Editing Adventure Mode: World of Light

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==Gameplay==
==Gameplay==
[[File:Spirit Battle.png|thumb|250px|left|Getting ready for a Spirit Battle.]]
[[File:Spirit Battle.png|thumb|250px|left|Getting ready for a Spirit Battle.]]
Similar to [[The Subspace Emissary]], World of Light features a navigable world map. Map navigation is unlike The Subspace Emissary but somewhat resembles ''Smash 3DS''{{'}}s {{SSB4-3DS|Classic Mode}}: the player character has a fully rendered model on the map, and the character itself navigates on predetermined paths between map locations.
Similar to [[Adventure]] (from [[Melee]]) and [[The Subspace Emissary]] (from [[Brawl]]), World of Light features a navigable world map. Map navigation is unlike The Subspace Emissary but somewhat resembles ''Smash 3DS''{{'}}s {{SSB4-3DS|Classic Mode}}: the player character has a fully rendered model on the map, and the character itself navigates on predetermined paths between map locations.


Both [[spirit]]s and imprisoned [[fighter]]s appear on the map as rendered icons, with one type of icon for spirits and one type for fighters. Moving up to and interacting with an icon will reveal which character it is. Opponent fighters (including puppet fighters) appear with distinctive red eyes both on the map and in battle. Spirit fights consist of fighter characters with battle conditions that largely mimic the spirit in their home series; for example {{h2|List of spirits (Pikmin series)|Smoky Progg}} features {{SSBU|Mario}} in his black alternate costume with the ability to occasionally turn [[metal]]. Defeating an opponent puppet fighter obtains that spirit, along with {{b|Gold|collectible}}, [[SP]], [[snack]]s, and Skill Spheres.
Both [[spirit]]s and imprisoned [[fighter]]s appear on the map as rendered icons, with one type of icon for spirits and one type for fighters. Moving up to and interacting with an icon will reveal which character it is. Opponent fighters (including puppet fighters) appear with distinctive red eyes both on the map and in battle. Spirit fights consist of fighter characters with battle conditions that largely mimic the spirit in their home series; for example {{h2|List of spirits (Pikmin series)|Smoky Progg}} features {{SSBU|Mario}} in his black alternate costume with the ability to occasionally turn [[metal]]. Defeating an opponent puppet fighter obtains that spirit, along with {{b|Gold|collectible}}, [[SP]], [[snack]]s, and Skill Spheres.

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