Editing Akira Yuki

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Akira Yuki is the mascot of the ''Virtua Fighter'' series. He is the grandson of the man who invented a unique version of the Bājíquán martial art for Japanese soldiers to use during the Second World War. In the original game, he serves as the assistant instructor at his family's dojo, Yuki Budokan. When he learns of the first World Fighting Tournament at age 23, he decides to enter not for glory, but to further hone his Bājíquán techniques and to understand what "true fighting" is about.
Akira Yuki is the mascot of the ''Virtua Fighter'' series. He is the grandson of the man who invented a unique version of the Bājíquán martial art for Japanese soldiers to use during the Second World War. In the original game, he serves as the assistant instructor at his family's dojo, Yuki Budokan. When he learns of the first World Fighting Tournament at age 23, he decides to enter not for glory, but to further hone his Bājíquán techniques and to understand what "true fighting" is about.


The plot of ''Virtua Fighter 2'' elaborates that, during the first World Fighting Tournament, his overly enthusiastic attitude was met with disapproval by the fellow tournament entrants. He was defeated and humiliated by the ninja Kage-Maru, whom Akira now holds a grudge against. After putting himself through rigorous training, he attends the second World Fighting Tournament and wins. When he shows the trophy to his grandfather, the old man simply replies, "Don't flatter yourself. You haven't mastered anything yet."
The plot of ''Virtua Fighter 2'' elaborates that, during the first World Fighting Tournament, his overly enthusiastic attitude was met with disapproval by the fellow tournament entrants. He was defeated and humiliated by Kage, whom Akira now holds a grudge against. After putting himself through rigorous training, he attends the second World Fighting Tournament and wins. When he shows the trophy to his grandfather, the old man simply replies, "Don't flatter yourself. You haven't mastered anything yet."


Believing he had not found his true strength yet, Akira attends the third World Fighting tournament and loses. After some encouragement from his grandfather, Akira secludes himself in the mountains to train more, still attempting to figure out what "true fighting" is. While training, he receives an invitation for the fourth World Fighting Tournament. He enters and loses to Kage again. Returning to the mountains, he trains even harder. Akira then attends the fifth World Fighting Tournament; his results are currently unknown.
Believing he had not found his true strength yet, Akira attends the third World Fighting tournament and loses. After some encouragement from his grandfather, Akira secludes himself in the mountains to train more, still attempting to figure out what "true fighting" is. While training, he receives an invitation for the fourth World Fighting Tournament. He enters and loses to Kage-Maru. Returning to the mountains, he trains even harder. Akira then attends the fifth World Fighting Tournament; his results are currently unknown.


Akira is the typical traditional martial artist common in fighting games. His preferred style of Bājíquán relies heavily on using parts of the upper body, like elbows, hips and shoulders, to forcefully push an opponent. Most of the damage comes from quick acceleration of the body from a short distance. Akira is the only playable character that uses this technique, with the only other canonical user being his grandfather.  
Akira is the typical traditional martial artist common in fighting games. His preferred style of Bājíquán relies heavily on using parts of the upper body, like elbows, hips and shoulders, to forcefully push an opponent. Most of the damage comes from quick acceleration of the body from a short distance. Akira is the only playable character that uses this technique, with the only other canonical user being his grandfather.  

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