Editing Abandon Ship!
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|universe={{uv|Mario}} | |universe={{uv|Mario}} | ||
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{{tabber|align=center|title1=WiiU|tab1= | |||
{{cquote|''Eject from the Junior Clown Car just before it explodes.''|cite={{Forwiiu}}'s Quick Guide}} | |||
|title2=Ultimate|tab2= | |||
{{cquote|''Ejects from the Junior Clown Car just before it explodes. He can attack while he falls.''|cite=Description from ''Ultimate''{{'}}s Move List}}}} | |||
'''Abandon Ship!''' ({{ja|自爆ジャンプ|Jibaku Janpu}}, ''Self-destruct Jump''), called '''Abandon Ship''' in the PAL version, is [[Bowser Jr.]]'s [[up special move]]. | '''Abandon Ship!''' ({{ja|自爆ジャンプ|Jibaku Janpu}}, ''Self-destruct Jump''), called '''Abandon Ship''' in the PAL version, is [[Bowser Jr.]]'s [[up special move]]. | ||
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While in midair after performing this move, Bowser Jr. can either attack by swinging his hammer from behind to in front of him, or perform an [[air dodge]]. The hammer deals 15% damage and has KO potential around 115%. If Bowser Jr. is hit with a moderately strong attack, he can [[air dodge]] or press A to regain the Junior Clown Car. However, if Bowser Jr. gets hit by weaker attacks, this cannot happen, thus allowing able players to easily [[gimp]] him. | While in midair after performing this move, Bowser Jr. can either attack by swinging his hammer from behind to in front of him, or perform an [[air dodge]]. The hammer deals 15% damage and has KO potential around 115%. If Bowser Jr. is hit with a moderately strong attack, he can [[air dodge]] or press A to regain the Junior Clown Car. However, if Bowser Jr. gets hit by weaker attacks, this cannot happen, thus allowing able players to easily [[gimp]] him. | ||
==Customization== | ==Customization== |