Latest revision |
Your text |
Line 1: |
Line 1: |
| {{Title|''20XX Tournament Edition''}} | | {{stub}} |
| {{ArticleIcons|melee=y}}
| | '''20XX Tournament Edition''' is a [[Melee]] [[mod]] tournament-optimized version of the [[20XX Melee Training Hack Pack]] that is to be released in August 2015, created by {{Sm|Internet Explorer}}. The mod boasts impressive methods to run it, such as being one of the first mods to run off of a [[memory card]]. |
| [[File:20XXTELogo.png|thumb|Official logo]]
| |
| '''''20XX Tournament Edition''''' is a ''[[Melee]]'' [[mod]] made to be a tournament-optimized version of the [[20XX Melee Training Hack Pack|20XX Training Hack Pack]] that was released on November 28th, 2015. The mod was created by {{Sm|Dan Salvato}}. The mod is one of the first to run from a [[memory card]], making it usable on non-homebrewed consoles. It works by exploiting the loading procedure of ''Melee'' in order to run code. Because of its nature as a save file, it can be easily copied to other memory cards for easy distribution.
| |
|
| |
|
| == Changes from ''[[Melee]]'' == | | == Features == |
| === General changes ===
| | {{incomplete}} |
| *All [[character]]s, [[stage]]s, and [[Trophy|trophies]] are unlocked from the start.
| |
| *The match rules are set to the standard competitive ones by default.
| |
| *The title screen demo and intro movie are disabled.
| |
| *All special messages are disabled.
| |
| *The [[C-stick]] can be used in all single-player modes.
| |
| *The [[pause]] camera is now unrestricted.
| |
| *Versus Matches can be started with a singular player.
| |
| *[[Name]]tags disappear during {{SSBM|Zelda}}, {{SSBM|Sheik}}, and {{SSBM|Mewtwo}}'s [[up special]] (and Mewtwo's air-dodge).
| |
| *[[Start button]] actions disabled when holding [[X button|X]] and [[Y button|Y]].
| |
| *Pressing X or Y on the stage select screen alternates between singles/doubles preset stages.
| |
| *Pressing start on match results screen doesn't undo your ready state, and instead the [[B button]] does.
| |
| | |
| === New features ===
| |
| *The name entry supports 8 characters, and lowercase letters can be used pressing X at the name entry screen.
| |
| *Replays of a match can be saved by pressing the [[Z button]] on the character select screen before the match, and can be replayed later.
| |
| *Playing a song in sound test sets it as the menu music.
| |
| *Stages can be visually struck by pressing the X button over a stage in the selection screen.
| |
| *Pressing the Y button on the stage select enables Frozen Mode, which disables Fly Guys on [[Yoshi's Story]], wind on {{SSB|Dream Land}}, transformations on [[Pokémon Stadium]], and background transitions on {{SSBM|Final Destination}}.
| |
| | |
| === Tournament features ===
| |
| ''These are features usable when "Tournament Mode" is enabled.''
| |
| | |
| *When enabled, all intrusive aesthetic/mechanic changes are disabled.
| |
| *Players always spawn in neutral starting locations.
| |
| *Toggles are present for choosing between 1.00 and 1.02 hitlag behavior, {{SSBM|Bowser}}'s {{h2|Fire Breath|Flame cancel}}, and {{SSBM|Link}} and {{SSBM|Young Link}}'s boomerang cancel.
| |
| *Widescreen (16:9) is now toggleable.
| |
| *Rumble is automatically disabled when a controller is unplugged on/off.
| |
| *Settings can be locked to prevent tampering during tournaments.
| |
| | |
| === Non-tournament features ===
| |
| *"Ready To Fight" banner is green to indicate that Tournament Mode is disabled.
| |
| *There is now an option to skip the results screen.
| |
| *There is an option for randomizing stage music.
| |
| *18 extra shield colors are available for use.
| |
| *Ability to disable screen rumble during powerful attacks.
| |
| *Option to flash red or white whenever an [[L-cancel]] is missed or is landed.
| |
| *Spoofing a controller is made possible.
| |
| *Holding the [[A button|A]] and B button after a game ends, a "salty runback" is initiated and the match repeats on the same stage with the same characters.
| |
| *[[Taunt cancel]]ing is implemented as a toggleable feature.
| |
| *L-cancels can be made automatic and flash white when they occur.
| |
| *Infinite shields can be toggled.
| |
| *There is a toggle to fix the camera at a certain position.
| |
| *There is a toggle to see hitboxes whilst playing.
| |
| *After a game is finished, the characters no longer freeze and the "GAME!" logo is now smaller; this is done to allow players to show off tech skill or taunt.
| |
| *There is now an on-screen input display that can be used.
| |
|
| |
|
| == External links == | | == External links == |
| *[http://20xx.me/ Official website] | | *[[http://20xx.me|Official website]] |
| *[https://www.youtube.com/watch?v=YCGOMFNnbX8 Official trailer]
| |
|
| |
|
| {{SSBMods}}
| | [[Category:Smash Mods]] |
| [[Category:Mods]] | |