Editing Abandon Ship!

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 2: Line 2:
{{Infobox Special Move
{{Infobox Special Move
|name=Abandon Ship!
|name=Abandon Ship!
|image=[[File:Bowser Jr Up B SSBU.gif|300px]]
|image=[[File:AbandonShipWiiU.jpg|300px]]
|caption=Abandon Ship! in ''Ultimate''
|caption=Abandon Ship in {{forwiiu}}
|user=[[Bowser Jr.]]
|user=[[Bowser Jr.]]
|universe={{uv|Mario}}
|universe={{uv|Mario}}
}}
}}
{{cquote|''Eject from the Junior Clown Car just before it explodes.''|cite={{Forwiiu}}'s Quick Guide}}
{{cquote|''Ejects from the Junior Clown Car just before it explodes. He can attack while he falls.''|cite=Description from ''Ultimate''{{'}}s Move List}}


'''Abandon Ship!''' ({{ja|自爆ジャンプ|Jibaku Janpu}}, ''Self-destruct Jump''), called '''Abandon Ship''' in the PAL version, is [[Bowser Jr.]]'s [[up special move]].
'''Abandon Ship!''' ({{ja|自爆ジャンプ|Jibaku Janpu}}, ''Self-destruct Jump''), called '''Abandon Ship''' in the PAL version, is [[Bowser Jr.]]'s [[up special move]].
Line 13: Line 15:
When used, Bowser Jr. jumps out of the Junior Clown Car, which explodes when it hits the ground. When the Car is falling, it will do 5% damage, and upon exploding, will do 13% with moderately high [[knockback]]. Bowser Jr. gains a new Junior Clown Car upon hitting the ground or grabbing a ledge.
When used, Bowser Jr. jumps out of the Junior Clown Car, which explodes when it hits the ground. When the Car is falling, it will do 5% damage, and upon exploding, will do 13% with moderately high [[knockback]]. Bowser Jr. gains a new Junior Clown Car upon hitting the ground or grabbing a ledge.


While in midair after performing this move, Bowser Jr. can either attack by swinging his hammer from behind to in front of him, or perform an [[air dodge]]. The hammer deals 15% damage and has KO potential around 115%. If Bowser Jr. is hit with a moderately strong attack, he can [[air dodge]] or press A to regain the Junior Clown Car. However, if Bowser Jr. gets hit by weaker attacks, this cannot happen, thus allowing able players to easily [[gimp]] him.
While in midair after performing this move, Bowser Jr. can either attack by swinging his hammer from behind to in front of him, or perform an [[air dodge]]. The hammer deals 15% damage and has KO potential around 115%. If Bowser Jr. is hit with an moderately strong attack he can [[air dodge]] to regain the Junior Clown Car. However, if Bowser Jr. gets hit by weaker attacks, this cannot happen, thus allowing able players to easily [[gimp]] him.
 
==Instructional quotes==
{{InstructionalQuotes
|ssb4-uchar=Bowser Jr.
|ssb4-udesc=Eject from the Junior Clown Car just before it explodes.
|ssbuchar=Bowser Jr.
|ssbudesc=Ejects from the Junior Clown Car just before it explodes. He can attack while he falls.
}}


==Customization==
==Customization==
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations:
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations:
{{CustomSet|BowserJr|Up|name1=Abandon Ship!|desc1=Eject from the Junior Clown Car just before it explodes. You can attack while you fall.|name2=Meteor Ejection|desc2=Jump out of the Junior Clown Car, and send it crashing to the ground.|name3=Koopa Meteor|desc3=Launch high into the air before the Junior Clown Car explodes, firing you downward.}}
{{CustomSet|BowserJr|Up|name1=Abandon Ship!|desc1=Eject from the Junior Clown Car just before it explodes. You can attack while you fall.|name2=Meteor Ejection|desc2=Jump out of the Junior Clown Car, and send it crashing to the ground.|name3=Koopa Meteor|desc3=Launch high into the air before the Junior Clown Car explodes, firing you downwards.}}
# '''Abandon Ship!''': Default.
# '''Abandon Ship!''': Default.
# '''Meteor Ejection''': Vertical height is reduced in return for the move gaining [[Meteor Smash]] properties upon starting the move. Contact with the falling Car is 3% damage, and the explosion is 10% damage. The hammer can still be used after ejecting and is the exact same as the default move.
# '''Meteor Ejection''': Vertical height is reduced in return for the move gaining [[Meteor Smash]] properties upon starting the move. Contact with the falling Car is 3% damage, and the explosion is 10% damage. The hammer can still be used after ejecting and is the exact same as the default move.
Line 37: Line 31:


==Origin==
==Origin==
This move is an original move invented for ''Super Smash Bros. 4''. However, Bowser Jr.'s machines in ''{{s|mariowiki|Super Mario Galaxy}}'' and ''{{s|mariowiki|Super Mario Galaxy 2}}'' explode upon defeat. It also shares its name in English with a [[mariowiki:Abandon Ship (minigame)|minigame]] in ''{{s|mariowiki|Mario Party 2}}''.
This move is an original move invented for ''Super Smash Bros 4''. However, Bowser Jr.'s machines in ''{{s|mariowiki|Super Mario Galaxy}}'' and ''{{s|mariowiki|Super Mario Galaxy 2}}'' explode upon defeat. It also shares its name with a [[mariowiki:Abandon Ship (minigame)|mini-game]] in ''{{s|mariowiki|Mario Party 2}}''.


The jumping animation for the move is the same one from ''{{s|mariowiki|New Super Mario Bros. Wii}}'', most evident in the third Bowser Jr. fight. The hammer Bowser Jr. swings while in the air is similar to the one used by [[Hammer Bro.]] enemies. [[Bowser]] threw such hammers in ''{{s|mariowiki|Super Mario Bros.}}'' and ''{{s|mariowiki|Mario & Luigi: Superstar Saga}}'', but Bowser Jr. was also shown wielding similar hammers in ''{{s|mariowiki|Super Mario Maker}}'', ''{{s|mariowiki|Super Mario Maker 2}}'', and ''{{s|mariowiki|Mario & Luigi: Dream Team}}''. In ''Ultimate'', the Koopalings instead use their {{s|mariowiki|magic wand}}s that debuted in ''{{s|mariowiki|Super Mario Bros. 3}}''.
The jumping animation for the move is the same one from ''{{s|mariowiki|New Super Mario Bros. Wii}}'', most evident in the third Bowser Jr. fight. The hammer Bowser Jr. swings while in the air is similar to the one used by [[Hammer Bro.]] enemies. [[Bowser]] threw such hammers in ''{{s|mariowiki|Super Mario Bros.}}'' and ''{{s|mariowiki|Mario & Luigi: Superstar Saga}}'', but Bowser Jr. was also shown wielding similar hammers in ''{{s|mariowiki|Super Mario Maker}}'' and ''{{s|mariowiki|Mario & Luigi: Dream Team}}''. In ''Ultimate'', the Koopalings instead use their {{s|mariowiki|magic wand}}s that debuted in ''{{s|mariowiki|Super Mario Bros. 3}}''.


==Gallery==
==Gallery==
Line 47: Line 41:
File:AbandonShipHammer.jpg|The hammer swing.
File:AbandonShipHammer.jpg|The hammer swing.
File:Bowser_Jr._Abandon_Ship_SSB4.jpg|In {{forwiiu}}.
File:Bowser_Jr._Abandon_Ship_SSB4.jpg|In {{forwiiu}}.
File:AbandonShipWiiU.jpg
Bowser Jr SSBU Skill Preview Up Special.png|Abandon Ship! as shown by the [[Move List]] in ''Ultimate''.
</gallery>
</gallery>


==Names in other languages==
{{clear}}
{{langtable
|ja={{ja|自爆ジャンプ|Jibaku Janpu}}
|en=Abandon Ship!
|fr=Échappée belle
|es=Salto explosivo
|de=Futschkutsch
|it=Si salvi chi può!
|nl=Clown-sprong
|ru={{rollover|Полундра|Polundra|?}}
|ko={{rollover|자폭 점프|Japok Jeompeu|?}}
|zh_cn={{rollover|自爆跳跃|Zìbào Tiàoyuè|?}}
|zh_tw={{rollover|自爆跳躍|Zìbào Tiàoyuè|?}}
}}
 
{{clr}}
{{Special Moves|char=Bowser Jr.}}
{{Special Moves|char=Bowser Jr.}}


[[Category:Mario universe]]
[[Category:Mario universe]]
[[Category:Projectiles]]
[[Category:Bowser Jr.]]
[[Category:Bowser Jr.]]
[[Category:Bowser Jr. (SSB4)]]
[[Category:Bowser Jr. (SSB4)]]
[[Category:Bowser Jr. (SSBU)]]
[[Category:Bowser Jr. (SSBU)]]
[[Category:Up special moves]]
[[Category:Up special moves]]

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)