head|Rosalina & Luma|g=SSBU|s=20px}} {{SSBU|Rosalina & Luma}} | ||
|''{{ | |''{{s|mariowiki|Super Mario Galaxy}}'' | ||
| | |November 1, 2007 | ||
|- | |- | ||
|64 | |64 | ||
|{{ | |{{Head|Wii Fit Trainer|g=SSBU|s=20px}} {{SSBU|Wii Fit Trainer}} | ||
|''{{ | |''{{s|wikipedia|Wii Fit}}'' | ||
| | |December 1, 2007 | ||
|- | |- | ||
|65 | |65 | ||
|{{ | |{{Head|Bayonetta|g=SSBU|s=20px}} {{SSBU|Bayonetta}} | ||
|''{{ | |''{{s|wikipedia|Bayonetta}}'' | ||
| | |October 29, 2009 | ||
|- | |- | ||
|66 | |66 | ||
|{{ | |{{Head|Shulk|g=SSBU|s=20px}} {{SSBU|Shulk}} | ||
|''{{ | |''{{s|wikipedia|Xenoblade Chronicles}}'' | ||
| | |June 10, 2010 | ||
|- | |- | ||
|67 | |67 | ||
|{{ | |{{Head|Dark Pit|g=SSBU|s=20px}} {{SSBU|Dark Pit}} | ||
|''{{ | |''{{s|icaruspedia|Kid Icarus: Uprising}}'' | ||
| | |March 22, 2012 | ||
|- | |- | ||
|68 | |68 | ||
|{{ | |{{Head|Robin|g=SSBU|s=20px}} {{SSBU|Robin}} | ||
|''{{ | |rowspan=3|''{{s|fireemblemwiki|Fire Emblem Awakening}}'' | ||
| | |rowspan=3|April 19, 2012 | ||
|- | |- | ||
|69 | |69 | ||
|{{ | |{{Head|Chrom|g=SSBU|s=20px}} {{SSBU|Chrom}} | ||
|- | |- | ||
|70 | |70 | ||
| | |{{Head|Lucina|g=SSBU|s=20px}} {{SSBU|Lucina}} | ||
|- | |- | ||
|71 | |71 | ||
|{{ | |{{Head|Isabelle|g=SSBU|s=20px}} {{SSBU|Isabelle}} | ||
|''{{ | |''{{s|nookipedia|Animal Crossing: New Leaf}}'' | ||
| | |November 8, 2012 | ||
|- | |- | ||
|72 | |72 | ||
|{{ | |{{Head|Greninja|g=SSBU|s=20px}} {{SSBU|Greninja}} | ||
| | |[[bulbapedia:Pokémon X and Y|''Pokémon X'' and ''Pokémon Y'']] | ||
| | |October 12, 2013 | ||
|- | |- | ||
|73 | |73 | ||
|{{ | |{{Head|Inkling|g=SSBU|s=20px}} {{SSBU|Inkling}} | ||
|''{{s|inkipedia|Splatoon}}'' | |||
|May 28, 2015 | |||
|- | |- | ||
|74 | |74 | ||
|{{ | |{{Head|Corrin|g=SSBU|s=20px}} {{SSBU|Corrin}} | ||
|''{{s|fireemblemwiki|Fire Emblem Fates}}'' | |||
|June 25, 2015 | |||
|- | |- | ||
|75 | |75 | ||
|{{ | |{{Head|Joker|g=SSBU|s=20px}} '''''{{SSBU|Joker}}''''' | ||
|''{{ | |''{{s|wikipedia|Persona 5}}'' | ||
| | |September 15, 2016 | ||
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|{{ | |{{Head|Incineroar|g=SSBU|s=20px}} {{SSBU|Incineroar}} | ||
|[[bulbapedia:Pokémon Sun and Moon|''Pokémon Sun'' and ''Pokémon Moon'']] | |||
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|{{ | |{{Head|Min Min|g=SSBU|s=20px}} '''''{{SSBU|Min Min}}''''' | ||
|''[[armswiki:ARMS (game)|ARMS]]'' | |||
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|{{ | |{{Head|Byleth|g=SSBU|s=20px}} '''''{{SSBU|Byleth}} | ||
|''{{s|fireemblemwiki|Fire Emblem: Three Houses}}'' | |||
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|July 26, 2019 | |July 26, 2019 | ||
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<small> | Fighters in <small>''italics'' denote [[Starter character|starter fighters]]. '''''Bold italics''''' denote [[Downloadable content (SSBU)#Fighters|downloadable fighters]]. | ||
<references group=note/></small> | <references group=note/></small> | ||
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*KOing 3 opponents gives 1000 Spirit Points. | *KOing 3 opponents gives 1000 Spirit Points. | ||
*KOing an opponent with a [[Meteor Smash]] gives a Medium Snack. | *KOing an opponent with a [[Meteor Smash]] gives a Medium Snack. | ||
*Damaging 3 opponents using | *Damaging 3 opponents using a [[taunt]] as Luigi gives the Mario (Wedding) [[spirit]]. | ||
==Rest Area music== | ==Rest Area music== | ||
===In ''Melee''=== | ===In ''Melee''=== | ||
All-Star mode is heavily based on ''[[Kirby Super Star]]''{{'}}s | All-Star mode is heavily based on ''[[Kirby Super Star]]''{{'}}s [[wikirby:The Arena|The Arena]]. In ''Melee'', the music comes from ''[[wikirby:The Great Cave Offensive|The Great Cave Offensive]]''{{'}}s save cottages in ''Kirby Super Star'' (which, in turn, is based on the [[wikirby:Float Islands|Float Islands]] music from ''[[Kirby's Dream Land]]'' and ''Kirby Super Star''). Interestingly enough, in ''[[wikirby:Kirby Super Star Ultra|Kirby Super Star Ultra]]'', this music is used in The Arena between boss fights. | ||
===In ''Brawl''=== | ===In ''Brawl''=== | ||
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==Names in other languages== | ==Names in other languages== | ||
{{langtable | {{langtable | ||
|ja={{ja|オールスター| | |ja={{ja|オールスター|Ōrusutā}} | ||
|jaM=All-Star | |jaM=All-Star | ||
|fr_fr=Mode All-Star | |||
|fr_fr=Mode All-Star | |fr_ca=Étoiles | ||
|fr_ca=Étoiles | |fr_caM=Stars | ||
|fr_caM=Stars | |es_es=Leyendas de la lucha {{GameIcon|SSB4}}<br/>Modo All-Star {{GameIcon|Brawl}} | ||
|es_es= | |es_esM=Legends of the fight<br/>All-Star Mode | ||
|es_esM= | |es_la=Modo Estrellas | ||
|es_la=Modo Estrellas | |es_laM=Stars Mode | ||
|es_laM=Stars Mode | |de=All-Star | ||
|de=All-Star | |it=Modalità All-Star | ||
|it=Modalità All-Star | |itM=All-Star Mode | ||
|itM=All-Star Mode | |ru=Все-Звёздный режим | ||
|ruM=All-Star Mode | |||
|ru= | |||
|ruM=All-Star Mode | |||
}} | }} | ||
==Trivia== | ==Trivia== | ||
*In ''Super Smash Bros. Brawl'', the {{SSBB|Pokémon Trainer}} uses a [[revival platform]] as an opponent in All-Star Mode, because the player must KO all three of Pokémon Trainer's Pokémon. He is the only character in the entire series to do so. | *In ''Super Smash Bros. Brawl'', the {{SSBB|Pokémon Trainer}} uses a [[revival platform]] as an opponent in All-Star Mode, because the player must KO all three of Pokémon Trainer's Pokémon. He is the only character in the entire series to do so. | ||
*The [[Mii Fighter]]s are the only playable fighters in any ''Super Smash Bros.'' game to be absent from All-Star Mode. | *The [[Mii Fighter]]s are the only playable fighters in any ''Super Smash Bros.'' game to be absent from All-Star Mode. | ||
*{{forwiiu}} is the only game where the teleporter to the next battle is on a platform instead of the main ground. | *{{forwiiu}} is the only game where the teleporter to the next battle is on a platform instead of the main ground. | ||
*Due to All-Star Mode being available from the start in ''for Wii U'', it is the only game in which an unlockable character can normally be unlocked by completing All-Star Mode (that being {{SSB4|Dark Pit}}). | *Due to All-Star Mode being available from the start in ''[[Super Smash Bros. for Wii U]]'', it is the only game in which an unlockable character can normally be unlocked by completing All-Star Mode (that being {{SSB4|Dark Pit}}). | ||
**However, in ''Melee'', if [[Erase Data]] is used to erase hidden characters after unlocking All-Star Mode, it | **However, in ''Melee'', if [[Erase Data]] is used to erase hidden characters after unlocking All-Star Mode, is it possible to unlock some characters via All-Star Mode. | ||
*In the English version of the [[Super Smash Bros. Direct]], [[Masahiro Sakurai]] was mistranslated as saying that [[Assist Trophies]] would "figure into All-Star mode" in some fashion in ''Super Smash Bros. 4''. However, Assist Trophies ended up playing no role in the mode, and they do not even spawn as regular items within battles. In Japanese, Sakurai was instead referring to the "all-star" cast as opposed to the mode itself. | *In the English version of the [[Super Smash Bros. Direct]], [[Masahiro Sakurai]] was mistranslated as saying that [[Assist Trophies]] would "figure into All-Star mode" in some fashion in ''Super Smash Bros. 4''. However, Assist Trophies ended up playing no role in the mode, and they do not even spawn as regular items within battles. In Japanese, Sakurai was instead referring to the "all-star" cast as opposed to the mode itself. | ||
*The only stages that have never appeared in All-Star for any installment are [[Planet Zebes]], [[Sector Z]], [[Pictochat]], [[ | *The only stages that have never appeared in All-Star for any installment are [[Planet Zebes]], [[Sector Z]], [[Pictochat]], [[PAC-MAZE]], [[Jungle Hijinx]], and [[Miiverse]]. | ||
*[[Hero]] from {{uv|Dragon Quest}} was the only fighter who is placed in order based on their iteration rather than the character's debut. Prior to Version 8.0.0, his placement was based on the release date of '' | *The [[Hero]] from {{uv|Dragon Quest}} was the only fighter who is placed in order based on their iteration rather than the character's debut. Prior to Version 8.0.0, his placement was based on the release date of ''Dragon Quest XI: Echoes of an Elusive Age'' (July 28, 2017) rather than the release date of the original ''Dragon Quest'' (May 27, 1986). Starting from Version 8.0.0, his placement is now based on the release date of ''Dragon Quest III'' (February 10, 1988). | ||
**Conversely, other fighters with an iteration different from their debut, such as [[Link]], are placed in order based on the character's debut | **Conversely, other fighters with an iteration different from their debut, such as [[Link]], are placed in order based on the character's debut. | ||
**Although not by name, All-Star Smash was the only in-game occurrence where the | **Although not by name, All-Star Smash was the only in-game occurrence where the Luminary’s debut is counted as ''Dragon Quest XI'' rather than ''Dragon Quest XI S'' prior to Version 8.0.0. | ||
**This also makes Hero the only character to have their All-Star placement based on an | **This also makes Hero the only character to have their All-Star placement based on an alternate costume character’s debut rather than the default (as [[Olimar]] and [[Bowser Jr.]] use their debuts for their placements rather than those of [[Alph]] and the [[Koopalings]]), as well as the only character to change his All-Star placement through an update. | ||
*[[Yoshi]] and [[Captain Falcon]] are the only characters with the same release date | *[[Yoshi]] and [[Captain Falcon]] are the only unrelated characters with the same release date. | ||
==See also== | ==See also== | ||
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{{SSBUMenus}} | {{SSBUMenus}} | ||
[[Category:Single | [[Category:Single Player Modes]] | ||
[[Category:Co-op modes]] | [[Category:Co-op modes]] | ||
[[Category:Modes (SSBM)]] | [[Category:Modes (SSBM)]] |