Editing Aerial interrupt
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{ArticleIcons|ssbm=y}} | |||
{{merge|Drop cancel|Permastub.}} | |||
The '''aerial interrupt''' is a technique in ''Melee'' that causes a character to land on a platform earlier by doing an aerial attack at a certain frame. | |||
The reason it works is that the character's environment collision box (ECB) is shifted downwards due to the attack's animation, making it connect with a platform and triggering the landing animation. | |||
It can be used to preserve enough ledge intangibility so that a grounded attack can be carried out whilst being still intangible. | |||
The technique is used in [[drop cancel]]ling. | |||
{{stub}} | |||
[[Category:Techniques (SSBM)]] |