Editing 8-Player Smash
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==In ''Super Smash Bros. for Wii U''== | ==In ''Super Smash Bros. for Wii U''== | ||
8-Player Smash is a mode accessible within the Smash menu. It is similar to the regular Smash mode, but it allows up to eight players to join, instead of only four as in other modes. [[Coin Battle]]s and [[Special Smash]] cannot be used in conjunction with 8-Player Smash. The 8-Player Smash mode can still be played with four or fewer players, in which case it functions largely identically to the regular Smash mode, with the exception of being | 8-Player Smash is a mode accessible within the Smash menu. It is similar to the regular Smash mode, but it allows up to eight players to join, instead of only four as in other modes. [[Coin Battle]]s and [[Special Smash]] cannot be used in conjunction with 8-Player Smash. The 8-Player Smash mode can still be played with four or fewer players, in which case it functions largely identically to the regular Smash mode, with the exception of being able to do Coin Battles or Special Smash. With more than four players, many stages function differently, and some stages cannot be selected depending on the number of players. | ||
In addition to red, blue, yellow, and green player colors for players 1-4 (red for player 1, blue | In addition to red, blue, yellow, and green player colors for players 1-4 (red for player 1, blue to player 2, yellow to player 3, green to player 4), players 5-8 use the colors orange, cyan, purple, and slate (orange to player 5, cyan to player 6, purple to player 7, and slate to player 8), respectively. In [[Team Battle]]s, an additional team color, the yellow team, can be selected, in addition to red, blue and green teams. | ||
===Stage availability=== | ===Stage availability=== | ||
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**{{OmegaStage|Wii Fit Studio}} (previously supported max 6 players) | **{{OmegaStage|Wii Fit Studio}} (previously supported max 6 players) | ||
**{{OmegaStage|Woolly World}} | **{{OmegaStage|Woolly World}} | ||
'''{{GameIcon|ssb4-u}} 1.0.8''' | |||
*Added 8-player mode versions of the following stages: | |||
**[[Dream Land (64)]] (DLC) | |||
**{{OmegaStage|Dream Land (64)}} (DLC) | |||
**[[Suzaku Castle]] (DLC) | |||
**{{OmegaStage|Suzaku Castle}} (DLC) | |||
'''{{GameIcon|ssb4-u}} 1.1.0''' | |||
*Added 8-player mode versions of the following stages: | |||
**[[Peach's Castle|Peach's Castle (64)]] (DLC) | |||
**{{OmegaStage|Peach's Castle}} (DLC) | |||
**[[Hyrule Castle|Hyrule Castle (64)]] (DLC) | |||
**{{OmegaStage|Hyrule Castle}} (DLC) | |||
'''{{GameIcon|ssb4-u}} 1.1.1''' | |||
*Added 8-player mode versions of the following stages: | |||
**[[Super Mario Maker]] (DLC) | |||
**{{OmegaStage|Super Mario Maker}} (DLC) | |||
**{{OmegaStage|Pirate Ship}} (DLC) | |||
'''{{GameIcon|ssb4-u}} 1.1.3''' | |||
*Added 8-player mode versions of the following stages: | |||
**[[Midgar]] (DLC) | |||
**{{OmegaStage|Midgar}} (DLC) | |||
'''{{GameIcon|ssb4-u}} 1.1.4''' | |||
*Added 8-player mode versions of the following stages: | |||
**[[Umbra Clock Tower]] (DLC) | |||
**{{OmegaStage|Umbra Clock Tower}} (DLC) | |||
==In ''Super Smash Bros. Ultimate''== | ==In ''Super Smash Bros. Ultimate''== | ||
8-Player Smash is not a separate mode in ''Ultimate'', and instead, all Smash modes (except for Custom Smash) allow up to eight players to join. Stages are not restricted by number of players, and only a few stages have differences by number of players. | 8-Player Smash is not a separate mode in ''Ultimate'', and instead, all Smash modes (except for Custom Smash) allow up to eight players to join. Stages are not restricted by number of players, and only a few stages have differences by number of players. | ||
Players 1-6 reuse their ''SSB4'' colors ( | Players 1-6 reuse their ''SSB4'' colors (Player 1 for Red; Player 2 for Blue; Player 3 for Yellow; Player 4 for Green; Player 5 for Orange; Player 6 for Cyan), while Players 7 and 8 have a switch of colors (Player 7 for Pink and Player 8 for Violet). In [[Team Battle]]s, the yellow team can be selected regardless of the number of players. | ||
{{SSBU|Pokémon Trainer}} functions differently in battles with more than four players. In such battles, the Pokémon Trainer will not be visible, but their voice can still be heard. The Poké Ball and its energy effects can be seen travelling | {{SSBU|Pokémon Trainer}} functions differently in battles with more than four players. In such battles, the Pokémon Trainer will not be visible, but their voice can still be heard. The Poké Ball and its energy effects can be seen travelling towards the foreground, implying that the Pokémon Trainer is in the foreground, outside of the camera's view. | ||
[[Ditto]] cannot be summoned if there are | [[Ditto]] cannot be summoned if there are 5 or more fighters. | ||
{{SSBU|Joker}}'s taunts will not summon Morgana with 5 or more fighters. | {{SSBU|Joker}}'s taunts will not summon Morgana with 5 or more fighters. | ||
===Stage | ===Stage availability=== | ||
All stages are available to play with any number of players. [[Custom stage]]s are limited to four players once a part of the weight limit is reached. | All stages are available to play with any number of players. [[Custom stage]]s are limited to four players once a part of the weight limit is reached. | ||
In battles with more than four fighters (including [[Spirit]] battles with enough participants), {{SSBU|Final Destination}} and all [[Ω form]] stages are scaled up to approximately 1.5 times their normal size. Additionally, a few stages have aesthetic differences in battles with more than four fighters (stage hazards and other elements that affect gameplay are retained with any number of players, as they can only be turned off in the Rules | In battles with more than four fighters (including [[Spirit]] battles with enough participants), {{SSBU|Final Destination}} and all [[Ω form]] stages are scaled up to approximately 1.5 times their normal size. Additionally, a few stages have aesthetic differences in battles with more than four fighters (stage hazards and other elements that affect gameplay are retained with any number of players, as they can only be turned off in the Rules). For Ω forms, only the main platform is scaled up, and the background is not moved to compensate, so on some stages, the platform will clip into elements of the background, or at least get much closer to them than usual. | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
!Stage!!Notes | !Stage!!Notes | ||
|- | |- | ||
|{{symbol|kirby|16px}} [[Fountain of Dreams]] || There are no reflections in the water | |{{symbol|kirby|16px}} [[Fountain of Dreams]] || There are no reflections in the water. | ||
|- | |- | ||
|{{symbol|fireemblem|16px}} [[Garreg Mach Monastery]] || Only Dimitri, Edelgard, Claude, Flayn, Seteth, and Rhea appear. | |{{symbol|fireemblem|16px}} [[Garreg Mach Monastery]] || Only Dimitri, Edelgard, Claude, Flayn, Seteth, and Rhea appear. | ||
|- | |- | ||
|{{symbol|fatalfury|16px}} [[King of Fighters Stadium]] || There are no cameos in the stage. | |{{symbol|fatalfury|16px}} [[King of Fighters Stadium]] || There are no cameos in the stage. | ||
|- | |- | ||
|{{symbol|tomodachi|16px}} [[Tomodachi Life]] || Only 2 rooms have Miis in them, as opposed to all 6. | |{{symbol|tomodachi|16px}} [[Tomodachi Life]] || Only 2 rooms have Miis in them, as opposed to all 6. | ||
|- | |- | ||
|{{symbol|wf|16px}} [[Wii Fit Studio]] || The background does not change to a mirror. | |{{symbol|wf|16px}} [[Wii Fit Studio]] || The background does not change to a mirror. | ||
|} | |} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Match Start (Super Smash Bros. for Wii U).jpg| | 8-Player Smash Newcomers.jpg |On [[Big Battlefield]]. | ||
8-PlayerSSBU_1.jpg| | 8-Player Smash 1.jpg |On [[Palutena's Temple]]. | ||
8-Player Smash 2.jpg |On [[Gaur Plain]]. | |||
8-Player Smash 3.jpg |On [[Mario Galaxy]]. | |||
8-Player Smash 4.jpg |On [[Onett]]. | |||
Match Start (Super Smash Bros. for Wii U).jpg|On [[Castle Siege]] | |||
8-Player Smash Koopalings.png |Bowser Jr. and the Koopalings on [[Mario Galaxy]]. | |||
8-PlayerSSBU_1.jpg|On {{SSBU|Battlefield}} in ''Ultimate''. | |||
SSBUFireEmblemJPTwitter1.jpg|All of the {{uv|Fire Emblem}} veterans on [[Coliseum]]. | |||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
*According to [[Masahiro Sakurai]], 8-Player Smash was [http://mynintendonews.com/2014/12/11/sakurai-talks-inclusion-of-duck-hunt-in-smash-bros-8-player-smash-planned-for-melee-and-more/ going to appear] in ''[[Super Smash Bros. Melee]]'', but was "more than impossible" at the time. Notably, usage of ''Melee''{{'}}s {{SSBM|debug menu}} can allow for partially implemented 6-player battles, though this is only used for [[Multi-Man mode]] | *According to [[Masahiro Sakurai]], 8-Player Smash was [http://mynintendonews.com/2014/12/11/sakurai-talks-inclusion-of-duck-hunt-in-smash-bros-8-player-smash-planned-for-melee-and-more/ going to appear] in ''[[Super Smash Bros. Melee]]'', but was "more than impossible" at the time. Notably, usage of ''Melee''{{'}}s {{SSBM|debug menu}} can allow for partially implemented 6-player battles, though this is only used for [[Multi-Man mode]]. | ||
*{{for3ds}} includes various [[Unused content (SSB4)|unused elements]] for 8-Player Smash within its data. | *{{for3ds}} includes various [[Unused content (SSB4)|unused elements]] for 8-Player Smash within its data. | ||
===In ''Super Smash Bros. for Wii U''=== | ===In ''Super Smash Bros. for Wii U''=== | ||
*Various stages unavailable in 8-Player Smash in publicly available versions of the game have been shown in official media with more than 4 players. Examples include: | *Various stages unavailable in 8-Player Smash in publicly available versions of the game have been shown in official media with more than 4 players. Examples include: | ||
**[[Wuhu Island]] being shown with 6 players in [[:File:SSB4 - Jigglypuff Screen-3.jpg|one of Jigglypuff's screenshots]] on the [[Super Smash Bros. 4 Official Site|official website]]. | **[[Wuhu Island]] being shown with 6 players in [[:File:SSB4 - Jigglypuff Screen-3.jpg|one of Jigglypuff's screenshots]] on the [[Super Smash Bros. 4 Official Site|official website]]. | ||
**[[Skyloft]] being shown with 8 players in the [https://www.youtube.com/watch?v=kERaZDelEYQ | **[[Skyloft]] being shown with 8 players in the [https://www.youtube.com/watch?v=kERaZDelEYQ official trailer] for the third wave of [[downloadable content]] {{SSB4|Mii Fighter}} costumes (at 1:20). | ||
**[[Coliseum]] being shown with 5 players in [https://www.youtube.com/watch?v=vMvgKqMWAlg | **[[Coliseum]] being shown with 5 players in [https://www.youtube.com/watch?v=vMvgKqMWAlg Corrin's reveal trailer] (at 1:37). | ||
**[[Boxing Ring]] being shown with | **[[Boxing Ring]] being shown with 8 players in the [https://www.youtube.com/watch?v=40zrOI-pc6I official trailer] for the sixth wave of DLC Mii Fighter costumes (at 1:06). | ||
**[[Wrecking Crew]] being shown with 6 players in the [https://www.youtube.com/watch?v=j1JERhUoQoU | **[[Wrecking Crew]] being shown with 6 players in the [https://www.youtube.com/watch?v=j1JERhUoQoU Final Video Presentation] (at 32:57). | ||
**{{SSB4|Final Destination}} being shown with | **{{SSB4|Final Destination}} being shown with 6 players in a [[:File:SSB4-Wii U challenge image R10C03.png|challenge grid image]]. | ||
*The normal versions of Flat Zone X, Pac-Land, and Skyworld are the only stages without a maximum limit of 4 or 8 players (6). | *The normal versions of Flat Zone X, Pac-Land, and Skyworld are the only stages without a maximum limit of 4 or 8 players (6). | ||
*While Ω forms of stages are available in 8-Player Smash, {{SSB4|Final Destination}} itself cannot be selected in 8-Player Smash. | *While Ω forms of stages are available in 8-Player Smash, {{SSB4|Final Destination}} itself cannot be selected in 8-Player Smash. This is likely due to the visual-intensiveness of the stage's background animations. | ||
*After the 1.0.8 update, players no longer have to select a separate page for Ω forms and can now simply press a button on the controller for the Ω version, like in a normal Smash. This means that the blue stage select color scheme previously used for the Ω form page is now unused. | *After the 1.0.8 update, players no longer have to select a separate page for Ω forms and can now simply press a button on the controller for the Ω version, like in a normal Smash. This means that the blue stage select color scheme previously used for the Ω form page is now unused. | ||
*Every familiar stage in ''Smash Wii U'' has at least its Ω form available in 8-Player Smash. Only four of them ([[Delfino Plaza]], [[Halberd]], [[Port Town Aero Dive]] and [[Pirate Ship]]) have their normal form unavailable in 8-Player Smash. | *Every familiar stage in ''Smash Wii U'' has at least its Ω form available in 8-Player Smash. Only four of them ([[Delfino Plaza]], [[Halberd]], [[Port Town Aero Dive]] and [[Pirate Ship]]) have their normal form unavailable in 8-Player Smash. | ||
**Pirate Ship and [[Miiverse]] are the only DLC stages in ''Smash Wii U'' that are not completely available in 8-Player Smash, with Pirate Ship being unavailable in its normal form and Miiverse being unavailable in either form. | **Pirate Ship and [[Miiverse]] are the only DLC stages in ''Smash Wii U'' that are not completely available in 8-Player Smash, with Pirate Ship being unavailable in its normal form and Miiverse being unavailable in either form. | ||
*Through game modifications, it is possible to allow any stage or Ω form to be selected in 8-Player Smash. The stages are all functional, but [[Miiverse]] will | *Through game modifications, it is possible to allow any stage or Ω form to be selected in 8-Player Smash. The stages are all functional, but some stages (such as [[Miiverse]]) will cause the game to lag due to the intensity. | ||
*The majority of fighters have separate models for 8-Player Smash battles, to improve game performance. These models lack fluid hand animation, instead using sharp transitions between different hand states. | *The majority of fighters have separate models for 8-Player Smash battles, to improve game performance. These models lack fluid hand animation, instead using sharp transitions between different hand states. | ||
*Due to the fact that everything on Ω forms is scaled up in 8-Player Smash, stages with fog in the background have the fog visibly covering more of the geometry. This is most noticeable on the Ω form of [[Kalos Pokémon League]]. | *Due to the fact that everything on Ω forms is scaled up in 8-Player Smash, stages with fog in the background have the fog visibly covering more of the geometry. This is most noticeable on the Ω form of [[Kalos Pokémon League]]. | ||
{{SSB4-UMenus}} | {{SSB4-UMenus}} |