Editing ARMS Jump / ARM Hook

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==Overview==
==Overview==
When used on the ground, Min Min will slam her fists on the ground in order to then leap into the air. Much like [[Shock Spring Jump]] and [[Kaswoosh]], the height reached by the move depends on how long the player holds the button. It also grants brief [[intangibility]] from frame 8-13, allowing it to be used as a somewhat slow escape option.
When used on the ground, Min Min will slam her fists on the ground in order to then leap into the air. Much like [[Shock Spring Jump]] and [[Kaswoosh]], the height reached by the move depends on how long the player holds the button.


When used in the air, Min Min will instead reach up with her left ARM. If she is close to a ledge, her ARM will act as a [[tether recovery]]. It can be used as an attack and deals respectable damage and knockback on its own (being able to KO past 120% near the upper blast line), though it is difficult to use in combat due to its fixed angle and relatively specific hitbox.
When used in the air, Min Min will instead reach up with her left ARM. If she is close to a ledge, her ARM will act as a [[tether recovery]]. It can be used as an attack and deals respectable damage and knockback on its own (being able to KO past 120% near the upper blast line), though it is difficult to use in combat due to its fixed angle and relatively specific hitbox.

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