Editing ARMS Rush
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{{articleIcons|ssbu=y}} | {{articleIcons|ssbu=y}} | ||
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{{Infobox Special Move | {{Infobox Special Move | ||
|name=ARMS Rush | |name=ARMS Rush | ||
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|interwikipage=Rush | |interwikipage=Rush | ||
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'''ARMS Rush''' ({{ja|ARMSラッシュ|ARMS Rasshu}}, ''ARMS Rush'') is [[Min Min]]'s | '''ARMS Rush''' ({{ja|ARMSラッシュ|ARMS Rasshu}}, ''ARMS Rush'') is [[Min Min]]'s Final Smash in ''Super Smash Bros. Ultimate''. | ||
==Overview== | ==Overview== | ||
When activated, Min Min will reach forward with her left ARM, knocking any opponent away. The game will transition into a cutscene where other ''ARMS'' fighters will join together and attack, before Min Min fires a laser from her Dragon ARM to finish off the attack, where gameplay will return to normal. [[Spring Man]], [[Ribbon Girl]], [[Ninjara]], [[Twintelle]], [[Mechanica]], and [[Master Mummy]] all make cameos in this Final Smash. | |||
When | |||
==Instructional quotes== | ==Instructional quotes== | ||
{{InstructionalQuotes | {{InstructionalQuotes | ||
|ssbuchar= | |ssbuchar=MinMin | ||
|ssbudesc=One opponent will be caught up in an attack from the left ARM as it transforms into Dragon, and from numerous ARMS fighters who swoop in to deal damage and send the opponent flying. | |ssbudesc=One opponent will be caught up in an attack from the left ARM as it transforms into Dragon, and from numerous ARMS fighters who swoop in to deal damage and send the opponent flying. | ||
}} | }} | ||
==Origin== | ==Origin== | ||
In ''ARMS'', each character has a {{s|armsinstitute|Rush}} ability, which is filled up by the {{s|armsinstitute|Rush Gauge}} as matches progress. Once the gauge is full, the player can activate their Rush, which is a flurry of punches (of varying appearances, depending on the ARMS used). [[Spring Man]]'s role as an Assist Trophy utilizes the Rush as well, albeit more faithful to its appearance in ''ARMS''. | |||
In ''ARMS'', each character has a {{s|armsinstitute|Rush}} ability, which is filled up by the {{s|armsinstitute|Rush Gauge}} as matches progress. Once the gauge is full, the player can activate their Rush, which is a flurry of punches (of varying appearances, depending on the ARMS used). [[Spring Man]]'s role as an Assist Trophy utilizes the Rush as well, albeit more | |||
The Final Smash also looks similar to Ninjara's segment of Min Min's reveal trailer, where a bunch of different ARMS bombard him all at once | The Final Smash also looks similar to Ninjara's segment of Min Min's reveal trailer, where a bunch of different ARMS bombard him all at once. | ||
The gong that the opponent is launched into resembles the gong on Min Min's stage in ''ARMS'', {{s|armsinstitute|Ramen Bowl}}, which can be chimed if hit by a fighter's punch. | The gong that the opponent is launched into resembles the gong on Min Min's stage in ''ARMS'', {{s|armsinstitute|Ramen Bowl}}, which can be chimed if hit by a fighter's punch. | ||
==Trivia== | ==Trivia== | ||
*Byte & Barq, Kid Cobra, and Helix are the only playable characters in the base game of ''ARMS'' that are not featured in this Final Smash. | *Byte & Barq, Kid Cobra, and Helix are the only playable characters in the base game of ''ARMS'' that are not featured in this Final Smash. | ||
*The seven characters in ARMS Rush (including Min Min) make up the first seven fighters in ''ARMS''. | *The seven characters in ARMS Rush (including Min Min) make up the first seven fighters in ''ARMS''. | ||
{{Special Moves|char=Min Min}} | {{Special Moves|char=Min Min}} | ||
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[[Category:Min Min]] | [[Category:Min Min]] | ||
[[Category:ARMS universe]] | [[Category:ARMS universe]] | ||