Editing 20XX Tournament Edition

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{{Title|''20XX Tournament Edition''}}
{{DISPLAYTITLE:''20XX Tournament Edition''}}
{{ArticleIcons|melee=y}}
{{ArticleIcons|melee=y}}
[[File:20XXTELogo.png|thumb|Official logo]]
[[File:Melee20xxtournamenteditionlogo.jpg|thumbnail|right|Official logo]]
'''''20XX Tournament Edition''''' is a ''[[Melee]]'' [[mod]] made to be a tournament-optimized version of the [[20XX Melee Training Hack Pack|20XX Training Hack Pack]] that was released on November 28th, 2015. The mod was created by {{Sm|Dan Salvato}}. The mod is one of the first to run from a [[memory card]], making it usable on non-homebrewed consoles. It works by exploiting the loading procedure of ''Melee'' in order to run code. Because of its nature as a save file, it can be easily copied to other memory cards for easy distribution.
'''''20XX Tournament Edition''''' is a ''[[Melee]]'' [[mod]] made to be a tournament-optimized version of the [[20XX Melee Training Hack Pack|20XX Training Hack Pack]] that was released on November 28th, 2015. The mod was created by {{Sm|Dan Salvato}}. The mod is one of the first to run from a [[memory card]], making it usable on non-homebrewed consoles. It works by exploiting the loading procedure of ''Melee'' in order to run code. Because of its nature as a save file, it can be easily copied to other memory cards for easy distribution.


== Changes from ''[[Melee]]'' ==
== Changes from ''[[Melee]]'' ==
=== General changes ===
=== General Changes ===
*All [[character]]s, [[stage]]s, and [[Trophy|trophies]] are unlocked from the start.
*All [[character]]s, [[stage]]s, and [[Trophy|trophies]] are unlocked from the start.
*The match rules are set to the standard competitive ones by default.
*The match rules are set to the standard competitive ones by default.
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*The [[pause]] camera is now unrestricted.
*The [[pause]] camera is now unrestricted.
*Versus Matches can be started with a singular player.
*Versus Matches can be started with a singular player.
*[[Name]]tags disappear during {{SSBM|Zelda}}, {{SSBM|Sheik}}, and {{SSBM|Mewtwo}}'s [[up special]] (and Mewtwo's air-dodge).
*[[Name|Nametags]] disappear during {{SSBM|Zelda}}, {{SSBM|Sheik}}, and {{SSBM|Mewtwo}}'s [[up special]] (and Mewtwo's air-dodge).
*[[Start button]] actions disabled when holding [[X button|X]] and [[Y button|Y]].
*[[Start button]] actions disabled when holding [[X button|X]] and [[Y button|Y]].
*Pressing X or Y on the stage select screen alternates between singles/doubles preset stages.
*Pressing X or Y on the stage select screen alternates between singles/doubles preset stages.
*Pressing start on match results screen doesn't undo your ready state, and instead the [[B button]] does.
*Pressing start on match results screen doesn't undo your ready state, and instead the [[B button]] does.


=== New features ===
=== New Features ===
*The name entry supports 8 characters, and lowercase letters can be used pressing X at the name entry screen.
*The name entry supports 8 characters, and lowercase letters can be used pressing X at the name entry screen.
*Replays of a match can be saved by pressing the [[Z button]] on the character select screen before the match, and can be replayed later.
*Replays of a match can be saved by pressing the [[Z button]] on the character select screen before the match, and can be replayed later.
*Playing a song in sound test sets it as the menu music.
*Playing a song in sound test sets it as the menu music.
*Stages can be visually struck by pressing the X button over a stage in the selection screen.
*Stages can be visually struck by pressing the X button over a stage in the selection screen.
*Pressing the Y button on the stage select enables Frozen Mode, which disables Fly Guys on [[Yoshi's Story]], wind on {{SSB|Dream Land}}, transformations on [[Pokémon Stadium]], and background transitions on {{SSBM|Final Destination}}.
*Pressing the Y button on the stage select enables Frozen Mode, which disables Fly Guys on [[Yoshi's Story]], wind on [[Dream Land]], transformations on [[Pokémon Stadium]], and background transitions on [[Final Destination]].


=== Tournament features ===
=== Tournament Features ===
''These are features usable when "Tournament Mode" is enabled.''
''These are features usable when "Tournament Mode" is enabled.''


*When enabled, all intrusive aesthetic/mechanic changes are disabled.
*When enabled, all intrusive aesthetic/mechanic changes are disabled.
*Players always spawn in neutral starting locations.
*Players always spawn in neutral starting locations.
*Toggles are present for choosing between 1.00 and 1.02 hitlag behavior, {{SSBM|Bowser}}'s {{h2|Fire Breath|Flame cancel}}, and {{SSBM|Link}} and {{SSBM|Young Link}}'s boomerang cancel.
*Toggles are present for choosing between 1.00 and 1.02 hitlag behavior, {{SSBM|Bowser}}'s [[Fire_Breath#Flame_cancel|Flame Cancel]], and {{SSBM|Link}} and {{SSBM|Young Link}}'s boomerang cancel.
*Widescreen (16:9) is now toggleable.
*Widescreen (16:9) is now toggleable.
*Rumble is automatically disabled when a controller is unplugged on/off.
*Rumble is automatically disabled when a controller is unplugged on/off.
*Settings can be locked to prevent tampering during tournaments.
*Settings can be locked to prevent tampering during tournaments.


=== Non-tournament features ===
=== Non-tournament Features ===
*"Ready To Fight" banner is green to indicate that Tournament Mode is disabled.
*"Ready To Fight" banner is green to indicate that Tournament Mode is disabled.
*There is now an option to skip the results screen.
*There is now an option to skip the results screen.
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{{SSBMods}}
{{SSBMods}}
[[Category:Mods]]
[[Category:Smash Mods]]

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