Editing All-Star Mode
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{ArticleIcons|melee=y|brawl=y|ssb4=y|ultimate=y}} | {{ArticleIcons|melee=y|brawl=y|ssb4=y|ultimate=y}} | ||
[[File:All Star Rest Area Melee.png|thumb|300px|The All-Star rest area in '' | [[File:All Star Rest Area Melee.png|thumb|300px|The All-Star rest area in ''Melee'']] | ||
'''All-Star Mode''' ({{ja|オールスター|Ōrusutā}}), also referred to as | '''All-Star Mode''' ({{ja|オールスター|Ōrusutā}}), also referred to as just '''All Star''', is a gameplay mode available in ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. 4]]'', and ''[[Super Smash Bros. Ultimate]]'' that pits the player against every non-Mii playable character in the game. They also have a chance to recover damage. However, they only get limited recovery items (usually three provided healing items in between matches which can be used at the player's will). | ||
==''[[Super Smash Bros. Melee]]''== | ==''[[Super Smash Bros. Melee]]''== | ||
[[File:MarioAllStarSSBM.png|thumb|300px|An example of the Icons displayed in the All-Star rest area to show the next opponent]] | [[File:MarioAllStarSSBM.png|thumb|300px|An example of the Icons displayed in the All-Star rest area to show the next opponent]] | ||
All-Star | All-Star mode made its debut in ''Super Smash Bros. Melee'', as an unlockable [[:Category:Single Player Modes|1-player mode]] which puts the player up against every playable character in the game. | ||
During each battle, the player fights up to three different characters selected at random, overall fighting every character once. However, {{SSBM|Mr. Game and Watch}} is always fought last, in a [[Classic Mode#Team battle|team]] of 25. Mr. Game & Watch is always last; the other 24 characters are mixed around for the first 11 stages. Each opponent (except Mr. Game & Watch) wears one of their first three [[alternate costume]]s (not their default costume). If the player's character is wearing one of the first three alternate costumes and fights the same character, that opponent can wear its default costume but not the same costume as the player. Mr. Game & Watch will always wear his default costume, unless the player uses Mr. Game & Watch in his default costume, in which case they will wear the red costume. | |||
Similar to [[Adventure]], All Star, has 12 stages. For the first four stages, the player battles against one opponent. After four battles, the player will battle against two opponents per battle. After eight battles, the player will battle against three opponents per stage (Stages 9-11) until the last fight against Team Mr. Game & Watch (which is on Stage 12). | |||
The characters are fought on the [[home stage]] of the first opponent in the group; for example, if the opponents were {{SSBM|Luigi}}, {{SSBM|Pikachu}}, and {{SSBM|Ice Climbers}}, the stage would be [[Mushroom Kingdom]]. No character has [[Big Blue]] nor [[past stage]]s as their home stage for ''All-Star Mode'' (not considered home stages). So these stages are never fought on in ''All-Star Mode''. | |||
Unlike in both [[Classic Mode (SSBM)|Classic]] and [[Adventure]], the player's percentage does not revert to 0% between battles. Players can only recover health by using one of three [[Heart Container]]s available between matches located in the [[All-Star Rest Area]]. These Heart Containers, unlike normal containers, heal the player completely instead of only healing 100% damage. Due to a glitch, however, entering the portal while damage is being healed will prevent the damage from healing any further, and the next match will start with the same amount of damage the player had when he or she entered the portal. When they are consumed, they are gone for the rest of the mode (which is recommended that the player must use them sparingly). | |||
While players can use {{SSBM|Ness}}'s [[PSI Magnet]] and {{SSBM|Mr. Game & Watch}}'s [[Judgement]] to recover health, there is no other way to recover with the exception of the aforementioned Heart Containers; recovery items such as [[food]], [[Maxim Tomato]]es, and [[egg]]s (unlike in Classic and Adventure) do not appear at all in the mode. | |||
[[ | As a reward, the player can also collect random trophies that appear after every three battles. | ||
For some characters, particularly characters with a home stage set outside their universe, the stage will have a specially selected track from their series play; this is the only time these tracks can play on these stages. For example, Pichu's stage is set as [[Fourside]], but the "Battle Theme" plays. The only exception is Ganondorf, for whom the normal Brinstar Depths music is played. | |||
{| class="wikitable" style="margin:auto" | {| class="wikitable" style="margin:auto" | ||
|- | |||
|+ Stages used | |+ Stages used | ||
|- | |- | ||
! First | ! First character | ||
! Stage | ! Stage | ||
! Music | ! Music | ||
|- | |- | ||
|{{ | | {{SSBM|Dr. Mario}} | ||
| | | [[Mushroom Kingdom II]] | ||
| Dr. Mario | | "Dr. Mario" | ||
|- | |- | ||
|{{ | | {{SSBM|Mario}} | ||
| [[Rainbow Cruise]] | | [[Rainbow Cruise]] | ||
| Rainbow Cruise | | "Rainbow Cruise" | ||
|- | |- | ||
|{{ | | {{SSBM|Luigi}} | ||
| {{SSBM|Mushroom Kingdom}} | | {{SSBM|Mushroom Kingdom}} | ||
| Mushroom Kingdom | | "Mushroom Kingdom" | ||
|- | |- | ||
|{{ | | {{SSBM|Bowser}} | ||
| {{SSBM|Yoshi's Island}} | | {{SSBM|Yoshi's Island}} | ||
| Super Mario Bros. 3 | | "Super Mario Bros. 3" | ||
|- | |- | ||
|{{ | | {{SSBM|Peach}} | ||
| [[Princess Peach's Castle]] | | [[Princess Peach's Castle]] | ||
| Princess Peach's Castle | | "Princess Peach's Castle" | ||
|- | |- | ||
|{{ | | {{SSBM|Yoshi}} | ||
| [[Yoshi's Story]] | | [[Yoshi's Story]] | ||
| Yoshi's Story | | "Yoshi's Story" | ||
|- | |- | ||
|{{ | | {{SSBM|Donkey Kong}} | ||
| {{SSBM|Kongo Jungle}} | | {{SSBM|Kongo Jungle}} | ||
| Kongo Jungle | | "Kongo Jungle" | ||
|- | |- | ||
|{{ | | {{SSBM|Captain Falcon}} | ||
| {{SSBM|Mute City}} | | {{SSBM|Mute City}} | ||
| Mute City | | "Mute City" | ||
|- | |- | ||
|{{ | | {{SSBM|Ganondorf}} | ||
| | | [[Brinstar Depths]] | ||
| Brinstar Depths | | "Brinstar Depths" | ||
|- | |- | ||
|{{ | | {{SSBM|Falco}} | ||
| [[Venom]] | | [[Venom]] | ||
| Venom | | "Venom" | ||
|- | |- | ||
|{{ | | {{SSBM|Fox}} | ||
| [[Corneria]] | | [[Corneria]] | ||
| Corneria | | "Corneria" | ||
|- | |- | ||
|{{ | | {{SSBM|Ness}} | ||
| [[Onett]] | | [[Onett]] | ||
| Mother | | "Mother" | ||
|- | |- | ||
|{{ | | {{SSBM|Ice Climbers}} | ||
| [[Icicle Mountain]] | | [[Icicle Mountain]] | ||
| Icicle Mountain | | "Icicle Mountain" | ||
|- | |- | ||
|{{ | | {{SSBM|Kirby}} | ||
| [[Green Greens]] | | [[Green Greens]] | ||
| Green Greens | | "Green Greens" | ||
|- | |- | ||
|{{ | | {{SSBM|Samus}} | ||
| [[Brinstar]] | | [[Brinstar]] | ||
| Brinstar | | "Brinstar" | ||
|- | |- | ||
|{{ | | {{SSBM|Zelda}}/{{SSBM|Sheik}} | ||
| [[Temple]] | | [[Temple]] | ||
| Temple | | "Temple" | ||
|- | |- | ||
|{{ | | {{SSBM|Link}} | ||
| [[Great Bay]] | | [[Great Bay]] | ||
| Great Bay | | "Great Bay" | ||
|- | |- | ||
|{{ | | {{SSBM|Young Link}} | ||
| [[Jungle Japes]] | | [[Jungle Japes]] | ||
| '''Saria's | | "'''Saria's Song'''" | ||
|- | |- | ||
|{{ | | {{SSBM|Pichu}} | ||
| | | [[Fourside]] | ||
| '''Battle Theme''' | | "'''Battle Theme'''" | ||
|- | |- | ||
|{{ | | {{SSBM|Pikachu}} | ||
| [[Pokémon Stadium]] | | [[Pokémon Stadium]] | ||
| Pokémon Stadium | | "Pokémon Stadium" | ||
|- | |- | ||
|{{ | | {{SSBM|Jigglypuff}} | ||
| | | [[Poké Floats]] | ||
| Poké Floats | | "Poké Floats" | ||
|- | |- | ||
|{{ | | {{SSBM|Mewtwo}} | ||
| | | {{SSBM|Battlefield}} | ||
| '''Poké Floats''' | | "'''Poké Floats'''" | ||
|- | |- | ||
|{{ | | {{SSBM|Mr. Game & Watch}} | ||
| | | [[Flat Zone]] | ||
| Flat Zone | | "Flat Zone" | ||
|- | |- | ||
|{{ | | {{SSBM|Marth}} | ||
| [[Fountain of Dreams]] | | [[Fountain of Dreams]] | ||
| '''Fire Emblem''' | | "'''Fire Emblem'''" | ||
|- | |- | ||
|{{ | | {{SSBM|Roy}} | ||
| | | {{SSBM|Final Destination}} | ||
| '''Fire Emblem''' | | "'''Fire Emblem'''" | ||
|} | |} | ||
<small>'''Bold''' denotes a track that | <small>'''Bold''' denotes a track that will not play on that stage in [[Versus Mode]].</small> | ||
==''[[Super Smash Bros. Brawl]]''== | ==''[[Super Smash Bros. Brawl]]''== | ||
{{incomplete|Needs to specify whether Delfino Plaza can be used for the ''Mario'' universe while the stage "Mario Bros." is not unlocked}} | |||
[[File:All-Star Rest Area Brawl.png|thumb|The [[All-Star Rest Area|All-Star Rest Station]] in ''[[Super Smash Bros. Brawl]]'']] | [[File:All-Star Rest Area Brawl.png|thumb|The [[All-Star Rest Area|All-Star Rest Station]] in ''[[Super Smash Bros. Brawl]]'']] | ||
All-Star Mode returns in ''Brawl'', and is mostly unchanged from ''Melee''. The player still gets | All-Star Mode returns in ''Brawl'', and is mostly unchanged from ''Melee''. The player still gets 3 Heart Containers, random Trophies (but they will not appear as a question mark if the game is paused), and fight through every character in the game. The player still only has 1 stock, and they do not regain health between matches without a Heart Container (although the player can now enter the teleporter without having to wait for their health to fully recover). | ||
In addition to {{SSBB|Ness}} and {{SSBB|Mr. Game & Watch}}, {{SSBB|Lucas}} and {{SSBB|Peach}} can heal themselves without a heart container by using [[PSI Magnet]] and [[Peach Blossom]] respectively. Furthermore, characters can be healed via the microgames on [[WarioWare, Inc.]]. | |||
The order in which the opponents are fought is based on the Japanese release date of the first game in the character's universe, with characters from the oldest series being fought first. As such, the player will always fight {{SSBB|Mr. Game & Watch}} first and {{SSBB|Olimar}} last, with Olimar's difficulty ramped up. In effect, this means that stages for ''{{uv|Kid Icarus}}'', ''{{uv|Ice Climber}}'', and ''{{uv|Pikmin}}'' will be easier than ''{{uv|Mario}}'', ''{{uv|The Legend of Zelda}}'', and ''{{uv|Pokémon}}'', due to the latter three universes having multiple opponents. | |||
Up to two enemies can appear on the stage at once; when a series has more than two representatives, a new fighter will appear a few seconds after the player KOs one of the opponents. On stages with multiple opponents, the order of the opponents is random. | |||
To defeat {{SSBB|Pokémon Trainer}}, the player must defeat {{SSBB|Squirtle}}, {{SSBB|Ivysaur}} and {{SSBB|Charizard}}; once one is defeated, Pokémon Trainer will send out the next one. For {{uv|Metroid}}, the player will battle either {{SSBB|Samus}} or {{SSBB|Zero Suit Samus}}, selected at random; for ''The Legend of Zelda'', the player will battle either {{SSBB|Zelda}} or {{SSBB|Sheik}}, selected at random. | |||
Each character is fought on one of their [[home stage]]s (randomly selected if there are multiple). Unlike in Melee's All Star, [[home stage]]s only count if characters are fought on Brawl stages from their respective [[universe]]. Therefore, all characters are fought on a stage from their respective universe. {{uv|Super Smash Bros.}} universe stages unlike in Melee's All Star (such as {{SSBB|Battlefield}} and {{SSBB|Final Destination}} in Brawl) and [[Melee Stages]] are not considered home stages. So they are never fought on for any character. [[Unlockable stage]]s are not fought on unless the player has unlocked them. [[Mario Bros.]] is {{SSBB|R.O.B.}}'s home stage and does not appear as a ''Mario'' home stage (which is why it can be considered R.O.B's home stage). If Mario Bros. has not yet been unlocked, [[Delfino Plaza]] is used instead. | |||
When the player finishes All-Star Mode with a | When the player finishes All-Star Mode with a character, they will enter [[Character Roll Call]]. | ||
The order in which | The order in which 'Universes' are fought is listed below: | ||
{| class="wikitable" style="margin:auto" | {| class="wikitable" style="margin:auto" | ||
|- | |- | ||
|+All-Star | |+All-Star mode order | ||
|- | |- | ||
!Series | !Series | ||
! | !Characters | ||
!Stages | !Stages | ||
!Debut date of series (Japan) | !Debut date of series (Japan) | ||
|- | |- | ||
|{{uv|Game & Watch}} | |{{uv|Game & Watch}} | ||
|{{ | |{{SSBB|Mr. Game & Watch}} | ||
|[[Flat Zone 2]] | |[[Flat Zone 2]] | ||
|April 1980 | |||
|April | |||
|- | |- | ||
| | |{{uv|Mario}} | ||
|{{ | |{{SSBB|Mario}}, {{SSBB|Luigi}}, {{SSBB|Peach}}, {{SSBB|Bowser}} | ||
|[[Delfino Plaza]] | |[[Delfino Plaza]], ''[[Luigi's Mansion]]'', {{SSBB|Mario Circuit}}, [[Mushroomy Kingdom]] | ||
|rowspan=2|July 1981 | |||
|rowspan=2|July | |||
|- | |- | ||
|{{uv|Donkey Kong}} | |{{uv|Donkey Kong}} | ||
|{{ | |{{SSBB|Donkey Kong}}, {{SSBB|Diddy Kong}} | ||
|[[ | |''[[75m]]'', [[Rumble Falls]] | ||
|- | |- | ||
|{{uv|Ice Climber}} | |{{uv|Ice Climber}} | ||
|{{ | |{{SSBB|Ice Climbers}} | ||
|[[Summit]] | |[[Summit]] | ||
|January 1985 | |||
|January | |||
|- | |- | ||
|{{uv|R.O.B.}} | |{{uv|R.O.B.}} | ||
|{{ | |{{SSBB|R.O.B.}} | ||
|''[[Mario Bros.]]'' | |''[[Mario Bros.]]'' ([[Delfino Plaza]] only if Mario Bros. is not unlocked) | ||
|July 1985 | |||
|July | |||
|- | |- | ||
|{{uv|The Legend of Zelda}} | |{{uv|The Legend of Zelda}} | ||
|{{ | |{{SSBB|Link}}, {{SSBB|Zelda}} or {{SSBB|Sheik}}, {{SSBB|Toon Link}}, {{SSBB|Ganondorf}} | ||
|[[Bridge of Eldin]] | |[[Bridge of Eldin]], [[Pirate Ship]] | ||
|February 1986 | |||
|February | |||
|- | |- | ||
|{{uv|Metroid}} | |{{uv|Metroid}} | ||
|{{ | |{{SSBB|Samus}} or {{SSBB|Zero Suit Samus}} | ||
|[[ | |[[Frigate Orpheon]], [[Norfair]] | ||
|August 1986 | |||
|August | |||
|- | |- | ||
|{{uv|Kid Icarus}} | |{{uv|Kid Icarus}} | ||
|{{ | |{{SSBB|Pit}} | ||
|[[Skyworld]] | |[[Skyworld]] | ||
|December 1986 | |||
|December | |||
|- | |- | ||
|{{uv|Metal Gear}} | |{{uv|Metal Gear}} | ||
|{{ | |{{SSBB|Snake}} | ||
|[[Shadow Moses Island]] | |[[Shadow Moses Island]] | ||
|July 1987 | |||
|July | |||
|- | |- | ||
|''[[EarthBound (universe)|EarthBound (Mother)]]'' | |''[[EarthBound (universe)|EarthBound (Mother)]]'' | ||
|{{ | |{{SSBB|Ness}}, {{SSBB|Lucas}} | ||
|[[New Pork City]] | |[[New Pork City]] | ||
| | |July 1989<ref group=note>No playable characters in ''Brawl'' are featured in the 1989 game ''Mother''. The first game in the series which has characters featured as playable characters in ''Brawl'' is ''EarthBound''/''Mother 2'', released in August 1994.</ref> | ||
|- | |- | ||
|{{uv|Fire Emblem}} | |{{uv|Fire Emblem}} | ||
|{{ | |{{SSBB|Marth}}, {{SSBB|Ike}} | ||
|[[Castle Siege]] | |[[Castle Siege]] | ||
|April 1990 | |||
|April | |||
|- | |- | ||
|{{uv|Yoshi}} | |{{uv|Yoshi}} | ||
|{{ | |{{SSBB|Yoshi}} | ||
|{{SSBB|Yoshi's Island}} | |{{SSBB|Yoshi's Island}} | ||
|rowspan=2|November 1990 | |||
|rowspan=2|November | |||
|- | |- | ||
|{{uv|F-Zero}} | |{{uv|F-Zero}} | ||
|{{ | |{{SSBB|Captain Falcon}} | ||
|[[Port Town Aero Dive]] | |[[Port Town Aero Dive]] | ||
|- | |- | ||
|{{uv|Sonic the Hedgehog}} | |{{uv|Sonic the Hedgehog}} | ||
|{{ | |{{SSBB|Sonic}} | ||
|[[Green Hill Zone]] | |[[Green Hill Zone]] | ||
|July 1991 | |||
|July | |||
|- | |- | ||
|{{uv|Kirby}} | |{{uv|Kirby}} | ||
|{{ | |{{SSBB|Kirby}}, {{SSBB|Meta Knight}}, {{SSBB|King Dedede}} | ||
|[[Halberd]] | |[[Halberd]] | ||
|April 1992 | |||
|April | |||
|- | |- | ||
|{{uv|Star Fox}} | |{{uv|Star Fox}} | ||
|{{ | |{{SSBB|Fox}}, {{SSBB|Falco}}, {{SSBB|Wolf}} | ||
|[[Lylat Cruise]] | |[[Lylat Cruise]] | ||
|February 1993 | |||
|February | |||
|- | |- | ||
|''[[Wario (universe)|WarioWare]]'' | |''[[Wario (universe)|WarioWare]]'' | ||
|{{ | |{{SSBB|Wario}} | ||
|[[WarioWare, Inc.]] | |[[WarioWare, Inc.]] | ||
| | |January 1994{{#tag:ref|Wario's first appearance was actually the game ''{{s|mariowiki|Super Mario Land 2: 6 Golden Coins}}'' which was released in October 1992; however, according to Masahiro Sakurai on the ''Super Smash Bros. Brawl'' website, this is based on his first main role in ''{{s|mariowiki|Wario Land: Super Mario Land 3}}''.<ref>{{cite web | ||
| url = http://www.smashbros.com/wii/en_us/gamemode/various/various33.html | | url = http://www.smashbros.com/wii/en_us/gamemode/various/various33.html | ||
| title = All-Star | | title = All-Star | ||
Line 264: | Line 250: | ||
| quote = Wario's placement in All-Star mode | | quote = Wario's placement in All-Star mode | ||
}}</ref>|name=wario|group=note}} | }}</ref>|name=wario|group=note}} | ||
|- | |- | ||
|{{uv|Pokémon}} | |{{uv|Pokémon}} | ||
|{{ | |{{SSBB|Pikachu}}, {{SSBB|Squirtle}}, {{SSBB|Ivysaur}}, {{SSBB|Charizard}}, {{SSBB|Lucario}}, {{SSBB|Jigglypuff}} | ||
|[[Pokémon Stadium 2]] | |[[Pokémon Stadium 2]], ''[[Spear Pillar]]'' | ||
|February 1996 | |||
|February | |||
|- | |- | ||
|{{uv|Pikmin}} | |{{uv|Pikmin}} | ||
|{{ | |{{SSBB|Olimar}} (two Olimars in 2-player mode) | ||
|[[Distant Planet]] | |[[Distant Planet]] | ||
|October 2001 | |||
|October | |||
|} | |} | ||
<small>''Italics'' denote | <small>''Italics'' denote unlockable stages that the player is not guaranteed to have upon unlocking the mode.</small> | ||
<references group=note/> | <references group=note/> | ||
As a reward for completing this mode, the player will earn a trophy of their | As a reward for completing this mode, the player will earn a trophy of their character using their [[Final Smash]]. Additionally, the player will see an interesting congratulatory picture that plays according to what their fighter is. For example, for Snake, it shows Snake in his box with [[Zero Suit Samus (SSBB)|Zero Suit Samus]] and other various bounty hunters looking for him. | ||
===Co-op mode=== | ===Co-op mode=== | ||
In ''Brawl'', All-Star Mode has a [[co-op mode]] that is played with | In ''Brawl'', All-Star Mode has a [[co-op mode]] that is played with 2 players. In co-op mode, the rest area has more Heart Containers (six instead of three). The new three Heart Containers appear underneath the platforms the normal three are on. Both players must remain alive. If either player is KO'd, both players are sent to the [[continue]] screen. The opponents are the same until the last battle, where the players face 2 [[Olimar]]s instead of one (a possible nod to {{s|pikipedia|Louie}} from ''Pikmin 2''). | ||
Playing All-Star Mode with | Playing All-Star Mode with 2 players allows them to receive two [[Final Smash]] trophies at the same time. However, co-op play does not count towards the [[Challenges]] for All-Star Mode, such as clearing it with ten characters. The challenges can only be unlocked in solo mode. | ||
==''[[Super Smash Bros. 4]]''== | ==''[[Super Smash Bros. 4]]''== | ||
[[File:Rest Room 3DS.png|thumb|The [[All-Star Rest Area]] in {{for3ds}}]] | [[File:Rest Room 3DS.png|thumb|The [[All-Star Rest Area]] in {{for3ds}}]] | ||
[[File:AllStarRestAreaSSB4WiiU.jpg|left|thumb|The All-Star Rest Area in {{forwiiu}}]] | [[File:AllStarRestAreaSSB4WiiU.jpg|left|thumb|The All-Star Rest Area in {{forwiiu}}]] | ||
Unlike previous installments, All-Star | Unlike previous installments, All-Star mode is playable from the start of the game. However, the mode is incomplete at first, as players cannot fight against characters they have not yet unlocked. Once all unlockable characters have been unlocked, it is referred to as true All-Star mode, which is required for many of the rewards from the [[Challenges]] in {{forwiiu}}. [[Downloadable character]]s will also be added to the mode if the player obtains them, but their presence or absence will not affect any of the challenges, and if the player deletes the DLC data, the downloadable characters will be removed from the mode, until they are re-downloaded. | ||
The order in which different characters are fought is now based on a character's personal first appearance anywhere (all characters debuted first in Japan with the exception of [[Diddy Kong]], [[Sonic]] and [[Zero Suit Samus]], while [[Greninja]] debuted on the same day worldwide). In {{for3ds}}, the order of opponents starts with the oldest characters (1980) and progresses to the newest ones (2015, or 2013 prior to Corrin); in {{forwiiu}}, the order is reversed, with the newest characters fought first and the oldest ones fought last. {{SSB4|Mii Fighter}}s are absent from this All-Star Mode; the stage [[PAC-MAZE]] (which is exclusive to ''for Nintendo 3DS'') is not used. | |||
[[ | Up to three enemies can appear at a time (two if played on co-op in ''[[Super Smash Bros. for Nintendo 3DS]]'') with four to nine opponents per stage with a five minute time limit. Stages are chosen randomly from some of the [[home stage]]s of that era's characters (this includes stages that are not yet unlocked), but overly large stages such as [[Palutena's Temple]], [[The Great Cave Offensive]] and [[75m]] are never picked. Wii U stages will use their [[8-Player Smash]] variant if applicable; similarly, some 3DS stages have certain elements removed, as noted below. | ||
Ten characters with special alternate costumes can wear these costumes in All-Star Mode. | |||
*{{SSB4|Little Mac}} can wear his wireframe costume | |||
*{{SSB4|Wario}} can wear his classic overall costume | |||
*{{SSB4|Cloud}} can wear his Cloudy Wolf costume | |||
*{{SSB4|Bayonetta}} can wear her original ''Bayonetta'' costume | |||
*{{SSB4|Robin}}, The {{SSB4|Villager}}, {{SSB4|Corrin}} and {{SSB4|Wii Fit Trainer}} can be either male or female and can wear any costume. | |||
*Both [[Alph]] and the [[Koopalings]] can take the place of their original characters, {{SSB4|Olimar}} and {{SSB4|Bowser Jr.}}, respectively. However, their appearances will seem misplaced in relation to the chronology, as Alph's debut in ''Pikmin 3'' comes 12 years after Olimar's in ''Pikmin'' and the Koopalings' debut in ''Super Mario Bros. 3'' predates Bowser Jr.'s debut in ''Super Mario Sunshine'' by 14 years. | |||
The recovery items available in the Rest Area are one Special [[Heart Container]] (healing 999%), a [[Maxim Tomato]] (healing 50%), a [[Fairy Bottle]] (healing 100%, but only if the player's damage is 100% or greater), and, if all characters are unlocked, a second Special Heart Container. In the Group version, two extra Special Heart Containers are added. If the player attempts to carry one of these items outside of the Rest Area (e.g. carrying the Fairy Bottle normally, or [[Pocket]]ing an item), it will be lost without healing the player. Unlike in previous games, no items spawn at all during battles. In addition, while in the Rest Area, the player's damage is fixed and cannot be altered in any way outside the provided healing items—self-damaging moves (such as [[Judge]]) and self-healing moves (such as [[Sun Salutation]]) will not have any effect on the player's damage. [[Chomp]] cannot boost the effectiveness of healing items in the Rest Area. | |||
Rather than the knockback handicaps used in previous games, in ''SSB4'' damage multipliers are used to increase the damage dealt to opponents while reducing the damage taken by the player. The CPUs also have launch rates slightly below 1.0x, possibly to stop some moves from KOing them too early due to the damage multipliers. However, attacks from [[projectile]]s and other articles and props—such as Charizard's [[Flare Blitz]], Olimar's Pikmin, and Ness's yo-yo—are not affected by the player's damage boost or the opponents' damage reduction. In addition, stage hazards will deal full damage and knockback to players and enemies alike (such as falling onto the track in [[Mute City (3DS)|Mute City]]). As a result, prop-based attacks and stage hazards are by far the greatest threats to the player in this mode, since the opponents will otherwise not be able to reliably KO the player otherwise until approximately 200%. In this mode, opponents cannot be [[Star KO]]'d or [[Screen KO]]'d. | |||
Unlike the previous two installments (''Melee'' and ''Brawl''), in ''Smash 4''{{'}}s All-Star Mode, it has no continues after a game over (just like in [[Boss Battles Mode]] from Brawl). If the player is defeated or runs out of time, they still receive [[Coins|gold]], [[Trophy|trophies]], Global Smash Power, [[Power]]s, stat boosts, Crazy Orders Pass tickets, Custom headgear, Mii outfits. Custom special moves and [[Custom Part]]s. But if they die, the player must start over from the beginning. | |||
The player is not allowed to use any [[Character customization|customizations]]. As a result, with the exception of Mii Fighters, characters can only use their default special moves. | |||
In Solo mode, when the player finishes All-Star Mode, the [[credits]] will roll and they will earn their character's "(Alt.)" trophy (in ''Super Smash Bros. for Nintendo 3DS'') or a [[Final Smash]] trophy (in ''Super Smash Bros. for Wii U''); In ''Super Smash Bros. for Wii U'', "(Alt.)" trophies are instead randomly obtained from the [[Trophy Shop]] after beating {{SSB4-Wii U|Classic Mode}} or All-Star Mode with that character. | |||
All-Star Mode is available in group mode in ''Super Smash Bros. for Nintendo 3DS''. A 2-player co-op mode for All-Star Mode returns in ''Super Smash Bros. for Wii U''. | |||
{| class="wikitable" style="margin:auto" | {| class="wikitable sortable" style="margin:auto" | ||
|+All-Star | |+All-Star mode order | ||
|- | |- | ||
!Years of Appearances<br>Level | |||
|''{{ | !Characters | ||
|[[Jungle Japes]]<br> | !Stages (3DS Version) | ||
!Stages (Wii U Version) | |||
|- | |||
|1980-1984<br>Level 1 (3DS)<br>Level 7 (Wii U) | |||
|''{{SSB4|Mr. Game & Watch}}'' (April 28, 1980)<br>{{SSB4|Pac-Man}} (May 22, 1980)<br>{{SSB4|Mario}} (July 9, 1981)<br>{{SSB4|Donkey Kong}} (July 9, 1981)<br>{{SSB4|Luigi}} (July 14, 1983)<br>{{SSB4|Little Mac}} (December 1983) | |||
|[[Boxing Ring]]<br>[[Flat Zone 2]]<br>[[Jungle Japes]] | |||
|[[Delfino Plaza]]<br>[[Flat Zone X]]<br>[[Luigi's Mansion]]<br>[[Pac-Land]] | |||
|- | |- | ||
| | |1984-1986<ref group=note>1985-1986 prior to Duck Hunt</ref><br>Level 2 (3DS)<br>Level 6 (Wii U) | ||
|''{{ | |''{{SSB4|Duck Hunt}}'' (April 21, 1984)<br>''{{SSB4|R.O.B.}}'' (July 26, 1985)<br>{{SSB4|Peach}} (September 13, 1985)<br>{{SSB4|Bowser}} (September 13, 1985)<br>{{SSB4|Link}} (February 21, 1986)<br>{{SSB4|Zelda}} (February 21, 1986)<br>{{SSB4|Samus}} (August 6, 1986) | ||
|[[ | |[[Brinstar]]<br>{{b|Duck Hunt|stage}}<ref name=dlc group=note/><ref group=note>Dog and ducks do not appear.</ref><br>[[Gerudo Valley]]<br>[[Golden Plains]]<br>[[Hyrule Castle|Hyrule Castle (64)]]<ref name=dlc group=note/><br>[[Mushroomy Kingdom]]<br>[[Peach's Castle|Peach's Castle (64)]]<ref name=dlc group=note/><br> | ||
|{{b|Duck Hunt|stage}}<br>[[Hyrule Castle|Hyrule Castle (64)]]<ref name=dlc group=note/><br>[[Mario Circuit (SSBB)]]<br>[[Mushroom Kingdom U]]<br>[[Norfair]]<br>[[Peach's Castle|Peach's Castle (64)]]<ref name=dlc group=note/><br>[[Skyloft]]<br>[[Wrecking Crew]] | |||
|- | |- | ||
| | |1986-1990<br>Level 3 (3DS)<br>Level 5 (Wii U) | ||
|{{ | |{{SSB4|Pit}} (December 19, 1986)<br>{{SSB4|Palutena}} (December 19, 1986)<br>{{SSB4|Ryu}} (August 30, 1987)<ref name=dlc group=note/> <br>{{SSB4|Mega Man}} (December 17, 1987)<br>{{SSB4|Marth}} (April 20, 1990)<br>''{{SSB4|Dr. Mario}}'' (July 27, 1990)<br>{{SSB4|Yoshi}} (November 21, 1990)<br>{{SSB4|Captain Falcon}} (November 21, 1990) | ||
| | |{{SSB4|Mute City}}<br>[[Reset Bomb Forest]]<br>[[Suzaku Castle]]<ref name=dlc group=note/><br>[[Wily Castle]]<br>{{SSBB|Yoshi's Island}} | ||
|[[Port Town Aero Dive]]<br>[[Suzaku Castle]]<ref name=dlc group=note/><br>[[Wily Castle]]<br>[[Woolly World]]<br>{{SSBM|Yoshi's Island}} | |||
|- | |- | ||
| | |1991-1993<br>Level 4 | ||
|{{ | |{{SSB4|Sonic}} (June 23, 1991)<br>{{SSB4|Kirby}} (April 27, 1992)<br>{{SSB4|King Dedede}} (April 27, 1992)<br>''{{SSB4|Wario}}'' (October 21, 1992)<br>{{SSB4|Fox}} (February 21, 1993)<br>''{{SSB4|Falco}}'' (February 21, 1993)<br>{{SSB4|Meta Knight}} (March 23, 1993) | ||
| | |[[Corneria]]<br>{{SSB4|Dream Land}}<br>[[Dream Land (SSB)|Dream Land (64)]]<ref name=dlc group=note/><br>[[Green Hill Zone]]<ref group=note>Checkpoint lampposts do not appear.</ref><br>[[WarioWare, Inc.]]<ref group=note>Microgames do not occur.</ref> | ||
|[[Dream Land (SSB)|Dream Land (64)]]<ref name=dlc group=note/><br>[[Gamer]]<br>[[Halberd]]<br>[[Lylat Cruise]]<br>[[Orbital Gate Assault]]<br>[[Windy Hill Zone]] | |||
|- | |- | ||
| | |1994-1998<br>Level 5 (3DS)<br>Level 3 (Wii U) | ||
|''{{ | |'''''{{SSB4|Ness}}''''' (August 27, 1994)<br>{{SSB4|Diddy Kong}} (November 21, 1994)<br>{{SSB4|Mewtwo}} (February 27, 1996)<ref name=dlc group=note>[[Downloadable content]]. These characters and stages will not appear if they are not downloaded.</ref> <br>{{SSB4|Pikachu}} (February 27, 1996)<br>{{SSB4|Charizard}} (February 27, 1996)<br>'''''{{SSB4|Jigglypuff}}''''' (February 27, 1996)<br>{{SSB4|Cloud}} (January 31, 1997)<ref name=dlc group=note/> <br>{{SSB4|Sheik}} (November 21, 1998)<br>'''''{{SSB4|Ganondorf}}''''' (November 21, 1998) | ||
|[[Spirit Train]]<br>[[Unova Pokémon League]]<br> | |[[Magicant]]<ref name=fm group=note>[[Flying Man|Flying Men]] do not appear.</ref><br>[[Spirit Train]]<br>[[Unova Pokémon League]]<br>[[Midgar]]<ref name=dlc group=note/> | ||
|[[Bridge of Eldin]]<br>[[Kongo Jungle 64]]<br>[[Onett]]<br>[[Pokémon Stadium 2]]<br>[[Midgar]]<ref name=dlc group=note/> | |||
|- | |- | ||
| | |2001-2006<br>Level 6 (3DS)<br>Level 2 (Wii U) | ||
|{{ | |{{SSB4|Villager}} (April 14, 2001)<br>{{SSB4|Olimar}} (October 26, 2001)<br>{{SSB4|Roy}} (March 22, 2002)<ref name=dlc group=note/> <br>'''''{{SSB4|Bowser Jr.}}''''' (July 19, 2002)<br>{{SSB4|Toon Link}} (December 13, 2002)<br>{{SSB4|Zero Suit Samus}} (February 9, 2004)<br>{{SSB4|Ike}} (April 20, 2005)<br>{{SSB4|Lucas}} (April 20, 2006)<ref name=dlc group=note/> <br>{{SSB4|Lucario}} (September 28, 2006) | ||
|[[3D Land]]<br>[[Distant Planet]]<br>[[Tortimer Island]]<ref group=note>Fruits do not grow.</ref> | |[[3D Land]]<br>[[Distant Planet]]<br>[[Tortimer Island]]<ref group=note>Fruits do not grow.</ref> | ||
|[[Castle Siege]]<br>[[Garden of Hope]]<br>{{SSB4|Mario Circuit}}<br>[[Pirate Ship]]<ref name=dlc group=note/><br>[[Pyrosphere]]<br>[[Smashville]]<br>[[Town and City]] | |||
|- | |- | ||
| | |2007-2015<ref group=note>2007-2013 prior to Corrin</ref><br>Level 7 (3DS)<br>Level 1 (Wii U) | ||
|{{ | |{{SSB4|Rosalina}} (November 1, 2007)<br>{{SSB4|Wii Fit Trainer}} (December 1, 2007)<br>{{SSB4|Bayonetta}} (October 29, 2009)<ref name=dlc group=note/><br>{{SSB4|Shulk}} (June 10, 2010)<br>''{{SSB4|Dark Pit}}'' (March 22, 2012)<br>{{SSB4|Robin}} (April 19, 2012)<br>''{{SSB4|Lucina}}'' (April 19, 2012)<br>{{SSB4|Greninja}} (October 12, 2013)<br>{{SSB4|Corrin}} (June 25, 2015)<ref name=dlc group=note/> | ||
|[[ | |[[Arena Ferox]]<br>[[Gaur Plain]]<br>[[Prism Tower]]<br>[[Rainbow Road]]<br>[[Umbra Clock Tower]]<ref name=dlc group=note/> | ||
|[[Coliseum]]<br>[[Kalos Pokémon League]]<br>[[Mario Galaxy]]<br>[[Skyworld]]<br>[[Wii Fit Studio]]<br>[[Umbra Clock Tower]]<ref name=dlc group=note/> | |||
|[[ | |||
|} | |} | ||
<small>''Italics'' denote | <small>''Italics'' denote unlockable characters. '''''Bold italics''''' denote characters that are only unlockable in ''Super Smash Bros. for Nintendo 3DS''.</small> | ||
<references group=note/> | <references group=note/> | ||
Line 396: | Line 352: | ||
! Stage !! Player damage to enemies !! Enemy damage to player | ! Stage !! Player damage to enemies !! Enemy damage to player | ||
|- | |- | ||
| 2007-2015 | | 2007-2015, 2007-2013 || 2.6x || | ||
|- | |- | ||
| 2001-2006 || 2.6x || | | 2001-2006 || 2.6x || | ||
Line 406: | Line 362: | ||
| 1986-1990 || 2.4x || | | 1986-1990 || 2.4x || | ||
|- | |- | ||
| 1984 | | 1984-1986, 1985-1986 || 2.8x || | ||
|- | |- | ||
| 1980-1984 || 2.8x || | | 1980-1984 || 2.8x || | ||
Line 415: | Line 371: | ||
*8-Player Smash stage variants added in this update are now used in All-Star Mode. | *8-Player Smash stage variants added in this update are now used in All-Star Mode. | ||
'''{{GameIcon|ssb4-3ds}} [[List of updates (SSB4-3DS)#1.1.1|1.1.1]]''' | '''{{GameIcon|ssb4-3ds}} [[List of updates (SSB4-3DS)#1.1.1|1.1.1]]''' | ||
*The | *The [[Duck Hunt (stage)|Duck Hunt]] stage added as a free stage. | ||
==''[[Super Smash Bros. Ultimate]]''== | ==''[[Super Smash Bros. Ultimate]]''== | ||
Due to the increasing number of playable characters, All Star is no longer a regular 1 player mode (unlike in previous installments; Melee, Brawl, and Smash 4). All-Star Smash is now a sub-mode of [[Multi-Man Smash]] and has the same functionality as the final Co-Op events in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Wii U]]'', and has essentially been merged with [[Endless Smash]]. Similar to ''[[Super Smash Bros. for Nintendo 3DS]]'', unlocked fighters will appear in chronological order based on their first appearance within their home series. (For example, Roy's placement is based upon the release date of ''Fire Emblem: The Binding Blade'' rather than his earlier appearance in ''Super Smash Bros. Melee''.) However, the {{SSBU|Mii Fighter}}s are excluded. Unlike ''Smash 4'', alternate costumes will only be used if the default costume is currently being played as. Once the most recently debuting fighters have been defeated, the list (endlessly) loops back to the start; restarting with the oldest unlocked characters. Due to the lack of a resting area and healing items, this iteration of All-Star is considerably more difficult than previous ones. | |||
Fourteen characters will special costumes can wear these costumes in All-Star Smash. | |||
*{{SSBU|Little Mac}} can wear his wireframe costume. | |||
*{{SSBU|Wario}} can wear his Classic overall costume. | |||
*{{SSBU|Cloud}} can wear his Cloudy Wolf costume. | |||
*{{SSBU|Bayonetta}} can wear her original Bayonetta costume. | |||
*The {{SSBU|Hero}} has four characters and he can wear four costumes. | |||
*{{SSBU|Robin}}, The {{SSBU|Villager}}, {{SSBU|Corrin}}, {{SSBU|Wii Fit Trainer}} and {{SSBU|Pokémon Trainer}} can be either male or female and can wear any costume. However, the appearance will seem misplaced in relation to the chronology, as Leaf's debut in Pokémon Fire Red Version & Pokémon Leaf Green Version comes almost 8 years after Red’s in Pokémon Red Version & Pokémon Blue Version. | |||
*{{SSBU|Squirtle}}, {{SSBU|Ivysaur}} and {{SSBU|Charizard}} are part of Pokémon Trainer's team. | |||
*Both [[Alph]] and the [[Koopalings]] take the place of their original characters {{SSBU|Olimar}} and {{SSBU|Bowser Jr.}}, respectively. | |||
{| class="wikitable" style="margin:auto" | {| class="wikitable sortable" style="margin:auto" | ||
|+All-Star Smash | |+All-Star Smash order | ||
|- | |- | ||
!Order | !Order | ||
! | !Character | ||
!Debut date (Japan) | !Debut date (Japan) | ||
|- | |- | ||
|1 | |1 | ||
|{{ | |{{SSBU|Mr. Game & Watch}} | ||
|April 28, 1980 | |April 28, 1980 | ||
|- | |- | ||
|2 | |2 | ||
|{{ | |{{SSBU|Pac-Man}} | ||
|May 22, 1980 | |May 22, 1980 | ||
|- | |- | ||
|3 | |3 | ||
| | |{{SSBU|Donkey Kong}} | ||
|rowspan=2|July 9, 1981 | |rowspan=2|July 9, 1981 | ||
|- | |- | ||
|4 | |4 | ||
| | |{{SSBU|Mario}} | ||
|- | |- | ||
|5 | |5 | ||
|{{ | |{{SSBU|Luigi}} | ||
|July 14, 1983 | |||
| | |||
|- | |- | ||
|6 | |6 | ||
|{{ | |{{SSBU|Duck Hunt}} | ||
|April 21, 1984 | |||
| | |||
|- | |- | ||
|7 | |7 | ||
|{{ | |{{SSBU|Ice Climbers}} | ||
|January 30, 1985 | |||
| | |||
|- | |- | ||
|8 | |8 | ||
|{{ | |{{SSBU|R.O.B.}} | ||
|July 26, 1985 | |||
| | |||
|- | |- | ||
|9 | |9 | ||
|{{ | |{{SSBU|Piranha Plant}} | ||
| | |rowspan=3|September 13, 1985 | ||
| | |||
|- | |- | ||
|10 | |10 | ||
| | |{{SSBU|Bowser}} | ||
|- | |- | ||
|11 | |11 | ||
|{{ | |{{SSBU|Peach}} | ||
|- | |- | ||
|12 | |12 | ||
|{{ | |{{SSBU|Link}} | ||
|rowspan=2|February 21, 1986 | |||
|- | |- | ||
|13 | |13 | ||
| | |{{SSBU|Zelda}} | ||
|- | |- | ||
|14 | |14 | ||
|{{ | |{{SSBU|Samus}} | ||
|rowspan=2|August 6, 1986 | |||
|- | |- | ||
|15 | |15 | ||
| | |{{SSBU|Ridley}} | ||
|- | |- | ||
|16 | |16 | ||
|{{ | |{{SSBU|Simon}} | ||
|September 26, 1986 | |||
|- | |- | ||
|17 | |17 | ||
|{{ | |{{SSBU|Pit}} | ||
| | |rowspan=2|December 19, 1986 | ||
| | |||
|- | |- | ||
|18 | |18 | ||
|{{ | |{{SSBU|Palutena}} | ||
|- | |- | ||
|19 | |19 | ||
|{{ | |{{SSBU|Snake}} | ||
|July 13, 1987 | |||
|- | |- | ||
|20 | |20 | ||
|{{ | |{{SSBU|Ryu}} | ||
| | |rowspan=2|August 30, 1987 | ||
| | |||
|- | |- | ||
|21 | |21 | ||
|{{ | |{{SSBU|Ken}} | ||
|- | |- | ||
|22 | |22 | ||
|{{ | |{{SSBU|Little Mac}} | ||
|September 18, 1987 | |||
|- | |- | ||
|23 | |23 | ||
|{{ | |{{SSBU|Mega Man}} | ||
|December 17, 1987 | |December 17, 1987 | ||
|- | |- | ||
|24 | |24 | ||
| | |{{SSBU|Daisy}} | ||
|April 21, 1989 | |||
| | |||
|- | |- | ||
|25 | |25 | ||
|{{ | |{{SSBU|Marth}} | ||
|April 20, 1990 | |||
|April | |||
|- | |- | ||
|26 | |26 | ||
|{{ | |{{SSBU|Dr. Mario}} | ||
| | |July 27, 1990 | ||
|- | |- | ||
|27 | |27 | ||
|{{ | |{{SSBU|Captain Falcon}} | ||
|November 21, 1990 | |||
| | |||
|- | |- | ||
|28 | |28 | ||
|{{ | |{{SSBU|Yoshi}} | ||
|November 21, 1990 | |||
|- | |- | ||
|29 | |29 | ||
| | |{{SSBU|Sonic}} | ||
| | |June 23, 1991 | ||
|- | |- | ||
|30 | |30 | ||
|{{ | |{{SSBU|Kirby}} | ||
| | |rowspan=2|April 27, 1992 | ||
| | |||
|- | |- | ||
|31 | |31 | ||
| | |{{SSBU|King Dedede}} | ||
|- | |- | ||
|32 | |32 | ||
| | |{{SSBU|Wario}} | ||
|October 21, 1992 | |||
| | |||
|- | |- | ||
|33 | |33 | ||
|{{ | |{{SSBU|Fox}} | ||
|rowspan=2|February 21, 1993 | |||
|- | |- | ||
|34 | |34 | ||
|{{ | |{{SSBU|Falco}} | ||
|- | |- | ||
|35 | |35 | ||
| | |{{SSBU|Meta Knight}} | ||
| | |March 23, 1993 | ||
|- | |- | ||
|36 | |36 | ||
|{{ | |{{SSBU|Richter}} | ||
|October 29, 1993 | |||
|- | |- | ||
|37 | |37 | ||
|{{ | |{{SSBU|Ness}} | ||
| | |August 27, 1994 | ||
|- | |- | ||
|38 | |38 | ||
|{{ | |{{SSBU|Diddy Kong}} | ||
| | |rowspan=2|November 21, 1994 | ||
| | |||
|- | |- | ||
|39 | |39 | ||
|{{ | |{{SSBU|King K. Rool}} | ||
|- | |- | ||
|40 | |40 | ||
|{{ | |{{SSBU|Pokémon Trainer}} | ||
|rowspan=4|February 27, 1996 | |||
|rowspan= | |||
|- | |- | ||
|41 | |41 | ||
|{{ | |{{SSBU|Pikachu}} | ||
|- | |- | ||
|42 | |42 | ||
| | |{{SSBU|Jigglypuff}} | ||
|- | |- | ||
|43 | |43 | ||
|{{ | |{{SSBU|Mewtwo}} | ||
|- | |- | ||
|44 | |44 | ||
| | |{{SSBU|Cloud}} | ||
|January 31, 1997 | |||
|- | |- | ||
|45 | |45 | ||
|{{ | |{{SSBU|Wolf}} | ||
|April 27, 1997 | |||
|- | |- | ||
|46 | |46 | ||
|{{ | |{{SSBU|Young Link}} | ||
|rowspan=3|November 21, 1998 | |||
|- | |- | ||
|47 | |47 | ||
|{{ | |{{SSBU|Sheik}} | ||
|- | |- | ||
|48 | |48 | ||
| | |{{SSBU|Ganondorf}} | ||
|- | |- | ||
|49 | |49 | ||
|{{ | |{{SSBU|Pichu}} | ||
| | |November 21, 1999 | ||
|- | |- | ||
|50 | |50 | ||
|{{ | |{{SSBU|Villager}} | ||
| | |April 14, 2001 | ||
|- | |- | ||
|51 | |51 | ||
|{{ | |{{SSBU|Olimar}} | ||
|October 26, 2001 | |||
|- | |- | ||
|52 | |52 | ||
|{{ | |{{SSBU|Roy}} | ||
|March 22, 2002 | |||
|- | |- | ||
|53 | |53 | ||
| | |{{SSBU|Bowser Jr.}} | ||
|July 19, 2002 | |||
| | |||
|- | |- | ||
|54 | |54 | ||
|{{ | |{{SSBU|Toon Link}} | ||
|December 13, 2002 | |||
| | |||
|- | |- | ||
|55 | |55 | ||
|{{ | |{{SSBU|Zero Suit Samus}} | ||
|February 9, 2004 | |||
| | |||
|- | |- | ||
|56 | |56 | ||
|{{ | |{{SSBU|Ike}} | ||
|April 20, 2005 | |||
| | |||
|- | |- | ||
|57 | |57 | ||
| | |{{SSBU|Dark Samus}} | ||
|May 26, 2005 | |||
| | |||
|- | |- | ||
|58 | |58 | ||
|{{ | |{{SSBU|Lucas}} | ||
|April 20, 2006 | |||
| | |||
|- | |- | ||
|59 | |59 | ||
|{{ | |{{SSBU|Lucario}} | ||
|September 28, 2006 | |||
| | |||
|- | |- | ||
|60 | |60 | ||
|{{ | |{{SSBU|Rosalina & Luma}} | ||
|November 1, 2007 | |||
| | |||
|- | |- | ||
|61 | |61 | ||
|{{ | |{{SSBU|Wii Fit Trainer}} | ||
|December 1, 2007 | |||
| | |||
|- | |- | ||
|62 | |62 | ||
|{{ | |{{SSBU|Bayonetta}} | ||
|October 29, 2009 | |||
| | |||
|- | |- | ||
|63 | |63 | ||
|{{ | |{{SSBU|Shulk}} | ||
|June 10, 2010 | |||
| | |||
|- | |- | ||
|64 | |64 | ||
|{{ | |{{SSBU|Dark Pit}} | ||
|March 22, 2012 | |||
| | |||
|- | |- | ||
|65 | |65 | ||
|{{ | |{{SSBU|Robin}} | ||
| | |rowspan=3|April 19, 2012 | ||
| | |||
|- | |- | ||
|66 | |66 | ||
|{{ | |{{SSBU|Chrom}} | ||
|- | |- | ||
|67 | |67 | ||
|{{ | |{{SSBU|Lucina}} | ||
|- | |- | ||
|68 | |68 | ||
|{{ | |{{SSBU|Isabelle}} | ||
|November 8, 2012 | |||
| | |||
|- | |- | ||
|69 | |69 | ||
|{{ | |{{SSBU|Greninja}} | ||
|October 12, 2013 | |||
| | |||
|- | |- | ||
|70 | |70 | ||
| | |{{SSBU|Inkling}} | ||
|May 28, 2015 | |||
| | |||
|- | |- | ||
|71 | |71 | ||
|{{ | |{{SSBU|Corrin}} | ||
|June 25, 2015 | |||
| | |||
|- | |- | ||
|72 | |72 | ||
|{{ | |{{SSBU|Joker}} | ||
|September 15, 2016 | |||
| | |||
|- | |- | ||
|73 | |73 | ||
|{{ | |{{SSBU|Incineroar}} | ||
|November 18, 2016 | |||
|- | |- | ||
|74 | |74 | ||
|{{ | |{{SSBU|Hero}} | ||
| | |July 28, 2017 | ||
|} | |} | ||
==Rewards== | ==Rewards== | ||
Line 819: | Line 681: | ||
*Clearing All-Star mode without using continues gives the player the [[Wario]] trophy. | *Clearing All-Star mode without using continues gives the player the [[Wario]] trophy. | ||
*Clearing All-Star mode with all characters gives the player the [[Meowth]] trophy. | *Clearing All-Star mode with all characters gives the player the [[Meowth]] trophy. | ||
*Clearing All-Star mode on any difficulty with any character will give the player a "Smash" trophy of the character used | *Clearing All-Star mode on any difficulty with any character will give the player a "Smash" trophy of the character used, each with an [[alternate costume]] (except {{SSBM|Mr. Game & Watch}} who uses his default costume), independent of the "Smash" trophies earned in [[Adventure Mode]]. Both Zelda and Sheik's Smash Blue trophies are obtained simultaneously. | ||
===In ''Super Smash Bros. Brawl''=== | ===In ''Super Smash Bros. Brawl''=== | ||
*Clearing All-Star mode on Easy gives the player the Tal Tal Heights | *Clearing All-Star mode on Easy gives the player the Tal Tal Heights Music. | ||
*Clearing All-Star mode on Normal gives the player a | *Clearing All-Star mode on Normal gives the player a sticker of Phyllis. | ||
*Clearing All-Star mode on Hard gives the player the [[Birdo]] trophy. | *Clearing All-Star mode on Hard gives the player the [[Birdo]] trophy. | ||
*Clearing All-Star mode on Very Hard gives the player the Dyna Blade trophy. | *Clearing All-Star mode on Very Hard gives the player the Dyna Blade trophy. | ||
Line 829: | Line 691: | ||
*Clearing All-Star mode with 10 characters gives the player the Gekko trophy. | *Clearing All-Star mode with 10 characters gives the player the Gekko trophy. | ||
*Clearing All-Star mode with all characters gives the player the Kyle Hyde trophy. | *Clearing All-Star mode with all characters gives the player the Kyle Hyde trophy. | ||
*Clearing All-Star mode with all characters (including alternate characters that can be switched in) gives the player the [[Plusle & Minun]] trophy. Zelda | *Clearing All-Star mode with all characters (including alternate characters that can be switched in) gives the player the [[Plusle & Minun]] trophy. However, Pokémon Trainer has one Final Smash trophy (Squirtle, Ivysaur, and Charizard are not separate trophies unlike {{SSBB|Classic Mode}}). But Zelda, Sheik, Samus, and Zero Suit Samus's Final Smash trophies are separate (same with their normal trophies from ''Classic''). | ||
*Clearing All-Star mode without using continues gives the player the [[Pichu]] trophy. | *Clearing All-Star mode without using continues gives the player the [[Pichu]] trophy. | ||
*Clearing All-Star mode on any difficulty with any character will give the player a "Final Smash" trophy of the character used. | *Clearing All-Star mode on any difficulty with any character will give the player a "Final Smash" trophy of the character used. | ||
Line 844: | Line 706: | ||
*Clearing All-Star mode with any fighter gives a trophy of the character's [[Final Smash]] like in ''Brawl''. | *Clearing All-Star mode with any fighter gives a trophy of the character's [[Final Smash]] like in ''Brawl''. | ||
*Clearing All-Star mode for the first time unlocks [[Victini]] as a Poké Ball Pokémon. | *Clearing All-Star mode for the first time unlocks [[Victini]] as a Poké Ball Pokémon. | ||
*Clearing All-Star mode on normal or | *Clearing All-Star mode on normal difficulty or higher gives the ''Hyper Smasher Brawn Badge'' equipment. | ||
**This challenge is immune to the [[Golden Hammer]]. | **This challenge is immune to the [[Golden Hammer]]. | ||
*Clearing All-Star mode on normal difficulty gives the player the chance to battle [[Dark Pit]]. Beating him will unlock him. | *Clearing All-Star mode on normal difficulty gives the player the chance to battle [[Dark Pit]]. Beating him will unlock him. | ||
*Clearing All-Star mode on hard difficulty with 8 or more characters gives the ''Caloric Immortal Protection Badge'' equipment. | *Clearing All-Star mode on hard difficulty with 8 or more characters gives the ''Caloric Immortal Protection Badge'' equipment. | ||
*Clearing All-Star mode on hard difficulty with all characters gives the ''Saki Amamiya'' trophy. | *Clearing All-Star mode on hard difficulty with all characters gives the ''Saki Amamiya'' trophy. | ||
*Clearing Solo All-Star mode on normal or | *Clearing Solo All-Star mode on normal difficulty or higher while playing as Lucario unlocks [[Meloetta]] as a Poké Ball Pokémon. | ||
*Clearing true All-Star mode on hard difficulty gives the ''Perfect-Shield Helper Brawn Badge'' equipment. | *Clearing true All-Star mode on hard difficulty gives the ''Perfect-Shield Helper Brawn Badge'' equipment. | ||
**This challenge is immune to the Golden Hammer. | **This challenge is immune to the Golden Hammer. | ||
*Clearing true Solo All-Star mode within 6 minutes as Jigglypuff gives the ''Koffing'' trophy. | *Clearing true Solo All-Star mode within 6 minutes as Jigglypuff gives the ''Koffing'' trophy. | ||
**This challenge is immune to the Golden Hammer. | **This challenge is immune to the Golden Hammer. | ||
*Clearing true All-Star mode on normal or | *Clearing true All-Star mode on normal difficulty or higher without the use of healing items gives 15,000G. | ||
**This challenge is immune to the Golden Hammer. | **This challenge is immune to the Golden Hammer. | ||
*Clearing true Solo All-Star mode as Zero Suit Samus, without the use of healing items, gives the ''Gunship'' trophy. | *Clearing true Solo All-Star mode as Zero Suit Samus, without the use of healing items, gives the ''Gunship'' trophy. | ||
Line 861: | Line 723: | ||
**This challenge is immune to the Golden Hammer. | **This challenge is immune to the Golden Hammer. | ||
*Clearing true Solo All-Star mode within 6 minutes as Shulk gives the ''Mechonis'' trophy. | *Clearing true Solo All-Star mode within 6 minutes as Shulk gives the ''Mechonis'' trophy. | ||
*Clearing true Solo All-Star mode on normal or | *Clearing true Solo All-Star mode on normal or higher as Captain Falcon, without the use of healing items, gives the ''Deathborn'' trophy. | ||
===In ''Super Smash Bros. Ultimate''=== | ===In ''Super Smash Bros. Ultimate''=== | ||
*KOing 3 opponents gives 1000 Spirit Points. | *KOing 3 opponents gives 1000 Spirit Points. | ||
*KOing an opponent with a [[Meteor Smash]] gives a Medium Snack. | *KOing an opponent with a [[Meteor Smash]] gives a Medium Snack. | ||
*Damaging 3 opponents using | *Damaging 3 opponents using a [[taunt]] as Luigi gives the Mario (Wedding) [[spirit]] | ||
==Rest Area music== | ==Rest Area music== | ||
===In ''Melee''=== | ===In ''Melee''=== | ||
All-Star mode is heavily based on ''[[Kirby Super Star]]''{{'}}s | All-Star mode is heavily based on ''[[Kirby Super Star]]''{{'}}s [[wikirby:The Arena|The Arena]]. In ''Melee'', the music comes from ''[[wikirby:The Great Cave Offensive|The Great Cave Offensive]]''{{'}}s save cottages in ''Kirby Super Star''. Interestingly enough, in ''[[wikirby:Kirby Super Star Ultra|Kirby Super Star Ultra]]'', this music is used in The Arena between boss fights. | ||
===In ''Brawl''=== | ===In ''Brawl''=== | ||
Line 884: | Line 739: | ||
===In ''Smash 4''=== | ===In ''Smash 4''=== | ||
In ''Smash 4'', the music is a light remix of the main theme. | In ''Smash 4'', the music is a light remix of the main theme. | ||
==Trivia== | ==Trivia== | ||
*In ''Super Smash Bros. Brawl'', the {{SSBB|Pokémon Trainer}} uses a [[revival platform]] as an opponent in All-Star Mode, because the player must KO all three of Pokémon Trainer's Pokémon. He is the only character in the entire series to do so. | *In ''Super Smash Bros. Brawl'', the {{SSBB|Pokémon Trainer}} uses a [[revival platform]] as an opponent in All-Star Mode, because the player must KO all three of Pokémon Trainer's Pokémon. He is the only character in the entire series to do so. | ||
*The [[Mii Fighter]]s are the only | *The [[Mii Fighter]]s are the only characters in the entire series that are absent from All-Star Mode. | ||
** | ** Had they been included, they likely would have been placed on either the date November 19, 2006—when Miis first debuted, alongside the [[Wii]]'s release (if dated as part of the {{uv|Mii}} universe)—or the date September 13, 2014—when Mii Fighters first debuted, alongside {{for3ds}}{{'}}s release (if dated as part of the {{uv|Super Smash Bros.}} universe). | ||
*{{forwiiu}} is the only game where the teleporter to the next battle is on | *{{forwiiu}} is the only game where the teleporter to the next battle is on the platform instead of the main ground. | ||
* | *In [[Super Smash Bros. for Wii U]], due to All Star being available from the start, this is the first and only installment where an unlockable character can be unlocked for doing All Star (that being {{SSB4|Dark Pit}}). | ||
*In the English version of the [[Super Smash Bros. Direct]], [[Masahiro Sakurai]] was mistranslated as saying that [[Assist Trophies]] would "figure into All-Star mode" in some fashion in ''Super Smash Bros. 4''. However, Assist Trophies ended up playing no role in the mode, and they don't even spawn as regular items within battles. In Japanese, Sakurai was instead referring to the "all-star" cast as opposed to the mode itself. | |||
*[[PAC-MAZE]] is the only 3DS stage in the entire series that is absent from All-Star Mode. | |||
* The [[Hero]] from ''[[Dragon Quest (universe)|Dragon Quest]]'' is the only fighter who is placed in order based on their iteration rather than the character's debut. In this case, their placement is based on the release date of ''Dragon Quest XI: Echoes of an Elusive Age'' (July 28, 2017) rather than the release date of the original ''Dragon Quest'' (May 27, 1986). | |||
** Conversely, other fighters with an iteration different from their debut - such as [[Link]] - is placed in order based on the character's debut. | |||
*In the English version of the [[Super Smash Bros. Direct]], [[Masahiro Sakurai]] was mistranslated as saying that [[Assist Trophies]] would "figure into All-Star mode" in some fashion in ''Super Smash Bros. 4''. However, Assist Trophies ended up playing no role in the mode, and they | |||
* | |||
*[[Hero]] from | |||
**Conversely, other fighters with an iteration different from their debut | |||
==See also== | ==See also== | ||
Line 945: | Line 765: | ||
{{SSBUMenus}} | {{SSBUMenus}} | ||
[[Category:Single | [[Category:Single Player Modes]] | ||
[[Category:Co-op modes]] | [[Category:Co-op modes]] | ||
[[Category:Modes (SSBM)]] | [[Category:Modes (SSBM)]] |