Editing Absorption

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[[File:PSI Magnet Ness Absorption Brawl.gif|thumb|250px|{{SSBB|Ness}} absorbing {{SSBB|Charizard}}'s Flamethrower in ''Brawl''.]]
[[File:PSI Magnet Ness Absorption Brawl.gif|thumb|right|250px|{{SSBB|Ness}} absorbing {{SSBB|Charizard}}'s Flamethrower in ''Brawl''.]]
[[File:Oil Spill Absorption Brawl.gif|thumb|250px|{{SSBB|Mr. Game & Watch}} absorbing {{SSBB|Bowser}}'s Fire Breath and counter-attacking in ''Brawl''.]]
[[File:Oil Spill Absorption Brawl.gif|thumb|250px|right|{{SSBB|Mr. Game & Watch}} absorbing {{SSBB|Bowser}}'s Fire Breath and counter-attacking in ''Brawl''.]]
{{redirect|Energy-based attack|the attack type|Energy}}
{{redirect|Energy-based attack|the attack type|Energy}}
:''For the technique referred to as "absorbing damage" by the Twinkle Toes [[bonus points|bonus]] in [[Super Smash Bros. Melee]], see [[tech]].''
:''For the technique referred to as "absorbing damage" by the Twinkle Toes [[bonus points|bonus]] in [[Super Smash Bros. Melee]], see [[tech]].''


'''Absorption''' is a property of certain moves that allows them to capture a certain kind of [[projectile]] (or just a general [[hitbox]] in rare cases), usually described as "energy-based". It then provides a benefit to the character absorbing it based on the damage output of the absorbed attack. The absorption property only applies to [[down special move]]s, though it can theoretically apply to any attack. What constitutes an absorbable attack other than being labeled as energy-based is not consistent throughout the ''Smash'' series, and has no relation with move [[type]]s or [[effect]]s. ''[[Super Smash Bros. 4]]'' allowed some, but not all [[explosive]] attacks to be absorbable when they were not in previous games.
'''Absorption''' is a phenomenon through which an opposing energy-based [[attack]] – typically a [[projectile]] – is disabled and destroyed while supplying a benefit to the absorber.


Only four characters in the ''Super Smash Bros.'' series have moves that can absorb attacks, namely [[Ness]], [[Lucas]], [[Mii Gunner]], and [[Mr. Game & Watch]]. Ness and Lucas' absorbing special move is [[PSI Magnet]], Mr. Game & Watch's is [[Oil Panic]], and the Mii Gunner's is [[Absorbing Vortex]]. PSI Magnet and Absorbing Vortex heal the user based on the absorbed attack's power, while Oil Panic stores the strength of up to three projectiles for unleashing a single attack later. Absorption is not to be confused with [[Villager]] and [[Isabelle]]'s [[neutral special]], [[Pocket]], or any other form of collecting items.
There are only three absorbers in the series: [[Ness]] and [[Lucas]]'s [[PSI Magnet]], [[Mii Gunner]]'s [[Absorbing Vortex]], and [[Mr. Game & Watch]]'s [[Oil Panic]]. Each of these attacks generates a small field which absorbs all attacks which are able to be absorbed. PSI Magnet and Absorbing Vortex [[heal]] their users proportionally to the amount of [[damage]] the attack would have dealt, while Oil Panic combines the strength of up to three absorbed attacks into a stronger one for later use. Incidentally, all absorbers are [[down special]]s. [[Pocket]] may initially appear to be an absorber, but it can store and reuse nearly any projectile without destroying it and without regard for its absorbability.


In [[The Subspace Emissary]] in  ''[[Super Smash Bros. Brawl]]'', [[Floow]]s are also capable of absorbing attacks, though they do not appear to do anything with the absorbed energy. In [[Smash Run]] in {{for3ds}}, [[Chandelure]] appears to be capable of absorbing [[flame]] and [[darkness]] attacks to power up its own attacks, but absorbs all attacks with these effects, including non-projectile attacks.
What constitutes an absorbable attack other than being labeled as energy-based is not consistent throughout the ''Smash'' series, and has no relation with move [[type]]s or [[effect]]s. ''[[Super Smash Bros. 4]]'' added some [[explosive]]-type attacks that were not able to be absorbed in previous games, yet did not include all of them.


In ''Super Smash Bros. 4'' from version [[1.1.3]] onward, and ''[[Super Smash Bros. Ultimate]]'', absorbed attacks from allies in [[team battle]]s with [[team attack]] turned on have their damage reduced by half. For example, Ness' PSI Magnet, which increases the damage of absorbed projectiles by 1.6× in both games, decreases it instead by 0.8× for teammates' projectiles. This hinders the effectiveness of moves with absorption properties in [[doubles]], as they were initially quite potent in earlier games/versions when combined with strong projectiles (such as [[Samus]]' fully charged [[Charge Shot]], which could bring Oil Panic's attack close to [[one-hit KO]] potential).
In [[The Subspace Emissary]] in  ''[[Super Smash Bros. Brawl]]'', [[Floow]]s are also capable of absorbing attacks, though they do not appear to do anything with the absorbed energy. In [[Smash Run]] in ''[[Super Smash Bros. for 3DS]]'', [[Chandelure]] is capable of absorbing [[flame]] and [[darkness]] attacks to power up its own attacks, but absorbs all attacks with these effects, including non-projectile attacks.


==List of moves with absorption properties==
As of version [[List of updates (SSB4)/1.1.3 changelog|1.1.3]] in ''Smash 4'', absorbed attack power from fellow teammates during [[Team Battle]]s with [[Friendly Fire]] turned on is halved.  
{| class="wikitable sortable"
! User !! Move !! Absorption multiplier !! Max absorbable damage
|-
| rowspan="2"| [[Lucas]] || rowspan="2"| [[PSI Magnet]] || 2.5 {{GameIcon|SSBB}}{{GameIcon|SSB4}} || rowspan="2"| 30
|-
| 2 {{GameIcon|SSBU}}
|-
| rowspan="2"| [[Mii Gunner]] || rowspan="2"| [[Absorbing Vortex]] || 1.2 {{GameIcon|SSB4}} || rowspan="2"| 30
|-
| 1.4 {{GameIcon|SSBU}}
|-
| rowspan="5"| [[Mr. Game & Watch]] || rowspan="3"| [[Oil Panic]] || 1.5 (+5) {{GameIcon|SSBM}} || 500 {{GameIcon|SSBM}}
|-
| 2.8 {{GameIcon|SSBB}} {{GameIcon|SSB4}} || 60 {{GameIcon|SSBB}} {{GameIcon|SSB4}}
|-
| 2 {{GameIcon|SSBU}} || 48 {{GameIcon|SSBU}}
|-
| [[Efficient Panic]] || 2 || 24
|-
| [[Panic Overload]] || 2.5 || 45
|-
| rowspan="3"| [[Ness]] || rowspan="2"| PSI Magnet || 2 {{GameIcon|SSB}} {{GameIcon|SSBM}} || |— {{GameIcon|SSB}} {{GameIcon|SSBM}}
|-
| 1.6 {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}} || rowspan="2"| 30 {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
|-
| [[Forward PSI Magnet]] || 1.2
|}


==List of absorbable attacks==
==List of absorbable attacks==
===By fighters===
For playable characters, if an attack has only one hitbox, the Part of the Move section is defined as the "Entire move" for this list. For example, in ''Smash 4'', for certain bomb attacks the explosion is the only hitbox, so if the explosion is absorbable it is listed as "Entire move" for this list. If a move has multiple parts that are all able to be absorbed, it is noted as the entire move.
{| class="wikitable"
{| class="wikitable"
|-
|-
!Fighter
! scope="row" colspan=4|{{anchor|By Characters}} By Characters
!Move
!Part of move
!Game(s)
|-
|{{SSBU|Banjo & Kazooie}} || [[Rear Egg]] || Explosion ||
{{GameIcon|SSBU}}
|-
|[[Bowser]] ([[Giga Bowser]]) || [[Fire Breath]] || Entire move ||
{{GameIcon|SSBM}}
{{GameIcon|SSBB}}
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|{{SSBU|Byleth}} || [[Failnaught]]|| {{rollover|Entire move|Fully Charged|?}} ||
{{GameIcon|SSBU}}
|-
| rowspan=2|[[Charizard]] || [[Flamethrower]] || Entire move ||
{{GameIcon|SSBB}}
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
| [[Flare Blitz]] || Explosion<ref> Must strike the stage or a different opponent first. An active hitbox will connect otherwise.</ref> ||
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|[[Cloud]] || [[Blade Beam]] || Entire move ||
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|[[Corrin]] || [[Dragon Fang Shot]] || Energy Shot ||
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|{{SSBU|Daisy}} || {{b|Toad|move}} || Spores ||
{{GameIcon|SSBU}}
|-
|[[Dark Pit]] || [[Silver Bow]] || Entire move ||
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
| rowspan=2|{{SSBU|Dark Samus}} || {{b|Bomb|Samus}} || Explosion ||
{{GameIcon|SSBU}}
|-
| [[Charge Shot]] || Entire move ||
{{GameIcon|SSBU}}
|-
|[[Diddy Kong]] || [[Rocketbarrel Boost]] || Explosion<ref> Either when the barrels are free-roaming and crash into the stage, or if Diddy rams directly into the stage. The barrels have active hitboxes before it explodes.</ref> ||
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|{{SSBM|Dr. Mario}} || [[Megavitamin]] || Entire move ||
{{GameIcon|SSBM}}
|-
| rowspan=2|[[Duck Hunt]] || [[Trick Shot]] || Explosion ||
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
| [[Clay Shooting]] || Explosion (from reticle shots) ||
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
| [[Falco]] || {{b|Blaster|Falco}}|| {{rollover|Entire move|Used as Backward Throw, Up Throw, or Down Throw|?}} ||
{{GameIcon|SSBM}}
{{GameIcon|SSBB}}
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
| [[Fox]] || {{b|Blaster|Fox}}|| {{rollover|Entire move|Used as Backward Throw, Up Throw, or Down Throw|?}} ||
{{GameIcon|SSB}}
{{GameIcon|SSBM}}
{{GameIcon|SSBB}}
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|rowspan=2|{{SSBU|Hero}} || [[Frizz/Frizzle/Kafrizz]] || {{rollover|Entire move|All stages|?}} ||
{{GameIcon|SSBU}}
|-
| [[Command Selection]] || Sizz, Sizzle, Bang, Kaboom, Snooze, Whack, Thwack, and Hocus Pocus (when using before mentioned moves) ||
{{GameIcon|SSBU}}
|-
| rowspan=2|[[Ice Climbers]] || [[Blizzard]] || Entire move ||
{{GameIcon|SSBM}}
{{GameIcon|SSBB}}
{{GameIcon|SSBU}}
|-
| [[Ice Shot]] || Ice block ||
{{GameIcon|SSBM}}
|-
| rowspan=2|{{SSBU|Inkling}} || [[Splattershot]] || Entire move ||
{{GameIcon|SSBU}}
|-
| [[Splat Bomb]] || Explosion ||
{{GameIcon|SSBU}}
|-
|{{SSB4|Jigglypuff}} || [[Wakie Wakie]] || Entire move ||
{{GameIcon|SSB4}}
|-
|{{SSBU|Joker}} || [[Eiha / Eigaon]] || Entire move ||
{{GameIcon|SSBU}}
|-
|{{SSBU|Ken}} || [[Hadoken]] || Entire move ||
{{GameIcon|SSBU}}
|-
| rowspan=2|[[King Dedede]] || [[Super Dedede Jump]] || Stars ||
{{GameIcon|SSBB}}
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
| [[Waddle Dee Toss]] || Waddle Doo's beam attack ||
{{GameIcon|SSBB}}
|-
| rowspan=2|[[Kirby]] || [[Copy Ability]] || Some [[neutral special move]]s<ref>Kirby's version of Chef in ''Brawl'' can be absorbed while the original version cannot.</ref>||
{{GameIcon|SSB}}
{{GameIcon|SSBM}}
{{GameIcon|SSBB}}
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
| [[Final Cutter]] || Wave ||
{{GameIcon|SSB}}
{{GameIcon|SSBM}}
{{GameIcon|SSBB}}
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
| rowspan=3|[[Link]] || {{b|Bomb|Link}} || Explosion ||
{{GameIcon|SSB4}}
|-
| [[Remote Bomb]] || Explosion ||
{{GameIcon|SSBU}}
|-
| [[Forward smash]] || Sword Beam ||
{{GameIcon|SSBU}}
|-
| rowspan=2|[[Lucario]] || [[Aura Sphere]] || Entire move ||
{{GameIcon|SSBB}}
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
| [[Force Palm]] || Aura burst ||
{{GameIcon|SSBB}}
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
| rowspan=3|[[Lucas]] || [[PK Fire]] || Entire move ||
{{GameIcon|SSBB}}
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
| [[PK Freeze]] || Entire move ||
{{GameIcon|SSBB}}
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
| [[PK Thunder]] || Projectile only ||
{{GameIcon|SSBB}}
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
| [[Luigi]] || [[Fireball]] || Entire move ||
{{GameIcon|SSB}}
{{GameIcon|SSBM}}
{{GameIcon|SSBB}}
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|[[Mario]] || [[Fireball]] || Entire move ||
{{GameIcon|SSB}}
{{GameIcon|SSBM}}
{{GameIcon|SSBB}}
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
| rowspan=7|[[Mega Man]] || [[Crash Bomber]] || Explosion ||
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|[[Hyper Bomb]] || Explosion ||
{{GameIcon|SSB4}}
|-
|[[Danger Wrap]] || Explosion ||
{{GameIcon|SSB4}}
|-
| [[Forward smash]] || Entire move  ||
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
| [[Forward tilt]] || Entire move ||
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
| [[Neutral attack]] || Shots ||
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
| [[Neutral aerial]] || Shots ||
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
| rowspan=2|[[Mewtwo]] || [[Forward throw]] || Shots ||
{{GameIcon|SSBM}}
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|[[Shadow Ball]] || Entire Move ||
{{GameIcon|SSBM}}
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
| rowspan=8|[[Mii Gunner]] || [[Forward aerial]] || Entire move ||
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|[[Charge Blast]] || Entire Move ||
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|-
|[[Laser Blaze]] || Entire Move ||
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|[[Grenade Launch]] || Explosion ||
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|[[Flame Pillar]] || Entire Move ||
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|[[Stealth Burst]] || Entire Move ||
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|[[Lunar Launch]] || Entire Move ||
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|[[Bomb Drop]] || Explosion ||
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
| rowspan=2|[[Mr. Game & Watch]] || [[Chef]] || Sausages ||
{{GameIcon|SSBM}}
|-
|[[Forward aerial]] || Bomb ||
{{GameIcon|SSBU}}
|-
|[[Mythra]] || [[Ray of Punishment / Chroma Dust]] || Projectile ||
{{GameIcon|SSBU}}
|-
| rowspan=3|[[Ness]] || [[PK Fire]] || Bolt only (SSB and Melee), entire move (Brawl onwards) ||
{{GameIcon|SSB}}
{{GameIcon|SSBM}}
{{GameIcon|SSBB}}
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|-
| [[PK Flash]] || Entire move ||
! scope="col"|User/Item
{{GameIcon|SSBM}}
! scope="col"|Move
{{GameIcon|SSBB}}
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|-
| [[PK Thunder]] || Projectile only ||
|[[Bowser]] ([[Giga Bowser]])||[[Fire Breath]]
{{GameIcon|SSB}}
{{GameIcon|SSBM}}
{{GameIcon|SSBB}}
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|-
|{{SSB4|Pac-Man}} || [[Dire Hydrant]] || Explosion ||
|[[Charizard]]||[[Flamethrower]], [[Flare Blitz]] explosion<ref>Only the explosion that ensues just after Flare Blitz lands can be absorbed. An absorber does nothing to stop the initial attack itself.</ref> <small>({{GameIcon|SSB4}} onwards)</small>
{{GameIcon|SSB4}}
|-
|-
| rowspan=2|[[Palutena]] || [[Autoreticle]] || Shots ||
|[[Cloud]]||[[Blade Beam]] in both normal and [[Limit Break]] forms
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|-
| [[Explosive Flame]] || Entire move ||
|[[Corrin]]||[[Dragon Fang Shot]] projectile
{{GameIcon|SSBU}}
|-
|-
|[[Peach]] || {{b|Toad|move}} || Spores ||
|[[Daisy]]||[[Toad_(move)|Toad]]'s spores
{{GameIcon|SSBM}}
{{GameIcon|SSBB}}
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|-
| rowspan=2|[[Pichu]] || {{b|Thunder|Pokémon}} || Bolt ||
|[[Dark Pit]]||[[Silver Bow]]
{{GameIcon|SSBM}}
{{GameIcon|SSBU}}
|-
|-
| [[Thunder Jolt]] || Entire move ||
|[[Dark Samus]]||[[Charge Shot]], {{b|Bomb|Samus}} explosion
{{GameIcon|SSBM}}
{{GameIcon|SSBU}}
|-
|-
| rowspan=2|[[Pikachu]] || {{b|Thunder|Pokémon}} || Bolt ||
|[[Diddy Kong]]||Explosions of stray barrels from [[Rocketbarrel Boost]] upon contacting a surface <small>({{GameIcon|SSB4}} only)</small>
{{GameIcon|SSBM}}
{{GameIcon|SSBB}}
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|-
| [[Thunder Jolt]] || Entire move ||
|[[Dr. Mario]]||[[Megavitamin]] <small>({{GameIcon|SSBM}} only)</small>
{{GameIcon|SSB}}
{{GameIcon|SSBM}}
{{GameIcon|SSBB}}
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|-
|[[Pit]] || [[Palutena's Bow]] || Entire move ||
|[[Duck Hunt]]||[[Trick Shot]] can explosion, sparks generated when [[Clay Shooting]]'s clay pigeon is detonated
{{GameIcon|SSBB}}
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|-
|[[R.O.B.]] || [[Robo Beam]] || Entire move ||
|[[Falco]]||Blaster shots from [[back throw]], [[up throw]], and [[down throw]]; {{b|Blaster|Falco}}
{{GameIcon|SSBB}}
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|-
|{{SSBU|Richter}} || [[Holy Water]] || Entire move ||
|[[Fox]]||Blaster shots from [[back throw]], [[up throw]], and [[down throw]]; {{b|Blaster|Fox}}
{{GameIcon|SSBU}}
|-
|-
|{{SSBU|Ridley}} || [[Plasma Breath]] || Entire move ||
|[[Ice Climbers]] ||[[Ice Shot]] projectile <small>({{GameIcon|SSBM}} only)</small>, [[Blizzard]]
{{GameIcon|SSBU}}
|-
|-
| rowspan=3|[[Robin]] || [[Arcfire]] || Entire move ||
|[[Inkling]]||[[Splattershot]], [[Splat Bomb]] explosion
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|-
| [[Elwind]] || Entire move ||
|[[Jigglypuff]]||[[Wakie Wakie]] <small>({{GameIcon|SSB4}} only)</small>
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|-
| {{b|Thunder|Robin}} || {{rollover|Entire move|All stages|?}}||
|[[Joker]]||[[Eiha/Eigaon]]
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|-
| rowspan=2|{{SSB4|Rosalina}} || [[Floaty Star Bit]] || Entire move ||
|[[Ken]]||[[Hadoken]]
{{GameIcon|SSB4}}
|-
|-
| [[Shooting Star Bit]] || Entire Move ||
|[[King Dedede]]||[[Waddle Doo]] beams thrown by [[Waddle Dee Toss]] <small>({{GameIcon|SSBB}} only)</small>, [[Super Dedede Jump]] landing stars
{{GameIcon|SSB4}}
|-
|-
|[[Ryu]] || [[Hadoken]] || Entire move ||
|[[Kirby]]||All [[copy ability|copied]] attacks that are absorbable<ref>Kirby's version of Chef in ''Brawl'' can be absorbed while the original version cannot.</ref>, [[Final Cutter]] projectile
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|-
| rowspan=2|[[Samus]] || {{b|Bomb|Samus}} || Explosion ||
|[[Link]]||[[Forward smash]] sword beam <small>({{GameIcon|SSBU}} only)</small>, {{b|Bomb|Link}} explosion <small>({{GameIcon|SSB4}} only)</small>, [[Remote Bomb]] explosion <small>({{GameIcon|SSBU}} only)</small>
{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|-
|-
| [[Charge Shot]] || Entire Move ||
|[[Lucario]]||[[Aura Sphere]]<ref name="iwuzhere">Shadow Ball in ''Melee'' and Aura Sphere in all of its appearances are able to hit multiple times while being charged. The attack cannot be absorbed, however, until the projectile is actually fired.</ref>, [[Force Palm]] burst <small>({{GameIcon|SSBM}} only)</small>
{{GameIcon|SSB}}
{{GameIcon|SSBM}}
{{GameIcon|SSBB}}
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|-
| rowspan=2|[[Sephiroth]] || [[Flare / Megaflare / Gigaflare]] || {{rollover|Projectile|The explosions cannot be absorbed|?}} ||
|[[Lucas]]||[[PK Freeze]], [[PK Fire]], [[PK Thunder]] projectile head
{{GameIcon|SSBU}}
|-
|-
|[[Shadow Flare]] || Balls exploding ||
|[[Luigi]]||[[Fireball]]
{{GameIcon|SSBU}}
|-
|-
| rowspan=2|[[Sheik]] || [[Burst Grenade]] || Explosion ||
|[[Mario]]||[[Fireball]]
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|-
|[[Vanish]] || Entire move ||
|[[Mega Man]]||[[Neutral attack]], [[forward tilt]], [[neutral aerial]], [[forward smash]], [[Hyper Bomb]] explosion <small>({{GameIcon|SSB4}} only)</small>, [[Crash Bomber]] explosion, [[Danger Wrap]] explosion <small>({{GameIcon|SSB4}} only)</small>
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|-
|{{SSBU|Simon}} || [[Holy Water]] || Entire move ||
|[[Mewtwo]]||[[Forward throw]] projectiles, [[Shadow Ball]] <ref name="iwuzhere"/>
{{GameIcon|SSBU}}
|-
|-
| rowspan=5|{{SSBU|Snake}} ||  [[Hand Grenade]] || Explosion ||
|[[Mii Gunner]]||[[Forward aerial]], [[Charge Blast]], [[Laser Blaze]], [[Grenade Launch]] explosion, [[Flame Pillar]], [[Stealth Burst]] explosion, [[Lunar Launch]], [[Bomb Drop]] explosion
{{GameIcon|SSBU}}
|-
|-
|[[Remote Missile]] || Missile ||
|[[Mr. Game & Watch]]||[[Forward aerial]] explosion <small>({{GameIcon|SSBU}} only)</small>, [[Chef]] <small>({{GameIcon|SSBM}} only)</small>
{{GameIcon|SSBU}}
|-
|-
| [[C4]] || Explosion ||
|[[Ness]]||[[PK Flash]], [[PK Fire]]<ref>In ''SSB'', only the initial bolt launched using PK Fire can be absorbed. From ''Melee'' onwards, both it and the resultant flame are absorbable.</ref>, [[PK Thunder]] projectile head
{{GameIcon|SSBU}}
|-
|-
|[[Forward smash]] || Entire move ||
|[[Pac-Man]]||[[Dire Hydrant]] <small>({{GameIcon|SSB4}} only)</small>
{{GameIcon|SSBU}}
|-
|-
|[[Up smash]] || Shell ||
|[[Palutena]]||[[Autoreticle]], [[Explosive Flame]]
{{GameIcon|SSBU}}
|-
|-
|{{SSBU|Sora}} ||  [[Magic]] || {{rollover|Projectile|All spells|?}}||
|[[Peach]]||[[Toad_(move)|Toad]] spores
{{GameIcon|SSBU}}
|-
|-
| rowspan=3|[[Steve]] || [[Down tilt]] || Fire ||
|[[Pichu]]||[[Thunder Jolt]], {{b|Thunder|Pokémon}}  
{{GameIcon|SSBU}}
|-
|-
| [[TNT]] || Explosion ||
|[[Pikachu]]||[[Thunder Jolt]], {{b|Thunder|Pokémon}} <small>({{GameIcon|SSBM}} onwards)</small>
{{GameIcon|SSBU}}
|-
|-
| [[Down smash]] || Entire move ||
|[[Pit]]||[[Palutena Bow]]
{{GameIcon|SSBU}}
|-
|-
|[[Terry]] || [[Power Wave]] || Entire move ||
|[[R.O.B.]]||[[Robo Beam]]
{{GameIcon|SSBU}}
|-
|-
|[[Toon Link]] || {{b|Bomb|Link}} || Explosion ||
|[[Richter]]||[[Holy Water]]
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|-
|[[Villager]] || [[Lloid Rocket]] || Explosion ||
|[[Ridley]]||[[Plasma Breath]]
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|-
| rowspan=2|[[Wii Fit Trainer]] || [[Sun Salutation]] || While charging; entire move ||
|[[Robin]]||All {{b|Thunder|Robin}} projectiles, [[Arcfire]], [[Elwind]]
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|-
| [[Volatile Breathing]] || Entire move ||
|[[Rosalina]]||[[Star Bits]]<ref>Strangely, despite the normal version of Star Bits not being absorbable in ''SSB4'', both of its custom variations are. The attack is normally absorbable in ''Ultimate''.</ref>
{{GameIcon|SSB4}}
|-
|-
|[[Wolf]] || {{b|Blaster|Wolf}} || Shot ||
|[[Ryu]]||[[Hadoken]]
{{GameIcon|SSBB}}
{{GameIcon|SSBU}}
|-
|-
|[[Yoshi]] || [[Yoshi Bomb]] || Stars ||
|[[Samus]]||[[Charge Shot]], {{b|Bomb|Samus}} explosion <small>({{GameIcon|SSB4}} onwards)</small>
{{GameIcon|SSB}}
{{GameIcon|SSBM}}
{{GameIcon|SSBB}}
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|-
|{{SSBU|Young Link}} || {{b|Bomb|Link}} || Explosion ||
|[[Sheik]] || [[Burst Grenade]] explosion, [[Vanish]] explosion <small>({{GameIcon|SSB4}} onwards)</small>
{{GameIcon|SSBU}}
|-
|-
|[[Zelda]] || [[Din's Fire]] || Entire move ||
|[[Simon]]||[[Holy Water]]
{{GameIcon|SSBM}}
{{GameIcon|SSBB}}
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|-
| rowspan=2|[[Zero Suit Samus]] || [[Down smash]] || Entire move ||
|[[Snake]]||[[Forward smash]], [[up smash]] bomb explosion, [[Hand Grenade]] explosion, [[Remote Missile]] explosion, [[C4]] explosion <small>(all {{GameIcon|SSBU}} only)</small>
{{GameIcon|SSBB}}
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|-
| [[Paralyzer]] || Entire move ||
|[[Toon Link]]||{{b|Bomb|Link}} <small>({{GameIcon|SSB4}} onwards)</small>
{{GameIcon|SSBB}}
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|}
{{reflist}}
 
===By items===
{| class="wikitable"
|-
|-
!Item
|[[Villager]]||[[Lloid Rocket]] explosion
!Part
!Game(s)
|-
|-
|[[Blast Box]] || Explosion ||
|[[Wii Fit Trainer]]||[[Sun Salutation]]<ref>Sun Salutation can be absorbed while it is being charged. This yields no benefit to the absorber.</ref>, [[Volatile Breathing]] <small>({{GameIcon|SSB4}} only)</small>
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|-
|[[Bob-omb]] || Explosion ||
|[[Wolf]]||{{b|Blaster|Wolf}} projectile
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|-
|[[Bombchu]] || Explosion ||
|[[Yoshi]]||[[Yoshi Bomb]] landing stars
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|-
|[[Fire Flower]] || Flames ||
|[[Young Link]]||{{b|Bomb|Link}} explosion <small>({{GameIcon|SSBU}} only)</small>
{{GameIcon|SSB}}
{{GameIcon|SSBM}}
{{GameIcon|SSBB}}
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|-
|[[Gooey Bomb]] || Explosion ||
|[[Zelda]]||[[Din's Fire]]
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|-
|[[Lip's Stick]] || Spores ||
|[[Zero Suit Samus]]||[[Down smash]], [[Paralyzer]]
{{GameIcon|SSBM}}
{{GameIcon|SSBB}}
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|-
|[[Motion-Sensor Bomb]] || Explosion ||
! scope="row" colspan=4|{{anchor|By Items}} By Items
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|-
|[[Rage Blaster]] || Shots ||
|colspan=2|Some item-based projectiles, including [[Fire Flower]] flames, [[Lip's Stick]] spores, [[Rage Blaster]] shots, [[Ray Gun]] beams, [[Staff]] lasers, [[Star Rod]] stars, [[Steel Diver]] torpedoes (even before exploding), [[Super Scope]] shots, and [[Superspicy Curry]] flames
{{GameIcon|SSBU}}
|-
|-
|[[Ray Gun]] || Shots ||
|colspan=2|Explosions from a [[Blast Box]], [[Bob-omb]], [[Bombchu]], [[Gooey Bomb]], or [[Motion-Sensor Bomb]] <small>(all from {{GameIcon|SSB4}} onwards)</small>
{{GameIcon|SSB}}
{{GameIcon|SSBM}}
{{GameIcon|SSBB}}
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|-
|[[Staff]] || Shots ||
! scope="row" colspan=4|{{anchor|By Assist Trophies}} By Assist Trophies
{{GameIcon|SSBU}}
|-
|-
|[[Star Rod]] || Stars ||
|[[Guile]]||Sonic Boom
{{GameIcon|SSB}}
{{GameIcon|SSBM}}
{{GameIcon|SSBB}}
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|-
|[[Steel Diver]] || Shots ||
|[[Krystal]]||Ice Blast
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|-
|[[Super Scope]] || Shots ||
|[[Mother Brain]]||Rinkas
{{GameIcon|SSBM}}
{{GameIcon|SSBB}}
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|-
|[[Superspicy Curry]] || Flames ||
|[[Phosphora]]||All attacks
{{GameIcon|SSBB}}
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|}
 
===By Assist Trophies===
{| class="wikitable"
|-
|-
!Assist Trophy
|[[Starman]]||PK Beam
!Move
!Game(s)
|-
|-
|[[Guile]] || Sonic Boom ||
|[[Zero (Mega Man)|Zero]]||Genmu Zero
{{GameIcon|SSBU}}
|-
|-
|[[Krystal]] || Ice Blast ||
! scope="row" colspan=4|{{anchor|By Pokémon}}By Pokémon
{{GameIcon|SSBU}}
|-
|-
|[[Mother Brain]] || Rinkas ||
|[[Charizard]]||Flamethrower
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|-
|[[Phosphora]] || All attacks ||
|[[Cyndaquil]]||Flamethrower
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|-
|[[Starman]] || PK Beam ||
|[[Electrode]]||Self-Destruct explosion <small>({{GameIcon|SSB4}} onwards)</small>
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|-
|{{b|Zero|Mega Man}} || Genmu Zero ||
|[[Fennekin]]||Incinerate before detonation
{{GameIcon|SSBU}}
|}
 
===By Pokémon===
{| class="wikitable"
|-
|-
!Pokémon
|[[Genesect]]||Techno Blast
!Move
!Part of move
!Game(s)
|-
|-
| [[Charizard]] || Flamethrower || Flames ||
|[[Meowth]] || Pay Day <small>({{GameIcon|SSB}} only)</small>
{{GameIcon|SSB}}
{{GameIcon|SSBM}}
|-
|-
| [[Cyndaquil]] || Flamethrower || Flames ||
|[[Starmie]]||Swift
{{GameIcon|SSBM}}
|-
|-
| [[Electrode]] || Explosion || Explosion ||
|[[Staryu]]||Swift
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|-
| [[Fennekin]] || Incinerate || Non-grounded fireball ||
|[[Vulpix]]||Fire Spin
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|-
| [[Genesect]] || Techno Blast || Beam ||
! scope="row" colspan=4|{{anchor|By Stages}}By Stages
{{GameIcon|SSB4}}
|-
|-
| [[Meowth]] || Pay Day || Coins ||
|[[Corneria]]||Shots fired by [[Arwing]]s, [[Wolfen]]s, and the [[Great Fox]]
{{GameIcon|SSB}}
|-
|-
| [[Starmie]] || Swift || Stars ||
|[[Pyrosphere]]||FG-II Graham Unit shots
{{GameIcon|SSB}}
|-
|-
| [[Staryu]] || Swift || Stars ||
|[[Saffron City]]||[[Electrode]]'s Self-Destruct <small>({{GameIcon|SSBU}} only)</small>, [[Charmander]]'s Flamethrower, [[Venusaur]]'s Razor Leaf <small>({{GameIcon|SSB}} only)</small>
{{GameIcon|SSBM}}
{{GameIcon|SSBB}}
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|-
|-
| [[Vulpix]] || Ember || Fireball ||
|[[Sector Z]]||Shots fired from Arwings
{{GameIcon|SSBU}}
|}
 
===By stage hazards===
{| class="wikitable"
|-
|-
!Stage
|[[Venom]]||Shots fired from Arwings and Wolfens
!Stage Hazard
!Game(s)
|-
|-
| rowspan=2|[[Corneria]] || Shots fired from Arwings and [[Wolfen]]s||
|[[Wily Castle]]||[[Yellow Devil]]'s shots
{{GameIcon|SSBM}}
{{GameIcon|SSBB}}
{{GameIcon|SSB4-3}}
|-
|-
| Shots fired from Great Fox||
! scope="row" colspan=4|{{anchor|By Enemies and Bosses}}By Enemies and Bosses
{{GameIcon|SSBM}}
{{GameIcon|SSBB}}
{{GameIcon|SSB4-3}}
{{GameIcon|SSBU}}
|-
|-
|[[Pyrosphere]] || FG-II Graham Unit shots ||
|[[Armank]]||Energy shot
{{GameIcon|SSB4-U}}
|-
|-
| rowspan=3|[[Saffron City]] || [[Electrode]]'s Self-Destruct ||
|[[Chandelure]]||Fire Spin, Will-o-Wisp
{{GameIcon|SSBU}}
|-
|-
| [[Charmander]]'s Flamethrower ||
|[[Dracula]]||Red energy orbs in first phase, fireballs in both phases
{{GameIcon|SSB}}
|-
|-
| [[Venusaur]]'s Razor Leaf ||
|[[Duon]]||Scattershot
{{GameIcon|SSB}}
|-
|-
|[[Sector Z]] || Shots fired from [[Arwing]]s ||
|[[Galeem]]||Fireballs from Tri-Eye Attack
{{GameIcon|SSB}}
|-
|-
|[[Venom]] || Shots fired from Arwings and Wolfens ||
|[[Gamyga]]||Lasers
{{GameIcon|SSBM}}
|-
|-
|[[Wily Castle]] || [[Yellow Devil]]'s shots ||
|[[Magikoopa]]||Spells
{{GameIcon|SSB4-U}}
{{GameIcon|SSBU}}
|}
 
===By enemies and bosses===
{| class="wikitable"
|-
!Enemy/Boss
!Move
!Game(s)
|-
|[[Armank]]|| Energy Shot ||
{{GameIcon|SSBB}}
|-
|[[Chandelure]] || Fire Spin, Will-o-Wisp ||
{{GameIcon|SSB4-3}}
|-
|[[Dracula]] || Hellfire, Magic Orbs (Red) ||
{{GameIcon|SSBU}}
|-
|[[Duon]] || Scattershot ||
{{GameIcon|SSBB}}
|-
|[[Galeem]] || Fireballs from Tri-Eye Attack ||
{{GameIcon|SSBU}}
|-
|[[Gamyga]] || Lasers ||
{{GameIcon|SSBB}}
|-
|[[Magikoopa]] || Spells ||
{{GameIcon|SSB4-3}}
|-
|-
|[[Marx]] || Ice Ball ||
|[[Marx]]||Ice Ball
{{GameIcon|SSBU}}
|-
|-
|[[Master Edges]] || Sword projectiles ||
|[[Master Edges]]||Sword projectiles
{{GameIcon|SSB4}}
|-
|-
|[[Master Hand]] || Finger bullets ||
|[[Master Hand]]||Finger bullets <small>(prior to {{GameIcon|SSB4}})</small>
{{GameIcon|SSB}}
{{GameIcon|SSBM}}
{{GameIcon|SSBB}}
|-
|-
|[[Monoeye]] || Energy Shot ||
|[[Monoeye]]||Energy shot
{{GameIcon|SSB4-3}}
|-
|-
|[[Puppit]] || Lasers ||
|[[Puppit]]||Lasers
{{GameIcon|SSBB}}
|-
|-
|[[R.O.B. Blaster]] || Beams ||
|[[R.O.B. Blaster]]||[[Robo Beam]]
{{GameIcon|SSBB}}
|-
|-
|[[Scope Primid]] || Shots ||
|[[Scope Primid]]||Lasers
{{GameIcon|SSBB}}
|-
|-
| rowspan=2|[[Spaak]] || Electric ball ||
|[[Spaak]]||Electric ball, lightning bolt
{{GameIcon|SSBB}}
|-
|-
| Lightning bolt ||
|[[Starman]]||PK Beam
{{GameIcon|SSBB}}
|-
|[[Starman (EarthBound)|Starman]] || PK Beam ||
{{GameIcon|SSB4}}
{{GameIcon|SSBU}}
|}
|}
<references />


==Gallery==
<gallery>
Filling OilPanic Melee.gif|Mr. Game & Watch absorbing a [[Charge Shot]] in ''Melee''.
Lucas Down B SSBU.gif|[[PSI Magnet]] in ''Ultimate''.
Mii Gunner Down B 3 SSBU.gif|[[Absorbing Vortex]] in ''Ultimate''.
</gallery>
==Trivia==
==Trivia==
*Every ''Super Smash Bros.'' game prior to ''Ultimate'' introduces one character with an absorption move: Ness in ''Super Smash Bros.'', Mr. Game & Watch in ''Melee'', Lucas in ''Brawl'', and Mii Gunner in ''Smash 4''.
*Every ''Super Smash Bros.'' game prior to ''Ultimate'' debuts one character with an absorption move: Ness in ''Super Smash Bros.'', Mr. Game & Watch in ''Melee'', Lucas in ''Brawl'', and Mii Gunner in ''SSB4''.
*If the [[Shadow]] [[Assist Trophy]] freezes a character performing an attack with an absorbing hitbox, said hitbox will remain active until being unfrozen and trigger if hit. This often creates an unintended side effect of the attack being able to absorb much more attacks than typical and for far longer.
*[[Hero]] has the most absorbable attacks out of any playable fighter in the entire {{uv|Super Smash Bros.}} series, with a total of 10.
 
==See also==
*[[Reflection]]


{{AllGames|Techniques}}
{{AllGames|Techniques}}
[[Category:Game physics]]
[[Category:Game physics]]

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